Itsa me, quake3io!
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1409 changed files with 798983 additions and 798983 deletions
168
code/bspc/cfgq3.c
Normal file → Executable file
168
code/bspc/cfgq3.c
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//===========================================================================
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// BSPC configuration file
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// Quake3
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//===========================================================================
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#define PRESENCE_NONE 1
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#define PRESENCE_NORMAL 2
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#define PRESENCE_CROUCH 4
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bbox //30x30x56
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{
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presencetype PRESENCE_NORMAL
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flags 0x0000
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mins {-15, -15, -24}
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maxs {15, 15, 32}
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} //end bbox
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bbox //30x30x40
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{
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presencetype PRESENCE_CROUCH
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flags 0x0001
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mins {-15, -15, -24}
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maxs {15, 15, 16}
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} //end bbox
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settings
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{
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phys_gravitydirection {0, 0, -1}
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phys_friction 6
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phys_stopspeed 100
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phys_gravity 800
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phys_waterfriction 1
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phys_watergravity 400
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phys_maxvelocity 320
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phys_maxwalkvelocity 320
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phys_maxcrouchvelocity 100
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phys_maxswimvelocity 150
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phys_maxacceleration 2200
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phys_airaccelerate 0
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phys_maxstep 18
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phys_maxsteepness 0.7
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phys_maxwaterjump 19
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phys_maxbarrier 33
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phys_jumpvel 270
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phys_falldelta5 40
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phys_falldelta10 60
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rs_waterjump 400
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rs_teleport 50
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rs_barrierjump 100
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rs_startcrouch 300
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rs_startgrapple 500
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rs_startwalkoffledge 70
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rs_startjump 300
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rs_rocketjump 500
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rs_bfgjump 500
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rs_jumppad 250
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rs_aircontrolledjumppad 300
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rs_funcbob 300
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rs_startelevator 50
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rs_falldamage5 300
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rs_falldamage10 500
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rs_maxjumpfallheight 450
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} //end settings
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//===========================================================================
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// BSPC configuration file
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// Quake3
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//===========================================================================
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#define PRESENCE_NONE 1
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#define PRESENCE_NORMAL 2
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#define PRESENCE_CROUCH 4
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bbox //30x30x56
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{
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presencetype PRESENCE_NORMAL
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flags 0x0000
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mins {-15, -15, -24}
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maxs {15, 15, 32}
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} //end bbox
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bbox //30x30x40
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{
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presencetype PRESENCE_CROUCH
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flags 0x0001
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mins {-15, -15, -24}
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maxs {15, 15, 16}
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} //end bbox
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settings
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{
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phys_gravitydirection {0, 0, -1}
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phys_friction 6
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phys_stopspeed 100
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phys_gravity 800
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phys_waterfriction 1
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phys_watergravity 400
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phys_maxvelocity 320
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phys_maxwalkvelocity 320
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phys_maxcrouchvelocity 100
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phys_maxswimvelocity 150
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phys_maxacceleration 2200
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phys_airaccelerate 0
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phys_maxstep 18
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phys_maxsteepness 0.7
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phys_maxwaterjump 19
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phys_maxbarrier 33
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phys_jumpvel 270
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phys_falldelta5 40
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phys_falldelta10 60
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rs_waterjump 400
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rs_teleport 50
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rs_barrierjump 100
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rs_startcrouch 300
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rs_startgrapple 500
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rs_startwalkoffledge 70
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rs_startjump 300
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rs_rocketjump 500
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rs_bfgjump 500
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rs_jumppad 250
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rs_aircontrolledjumppad 300
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rs_funcbob 300
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rs_startelevator 50
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rs_falldamage5 300
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rs_falldamage10 500
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rs_maxjumpfallheight 450
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} //end settings
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