* Merge unified-sdl to trunk

* Bump Q3_VERSION to 1.35
This commit is contained in:
Tim Angus 2007-09-05 18:17:46 +00:00
parent 39abffeb3b
commit 672cfbf16f
188 changed files with 5071 additions and 41739 deletions

View file

@ -1752,7 +1752,7 @@ static void CG_PlayerFlag( centity_t *cent, qhandle_t hSkin, refEntity_t *torso
}
#ifdef MISSIONPACK // bk001204
#ifdef MISSIONPACK
/*
===============
CG_PlayerTokens
@ -2025,7 +2025,7 @@ static qboolean CG_PlayerShadow( centity_t *cent, float *shadowPlane ) {
// fade the shadow out with height
alpha = 1.0 - trace.fraction;
// bk0101022 - hack / FPE - bogus planes?
// hack / FPE - bogus planes?
//assert( DotProduct( trace.plane.normal, trace.plane.normal ) != 0.0f )
// add the mark as a temporary, so it goes directly to the renderer