* Demote input related console information to developer only so that it doesn't
spam the console every time input settings are changed
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parent
5c66129790
commit
6993861080
4 changed files with 53 additions and 53 deletions
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@ -1438,7 +1438,7 @@ void GLimp_WakeRenderer( void *data ) {}
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/*****************************************************************************/
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void IN_Init(void) {
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Com_Printf ("\n------- Input Initialization -------\n");
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Com_DPrintf ("\n------- Input Initialization -------\n");
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// mouse variables
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in_mouse = Cvar_Get ("in_mouse", "1", CVAR_ARCHIVE);
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in_disablemacosxmouseaccel = Cvar_Get ("in_disablemacosxmouseaccel", "1", CVAR_ARCHIVE);
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@ -1467,7 +1467,7 @@ void IN_Init(void) {
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mouse_avail = qfalse;
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IN_StartupJoystick( ); // bk001130 - from cvs1.17 (mkv)
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Com_Printf ("------------------------------------\n");
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Com_DPrintf ("------------------------------------\n");
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}
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void IN_Shutdown(void)
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@ -1582,25 +1582,25 @@ void IN_StartupJoystick( void )
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memset(&stick_state, '\0', sizeof (stick_state));
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if( !in_joystick->integer ) {
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Com_Printf( "Joystick is not active.\n" );
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Com_DPrintf( "Joystick is not active.\n" );
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return;
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}
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if (!SDL_WasInit(SDL_INIT_JOYSTICK))
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{
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Com_Printf("Calling SDL_Init(SDL_INIT_JOYSTICK)...\n");
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Com_DPrintf("Calling SDL_Init(SDL_INIT_JOYSTICK)...\n");
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if (SDL_Init(SDL_INIT_JOYSTICK) == -1)
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{
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Com_Printf("SDL_Init(SDL_INIT_JOYSTICK) failed: %s\n", SDL_GetError());
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Com_DPrintf("SDL_Init(SDL_INIT_JOYSTICK) failed: %s\n", SDL_GetError());
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return;
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}
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Com_Printf("SDL_Init(SDL_INIT_JOYSTICK) passed.\n");
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Com_DPrintf("SDL_Init(SDL_INIT_JOYSTICK) passed.\n");
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}
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total = SDL_NumJoysticks();
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Com_Printf("I see %d possible joysticks\n", total);
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Com_DPrintf("%d possible joysticks\n", total);
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for (i = 0; i < total; i++)
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Com_Printf("[%d] %s\n", i, SDL_JoystickName(i));
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Com_DPrintf("[%d] %s\n", i, SDL_JoystickName(i));
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in_joystickNo = Cvar_Get( "in_joystickNo", "0", CVAR_ARCHIVE );
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if( in_joystickNo->integer < 0 || in_joystickNo->integer >= total )
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@ -1609,16 +1609,16 @@ void IN_StartupJoystick( void )
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stick = SDL_JoystickOpen( in_joystickNo->integer );
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if (stick == NULL) {
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Com_Printf( "No joystick opened.\n" );
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Com_DPrintf( "No joystick opened.\n" );
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return;
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}
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Com_Printf( "Joystick %d opened\n", in_joystickNo->integer );
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Com_Printf( "Name: %s\n", SDL_JoystickName(in_joystickNo->integer) );
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Com_Printf( "Axes: %d\n", SDL_JoystickNumAxes(stick) );
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Com_Printf( "Hats: %d\n", SDL_JoystickNumHats(stick) );
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Com_Printf( "Buttons: %d\n", SDL_JoystickNumButtons(stick) );
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Com_Printf( "Balls: %d\n", SDL_JoystickNumBalls(stick) );
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Com_DPrintf( "Joystick %d opened\n", in_joystickNo->integer );
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Com_DPrintf( "Name: %s\n", SDL_JoystickName(in_joystickNo->integer) );
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Com_DPrintf( "Axes: %d\n", SDL_JoystickNumAxes(stick) );
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Com_DPrintf( "Hats: %d\n", SDL_JoystickNumHats(stick) );
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Com_DPrintf( "Buttons: %d\n", SDL_JoystickNumButtons(stick) );
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Com_DPrintf( "Balls: %d\n", SDL_JoystickNumBalls(stick) );
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SDL_JoystickEventState(SDL_QUERY);
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