Fix null model axis disappearing if sky is in view
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2 changed files with 2 additions and 0 deletions
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@ -1157,6 +1157,7 @@ Draws x/y/z lines from the origin for orientation debugging
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*/
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*/
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static void RB_SurfaceAxis( void ) {
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static void RB_SurfaceAxis( void ) {
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GL_Bind( tr.whiteImage );
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GL_Bind( tr.whiteImage );
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GL_State( GLS_DEFAULT );
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qglLineWidth( 3 );
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qglLineWidth( 3 );
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qglBegin( GL_LINES );
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qglBegin( GL_LINES );
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qglColor3f( 1,0,0 );
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qglColor3f( 1,0,0 );
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@ -1515,6 +1515,7 @@ static void RB_SurfaceAxis( void ) {
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// FIXME: implement this
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// FIXME: implement this
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#if 0
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#if 0
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GL_Bind( tr.whiteImage );
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GL_Bind( tr.whiteImage );
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GL_State( GLS_DEFAULT );
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qglLineWidth( 3 );
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qglLineWidth( 3 );
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qglBegin( GL_LINES );
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qglBegin( GL_LINES );
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qglColor3f( 1,0,0 );
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qglColor3f( 1,0,0 );
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