Don't send team overlay info to bots
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2 changed files with 4 additions and 1 deletions
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@ -803,7 +803,7 @@ void ClientUserinfoChanged( int clientNum ) {
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*/
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#ifdef MISSIONPACK
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if (g_gametype.integer >= GT_TEAM) {
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if (g_gametype.integer >= GT_TEAM && !(ent->r.svFlags & SVF_BOT)) {
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client->pers.teamInfo = qtrue;
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} else {
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s = Info_ValueForKey( userinfo, "teamoverlay" );
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