Itsa me, quake3io!
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86
q3radiant/Undo.h
Normal file → Executable file
86
q3radiant/Undo.h
Normal file → Executable file
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@ -19,46 +19,46 @@ along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//
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//
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// QERadiant Multilevel Undo/Redo
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//
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//
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//start operation
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void Undo_Start(char *operation);
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//end operation
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void Undo_End(void);
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//add brush to the undo
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void Undo_AddBrush(brush_t *pBrush);
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//add a list with brushes to the undo
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void Undo_AddBrushList(brush_t *brushlist);
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//end a brush after the operation is performed
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void Undo_EndBrush(brush_t *pBrush);
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//end a list with brushes after the operation is performed
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void Undo_EndBrushList(brush_t *brushlist);
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//add entity to undo
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void Undo_AddEntity(entity_t *entity);
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//end an entity after the operation is performed
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void Undo_EndEntity(entity_t *entity);
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//undo last operation
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void Undo_Undo(void);
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//redo last undone operation
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void Undo_Redo(void);
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//returns true if there is something to be undone available
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int Undo_UndoAvailable(void);
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//returns true if there is something to redo available
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int Undo_RedoAvailable(void);
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//clear the undo buffer
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void Undo_Clear(void);
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//set maximum undo size (default 64)
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void Undo_SetMaxSize(int size);
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//get maximum undo size
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int Undo_GetMaxSize(void);
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//set maximum undo memory in bytes (default 2 MB)
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void Undo_SetMaxMemorySize(int size);
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//get maximum undo memory in bytes
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int Undo_GetMaxMemorySize(void);
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//returns the amount of memory used by undo
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int Undo_MemorySize(void);
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//
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//
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// QERadiant Multilevel Undo/Redo
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//
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//
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//start operation
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void Undo_Start(char *operation);
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//end operation
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void Undo_End(void);
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//add brush to the undo
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void Undo_AddBrush(brush_t *pBrush);
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//add a list with brushes to the undo
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void Undo_AddBrushList(brush_t *brushlist);
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//end a brush after the operation is performed
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void Undo_EndBrush(brush_t *pBrush);
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//end a list with brushes after the operation is performed
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void Undo_EndBrushList(brush_t *brushlist);
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//add entity to undo
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void Undo_AddEntity(entity_t *entity);
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//end an entity after the operation is performed
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void Undo_EndEntity(entity_t *entity);
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//undo last operation
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void Undo_Undo(void);
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//redo last undone operation
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void Undo_Redo(void);
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//returns true if there is something to be undone available
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int Undo_UndoAvailable(void);
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//returns true if there is something to redo available
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int Undo_RedoAvailable(void);
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//clear the undo buffer
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void Undo_Clear(void);
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//set maximum undo size (default 64)
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void Undo_SetMaxSize(int size);
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//get maximum undo size
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int Undo_GetMaxSize(void);
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//set maximum undo memory in bytes (default 2 MB)
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void Undo_SetMaxMemorySize(int size);
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//get maximum undo memory in bytes
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int Undo_GetMaxMemorySize(void);
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//returns the amount of memory used by undo
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int Undo_MemorySize(void);
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