Fix console tab autocomplete for exec and condump on pure servers, patch by Zack Middleton
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parent
48aef31d9e
commit
614f315ce8
7 changed files with 15 additions and 15 deletions
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@ -309,7 +309,7 @@ Cmd_CompleteTxtName
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*/
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*/
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void Cmd_CompleteTxtName( char *args, int argNum ) {
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void Cmd_CompleteTxtName( char *args, int argNum ) {
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if( argNum == 2 ) {
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if( argNum == 2 ) {
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Field_CompleteFilename( "", "txt", qfalse );
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Field_CompleteFilename( "", "txt", qfalse, qtrue );
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}
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}
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}
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}
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@ -911,7 +911,7 @@ static void CL_CompleteDemoName( char *args, int argNum )
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char demoExt[ 16 ];
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char demoExt[ 16 ];
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Com_sprintf( demoExt, sizeof( demoExt ), ".dm_%d", PROTOCOL_VERSION );
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Com_sprintf( demoExt, sizeof( demoExt ), ".dm_%d", PROTOCOL_VERSION );
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Field_CompleteFilename( "demos", demoExt, qtrue );
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Field_CompleteFilename( "demos", demoExt, qtrue, qfalse );
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}
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}
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}
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}
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@ -784,7 +784,7 @@ Cmd_CompleteCfgName
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*/
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*/
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void Cmd_CompleteCfgName( char *args, int argNum ) {
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void Cmd_CompleteCfgName( char *args, int argNum ) {
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if( argNum == 2 ) {
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if( argNum == 2 ) {
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Field_CompleteFilename( "", "cfg", qfalse );
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Field_CompleteFilename( "", "cfg", qfalse, qtrue );
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}
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}
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}
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}
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@ -3303,15 +3303,15 @@ Field_CompleteFilename
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===============
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===============
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*/
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*/
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void Field_CompleteFilename( const char *dir,
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void Field_CompleteFilename( const char *dir,
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const char *ext, qboolean stripExt )
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const char *ext, qboolean stripExt, qboolean allowNonPureFilesOnDisk )
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{
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{
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matchCount = 0;
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matchCount = 0;
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shortestMatch[ 0 ] = 0;
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shortestMatch[ 0 ] = 0;
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FS_FilenameCompletion( dir, ext, stripExt, FindMatches );
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FS_FilenameCompletion( dir, ext, stripExt, FindMatches, allowNonPureFilesOnDisk );
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if( !Field_Complete( ) )
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if( !Field_Complete( ) )
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FS_FilenameCompletion( dir, ext, stripExt, PrintMatches );
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FS_FilenameCompletion( dir, ext, stripExt, PrintMatches, allowNonPureFilesOnDisk );
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}
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}
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/*
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/*
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@ -1862,7 +1862,7 @@ Returns a uniqued list of files that match the given criteria
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from all search paths
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from all search paths
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===============
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===============
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*/
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*/
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char **FS_ListFilteredFiles( const char *path, const char *extension, char *filter, int *numfiles ) {
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char **FS_ListFilteredFiles( const char *path, const char *extension, char *filter, int *numfiles, qboolean allowNonPureFilesOnDisk ) {
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int nfiles;
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int nfiles;
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char **listCopy;
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char **listCopy;
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char *list[MAX_FOUND_FILES];
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char *list[MAX_FOUND_FILES];
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@ -1958,7 +1958,7 @@ char **FS_ListFilteredFiles( const char *path, const char *extension, char *filt
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char *name;
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char *name;
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// don't scan directories for files if we are pure or restricted
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// don't scan directories for files if we are pure or restricted
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if ( fs_numServerPaks ) {
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if ( fs_numServerPaks && !allowNonPureFilesOnDisk ) {
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continue;
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continue;
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} else {
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} else {
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netpath = FS_BuildOSPath( search->dir->path, search->dir->gamedir, path );
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netpath = FS_BuildOSPath( search->dir->path, search->dir->gamedir, path );
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@ -1995,7 +1995,7 @@ FS_ListFiles
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=================
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=================
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*/
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*/
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char **FS_ListFiles( const char *path, const char *extension, int *numfiles ) {
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char **FS_ListFiles( const char *path, const char *extension, int *numfiles ) {
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return FS_ListFilteredFiles( path, extension, NULL, numfiles );
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return FS_ListFilteredFiles( path, extension, NULL, numfiles, qfalse );
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}
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}
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/*
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/*
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@ -2374,7 +2374,7 @@ void FS_NewDir_f( void ) {
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Com_Printf( "---------------\n" );
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Com_Printf( "---------------\n" );
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dirnames = FS_ListFilteredFiles( "", "", filter, &ndirs );
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dirnames = FS_ListFilteredFiles( "", "", filter, &ndirs, qfalse );
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FS_SortFileList(dirnames, ndirs);
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FS_SortFileList(dirnames, ndirs);
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@ -3606,13 +3606,13 @@ void FS_Flush( fileHandle_t f ) {
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}
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}
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void FS_FilenameCompletion( const char *dir, const char *ext,
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void FS_FilenameCompletion( const char *dir, const char *ext,
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qboolean stripExt, void(*callback)(const char *s) ) {
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qboolean stripExt, void(*callback)(const char *s), qboolean allowNonPureFilesOnDisk ) {
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char **filenames;
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char **filenames;
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int nfiles;
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int nfiles;
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int i;
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int i;
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char filename[ MAX_STRING_CHARS ];
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char filename[ MAX_STRING_CHARS ];
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filenames = FS_ListFilteredFiles( dir, ext, NULL, &nfiles );
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filenames = FS_ListFilteredFiles( dir, ext, NULL, &nfiles, allowNonPureFilesOnDisk );
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FS_SortFileList( filenames, nfiles );
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FS_SortFileList( filenames, nfiles );
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@ -715,7 +715,7 @@ void FS_Remove( const char *osPath );
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void FS_HomeRemove( const char *homePath );
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void FS_HomeRemove( const char *homePath );
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void FS_FilenameCompletion( const char *dir, const char *ext,
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void FS_FilenameCompletion( const char *dir, const char *ext,
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qboolean stripExt, void(*callback)(const char *s) );
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qboolean stripExt, void(*callback)(const char *s), qboolean allowNonPureFilesOnDisk );
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const char *FS_GetCurrentGameDir(void);
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const char *FS_GetCurrentGameDir(void);
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@ -739,7 +739,7 @@ void Field_Clear( field_t *edit );
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void Field_AutoComplete( field_t *edit );
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void Field_AutoComplete( field_t *edit );
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void Field_CompleteKeyname( void );
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void Field_CompleteKeyname( void );
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void Field_CompleteFilename( const char *dir,
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void Field_CompleteFilename( const char *dir,
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const char *ext, qboolean stripExt );
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const char *ext, qboolean stripExt, qboolean allowNonPureFilesOnDisk );
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void Field_CompleteCommand( char *cmd,
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void Field_CompleteCommand( char *cmd,
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qboolean doCommands, qboolean doCvars );
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qboolean doCommands, qboolean doCvars );
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@ -1253,7 +1253,7 @@ SV_CompleteMapName
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*/
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*/
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static void SV_CompleteMapName( char *args, int argNum ) {
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static void SV_CompleteMapName( char *args, int argNum ) {
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if( argNum == 2 ) {
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if( argNum == 2 ) {
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Field_CompleteFilename( "maps", "bsp", qtrue );
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Field_CompleteFilename( "maps", "bsp", qtrue, qfalse );
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}
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}
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}
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}
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