Itsa me, quake3io!
This commit is contained in:
parent
dbe4ddb103
commit
5b755058f5
1409 changed files with 798983 additions and 798983 deletions
96
q3radiant/ShaderInfo.cpp
Normal file → Executable file
96
q3radiant/ShaderInfo.cpp
Normal file → Executable file
|
@ -19,51 +19,51 @@ along with Foobar; if not, write to the Free Software
|
|||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
// ShaderInfo.cpp: implementation of the CShaderInfo class.
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "Radiant.h"
|
||||
#include "ShaderInfo.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[]=__FILE__;
|
||||
#define new DEBUG_NEW
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Construction/Destruction
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
CShaderInfo::CShaderInfo()
|
||||
{
|
||||
m_fTransValue = 1.0;
|
||||
m_nFlags = 0;
|
||||
m_pQTexture = NULL;
|
||||
}
|
||||
|
||||
CShaderInfo::~CShaderInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CShaderInfo::Parse(const char *pName)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CShaderInfo::setName(char *pName)
|
||||
{
|
||||
//--char path[1024];
|
||||
//--strcpy(path, pName);
|
||||
//--DefaultExtension(path, ".tga");
|
||||
m_strName = pName;
|
||||
m_strName.MakeLower();
|
||||
if (m_strName.Find("textures") == 0)
|
||||
{
|
||||
CString s = m_strName.Right(m_strName.GetLength() - strlen("textures") - 1);
|
||||
m_strName = s;
|
||||
}
|
||||
}
|
||||
// ShaderInfo.cpp: implementation of the CShaderInfo class.
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "Radiant.h"
|
||||
#include "ShaderInfo.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[]=__FILE__;
|
||||
#define new DEBUG_NEW
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Construction/Destruction
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
CShaderInfo::CShaderInfo()
|
||||
{
|
||||
m_fTransValue = 1.0;
|
||||
m_nFlags = 0;
|
||||
m_pQTexture = NULL;
|
||||
}
|
||||
|
||||
CShaderInfo::~CShaderInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CShaderInfo::Parse(const char *pName)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CShaderInfo::setName(char *pName)
|
||||
{
|
||||
//--char path[1024];
|
||||
//--strcpy(path, pName);
|
||||
//--DefaultExtension(path, ".tga");
|
||||
m_strName = pName;
|
||||
m_strName.MakeLower();
|
||||
if (m_strName.Find("textures") == 0)
|
||||
{
|
||||
CString s = m_strName.Right(m_strName.GetLength() - strlen("textures") - 1);
|
||||
m_strName = s;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue