Fix FBO_*() usage when framebuffers are unavailable or undesired.
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7 changed files with 43 additions and 36 deletions
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@ -795,7 +795,7 @@ void FBO_FastBlit(FBO_t *src, vec4i_t srcBox, FBO_t *dst, vec4i_t dstBox, int bu
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}
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// get to a neutral state first
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FBO_Bind(NULL);
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//FBO_Bind(NULL);
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srcFb = src ? src->frameBuffer : 0;
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dstFb = dst ? dst->frameBuffer : 0;
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