Itsa me, quake3io!

This commit is contained in:
Zachary Slater 2005-08-26 04:48:05 +00:00
parent dbe4ddb103
commit 5b755058f5
1409 changed files with 798983 additions and 798983 deletions

130
code/cgame/cgame_ta.bat Normal file → Executable file
View file

@ -1,65 +1,65 @@
rem make sure we have a safe environement
set LIBRARY=
set INCLUDE=
mkdir vm
cd vm
set cc=lcc -DQ3_VM -DMISSIONPACK -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1
%cc% ../../game/bg_misc.c
@if errorlevel 1 goto quit
%cc% ../../game/bg_pmove.c
@if errorlevel 1 goto quit
%cc% ../../game/bg_slidemove.c
@if errorlevel 1 goto quit
%cc% ../../game/bg_lib.c
@if errorlevel 1 goto quit
%cc% ../../game/q_math.c
@if errorlevel 1 goto quit
%cc% ../../game/q_shared.c
@if errorlevel 1 goto quit
%cc% ../cg_consolecmds.c
@if errorlevel 1 goto quit
%cc% ../cg_draw.c
@if errorlevel 1 goto quit
%cc% ../cg_drawtools.c
@if errorlevel 1 goto quit
%cc% ../cg_effects.c
@if errorlevel 1 goto quit
%cc% ../cg_ents.c
@if errorlevel 1 goto quit
%cc% ../cg_event.c
@if errorlevel 1 goto quit
%cc% ../cg_info.c
@if errorlevel 1 goto quit
%cc% ../cg_localents.c
@if errorlevel 1 goto quit
%cc% ../cg_main.c
@if errorlevel 1 goto quit
%cc% ../cg_marks.c
@if errorlevel 1 goto quit
%cc% ../cg_players.c
@if errorlevel 1 goto quit
%cc% ../cg_playerstate.c
@if errorlevel 1 goto quit
%cc% ../cg_predict.c
@if errorlevel 1 goto quit
%cc% ../cg_scoreboard.c
@if errorlevel 1 goto quit
%cc% ../cg_servercmds.c
@if errorlevel 1 goto quit
%cc% ../cg_snapshot.c
@if errorlevel 1 goto quit
%cc% ../cg_view.c
@if errorlevel 1 goto quit
%cc% ../cg_weapons.c
@if errorlevel 1 goto quit
%cc% ../../ui/ui_shared.c
@if errorlevel 1 goto quit
%cc% ../cg_newdraw.c
@if errorlevel 1 goto quit
q3asm -f ../cgame_ta
:quit
cd ..
rem make sure we have a safe environement
set LIBRARY=
set INCLUDE=
mkdir vm
cd vm
set cc=lcc -DQ3_VM -DMISSIONPACK -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1
%cc% ../../game/bg_misc.c
@if errorlevel 1 goto quit
%cc% ../../game/bg_pmove.c
@if errorlevel 1 goto quit
%cc% ../../game/bg_slidemove.c
@if errorlevel 1 goto quit
%cc% ../../game/bg_lib.c
@if errorlevel 1 goto quit
%cc% ../../game/q_math.c
@if errorlevel 1 goto quit
%cc% ../../game/q_shared.c
@if errorlevel 1 goto quit
%cc% ../cg_consolecmds.c
@if errorlevel 1 goto quit
%cc% ../cg_draw.c
@if errorlevel 1 goto quit
%cc% ../cg_drawtools.c
@if errorlevel 1 goto quit
%cc% ../cg_effects.c
@if errorlevel 1 goto quit
%cc% ../cg_ents.c
@if errorlevel 1 goto quit
%cc% ../cg_event.c
@if errorlevel 1 goto quit
%cc% ../cg_info.c
@if errorlevel 1 goto quit
%cc% ../cg_localents.c
@if errorlevel 1 goto quit
%cc% ../cg_main.c
@if errorlevel 1 goto quit
%cc% ../cg_marks.c
@if errorlevel 1 goto quit
%cc% ../cg_players.c
@if errorlevel 1 goto quit
%cc% ../cg_playerstate.c
@if errorlevel 1 goto quit
%cc% ../cg_predict.c
@if errorlevel 1 goto quit
%cc% ../cg_scoreboard.c
@if errorlevel 1 goto quit
%cc% ../cg_servercmds.c
@if errorlevel 1 goto quit
%cc% ../cg_snapshot.c
@if errorlevel 1 goto quit
%cc% ../cg_view.c
@if errorlevel 1 goto quit
%cc% ../cg_weapons.c
@if errorlevel 1 goto quit
%cc% ../../ui/ui_shared.c
@if errorlevel 1 goto quit
%cc% ../cg_newdraw.c
@if errorlevel 1 goto quit
q3asm -f ../cgame_ta
:quit
cd ..