Itsa me, quake3io!

This commit is contained in:
Zachary Slater 2005-08-26 04:48:05 +00:00
parent dbe4ddb103
commit 5b755058f5
1409 changed files with 798983 additions and 798983 deletions

42
q3radiant/Z.H Normal file → Executable file
View file

@ -19,24 +19,24 @@ along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// window system independent camera view code
typedef struct
{
int width, height;
qboolean timing;
vec3_t origin; // at center of window
float scale;
} z_t;
extern z_t z;
void Z_Init (void);
void Z_MouseDown (int x, int y, int buttons);
void Z_MouseUp (int x, int y, int buttons);
void Z_MouseMoved (int x, int y, int buttons);
void Z_Draw (void);
// window system independent camera view code
typedef struct
{
int width, height;
qboolean timing;
vec3_t origin; // at center of window
float scale;
} z_t;
extern z_t z;
void Z_Init (void);
void Z_MouseDown (int x, int y, int buttons);
void Z_MouseUp (int x, int y, int buttons);
void Z_MouseMoved (int x, int y, int buttons);
void Z_Draw (void);