(minor English issues, most of which are via /dev/humancontroller)
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18 changed files with 26 additions and 26 deletions
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@ -2366,7 +2366,7 @@ bot_moveresult_t BotTravel_FuncBobbing(bot_movestate_t *ms, aas_reachability_t *
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VectorSubtract(reach->start, ms->origin, dir1);
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if (!(ms->moveflags & MFL_SWIMMING)) dir1[2] = 0;
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dist1 = VectorNormalize(dir1);
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//if func_bobbing is Not it's start position
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//if func_bobbing is Not its start position
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VectorSubtract(bob_origin, bob_start, dir);
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if (VectorLength(dir) > 16)
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{
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@ -3027,7 +3027,7 @@ void BotMoveToGoal(bot_moveresult_t *result, int movestate, bot_goal_t *goal, in
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ms = BotMoveStateFromHandle(movestate);
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if (!ms) return;
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//reset the grapple before testing if the bot has a valid goal
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//because the bot could loose all it's goals when stuck to a wall
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//because the bot could lose all its goals when stuck to a wall
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BotResetGrapple(ms);
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//
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if (!goal)
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