Remove unfinished OpenGL display list code
It seems unlikely anyone is going to do anything with this aside from stub it out in OpenGLES ports.
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4 changed files with 1 additions and 27 deletions
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@ -1658,12 +1658,6 @@ void RB_SurfaceVaoMdvMesh(srfVaoMdvMesh_t * surface)
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glState.vertexAnimation = qfalse;
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}
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static void RB_SurfaceDisplayList( srfDisplayList_t *surf ) {
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// all apropriate state must be set in RB_BeginSurface
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// this isn't implemented yet...
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qglCallList( surf->listNum );
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}
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static void RB_SurfaceSkip( void *surf ) {
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}
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@ -1680,7 +1674,6 @@ void (*rb_surfaceTable[SF_NUM_SURFACE_TYPES])( void *) = {
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(void(*)(void*))RB_IQMSurfaceAnim, // SF_IQM,
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(void(*)(void*))RB_SurfaceFlare, // SF_FLARE,
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(void(*)(void*))RB_SurfaceEntity, // SF_ENTITY
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(void(*)(void*))RB_SurfaceDisplayList, // SF_DISPLAY_LIST
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(void(*)(void*))RB_SurfaceVaoMesh, // SF_VAO_MESH,
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(void(*)(void*))RB_SurfaceVaoMdvMesh, // SF_VAO_MDVMESH
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};
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