OpenGL2: Fix rendering when r_hdr = 0 and r_floatLightmap = 1

This commit is contained in:
SmileTheory 2014-02-14 22:41:25 -08:00
parent 3cfc1bb1f9
commit 5fabc28dff
4 changed files with 13 additions and 11 deletions

View file

@ -1425,6 +1425,8 @@ typedef struct {
qboolean seamlessCubeMap;
GLenum packedNormalDataType;
qboolean floatLightmap;
} glRefConfig_t;