Don't send team overlay info to bots
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2 changed files with 4 additions and 1 deletions
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@ -724,6 +724,9 @@ static void G_AddBot( const char *name, float skill, const char *team, int delay
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}
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Info_SetValueForKey( userinfo, "characterfile", s );
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// don't send tinfo to bots, they don't parse it
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Info_SetValueForKey( userinfo, "teamoverlay", "0" );
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// register the userinfo
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trap_SetUserinfo( clientNum, userinfo );
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