Itsa me, quake3io!
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code/unix/LinuxSupport/udp_wide_README.txt
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code/unix/LinuxSupport/udp_wide_README.txt
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UDP Wide Broadcast Patch for Kernel 2.4.19
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Main purpose is to allow Quake 3 servers, and all games powered by the
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engine, to be visible in the server browser when the servers are being run on
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aliased IP addresses and multiple NICs using the +set net_ip option.
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To apply the patch run "patch -p1 < udp_wide_broadcast.patch" from your
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source directory and recompile.
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Add "echo "1" > /proc/sys/net/ipv4/udp_wide_broadcast" to one of your startup
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scripts, i.e./etc/rc.d/rc.local, and run thousands of servers from your
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computer.
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Patch by:
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Rogier Mulhujzen <linux@bsdchicks.com>
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John Tobin <ogre@sirinet.net>
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A patch with the same functionality for FreeBSD is available from
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http://www.bsdchicks.com/patches
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UDP Wide Broadcast Patch for Kernel 2.4.19
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Main purpose is to allow Quake 3 servers, and all games powered by the
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engine, to be visible in the server browser when the servers are being run on
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aliased IP addresses and multiple NICs using the +set net_ip option.
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To apply the patch run "patch -p1 < udp_wide_broadcast.patch" from your
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source directory and recompile.
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Add "echo "1" > /proc/sys/net/ipv4/udp_wide_broadcast" to one of your startup
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scripts, i.e./etc/rc.d/rc.local, and run thousands of servers from your
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computer.
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Patch by:
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Rogier Mulhujzen <linux@bsdchicks.com>
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John Tobin <ogre@sirinet.net>
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A patch with the same functionality for FreeBSD is available from
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http://www.bsdchicks.com/patches
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