UB2 now signs and notarizes, upgraded to SDL 2.0.16
Also works on Apple Silicon. Specific signing values are in a non-committed file, and the ub2 script only notarizes if a "notarize" flag is passed in on the command line. NOTE: the SDL dylib currently only has x86_64 and arm64, will need extra work to graft those back in and keep the Notary service happy.
This commit is contained in:
parent
96db7a064f
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39 changed files with 7543 additions and 3406 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -37,16 +37,16 @@ extern "C" {
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#endif
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/**
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* \brief Information the version of SDL in use.
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* Information about the version of SDL in use.
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*
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* Represents the library's version as three levels: major revision
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* (increments with massive changes, additions, and enhancements),
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* minor revision (increments with backwards-compatible changes to the
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* major revision), and patchlevel (increments with fixes to the minor
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* revision).
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* Represents the library's version as three levels: major revision
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* (increments with massive changes, additions, and enhancements),
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* minor revision (increments with backwards-compatible changes to the
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* major revision), and patchlevel (increments with fixes to the minor
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* revision).
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*
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* \sa SDL_VERSION
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* \sa SDL_GetVersion
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* \sa SDL_VERSION
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* \sa SDL_GetVersion
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*/
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typedef struct SDL_version
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{
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*/
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#define SDL_MAJOR_VERSION 2
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#define SDL_MINOR_VERSION 0
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#define SDL_PATCHLEVEL 14
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#define SDL_PATCHLEVEL 16
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/**
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* \brief Macro to determine SDL version program was compiled against.
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* Macro to determine SDL version program was compiled against.
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*
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* This macro fills in a SDL_version structure with the version of the
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* library you compiled against. This is determined by what header the
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* compiler uses. Note that if you dynamically linked the library, you might
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* have a slightly newer or older version at runtime. That version can be
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* determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
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* is not a macro.
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* This macro fills in a SDL_version structure with the version of the
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* library you compiled against. This is determined by what header the
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* compiler uses. Note that if you dynamically linked the library, you might
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* have a slightly newer or older version at runtime. That version can be
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* determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
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* is not a macro.
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*
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* \param x A pointer to a SDL_version struct to initialize.
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* \param x A pointer to a SDL_version struct to initialize.
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*
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* \sa SDL_version
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* \sa SDL_GetVersion
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* \sa SDL_version
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* \sa SDL_GetVersion
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*/
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#define SDL_VERSION(x) \
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{ \
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(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
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/**
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* \brief Get the version of SDL that is linked against your program.
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* Get the version of SDL that is linked against your program.
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*
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* If you are linking to SDL dynamically, then it is possible that the
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* current version will be different than the version you compiled against.
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* This function returns the current version, while SDL_VERSION() is a
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* macro that tells you what version you compiled with.
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* If you are linking to SDL dynamically, then it is possible that the current
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* version will be different than the version you compiled against. This
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* function returns the current version, while SDL_VERSION() is a macro that
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* tells you what version you compiled with.
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*
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* \code
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* SDL_version compiled;
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* SDL_version linked;
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* This function may be called safely at any time, even before SDL_Init().
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*
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* SDL_VERSION(&compiled);
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* SDL_GetVersion(&linked);
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* printf("We compiled against SDL version %d.%d.%d ...\n",
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* compiled.major, compiled.minor, compiled.patch);
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* printf("But we linked against SDL version %d.%d.%d.\n",
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* linked.major, linked.minor, linked.patch);
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* \endcode
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* \param ver the SDL_version structure that contains the version information
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*
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* This function may be called safely at any time, even before SDL_Init().
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*
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* \sa SDL_VERSION
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* \sa SDL_GetRevision
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*/
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extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
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/**
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* \brief Get the code revision of SDL that is linked against your program.
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* Get the code revision of SDL that is linked against your program.
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*
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* Returns an arbitrary string (a hash value) uniquely identifying the
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* exact revision of the SDL library in use, and is only useful in comparing
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* against other revisions. It is NOT an incrementing number.
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* This value is the revision of the code you are linked with and may be
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* different from the code you are compiling with, which is found in the
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* constant SDL_REVISION.
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*
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* The revision is arbitrary string (a hash value) uniquely identifying the
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* exact revision of the SDL library in use, and is only useful in comparing
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* against other revisions. It is NOT an incrementing number.
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*
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* If SDL wasn't built from a git repository with the appropriate tools, this
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* will return an empty string.
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*
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* Prior to SDL 2.0.16, before development moved to GitHub, this returned a
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* hash for a Mercurial repository.
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*
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* You shouldn't use this function for anything but logging it for debugging
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* purposes. The string is not intended to be reliable in any way.
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*
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* \returns an arbitrary string, uniquely identifying the exact revision of
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* the SDL library in use.
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*
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* \sa SDL_GetVersion
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*/
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extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
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/**
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* \brief Get the revision number of SDL that is linked against your program.
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* Obsolete function, do not use.
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*
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* Returns a number uniquely identifying the exact revision of the SDL
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* library in use. It is an incrementing number based on commits to
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* hg.libsdl.org.
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* When SDL was hosted in a Mercurial repository, and was built carefully,
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* this would return the revision number that the build was created from.
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* This number was not reliable for several reasons, but more importantly,
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* SDL is now hosted in a git repository, which does not offer numbers at
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* all, only hashes. This function only ever returns zero now. Don't use it.
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*/
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extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
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extern SDL_DEPRECATED DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
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/* Ends C function definitions when using C++ */
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