* Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
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188 changed files with 5071 additions and 41739 deletions
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@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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serverStatic_t svs; // persistant server info
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server_t sv; // local server
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vm_t *gvm = NULL; // game virtual machine // bk001212 init
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vm_t *gvm = NULL; // game virtual machine
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cvar_t *sv_fps; // time rate for running non-clients
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cvar_t *sv_timeout; // seconds without any message
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@ -335,15 +335,6 @@ void SVC_Status( netadr_t from ) {
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// to prevent timed spoofed reply packets that add ghost servers
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Info_SetValueForKey( infostring, "challenge", Cmd_Argv(1) );
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// add "demo" to the sv_keywords if restricted
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if ( Cvar_VariableValue( "fs_restrict" ) ) {
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char keywords[MAX_INFO_STRING];
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Com_sprintf( keywords, sizeof( keywords ), "demo %s",
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Info_ValueForKey( infostring, "sv_keywords" ) );
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Info_SetValueForKey( infostring, "sv_keywords", keywords );
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}
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status[0] = 0;
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statusLength = 0;
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@ -780,13 +771,12 @@ void SV_Frame( int msec ) {
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if (!com_sv_running->integer)
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{
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if(com_dedicated->integer)
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{
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// Block indefinitely until something interesting happens
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// on STDIN.
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NET_Sleep(-1);
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}
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// Running as a server, but no map loaded
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#ifdef DEDICATED
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// Block until something interesting happens
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NET_Sleep(-1);
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#endif
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return;
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}
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