Renamed bot_developer to botDeveloper to prevent symbol clash.
qagame*.so has a variable named this too, and this confuses the Linux dynamic loader since we're not using -fvisibility=hidden. Fixes Bugzilla #3944.
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11 changed files with 24 additions and 24 deletions
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@ -311,7 +311,7 @@ int AAS_EnableRoutingArea(int areanum, int enable)
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if (areanum <= 0 || areanum >= aasworld.numareas)
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{
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if (bot_developer)
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if (botDeveloper)
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{
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botimport.Print(PRT_ERROR, "AAS_EnableRoutingArea: areanum %d out of range\n", areanum);
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} //end if
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@ -1603,7 +1603,7 @@ int AAS_AreaRouteToGoalArea(int areanum, vec3_t origin, int goalareanum, int tra
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//
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if (areanum <= 0 || areanum >= aasworld.numareas)
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{
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if (bot_developer)
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if (botDeveloper)
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{
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botimport.Print(PRT_ERROR, "AAS_AreaTravelTimeToGoalArea: areanum %d out of range\n", areanum);
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} //end if
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@ -1611,7 +1611,7 @@ int AAS_AreaRouteToGoalArea(int areanum, vec3_t origin, int goalareanum, int tra
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} //end if
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if (goalareanum <= 0 || goalareanum >= aasworld.numareas)
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{
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if (bot_developer)
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if (botDeveloper)
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{
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botimport.Print(PRT_ERROR, "AAS_AreaTravelTimeToGoalArea: goalareanum %d out of range\n", goalareanum);
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} //end if
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