(minor English issues, most of which are via /dev/humancontroller)
This commit is contained in:
Zachary Slater 2011-02-09 05:51:33 +00:00
parent 476e35f50e
commit 5e0d0efd2e
18 changed files with 26 additions and 26 deletions

View file

@ -685,7 +685,7 @@ void BotCTFSeekGoals(bot_state_t *bs) {
if ( bs->lastgoal_ltgtype ) {
bs->teamgoal_time += 60;
}
// if the bot decided to do something on it's own and has a last ordered goal
// if the bot decided to do something on its own and has a last ordered goal
if ( !bs->ordered && bs->lastgoal_ltgtype ) {
bs->ltgtype = 0;
}
@ -931,7 +931,7 @@ void Bot1FCTFSeekGoals(bot_state_t *bs) {
if ( bs->lastgoal_ltgtype ) {
bs->teamgoal_time += 60;
}
// if the bot decided to do something on it's own and has a last ordered goal
// if the bot decided to do something on its own and has a last ordered goal
if ( !bs->ordered && bs->lastgoal_ltgtype ) {
bs->ltgtype = 0;
}
@ -4531,7 +4531,7 @@ BotAIPredictObstacles
Predict the route towards the goal and check if the bot
will be blocked by certain obstacles. When the bot has obstacles
on it's path the bot should figure out if they can be removed
on its path the bot should figure out if they can be removed
by activating certain entities.
==================
*/