* Merge unified-sdl to trunk

* Bump Q3_VERSION to 1.35
This commit is contained in:
Tim Angus 2007-09-05 18:17:46 +00:00
parent 39abffeb3b
commit 672cfbf16f
188 changed files with 5071 additions and 41739 deletions

View file

@ -518,10 +518,6 @@ SV_BotInitBotLib
void SV_BotInitBotLib(void) {
botlib_import_t botlib_import;
if ( !Cvar_VariableValue("fs_restrict") && !Sys_CheckCD() ) {
Com_Error( ERR_NEED_CD, "Game CD not in drive" );
}
if (debugpolygons) Z_Free(debugpolygons);
bot_maxdebugpolys = Cvar_VariableIntegerValue("bot_maxdebugpolys");
debugpolygons = Z_Malloc(sizeof(bot_debugpoly_t) * bot_maxdebugpolys);
@ -558,7 +554,7 @@ void SV_BotInitBotLib(void) {
botlib_import.DebugPolygonDelete = BotImport_DebugPolygonDelete;
botlib_export = (botlib_export_t *)GetBotLibAPI( BOTLIB_API_VERSION, &botlib_import );
assert(botlib_export); // bk001129 - somehow we end up with a zero import.
assert(botlib_export); // somehow we end up with a zero import.
}

View file

@ -321,7 +321,7 @@ static void SV_MapRestart_f( void ) {
// this generally shouldn't happen, because the client
// was connected before the level change
SV_DropClient( client, denied );
Com_Printf( "SV_MapRestart_f(%d): dropped client %i - denied!\n", delay, i ); // bk010125
Com_Printf( "SV_MapRestart_f(%d): dropped client %i - denied!\n", delay, i );
continue;
}

View file

@ -173,12 +173,6 @@ void SV_AuthorizeIpPacket( netadr_t from ) {
r = Cmd_Argv( 3 ); // reason
if ( !Q_stricmp( s, "demo" ) ) {
if ( Cvar_VariableValue( "fs_restrict" ) ) {
// a demo client connecting to a demo server
NET_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr,
"challengeResponse %i", svs.challenges[i].challenge );
return;
}
// they are a demo client trying to connect to a real server
NET_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, "print\nServer is not a demo server\n" );
// clear the challenge record so it won't timeout and let them through

View file

@ -918,7 +918,7 @@ void SV_RestartGameProgs( void ) {
// do a restart instead of a free
gvm = VM_Restart( gvm );
if ( !gvm ) { // bk001212 - as done below
if ( !gvm ) {
Com_Error( ERR_FATAL, "VM_Restart on game failed" );
}

View file

@ -416,6 +416,11 @@ void SV_SpawnServer( char *server, qboolean killBots ) {
// clear the whole hunk because we're (re)loading the server
Hunk_Clear();
#ifndef DEDICATED
// Restart renderer
CL_StartHunkUsers( qtrue );
#endif
// clear collision map data
CM_ClearMap();

View file

@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
serverStatic_t svs; // persistant server info
server_t sv; // local server
vm_t *gvm = NULL; // game virtual machine // bk001212 init
vm_t *gvm = NULL; // game virtual machine
cvar_t *sv_fps; // time rate for running non-clients
cvar_t *sv_timeout; // seconds without any message
@ -335,15 +335,6 @@ void SVC_Status( netadr_t from ) {
// to prevent timed spoofed reply packets that add ghost servers
Info_SetValueForKey( infostring, "challenge", Cmd_Argv(1) );
// add "demo" to the sv_keywords if restricted
if ( Cvar_VariableValue( "fs_restrict" ) ) {
char keywords[MAX_INFO_STRING];
Com_sprintf( keywords, sizeof( keywords ), "demo %s",
Info_ValueForKey( infostring, "sv_keywords" ) );
Info_SetValueForKey( infostring, "sv_keywords", keywords );
}
status[0] = 0;
statusLength = 0;
@ -780,13 +771,12 @@ void SV_Frame( int msec ) {
if (!com_sv_running->integer)
{
if(com_dedicated->integer)
{
// Block indefinitely until something interesting happens
// on STDIN.
NET_Sleep(-1);
}
// Running as a server, but no map loaded
#ifdef DEDICATED
// Block until something interesting happens
NET_Sleep(-1);
#endif
return;
}