* Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
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39abffeb3b
commit
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188 changed files with 5071 additions and 41739 deletions
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@ -1596,18 +1596,18 @@ static void CG_DrawDisconnect( void ) {
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int cmdNum;
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usercmd_t cmd;
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const char *s;
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int w; // bk010215 - FIXME char message[1024];
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int w;
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// draw the phone jack if we are completely past our buffers
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cmdNum = trap_GetCurrentCmdNumber() - CMD_BACKUP + 1;
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trap_GetUserCmd( cmdNum, &cmd );
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if ( cmd.serverTime <= cg.snap->ps.commandTime
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|| cmd.serverTime > cg.time ) { // special check for map_restart // bk 0102165 - FIXME
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|| cmd.serverTime > cg.time ) { // special check for map_restart
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return;
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}
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// also add text in center of screen
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s = "Connection Interrupted"; // bk 010215 - FIXME
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s = "Connection Interrupted";
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w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
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CG_DrawBigString( 320 - w/2, 100, s, 1.0F);
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@ -1786,8 +1786,8 @@ static void CG_DrawCenterString( void ) {
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char *start;
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int l;
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int x, y, w;
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#ifdef MISSIONPACK // bk010221 - unused else
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int h;
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#ifdef MISSIONPACK
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int h;
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#endif
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float *color;
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@ -431,10 +431,6 @@ void CG_ColorForHealth( vec4_t hcolor ) {
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}
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// bk001205 - code below duplicated in q3_ui/ui-atoms.c
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// bk001205 - FIXME: does this belong in ui_shared.c?
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/*
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=================
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UI_DrawProportionalString2
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@ -594,7 +590,7 @@ UI_DrawBannerString
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static void UI_DrawBannerString2( int x, int y, const char* str, vec4_t color )
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{
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const char* s;
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unsigned char ch; // bk001204 : array subscript
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unsigned char ch;
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float ax;
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float ay;
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float aw;
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@ -704,7 +700,7 @@ int UI_ProportionalStringWidth( const char* str ) {
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static void UI_DrawProportionalString2( int x, int y, const char* str, vec4_t color, float sizeScale, qhandle_t charset )
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{
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const char* s;
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unsigned char ch; // bk001204 - unsigned
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unsigned char ch;
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float ax;
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float ay;
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float aw;
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@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "cg_local.h"
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// for the voice chats
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#ifdef MISSIONPACK // bk001205
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#ifdef MISSIONPACK
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#include "../../ui/menudef.h"
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#endif
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//==========================================================================
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@ -1635,7 +1635,7 @@ typedef enum {
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SYSTEM_PRINT,
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CHAT_PRINT,
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TEAMCHAT_PRINT
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} q3print_t; // bk001201 - warning: useless keyword or type name in empty declaration
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} q3print_t;
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int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits);
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@ -204,7 +204,7 @@ typedef struct {
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int cvarFlags;
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} cvarTable_t;
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static cvarTable_t cvarTable[] = { // bk001129
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static cvarTable_t cvarTable[] = {
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{ &cg_ignore, "cg_ignore", "0", 0 }, // used for debugging
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{ &cg_autoswitch, "cg_autoswitch", "1", CVAR_ARCHIVE },
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{ &cg_drawGun, "cg_drawGun", "1", CVAR_ARCHIVE },
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@ -1357,7 +1357,7 @@ qboolean CG_Asset_Parse(int handle) {
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continue;
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}
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}
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return qfalse; // bk001204 - why not?
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return qfalse;
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}
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void CG_ParseMenu(const char *menuFile) {
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@ -1690,7 +1690,7 @@ static void CG_FeederSelection(float feederID, int index) {
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}
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#endif
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#ifdef MISSIONPACK // bk001204 - only needed there
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#ifdef MISSIONPACK
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static float CG_Cvar_Get(const char *cvar) {
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char buff[128];
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memset(buff, 0, sizeof(buff));
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@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#ifndef MISSIONPACK // bk001204
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#ifndef MISSIONPACK
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#error This file not be used for classic Q3A.
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#endif
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@ -172,7 +172,7 @@ static void CG_DrawPlayerArmorIcon( rectDef_t *rect, qboolean draw2D ) {
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cent = &cg_entities[cg.snap->ps.clientNum];
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ps = &cg.snap->ps;
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if ( draw2D || ( !cg_draw3dIcons.integer && cg_drawIcons.integer) ) { // bk001206 - parentheses
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if ( draw2D || ( !cg_draw3dIcons.integer && cg_drawIcons.integer) ) {
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CG_DrawPic( rect->x, rect->y + rect->h/2 + 1, rect->w, rect->h, cgs.media.armorIcon );
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} else if (cg_draw3dIcons.integer) {
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VectorClear( angles );
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@ -209,10 +209,9 @@ static void CG_DrawPlayerArmorValue(rectDef_t *rect, float scale, vec4_t color,
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}
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}
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#ifndef MISSIONPACK // bk001206
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#ifndef MISSIONPACK
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static float healthColors[4][4] = {
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// { 0.2, 1.0, 0.2, 1.0 } , { 1.0, 0.2, 0.2, 1.0 }, {0.5, 0.5, 0.5, 1} };
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// bk0101016 - float const
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{ 1.0f, 0.69f, 0.0f, 1.0f } , // normal
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{ 1.0f, 0.2f, 0.2f, 1.0f }, // low health
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{ 0.5f, 0.5f, 0.5f, 1.0f}, // weapon firing
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@ -228,7 +227,7 @@ static void CG_DrawPlayerAmmoIcon( rectDef_t *rect, qboolean draw2D ) {
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cent = &cg_entities[cg.snap->ps.clientNum];
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ps = &cg.snap->ps;
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if ( draw2D || (!cg_draw3dIcons.integer && cg_drawIcons.integer) ) { // bk001206 - parentheses
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if ( draw2D || (!cg_draw3dIcons.integer && cg_drawIcons.integer) ) {
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qhandle_t icon;
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icon = cg_weapons[ cg.predictedPlayerState.weapon ].ammoIcon;
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if ( icon ) {
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@ -1214,8 +1213,6 @@ static void CG_Text_Paint_Limit(float *maxX, float x, float y, float scale, vec4
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vec4_t newColor;
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glyphInfo_t *glyph;
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if (text) {
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// TTimo: FIXME
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// const unsigned char *s = text; // bk001206 - unsigned
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const char *s = text;
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float max = *maxX;
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float useScale;
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@ -1752,7 +1752,7 @@ static void CG_PlayerFlag( centity_t *cent, qhandle_t hSkin, refEntity_t *torso
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}
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#ifdef MISSIONPACK // bk001204
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#ifdef MISSIONPACK
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/*
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===============
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CG_PlayerTokens
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@ -2025,7 +2025,7 @@ static qboolean CG_PlayerShadow( centity_t *cent, float *shadowPlane ) {
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// fade the shadow out with height
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alpha = 1.0 - trace.fraction;
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// bk0101022 - hack / FPE - bogus planes?
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// hack / FPE - bogus planes?
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//assert( DotProduct( trace.plane.normal, trace.plane.normal ) != 0.0f )
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// add the mark as a temporary, so it goes directly to the renderer
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@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// be a valid snapshot this frame
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#include "cg_local.h"
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#include "../../ui/menudef.h" // bk001205 - for Q3_ui as well
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#include "../../ui/menudef.h"
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typedef struct {
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const char *order;
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@ -46,7 +46,7 @@ static const orderTask_t validOrders[] = {
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static const int numValidOrders = sizeof(validOrders) / sizeof(orderTask_t);
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#ifdef MISSIONPACK // bk001204
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#ifdef MISSIONPACK
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static int CG_ValidOrder(const char *p) {
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int i;
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for (i = 0; i < numValidOrders; i++) {
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