Itsa me, quake3io!
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46
common/imagelib.h
Normal file → Executable file
46
common/imagelib.h
Normal file → Executable file
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@ -19,26 +19,26 @@ along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// piclib.h
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void LoadLBM (const char *filename, byte **picture, byte **palette);
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void WriteLBMfile (const char *filename, byte *data, int width, int height
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, byte *palette);
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void LoadPCX (const char *filename, byte **picture, byte **palette, int *width, int *height);
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void WritePCXfile (const char *filename, byte *data, int width, int height
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, byte *palette);
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// loads / saves either lbm or pcx, depending on extension
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void Load256Image (const char *name, byte **pixels, byte **palette,
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int *width, int *height);
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void Save256Image (const char *name, byte *pixels, byte *palette,
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int width, int height);
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void LoadTGA (const char *filename, byte **pixels, int *width, int *height);
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void LoadTGABuffer ( byte *buffer, byte **pic, int *width, int *height);
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void WriteTGA (const char *filename, byte *data, int width, int height);
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void Load32BitImage (const char *name, unsigned **pixels, int *width, int *height);
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// piclib.h
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void LoadLBM (const char *filename, byte **picture, byte **palette);
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void WriteLBMfile (const char *filename, byte *data, int width, int height
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, byte *palette);
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void LoadPCX (const char *filename, byte **picture, byte **palette, int *width, int *height);
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void WritePCXfile (const char *filename, byte *data, int width, int height
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, byte *palette);
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// loads / saves either lbm or pcx, depending on extension
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void Load256Image (const char *name, byte **pixels, byte **palette,
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int *width, int *height);
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void Save256Image (const char *name, byte *pixels, byte *palette,
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int width, int height);
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void LoadTGA (const char *filename, byte **pixels, int *width, int *height);
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void LoadTGABuffer ( byte *buffer, byte **pic, int *width, int *height);
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void WriteTGA (const char *filename, byte *data, int width, int height);
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void Load32BitImage (const char *name, unsigned **pixels, int *width, int *height);
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