* Early out AABB collision optimisation from Robert Beckebans (Xreal)

This commit is contained in:
Tim Angus 2007-07-27 21:52:31 +00:00
parent 0c99c0c1d2
commit 64239037e0
5 changed files with 69 additions and 1 deletions

View file

@ -250,6 +250,10 @@ int CM_PointContents( const vec3_t p, clipHandle_t model ) {
brushnum = cm.leafbrushes[leaf->firstLeafBrush+k];
b = &cm.brushes[brushnum];
if ( !BoundsIntersectPoint( b->bounds[0], b->bounds[1], p ) ) {
continue;
}
// see if the point is in the brush
for ( i = 0 ; i < b->numsides ; i++ ) {
d = DotProduct( p, b->sides[i].plane->normal );