Itsa me, quake3io!

This commit is contained in:
Zachary Slater 2005-08-26 04:48:05 +00:00
parent dbe4ddb103
commit 5b755058f5
1409 changed files with 798983 additions and 798983 deletions

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code/unix/LinuxSupport/udp_wide_README.txt Normal file → Executable file
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UDP Wide Broadcast Patch for Kernel 2.4.19
Main purpose is to allow Quake 3 servers, and all games powered by the
engine, to be visible in the server browser when the servers are being run on
aliased IP addresses and multiple NICs using the +set net_ip option.
To apply the patch run "patch -p1 < udp_wide_broadcast.patch" from your
source directory and recompile.
Add "echo "1" > /proc/sys/net/ipv4/udp_wide_broadcast" to one of your startup
scripts, i.e./etc/rc.d/rc.local, and run thousands of servers from your
computer.
Patch by:
Rogier Mulhujzen <linux@bsdchicks.com>
John Tobin <ogre@sirinet.net>
A patch with the same functionality for FreeBSD is available from
http://www.bsdchicks.com/patches
UDP Wide Broadcast Patch for Kernel 2.4.19
Main purpose is to allow Quake 3 servers, and all games powered by the
engine, to be visible in the server browser when the servers are being run on
aliased IP addresses and multiple NICs using the +set net_ip option.
To apply the patch run "patch -p1 < udp_wide_broadcast.patch" from your
source directory and recompile.
Add "echo "1" > /proc/sys/net/ipv4/udp_wide_broadcast" to one of your startup
scripts, i.e./etc/rc.d/rc.local, and run thousands of servers from your
computer.
Patch by:
Rogier Mulhujzen <linux@bsdchicks.com>
John Tobin <ogre@sirinet.net>
A patch with the same functionality for FreeBSD is available from
http://www.bsdchicks.com/patches