(minor English issues, most of which are via /dev/humancontroller)
This commit is contained in:
Zachary Slater 2011-02-09 05:51:33 +00:00
parent 476e35f50e
commit 5e0d0efd2e
18 changed files with 26 additions and 26 deletions

View file

@ -2366,7 +2366,7 @@ bot_moveresult_t BotTravel_FuncBobbing(bot_movestate_t *ms, aas_reachability_t *
VectorSubtract(reach->start, ms->origin, dir1);
if (!(ms->moveflags & MFL_SWIMMING)) dir1[2] = 0;
dist1 = VectorNormalize(dir1);
//if func_bobbing is Not it's start position
//if func_bobbing is Not its start position
VectorSubtract(bob_origin, bob_start, dir);
if (VectorLength(dir) > 16)
{
@ -3027,7 +3027,7 @@ void BotMoveToGoal(bot_moveresult_t *result, int movestate, bot_goal_t *goal, in
ms = BotMoveStateFromHandle(movestate);
if (!ms) return;
//reset the grapple before testing if the bot has a valid goal
//because the bot could loose all it's goals when stuck to a wall
//because the bot could lose all its goals when stuck to a wall
BotResetGrapple(ms);
//
if (!goal)