remove svn:executable property
This commit is contained in:
parent
eccd796b50
commit
5ae70d54b0
1178 changed files with 0 additions and 0 deletions
0
code/renderer/qgl.h
Executable file → Normal file
0
code/renderer/qgl.h
Executable file → Normal file
0
code/renderer/qgl_linked.h
Executable file → Normal file
0
code/renderer/qgl_linked.h
Executable file → Normal file
0
code/renderer/ref_trin.def
Executable file → Normal file
0
code/renderer/ref_trin.def
Executable file → Normal file
0
code/renderer/renderer.vcproj
Executable file → Normal file
0
code/renderer/renderer.vcproj
Executable file → Normal file
0
code/renderer/tr_animation.c
Executable file → Normal file
0
code/renderer/tr_animation.c
Executable file → Normal file
0
code/renderer/tr_backend.c
Executable file → Normal file
0
code/renderer/tr_backend.c
Executable file → Normal file
0
code/renderer/tr_bsp.c
Executable file → Normal file
0
code/renderer/tr_bsp.c
Executable file → Normal file
0
code/renderer/tr_cmds.c
Executable file → Normal file
0
code/renderer/tr_cmds.c
Executable file → Normal file
0
code/renderer/tr_curve.c
Executable file → Normal file
0
code/renderer/tr_curve.c
Executable file → Normal file
0
code/renderer/tr_flares.c
Executable file → Normal file
0
code/renderer/tr_flares.c
Executable file → Normal file
0
code/renderer/tr_font.c
Executable file → Normal file
0
code/renderer/tr_font.c
Executable file → Normal file
0
code/renderer/tr_image.c
Executable file → Normal file
0
code/renderer/tr_image.c
Executable file → Normal file
0
code/renderer/tr_init.c
Executable file → Normal file
0
code/renderer/tr_init.c
Executable file → Normal file
0
code/renderer/tr_light.c
Executable file → Normal file
0
code/renderer/tr_light.c
Executable file → Normal file
0
code/renderer/tr_local.h
Executable file → Normal file
0
code/renderer/tr_local.h
Executable file → Normal file
0
code/renderer/tr_main.c
Executable file → Normal file
0
code/renderer/tr_main.c
Executable file → Normal file
0
code/renderer/tr_marks.c
Executable file → Normal file
0
code/renderer/tr_marks.c
Executable file → Normal file
0
code/renderer/tr_mesh.c
Executable file → Normal file
0
code/renderer/tr_mesh.c
Executable file → Normal file
0
code/renderer/tr_model.c
Executable file → Normal file
0
code/renderer/tr_model.c
Executable file → Normal file
0
code/renderer/tr_noise.c
Executable file → Normal file
0
code/renderer/tr_noise.c
Executable file → Normal file
0
code/renderer/tr_public.h
Executable file → Normal file
0
code/renderer/tr_public.h
Executable file → Normal file
0
code/renderer/tr_scene.c
Executable file → Normal file
0
code/renderer/tr_scene.c
Executable file → Normal file
0
code/renderer/tr_shade.c
Executable file → Normal file
0
code/renderer/tr_shade.c
Executable file → Normal file
0
code/renderer/tr_shade_calc.c
Executable file → Normal file
0
code/renderer/tr_shade_calc.c
Executable file → Normal file
0
code/renderer/tr_shader.c
Executable file → Normal file
0
code/renderer/tr_shader.c
Executable file → Normal file
0
code/renderer/tr_shadows.c
Executable file → Normal file
0
code/renderer/tr_shadows.c
Executable file → Normal file
0
code/renderer/tr_sky.c
Executable file → Normal file
0
code/renderer/tr_sky.c
Executable file → Normal file
0
code/renderer/tr_surface.c
Executable file → Normal file
0
code/renderer/tr_surface.c
Executable file → Normal file
0
code/renderer/tr_world.c
Executable file → Normal file
0
code/renderer/tr_world.c
Executable file → Normal file
Loading…
Add table
Add a link
Reference in a new issue