Itsa me, quake3io!

This commit is contained in:
Zachary Slater 2005-08-26 04:48:05 +00:00
parent dbe4ddb103
commit 5b755058f5
1409 changed files with 798983 additions and 798983 deletions

64
q3radiant/VIEW.H Normal file → Executable file
View file

@ -19,35 +19,35 @@ along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
typedef struct
{
int x, y;
int w, h;
int redraws; // clear to 0 when need update
vec3_t color;
vec3_t origin;
vec3_t angles;
vec3_t forward, right, up;
int draw_filtered;
int draw_wire;
int draw_solid;
int draw_textured;
int draw_blend;
} vieworg_t;
extern vieworg_t *view_org;
extern int keysdown;
void View_Init (void);
void View_Draw (void);
void View_MouseDown (int x, int y, int buttons);
void View_KeyUp (int key);
void View_KeyDown (int key);
void View_Reshape(int w, int h);
typedef struct
{
int x, y;
int w, h;
int redraws; // clear to 0 when need update
vec3_t color;
vec3_t origin;
vec3_t angles;
vec3_t forward, right, up;
int draw_filtered;
int draw_wire;
int draw_solid;
int draw_textured;
int draw_blend;
} vieworg_t;
extern vieworg_t *view_org;
extern int keysdown;
void View_Init (void);
void View_Draw (void);
void View_MouseDown (int x, int y, int buttons);
void View_KeyUp (int key);
void View_KeyDown (int key);
void View_Reshape(int w, int h);