* Merge unified-sdl to trunk

* Bump Q3_VERSION to 1.35
This commit is contained in:
Tim Angus 2007-09-05 18:17:46 +00:00
parent 39abffeb3b
commit 672cfbf16f
188 changed files with 5071 additions and 41739 deletions

View file

@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
serverStatic_t svs; // persistant server info
server_t sv; // local server
vm_t *gvm = NULL; // game virtual machine // bk001212 init
vm_t *gvm = NULL; // game virtual machine
cvar_t *sv_fps; // time rate for running non-clients
cvar_t *sv_timeout; // seconds without any message
@ -335,15 +335,6 @@ void SVC_Status( netadr_t from ) {
// to prevent timed spoofed reply packets that add ghost servers
Info_SetValueForKey( infostring, "challenge", Cmd_Argv(1) );
// add "demo" to the sv_keywords if restricted
if ( Cvar_VariableValue( "fs_restrict" ) ) {
char keywords[MAX_INFO_STRING];
Com_sprintf( keywords, sizeof( keywords ), "demo %s",
Info_ValueForKey( infostring, "sv_keywords" ) );
Info_SetValueForKey( infostring, "sv_keywords", keywords );
}
status[0] = 0;
statusLength = 0;
@ -780,13 +771,12 @@ void SV_Frame( int msec ) {
if (!com_sv_running->integer)
{
if(com_dedicated->integer)
{
// Block indefinitely until something interesting happens
// on STDIN.
NET_Sleep(-1);
}
// Running as a server, but no map loaded
#ifdef DEDICATED
// Block until something interesting happens
NET_Sleep(-1);
#endif
return;
}