newlines fixed
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@ -1,267 +1,267 @@
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
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||||
or (at your option) any later version.
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||||
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||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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||||
===========================================================================
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*/
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//NOTE: int = default signed
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// default long
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#define AASID (('S'<<24)+('A'<<16)+('A'<<8)+'E')
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#define AASVERSION_OLD 4
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#define AASVERSION 5
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//presence types
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#define PRESENCE_NONE 1
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#define PRESENCE_NORMAL 2
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#define PRESENCE_CROUCH 4
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//travel types
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#define MAX_TRAVELTYPES 32
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#define TRAVEL_INVALID 1 //temporary not possible
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#define TRAVEL_WALK 2 //walking
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#define TRAVEL_CROUCH 3 //crouching
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#define TRAVEL_BARRIERJUMP 4 //jumping onto a barrier
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#define TRAVEL_JUMP 5 //jumping
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#define TRAVEL_LADDER 6 //climbing a ladder
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#define TRAVEL_WALKOFFLEDGE 7 //walking of a ledge
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#define TRAVEL_SWIM 8 //swimming
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#define TRAVEL_WATERJUMP 9 //jump out of the water
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#define TRAVEL_TELEPORT 10 //teleportation
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#define TRAVEL_ELEVATOR 11 //travel by elevator
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#define TRAVEL_ROCKETJUMP 12 //rocket jumping required for travel
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#define TRAVEL_BFGJUMP 13 //bfg jumping required for travel
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#define TRAVEL_GRAPPLEHOOK 14 //grappling hook required for travel
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#define TRAVEL_DOUBLEJUMP 15 //double jump
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#define TRAVEL_RAMPJUMP 16 //ramp jump
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#define TRAVEL_STRAFEJUMP 17 //strafe jump
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#define TRAVEL_JUMPPAD 18 //jump pad
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#define TRAVEL_FUNCBOB 19 //func bob
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//additional travel flags
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#define TRAVELTYPE_MASK 0xFFFFFF
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#define TRAVELFLAG_NOTTEAM1 (1 << 24)
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#define TRAVELFLAG_NOTTEAM2 (2 << 24)
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//face flags
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#define FACE_SOLID 1 //just solid at the other side
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#define FACE_LADDER 2 //ladder
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#define FACE_GROUND 4 //standing on ground when in this face
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#define FACE_GAP 8 //gap in the ground
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#define FACE_LIQUID 16 //face seperating two areas with liquid
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#define FACE_LIQUIDSURFACE 32 //face seperating liquid and air
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#define FACE_BRIDGE 64 //can walk over this face if bridge is closed
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//area contents
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#define AREACONTENTS_WATER 1
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#define AREACONTENTS_LAVA 2
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#define AREACONTENTS_SLIME 4
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#define AREACONTENTS_CLUSTERPORTAL 8
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#define AREACONTENTS_TELEPORTAL 16
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#define AREACONTENTS_ROUTEPORTAL 32
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#define AREACONTENTS_TELEPORTER 64
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#define AREACONTENTS_JUMPPAD 128
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#define AREACONTENTS_DONOTENTER 256
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#define AREACONTENTS_VIEWPORTAL 512
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#define AREACONTENTS_MOVER 1024
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#define AREACONTENTS_NOTTEAM1 2048
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#define AREACONTENTS_NOTTEAM2 4096
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//number of model of the mover inside this area
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#define AREACONTENTS_MODELNUMSHIFT 24
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#define AREACONTENTS_MAXMODELNUM 0xFF
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#define AREACONTENTS_MODELNUM (AREACONTENTS_MAXMODELNUM << AREACONTENTS_MODELNUMSHIFT)
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//area flags
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#define AREA_GROUNDED 1 //bot can stand on the ground
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#define AREA_LADDER 2 //area contains one or more ladder faces
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#define AREA_LIQUID 4 //area contains a liquid
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#define AREA_DISABLED 8 //area is disabled for routing when set
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#define AREA_BRIDGE 16 //area ontop of a bridge
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//aas file header lumps
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#define AAS_LUMPS 14
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#define AASLUMP_BBOXES 0
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#define AASLUMP_VERTEXES 1
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#define AASLUMP_PLANES 2
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#define AASLUMP_EDGES 3
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#define AASLUMP_EDGEINDEX 4
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#define AASLUMP_FACES 5
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#define AASLUMP_FACEINDEX 6
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#define AASLUMP_AREAS 7
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#define AASLUMP_AREASETTINGS 8
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#define AASLUMP_REACHABILITY 9
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#define AASLUMP_NODES 10
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#define AASLUMP_PORTALS 11
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#define AASLUMP_PORTALINDEX 12
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#define AASLUMP_CLUSTERS 13
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//========== bounding box =========
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//bounding box
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typedef struct aas_bbox_s
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{
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int presencetype;
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int flags;
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vec3_t mins, maxs;
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} aas_bbox_t;
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//============ settings ===========
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//reachability to another area
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typedef struct aas_reachability_s
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{
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int areanum; //number of the reachable area
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int facenum; //number of the face towards the other area
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int edgenum; //number of the edge towards the other area
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vec3_t start; //start point of inter area movement
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vec3_t end; //end point of inter area movement
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int traveltype; //type of travel required to get to the area
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unsigned short int traveltime;//travel time of the inter area movement
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} aas_reachability_t;
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//area settings
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typedef struct aas_areasettings_s
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{
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//could also add all kind of statistic fields
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int contents; //contents of the area
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int areaflags; //several area flags
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int presencetype; //how a bot can be present in this area
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int cluster; //cluster the area belongs to, if negative it's a portal
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int clusterareanum; //number of the area in the cluster
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int numreachableareas; //number of reachable areas from this one
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int firstreachablearea; //first reachable area in the reachable area index
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} aas_areasettings_t;
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//cluster portal
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typedef struct aas_portal_s
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{
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int areanum; //area that is the actual portal
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int frontcluster; //cluster at front of portal
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int backcluster; //cluster at back of portal
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int clusterareanum[2]; //number of the area in the front and back cluster
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} aas_portal_t;
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//cluster portal index
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typedef int aas_portalindex_t;
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//cluster
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typedef struct aas_cluster_s
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{
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int numareas; //number of areas in the cluster
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int numreachabilityareas; //number of areas with reachabilities
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int numportals; //number of cluster portals
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int firstportal; //first cluster portal in the index
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} aas_cluster_t;
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//============ 3d definition ============
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typedef vec3_t aas_vertex_t;
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//just a plane in the third dimension
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typedef struct aas_plane_s
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{
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vec3_t normal; //normal vector of the plane
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float dist; //distance of the plane (normal vector * distance = point in plane)
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int type;
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} aas_plane_t;
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//edge
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typedef struct aas_edge_s
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{
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int v[2]; //numbers of the vertexes of this edge
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} aas_edge_t;
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//edge index, negative if vertexes are reversed
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typedef int aas_edgeindex_t;
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//a face bounds an area, often it will also seperate two areas
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typedef struct aas_face_s
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{
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int planenum; //number of the plane this face is in
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int faceflags; //face flags (no use to create face settings for just this field)
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int numedges; //number of edges in the boundary of the face
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int firstedge; //first edge in the edge index
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int frontarea; //area at the front of this face
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int backarea; //area at the back of this face
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} aas_face_t;
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//face index, stores a negative index if backside of face
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typedef int aas_faceindex_t;
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//area with a boundary of faces
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typedef struct aas_area_s
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{
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int areanum; //number of this area
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//3d definition
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int numfaces; //number of faces used for the boundary of the area
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int firstface; //first face in the face index used for the boundary of the area
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vec3_t mins; //mins of the area
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vec3_t maxs; //maxs of the area
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vec3_t center; //'center' of the area
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} aas_area_t;
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//nodes of the bsp tree
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typedef struct aas_node_s
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{
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int planenum;
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int children[2]; //child nodes of this node, or areas as leaves when negative
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//when a child is zero it's a solid leaf
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} aas_node_t;
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//=========== aas file ===============
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//header lump
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typedef struct
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{
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int fileofs;
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int filelen;
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} aas_lump_t;
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//aas file header
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typedef struct aas_header_s
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{
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int ident;
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int version;
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int bspchecksum;
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//data entries
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aas_lump_t lumps[AAS_LUMPS];
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} aas_header_t;
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//====== additional information ======
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/*
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- when a node child is a solid leaf the node child number is zero
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- two adjacent areas (sharing a plane at opposite sides) share a face
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this face is a portal between the areas
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- when an area uses a face from the faceindex with a positive index
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then the face plane normal points into the area
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- the face edges are stored counter clockwise using the edgeindex
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- two adjacent convex areas (sharing a face) only share One face
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this is a simple result of the areas being convex
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- the areas can't have a mixture of ground and gap faces
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other mixtures of faces in one area are allowed
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- areas with the AREACONTENTS_CLUSTERPORTAL in the settings have
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the cluster number set to the negative portal number
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- edge zero is a dummy
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- face zero is a dummy
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- area zero is a dummy
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- node zero is a dummy
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*/
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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||||
or (at your option) any later version.
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||||
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Quake III Arena source code is distributed in the hope that it will be
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||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//NOTE: int = default signed
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// default long
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#define AASID (('S'<<24)+('A'<<16)+('A'<<8)+'E')
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#define AASVERSION_OLD 4
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#define AASVERSION 5
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//presence types
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#define PRESENCE_NONE 1
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#define PRESENCE_NORMAL 2
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#define PRESENCE_CROUCH 4
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//travel types
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#define MAX_TRAVELTYPES 32
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#define TRAVEL_INVALID 1 //temporary not possible
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#define TRAVEL_WALK 2 //walking
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#define TRAVEL_CROUCH 3 //crouching
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#define TRAVEL_BARRIERJUMP 4 //jumping onto a barrier
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#define TRAVEL_JUMP 5 //jumping
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#define TRAVEL_LADDER 6 //climbing a ladder
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#define TRAVEL_WALKOFFLEDGE 7 //walking of a ledge
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#define TRAVEL_SWIM 8 //swimming
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#define TRAVEL_WATERJUMP 9 //jump out of the water
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#define TRAVEL_TELEPORT 10 //teleportation
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#define TRAVEL_ELEVATOR 11 //travel by elevator
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#define TRAVEL_ROCKETJUMP 12 //rocket jumping required for travel
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#define TRAVEL_BFGJUMP 13 //bfg jumping required for travel
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#define TRAVEL_GRAPPLEHOOK 14 //grappling hook required for travel
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#define TRAVEL_DOUBLEJUMP 15 //double jump
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#define TRAVEL_RAMPJUMP 16 //ramp jump
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#define TRAVEL_STRAFEJUMP 17 //strafe jump
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#define TRAVEL_JUMPPAD 18 //jump pad
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#define TRAVEL_FUNCBOB 19 //func bob
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//additional travel flags
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#define TRAVELTYPE_MASK 0xFFFFFF
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#define TRAVELFLAG_NOTTEAM1 (1 << 24)
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#define TRAVELFLAG_NOTTEAM2 (2 << 24)
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//face flags
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#define FACE_SOLID 1 //just solid at the other side
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#define FACE_LADDER 2 //ladder
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#define FACE_GROUND 4 //standing on ground when in this face
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#define FACE_GAP 8 //gap in the ground
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#define FACE_LIQUID 16 //face seperating two areas with liquid
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#define FACE_LIQUIDSURFACE 32 //face seperating liquid and air
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#define FACE_BRIDGE 64 //can walk over this face if bridge is closed
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//area contents
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#define AREACONTENTS_WATER 1
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#define AREACONTENTS_LAVA 2
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#define AREACONTENTS_SLIME 4
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#define AREACONTENTS_CLUSTERPORTAL 8
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#define AREACONTENTS_TELEPORTAL 16
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#define AREACONTENTS_ROUTEPORTAL 32
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#define AREACONTENTS_TELEPORTER 64
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#define AREACONTENTS_JUMPPAD 128
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#define AREACONTENTS_DONOTENTER 256
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#define AREACONTENTS_VIEWPORTAL 512
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#define AREACONTENTS_MOVER 1024
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#define AREACONTENTS_NOTTEAM1 2048
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#define AREACONTENTS_NOTTEAM2 4096
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//number of model of the mover inside this area
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#define AREACONTENTS_MODELNUMSHIFT 24
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#define AREACONTENTS_MAXMODELNUM 0xFF
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#define AREACONTENTS_MODELNUM (AREACONTENTS_MAXMODELNUM << AREACONTENTS_MODELNUMSHIFT)
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//area flags
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#define AREA_GROUNDED 1 //bot can stand on the ground
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#define AREA_LADDER 2 //area contains one or more ladder faces
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#define AREA_LIQUID 4 //area contains a liquid
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||||
#define AREA_DISABLED 8 //area is disabled for routing when set
|
||||
#define AREA_BRIDGE 16 //area ontop of a bridge
|
||||
|
||||
//aas file header lumps
|
||||
#define AAS_LUMPS 14
|
||||
#define AASLUMP_BBOXES 0
|
||||
#define AASLUMP_VERTEXES 1
|
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#define AASLUMP_PLANES 2
|
||||
#define AASLUMP_EDGES 3
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||||
#define AASLUMP_EDGEINDEX 4
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||||
#define AASLUMP_FACES 5
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||||
#define AASLUMP_FACEINDEX 6
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||||
#define AASLUMP_AREAS 7
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#define AASLUMP_AREASETTINGS 8
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||||
#define AASLUMP_REACHABILITY 9
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||||
#define AASLUMP_NODES 10
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||||
#define AASLUMP_PORTALS 11
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||||
#define AASLUMP_PORTALINDEX 12
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||||
#define AASLUMP_CLUSTERS 13
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||||
|
||||
//========== bounding box =========
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||||
|
||||
//bounding box
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||||
typedef struct aas_bbox_s
|
||||
{
|
||||
int presencetype;
|
||||
int flags;
|
||||
vec3_t mins, maxs;
|
||||
} aas_bbox_t;
|
||||
|
||||
//============ settings ===========
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||||
|
||||
//reachability to another area
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||||
typedef struct aas_reachability_s
|
||||
{
|
||||
int areanum; //number of the reachable area
|
||||
int facenum; //number of the face towards the other area
|
||||
int edgenum; //number of the edge towards the other area
|
||||
vec3_t start; //start point of inter area movement
|
||||
vec3_t end; //end point of inter area movement
|
||||
int traveltype; //type of travel required to get to the area
|
||||
unsigned short int traveltime;//travel time of the inter area movement
|
||||
} aas_reachability_t;
|
||||
|
||||
//area settings
|
||||
typedef struct aas_areasettings_s
|
||||
{
|
||||
//could also add all kind of statistic fields
|
||||
int contents; //contents of the area
|
||||
int areaflags; //several area flags
|
||||
int presencetype; //how a bot can be present in this area
|
||||
int cluster; //cluster the area belongs to, if negative it's a portal
|
||||
int clusterareanum; //number of the area in the cluster
|
||||
int numreachableareas; //number of reachable areas from this one
|
||||
int firstreachablearea; //first reachable area in the reachable area index
|
||||
} aas_areasettings_t;
|
||||
|
||||
//cluster portal
|
||||
typedef struct aas_portal_s
|
||||
{
|
||||
int areanum; //area that is the actual portal
|
||||
int frontcluster; //cluster at front of portal
|
||||
int backcluster; //cluster at back of portal
|
||||
int clusterareanum[2]; //number of the area in the front and back cluster
|
||||
} aas_portal_t;
|
||||
|
||||
//cluster portal index
|
||||
typedef int aas_portalindex_t;
|
||||
|
||||
//cluster
|
||||
typedef struct aas_cluster_s
|
||||
{
|
||||
int numareas; //number of areas in the cluster
|
||||
int numreachabilityareas; //number of areas with reachabilities
|
||||
int numportals; //number of cluster portals
|
||||
int firstportal; //first cluster portal in the index
|
||||
} aas_cluster_t;
|
||||
|
||||
//============ 3d definition ============
|
||||
|
||||
typedef vec3_t aas_vertex_t;
|
||||
|
||||
//just a plane in the third dimension
|
||||
typedef struct aas_plane_s
|
||||
{
|
||||
vec3_t normal; //normal vector of the plane
|
||||
float dist; //distance of the plane (normal vector * distance = point in plane)
|
||||
int type;
|
||||
} aas_plane_t;
|
||||
|
||||
//edge
|
||||
typedef struct aas_edge_s
|
||||
{
|
||||
int v[2]; //numbers of the vertexes of this edge
|
||||
} aas_edge_t;
|
||||
|
||||
//edge index, negative if vertexes are reversed
|
||||
typedef int aas_edgeindex_t;
|
||||
|
||||
//a face bounds an area, often it will also seperate two areas
|
||||
typedef struct aas_face_s
|
||||
{
|
||||
int planenum; //number of the plane this face is in
|
||||
int faceflags; //face flags (no use to create face settings for just this field)
|
||||
int numedges; //number of edges in the boundary of the face
|
||||
int firstedge; //first edge in the edge index
|
||||
int frontarea; //area at the front of this face
|
||||
int backarea; //area at the back of this face
|
||||
} aas_face_t;
|
||||
|
||||
//face index, stores a negative index if backside of face
|
||||
typedef int aas_faceindex_t;
|
||||
|
||||
//area with a boundary of faces
|
||||
typedef struct aas_area_s
|
||||
{
|
||||
int areanum; //number of this area
|
||||
//3d definition
|
||||
int numfaces; //number of faces used for the boundary of the area
|
||||
int firstface; //first face in the face index used for the boundary of the area
|
||||
vec3_t mins; //mins of the area
|
||||
vec3_t maxs; //maxs of the area
|
||||
vec3_t center; //'center' of the area
|
||||
} aas_area_t;
|
||||
|
||||
//nodes of the bsp tree
|
||||
typedef struct aas_node_s
|
||||
{
|
||||
int planenum;
|
||||
int children[2]; //child nodes of this node, or areas as leaves when negative
|
||||
//when a child is zero it's a solid leaf
|
||||
} aas_node_t;
|
||||
|
||||
//=========== aas file ===============
|
||||
|
||||
//header lump
|
||||
typedef struct
|
||||
{
|
||||
int fileofs;
|
||||
int filelen;
|
||||
} aas_lump_t;
|
||||
|
||||
//aas file header
|
||||
typedef struct aas_header_s
|
||||
{
|
||||
int ident;
|
||||
int version;
|
||||
int bspchecksum;
|
||||
//data entries
|
||||
aas_lump_t lumps[AAS_LUMPS];
|
||||
} aas_header_t;
|
||||
|
||||
|
||||
//====== additional information ======
|
||||
/*
|
||||
|
||||
- when a node child is a solid leaf the node child number is zero
|
||||
- two adjacent areas (sharing a plane at opposite sides) share a face
|
||||
this face is a portal between the areas
|
||||
- when an area uses a face from the faceindex with a positive index
|
||||
then the face plane normal points into the area
|
||||
- the face edges are stored counter clockwise using the edgeindex
|
||||
- two adjacent convex areas (sharing a face) only share One face
|
||||
this is a simple result of the areas being convex
|
||||
- the areas can't have a mixture of ground and gap faces
|
||||
other mixtures of faces in one area are allowed
|
||||
- areas with the AREACONTENTS_CLUSTERPORTAL in the settings have
|
||||
the cluster number set to the negative portal number
|
||||
- edge zero is a dummy
|
||||
- face zero is a dummy
|
||||
- area zero is a dummy
|
||||
- node zero is a dummy
|
||||
*/
|
||||
|
|
|
@ -1,89 +1,89 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_bsp.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_bsp.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//loads the given BSP file
|
||||
int AAS_LoadBSPFile(void);
|
||||
//dump the loaded BSP data
|
||||
void AAS_DumpBSPData(void);
|
||||
//unlink the given entity from the bsp tree leaves
|
||||
void AAS_UnlinkFromBSPLeaves(bsp_link_t *leaves);
|
||||
//link the given entity to the bsp tree leaves of the given model
|
||||
bsp_link_t *AAS_BSPLinkEntity(vec3_t absmins,
|
||||
vec3_t absmaxs,
|
||||
int entnum,
|
||||
int modelnum);
|
||||
|
||||
//calculates collision with given entity
|
||||
qboolean AAS_EntityCollision(int entnum,
|
||||
vec3_t start,
|
||||
vec3_t boxmins,
|
||||
vec3_t boxmaxs,
|
||||
vec3_t end,
|
||||
int contentmask,
|
||||
bsp_trace_t *trace);
|
||||
//for debugging
|
||||
void AAS_PrintFreeBSPLinks(char *str);
|
||||
//
|
||||
#endif //AASINTERN
|
||||
|
||||
#define MAX_EPAIRKEY 128
|
||||
|
||||
//trace through the world
|
||||
bsp_trace_t AAS_Trace( vec3_t start,
|
||||
vec3_t mins,
|
||||
vec3_t maxs,
|
||||
vec3_t end,
|
||||
int passent,
|
||||
int contentmask);
|
||||
//returns the contents at the given point
|
||||
int AAS_PointContents(vec3_t point);
|
||||
//returns true when p2 is in the PVS of p1
|
||||
qboolean AAS_inPVS(vec3_t p1, vec3_t p2);
|
||||
//returns true when p2 is in the PHS of p1
|
||||
qboolean AAS_inPHS(vec3_t p1, vec3_t p2);
|
||||
//returns true if the given areas are connected
|
||||
qboolean AAS_AreasConnected(int area1, int area2);
|
||||
//creates a list with entities totally or partly within the given box
|
||||
int AAS_BoxEntities(vec3_t absmins, vec3_t absmaxs, int *list, int maxcount);
|
||||
//gets the mins, maxs and origin of a BSP model
|
||||
void AAS_BSPModelMinsMaxsOrigin(int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin);
|
||||
//handle to the next bsp entity
|
||||
int AAS_NextBSPEntity(int ent);
|
||||
//return the value of the BSP epair key
|
||||
int AAS_ValueForBSPEpairKey(int ent, char *key, char *value, int size);
|
||||
//get a vector for the BSP epair key
|
||||
int AAS_VectorForBSPEpairKey(int ent, char *key, vec3_t v);
|
||||
//get a float for the BSP epair key
|
||||
int AAS_FloatForBSPEpairKey(int ent, char *key, float *value);
|
||||
//get an integer for the BSP epair key
|
||||
int AAS_IntForBSPEpairKey(int ent, char *key, int *value);
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_bsp.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_bsp.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//loads the given BSP file
|
||||
int AAS_LoadBSPFile(void);
|
||||
//dump the loaded BSP data
|
||||
void AAS_DumpBSPData(void);
|
||||
//unlink the given entity from the bsp tree leaves
|
||||
void AAS_UnlinkFromBSPLeaves(bsp_link_t *leaves);
|
||||
//link the given entity to the bsp tree leaves of the given model
|
||||
bsp_link_t *AAS_BSPLinkEntity(vec3_t absmins,
|
||||
vec3_t absmaxs,
|
||||
int entnum,
|
||||
int modelnum);
|
||||
|
||||
//calculates collision with given entity
|
||||
qboolean AAS_EntityCollision(int entnum,
|
||||
vec3_t start,
|
||||
vec3_t boxmins,
|
||||
vec3_t boxmaxs,
|
||||
vec3_t end,
|
||||
int contentmask,
|
||||
bsp_trace_t *trace);
|
||||
//for debugging
|
||||
void AAS_PrintFreeBSPLinks(char *str);
|
||||
//
|
||||
#endif //AASINTERN
|
||||
|
||||
#define MAX_EPAIRKEY 128
|
||||
|
||||
//trace through the world
|
||||
bsp_trace_t AAS_Trace( vec3_t start,
|
||||
vec3_t mins,
|
||||
vec3_t maxs,
|
||||
vec3_t end,
|
||||
int passent,
|
||||
int contentmask);
|
||||
//returns the contents at the given point
|
||||
int AAS_PointContents(vec3_t point);
|
||||
//returns true when p2 is in the PVS of p1
|
||||
qboolean AAS_inPVS(vec3_t p1, vec3_t p2);
|
||||
//returns true when p2 is in the PHS of p1
|
||||
qboolean AAS_inPHS(vec3_t p1, vec3_t p2);
|
||||
//returns true if the given areas are connected
|
||||
qboolean AAS_AreasConnected(int area1, int area2);
|
||||
//creates a list with entities totally or partly within the given box
|
||||
int AAS_BoxEntities(vec3_t absmins, vec3_t absmaxs, int *list, int maxcount);
|
||||
//gets the mins, maxs and origin of a BSP model
|
||||
void AAS_BSPModelMinsMaxsOrigin(int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin);
|
||||
//handle to the next bsp entity
|
||||
int AAS_NextBSPEntity(int ent);
|
||||
//return the value of the BSP epair key
|
||||
int AAS_ValueForBSPEpairKey(int ent, char *key, char *value, int size);
|
||||
//get a vector for the BSP epair key
|
||||
int AAS_VectorForBSPEpairKey(int ent, char *key, vec3_t v);
|
||||
//get a float for the BSP epair key
|
||||
int AAS_FloatForBSPEpairKey(int ent, char *key, float *value);
|
||||
//get an integer for the BSP epair key
|
||||
int AAS_IntForBSPEpairKey(int ent, char *key, int *value);
|
||||
|
||||
|
|
|
@ -1,487 +1,487 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_bspq3.c
|
||||
*
|
||||
* desc: BSP, Environment Sampling
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_bspq3.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
extern botlib_import_t botimport;
|
||||
|
||||
//#define TRACE_DEBUG
|
||||
|
||||
#define ON_EPSILON 0.005
|
||||
//#define DEG2RAD( a ) (( a * M_PI ) / 180.0F)
|
||||
|
||||
#define MAX_BSPENTITIES 2048
|
||||
|
||||
typedef struct rgb_s
|
||||
{
|
||||
int red;
|
||||
int green;
|
||||
int blue;
|
||||
} rgb_t;
|
||||
|
||||
//bsp entity epair
|
||||
typedef struct bsp_epair_s
|
||||
{
|
||||
char *key;
|
||||
char *value;
|
||||
struct bsp_epair_s *next;
|
||||
} bsp_epair_t;
|
||||
|
||||
//bsp data entity
|
||||
typedef struct bsp_entity_s
|
||||
{
|
||||
bsp_epair_t *epairs;
|
||||
} bsp_entity_t;
|
||||
|
||||
//id Sofware BSP data
|
||||
typedef struct bsp_s
|
||||
{
|
||||
//true when bsp file is loaded
|
||||
int loaded;
|
||||
//entity data
|
||||
int entdatasize;
|
||||
char *dentdata;
|
||||
//bsp entities
|
||||
int numentities;
|
||||
bsp_entity_t entities[MAX_BSPENTITIES];
|
||||
} bsp_t;
|
||||
|
||||
//global bsp
|
||||
bsp_t bspworld;
|
||||
|
||||
|
||||
#ifdef BSP_DEBUG
|
||||
typedef struct cname_s
|
||||
{
|
||||
int value;
|
||||
char *name;
|
||||
} cname_t;
|
||||
|
||||
cname_t contentnames[] =
|
||||
{
|
||||
{CONTENTS_SOLID,"CONTENTS_SOLID"},
|
||||
{CONTENTS_WINDOW,"CONTENTS_WINDOW"},
|
||||
{CONTENTS_AUX,"CONTENTS_AUX"},
|
||||
{CONTENTS_LAVA,"CONTENTS_LAVA"},
|
||||
{CONTENTS_SLIME,"CONTENTS_SLIME"},
|
||||
{CONTENTS_WATER,"CONTENTS_WATER"},
|
||||
{CONTENTS_MIST,"CONTENTS_MIST"},
|
||||
{LAST_VISIBLE_CONTENTS,"LAST_VISIBLE_CONTENTS"},
|
||||
|
||||
{CONTENTS_AREAPORTAL,"CONTENTS_AREAPORTAL"},
|
||||
{CONTENTS_PLAYERCLIP,"CONTENTS_PLAYERCLIP"},
|
||||
{CONTENTS_MONSTERCLIP,"CONTENTS_MONSTERCLIP"},
|
||||
{CONTENTS_CURRENT_0,"CONTENTS_CURRENT_0"},
|
||||
{CONTENTS_CURRENT_90,"CONTENTS_CURRENT_90"},
|
||||
{CONTENTS_CURRENT_180,"CONTENTS_CURRENT_180"},
|
||||
{CONTENTS_CURRENT_270,"CONTENTS_CURRENT_270"},
|
||||
{CONTENTS_CURRENT_UP,"CONTENTS_CURRENT_UP"},
|
||||
{CONTENTS_CURRENT_DOWN,"CONTENTS_CURRENT_DOWN"},
|
||||
{CONTENTS_ORIGIN,"CONTENTS_ORIGIN"},
|
||||
{CONTENTS_MONSTER,"CONTENTS_MONSTER"},
|
||||
{CONTENTS_DEADMONSTER,"CONTENTS_DEADMONSTER"},
|
||||
{CONTENTS_DETAIL,"CONTENTS_DETAIL"},
|
||||
{CONTENTS_TRANSLUCENT,"CONTENTS_TRANSLUCENT"},
|
||||
{CONTENTS_LADDER,"CONTENTS_LADDER"},
|
||||
{0, 0}
|
||||
};
|
||||
|
||||
void PrintContents(int contents)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; contentnames[i].value; i++)
|
||||
{
|
||||
if (contents & contentnames[i].value)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "%s\n", contentnames[i].name);
|
||||
} //end if
|
||||
} //end for
|
||||
} //end of the function PrintContents
|
||||
|
||||
#endif // BSP_DEBUG
|
||||
//===========================================================================
|
||||
// traces axial boxes of any size through the world
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
bsp_trace_t AAS_Trace(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask)
|
||||
{
|
||||
bsp_trace_t bsptrace;
|
||||
botimport.Trace(&bsptrace, start, mins, maxs, end, passent, contentmask);
|
||||
return bsptrace;
|
||||
} //end of the function AAS_Trace
|
||||
//===========================================================================
|
||||
// returns the contents at the given point
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_PointContents(vec3_t point)
|
||||
{
|
||||
return botimport.PointContents(point);
|
||||
} //end of the function AAS_PointContents
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean AAS_EntityCollision(int entnum,
|
||||
vec3_t start, vec3_t boxmins, vec3_t boxmaxs, vec3_t end,
|
||||
int contentmask, bsp_trace_t *trace)
|
||||
{
|
||||
bsp_trace_t enttrace;
|
||||
|
||||
botimport.EntityTrace(&enttrace, start, boxmins, boxmaxs, end, entnum, contentmask);
|
||||
if (enttrace.fraction < trace->fraction)
|
||||
{
|
||||
Com_Memcpy(trace, &enttrace, sizeof(bsp_trace_t));
|
||||
return qtrue;
|
||||
} //end if
|
||||
return qfalse;
|
||||
} //end of the function AAS_EntityCollision
|
||||
//===========================================================================
|
||||
// returns true if in Potentially Hearable Set
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean AAS_inPVS(vec3_t p1, vec3_t p2)
|
||||
{
|
||||
return botimport.inPVS(p1, p2);
|
||||
} //end of the function AAS_InPVS
|
||||
//===========================================================================
|
||||
// returns true if in Potentially Visible Set
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean AAS_inPHS(vec3_t p1, vec3_t p2)
|
||||
{
|
||||
return qtrue;
|
||||
} //end of the function AAS_inPHS
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_BSPModelMinsMaxsOrigin(int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin)
|
||||
{
|
||||
botimport.BSPModelMinsMaxsOrigin(modelnum, angles, mins, maxs, origin);
|
||||
} //end of the function AAS_BSPModelMinsMaxs
|
||||
//===========================================================================
|
||||
// unlinks the entity from all leaves
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_UnlinkFromBSPLeaves(bsp_link_t *leaves)
|
||||
{
|
||||
} //end of the function AAS_UnlinkFromBSPLeaves
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
bsp_link_t *AAS_BSPLinkEntity(vec3_t absmins, vec3_t absmaxs, int entnum, int modelnum)
|
||||
{
|
||||
return NULL;
|
||||
} //end of the function AAS_BSPLinkEntity
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_BoxEntities(vec3_t absmins, vec3_t absmaxs, int *list, int maxcount)
|
||||
{
|
||||
return 0;
|
||||
} //end of the function AAS_BoxEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_NextBSPEntity(int ent)
|
||||
{
|
||||
ent++;
|
||||
if (ent >= 1 && ent < bspworld.numentities) return ent;
|
||||
return 0;
|
||||
} //end of the function AAS_NextBSPEntity
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_BSPEntityInRange(int ent)
|
||||
{
|
||||
if (ent <= 0 || ent >= bspworld.numentities)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "bsp entity out of range\n");
|
||||
return qfalse;
|
||||
} //end if
|
||||
return qtrue;
|
||||
} //end of the function AAS_BSPEntityInRange
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_ValueForBSPEpairKey(int ent, char *key, char *value, int size)
|
||||
{
|
||||
bsp_epair_t *epair;
|
||||
|
||||
value[0] = '\0';
|
||||
if (!AAS_BSPEntityInRange(ent)) return qfalse;
|
||||
for (epair = bspworld.entities[ent].epairs; epair; epair = epair->next)
|
||||
{
|
||||
if (!strcmp(epair->key, key))
|
||||
{
|
||||
strncpy(value, epair->value, size-1);
|
||||
value[size-1] = '\0';
|
||||
return qtrue;
|
||||
} //end if
|
||||
} //end for
|
||||
return qfalse;
|
||||
} //end of the function AAS_FindBSPEpair
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_VectorForBSPEpairKey(int ent, char *key, vec3_t v)
|
||||
{
|
||||
char buf[MAX_EPAIRKEY];
|
||||
double v1, v2, v3;
|
||||
|
||||
VectorClear(v);
|
||||
if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse;
|
||||
//scanf into doubles, then assign, so it is vec_t size independent
|
||||
v1 = v2 = v3 = 0;
|
||||
sscanf(buf, "%lf %lf %lf", &v1, &v2, &v3);
|
||||
v[0] = v1;
|
||||
v[1] = v2;
|
||||
v[2] = v3;
|
||||
return qtrue;
|
||||
} //end of the function AAS_VectorForBSPEpairKey
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_FloatForBSPEpairKey(int ent, char *key, float *value)
|
||||
{
|
||||
char buf[MAX_EPAIRKEY];
|
||||
|
||||
*value = 0;
|
||||
if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse;
|
||||
*value = atof(buf);
|
||||
return qtrue;
|
||||
} //end of the function AAS_FloatForBSPEpairKey
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_IntForBSPEpairKey(int ent, char *key, int *value)
|
||||
{
|
||||
char buf[MAX_EPAIRKEY];
|
||||
|
||||
*value = 0;
|
||||
if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse;
|
||||
*value = atoi(buf);
|
||||
return qtrue;
|
||||
} //end of the function AAS_IntForBSPEpairKey
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_FreeBSPEntities(void)
|
||||
{
|
||||
int i;
|
||||
bsp_entity_t *ent;
|
||||
bsp_epair_t *epair, *nextepair;
|
||||
|
||||
for (i = 1; i < bspworld.numentities; i++)
|
||||
{
|
||||
ent = &bspworld.entities[i];
|
||||
for (epair = ent->epairs; epair; epair = nextepair)
|
||||
{
|
||||
nextepair = epair->next;
|
||||
//
|
||||
if (epair->key) FreeMemory(epair->key);
|
||||
if (epair->value) FreeMemory(epair->value);
|
||||
FreeMemory(epair);
|
||||
} //end for
|
||||
} //end for
|
||||
bspworld.numentities = 0;
|
||||
} //end of the function AAS_FreeBSPEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ParseBSPEntities(void)
|
||||
{
|
||||
script_t *script;
|
||||
token_t token;
|
||||
bsp_entity_t *ent;
|
||||
bsp_epair_t *epair;
|
||||
|
||||
script = LoadScriptMemory(bspworld.dentdata, bspworld.entdatasize, "entdata");
|
||||
SetScriptFlags(script, SCFL_NOSTRINGWHITESPACES|SCFL_NOSTRINGESCAPECHARS);//SCFL_PRIMITIVE);
|
||||
|
||||
bspworld.numentities = 1;
|
||||
|
||||
while(PS_ReadToken(script, &token))
|
||||
{
|
||||
if (strcmp(token.string, "{"))
|
||||
{
|
||||
ScriptError(script, "invalid %s\n", token.string);
|
||||
AAS_FreeBSPEntities();
|
||||
FreeScript(script);
|
||||
return;
|
||||
} //end if
|
||||
if (bspworld.numentities >= MAX_BSPENTITIES)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "too many entities in BSP file\n");
|
||||
break;
|
||||
} //end if
|
||||
ent = &bspworld.entities[bspworld.numentities];
|
||||
bspworld.numentities++;
|
||||
ent->epairs = NULL;
|
||||
while(PS_ReadToken(script, &token))
|
||||
{
|
||||
if (!strcmp(token.string, "}")) break;
|
||||
epair = (bsp_epair_t *) GetClearedHunkMemory(sizeof(bsp_epair_t));
|
||||
epair->next = ent->epairs;
|
||||
ent->epairs = epair;
|
||||
if (token.type != TT_STRING)
|
||||
{
|
||||
ScriptError(script, "invalid %s\n", token.string);
|
||||
AAS_FreeBSPEntities();
|
||||
FreeScript(script);
|
||||
return;
|
||||
} //end if
|
||||
StripDoubleQuotes(token.string);
|
||||
epair->key = (char *) GetHunkMemory(strlen(token.string) + 1);
|
||||
strcpy(epair->key, token.string);
|
||||
if (!PS_ExpectTokenType(script, TT_STRING, 0, &token))
|
||||
{
|
||||
AAS_FreeBSPEntities();
|
||||
FreeScript(script);
|
||||
return;
|
||||
} //end if
|
||||
StripDoubleQuotes(token.string);
|
||||
epair->value = (char *) GetHunkMemory(strlen(token.string) + 1);
|
||||
strcpy(epair->value, token.string);
|
||||
} //end while
|
||||
if (strcmp(token.string, "}"))
|
||||
{
|
||||
ScriptError(script, "missing }\n");
|
||||
AAS_FreeBSPEntities();
|
||||
FreeScript(script);
|
||||
return;
|
||||
} //end if
|
||||
} //end while
|
||||
FreeScript(script);
|
||||
} //end of the function AAS_ParseBSPEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_BSPTraceLight(vec3_t start, vec3_t end, vec3_t endpos, int *red, int *green, int *blue)
|
||||
{
|
||||
return 0;
|
||||
} //end of the function AAS_BSPTraceLight
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_DumpBSPData(void)
|
||||
{
|
||||
AAS_FreeBSPEntities();
|
||||
|
||||
if (bspworld.dentdata) FreeMemory(bspworld.dentdata);
|
||||
bspworld.dentdata = NULL;
|
||||
bspworld.entdatasize = 0;
|
||||
//
|
||||
bspworld.loaded = qfalse;
|
||||
Com_Memset( &bspworld, 0, sizeof(bspworld) );
|
||||
} //end of the function AAS_DumpBSPData
|
||||
//===========================================================================
|
||||
// load an bsp file
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_LoadBSPFile(void)
|
||||
{
|
||||
AAS_DumpBSPData();
|
||||
bspworld.entdatasize = strlen(botimport.BSPEntityData()) + 1;
|
||||
bspworld.dentdata = (char *) GetClearedHunkMemory(bspworld.entdatasize);
|
||||
Com_Memcpy(bspworld.dentdata, botimport.BSPEntityData(), bspworld.entdatasize);
|
||||
AAS_ParseBSPEntities();
|
||||
bspworld.loaded = qtrue;
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_LoadBSPFile
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_bspq3.c
|
||||
*
|
||||
* desc: BSP, Environment Sampling
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_bspq3.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
extern botlib_import_t botimport;
|
||||
|
||||
//#define TRACE_DEBUG
|
||||
|
||||
#define ON_EPSILON 0.005
|
||||
//#define DEG2RAD( a ) (( a * M_PI ) / 180.0F)
|
||||
|
||||
#define MAX_BSPENTITIES 2048
|
||||
|
||||
typedef struct rgb_s
|
||||
{
|
||||
int red;
|
||||
int green;
|
||||
int blue;
|
||||
} rgb_t;
|
||||
|
||||
//bsp entity epair
|
||||
typedef struct bsp_epair_s
|
||||
{
|
||||
char *key;
|
||||
char *value;
|
||||
struct bsp_epair_s *next;
|
||||
} bsp_epair_t;
|
||||
|
||||
//bsp data entity
|
||||
typedef struct bsp_entity_s
|
||||
{
|
||||
bsp_epair_t *epairs;
|
||||
} bsp_entity_t;
|
||||
|
||||
//id Sofware BSP data
|
||||
typedef struct bsp_s
|
||||
{
|
||||
//true when bsp file is loaded
|
||||
int loaded;
|
||||
//entity data
|
||||
int entdatasize;
|
||||
char *dentdata;
|
||||
//bsp entities
|
||||
int numentities;
|
||||
bsp_entity_t entities[MAX_BSPENTITIES];
|
||||
} bsp_t;
|
||||
|
||||
//global bsp
|
||||
bsp_t bspworld;
|
||||
|
||||
|
||||
#ifdef BSP_DEBUG
|
||||
typedef struct cname_s
|
||||
{
|
||||
int value;
|
||||
char *name;
|
||||
} cname_t;
|
||||
|
||||
cname_t contentnames[] =
|
||||
{
|
||||
{CONTENTS_SOLID,"CONTENTS_SOLID"},
|
||||
{CONTENTS_WINDOW,"CONTENTS_WINDOW"},
|
||||
{CONTENTS_AUX,"CONTENTS_AUX"},
|
||||
{CONTENTS_LAVA,"CONTENTS_LAVA"},
|
||||
{CONTENTS_SLIME,"CONTENTS_SLIME"},
|
||||
{CONTENTS_WATER,"CONTENTS_WATER"},
|
||||
{CONTENTS_MIST,"CONTENTS_MIST"},
|
||||
{LAST_VISIBLE_CONTENTS,"LAST_VISIBLE_CONTENTS"},
|
||||
|
||||
{CONTENTS_AREAPORTAL,"CONTENTS_AREAPORTAL"},
|
||||
{CONTENTS_PLAYERCLIP,"CONTENTS_PLAYERCLIP"},
|
||||
{CONTENTS_MONSTERCLIP,"CONTENTS_MONSTERCLIP"},
|
||||
{CONTENTS_CURRENT_0,"CONTENTS_CURRENT_0"},
|
||||
{CONTENTS_CURRENT_90,"CONTENTS_CURRENT_90"},
|
||||
{CONTENTS_CURRENT_180,"CONTENTS_CURRENT_180"},
|
||||
{CONTENTS_CURRENT_270,"CONTENTS_CURRENT_270"},
|
||||
{CONTENTS_CURRENT_UP,"CONTENTS_CURRENT_UP"},
|
||||
{CONTENTS_CURRENT_DOWN,"CONTENTS_CURRENT_DOWN"},
|
||||
{CONTENTS_ORIGIN,"CONTENTS_ORIGIN"},
|
||||
{CONTENTS_MONSTER,"CONTENTS_MONSTER"},
|
||||
{CONTENTS_DEADMONSTER,"CONTENTS_DEADMONSTER"},
|
||||
{CONTENTS_DETAIL,"CONTENTS_DETAIL"},
|
||||
{CONTENTS_TRANSLUCENT,"CONTENTS_TRANSLUCENT"},
|
||||
{CONTENTS_LADDER,"CONTENTS_LADDER"},
|
||||
{0, 0}
|
||||
};
|
||||
|
||||
void PrintContents(int contents)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; contentnames[i].value; i++)
|
||||
{
|
||||
if (contents & contentnames[i].value)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "%s\n", contentnames[i].name);
|
||||
} //end if
|
||||
} //end for
|
||||
} //end of the function PrintContents
|
||||
|
||||
#endif // BSP_DEBUG
|
||||
//===========================================================================
|
||||
// traces axial boxes of any size through the world
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
bsp_trace_t AAS_Trace(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask)
|
||||
{
|
||||
bsp_trace_t bsptrace;
|
||||
botimport.Trace(&bsptrace, start, mins, maxs, end, passent, contentmask);
|
||||
return bsptrace;
|
||||
} //end of the function AAS_Trace
|
||||
//===========================================================================
|
||||
// returns the contents at the given point
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_PointContents(vec3_t point)
|
||||
{
|
||||
return botimport.PointContents(point);
|
||||
} //end of the function AAS_PointContents
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean AAS_EntityCollision(int entnum,
|
||||
vec3_t start, vec3_t boxmins, vec3_t boxmaxs, vec3_t end,
|
||||
int contentmask, bsp_trace_t *trace)
|
||||
{
|
||||
bsp_trace_t enttrace;
|
||||
|
||||
botimport.EntityTrace(&enttrace, start, boxmins, boxmaxs, end, entnum, contentmask);
|
||||
if (enttrace.fraction < trace->fraction)
|
||||
{
|
||||
Com_Memcpy(trace, &enttrace, sizeof(bsp_trace_t));
|
||||
return qtrue;
|
||||
} //end if
|
||||
return qfalse;
|
||||
} //end of the function AAS_EntityCollision
|
||||
//===========================================================================
|
||||
// returns true if in Potentially Hearable Set
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean AAS_inPVS(vec3_t p1, vec3_t p2)
|
||||
{
|
||||
return botimport.inPVS(p1, p2);
|
||||
} //end of the function AAS_InPVS
|
||||
//===========================================================================
|
||||
// returns true if in Potentially Visible Set
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean AAS_inPHS(vec3_t p1, vec3_t p2)
|
||||
{
|
||||
return qtrue;
|
||||
} //end of the function AAS_inPHS
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_BSPModelMinsMaxsOrigin(int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin)
|
||||
{
|
||||
botimport.BSPModelMinsMaxsOrigin(modelnum, angles, mins, maxs, origin);
|
||||
} //end of the function AAS_BSPModelMinsMaxs
|
||||
//===========================================================================
|
||||
// unlinks the entity from all leaves
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_UnlinkFromBSPLeaves(bsp_link_t *leaves)
|
||||
{
|
||||
} //end of the function AAS_UnlinkFromBSPLeaves
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
bsp_link_t *AAS_BSPLinkEntity(vec3_t absmins, vec3_t absmaxs, int entnum, int modelnum)
|
||||
{
|
||||
return NULL;
|
||||
} //end of the function AAS_BSPLinkEntity
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_BoxEntities(vec3_t absmins, vec3_t absmaxs, int *list, int maxcount)
|
||||
{
|
||||
return 0;
|
||||
} //end of the function AAS_BoxEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_NextBSPEntity(int ent)
|
||||
{
|
||||
ent++;
|
||||
if (ent >= 1 && ent < bspworld.numentities) return ent;
|
||||
return 0;
|
||||
} //end of the function AAS_NextBSPEntity
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_BSPEntityInRange(int ent)
|
||||
{
|
||||
if (ent <= 0 || ent >= bspworld.numentities)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "bsp entity out of range\n");
|
||||
return qfalse;
|
||||
} //end if
|
||||
return qtrue;
|
||||
} //end of the function AAS_BSPEntityInRange
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_ValueForBSPEpairKey(int ent, char *key, char *value, int size)
|
||||
{
|
||||
bsp_epair_t *epair;
|
||||
|
||||
value[0] = '\0';
|
||||
if (!AAS_BSPEntityInRange(ent)) return qfalse;
|
||||
for (epair = bspworld.entities[ent].epairs; epair; epair = epair->next)
|
||||
{
|
||||
if (!strcmp(epair->key, key))
|
||||
{
|
||||
strncpy(value, epair->value, size-1);
|
||||
value[size-1] = '\0';
|
||||
return qtrue;
|
||||
} //end if
|
||||
} //end for
|
||||
return qfalse;
|
||||
} //end of the function AAS_FindBSPEpair
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_VectorForBSPEpairKey(int ent, char *key, vec3_t v)
|
||||
{
|
||||
char buf[MAX_EPAIRKEY];
|
||||
double v1, v2, v3;
|
||||
|
||||
VectorClear(v);
|
||||
if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse;
|
||||
//scanf into doubles, then assign, so it is vec_t size independent
|
||||
v1 = v2 = v3 = 0;
|
||||
sscanf(buf, "%lf %lf %lf", &v1, &v2, &v3);
|
||||
v[0] = v1;
|
||||
v[1] = v2;
|
||||
v[2] = v3;
|
||||
return qtrue;
|
||||
} //end of the function AAS_VectorForBSPEpairKey
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_FloatForBSPEpairKey(int ent, char *key, float *value)
|
||||
{
|
||||
char buf[MAX_EPAIRKEY];
|
||||
|
||||
*value = 0;
|
||||
if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse;
|
||||
*value = atof(buf);
|
||||
return qtrue;
|
||||
} //end of the function AAS_FloatForBSPEpairKey
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_IntForBSPEpairKey(int ent, char *key, int *value)
|
||||
{
|
||||
char buf[MAX_EPAIRKEY];
|
||||
|
||||
*value = 0;
|
||||
if (!AAS_ValueForBSPEpairKey(ent, key, buf, MAX_EPAIRKEY)) return qfalse;
|
||||
*value = atoi(buf);
|
||||
return qtrue;
|
||||
} //end of the function AAS_IntForBSPEpairKey
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_FreeBSPEntities(void)
|
||||
{
|
||||
int i;
|
||||
bsp_entity_t *ent;
|
||||
bsp_epair_t *epair, *nextepair;
|
||||
|
||||
for (i = 1; i < bspworld.numentities; i++)
|
||||
{
|
||||
ent = &bspworld.entities[i];
|
||||
for (epair = ent->epairs; epair; epair = nextepair)
|
||||
{
|
||||
nextepair = epair->next;
|
||||
//
|
||||
if (epair->key) FreeMemory(epair->key);
|
||||
if (epair->value) FreeMemory(epair->value);
|
||||
FreeMemory(epair);
|
||||
} //end for
|
||||
} //end for
|
||||
bspworld.numentities = 0;
|
||||
} //end of the function AAS_FreeBSPEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ParseBSPEntities(void)
|
||||
{
|
||||
script_t *script;
|
||||
token_t token;
|
||||
bsp_entity_t *ent;
|
||||
bsp_epair_t *epair;
|
||||
|
||||
script = LoadScriptMemory(bspworld.dentdata, bspworld.entdatasize, "entdata");
|
||||
SetScriptFlags(script, SCFL_NOSTRINGWHITESPACES|SCFL_NOSTRINGESCAPECHARS);//SCFL_PRIMITIVE);
|
||||
|
||||
bspworld.numentities = 1;
|
||||
|
||||
while(PS_ReadToken(script, &token))
|
||||
{
|
||||
if (strcmp(token.string, "{"))
|
||||
{
|
||||
ScriptError(script, "invalid %s\n", token.string);
|
||||
AAS_FreeBSPEntities();
|
||||
FreeScript(script);
|
||||
return;
|
||||
} //end if
|
||||
if (bspworld.numentities >= MAX_BSPENTITIES)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "too many entities in BSP file\n");
|
||||
break;
|
||||
} //end if
|
||||
ent = &bspworld.entities[bspworld.numentities];
|
||||
bspworld.numentities++;
|
||||
ent->epairs = NULL;
|
||||
while(PS_ReadToken(script, &token))
|
||||
{
|
||||
if (!strcmp(token.string, "}")) break;
|
||||
epair = (bsp_epair_t *) GetClearedHunkMemory(sizeof(bsp_epair_t));
|
||||
epair->next = ent->epairs;
|
||||
ent->epairs = epair;
|
||||
if (token.type != TT_STRING)
|
||||
{
|
||||
ScriptError(script, "invalid %s\n", token.string);
|
||||
AAS_FreeBSPEntities();
|
||||
FreeScript(script);
|
||||
return;
|
||||
} //end if
|
||||
StripDoubleQuotes(token.string);
|
||||
epair->key = (char *) GetHunkMemory(strlen(token.string) + 1);
|
||||
strcpy(epair->key, token.string);
|
||||
if (!PS_ExpectTokenType(script, TT_STRING, 0, &token))
|
||||
{
|
||||
AAS_FreeBSPEntities();
|
||||
FreeScript(script);
|
||||
return;
|
||||
} //end if
|
||||
StripDoubleQuotes(token.string);
|
||||
epair->value = (char *) GetHunkMemory(strlen(token.string) + 1);
|
||||
strcpy(epair->value, token.string);
|
||||
} //end while
|
||||
if (strcmp(token.string, "}"))
|
||||
{
|
||||
ScriptError(script, "missing }\n");
|
||||
AAS_FreeBSPEntities();
|
||||
FreeScript(script);
|
||||
return;
|
||||
} //end if
|
||||
} //end while
|
||||
FreeScript(script);
|
||||
} //end of the function AAS_ParseBSPEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_BSPTraceLight(vec3_t start, vec3_t end, vec3_t endpos, int *red, int *green, int *blue)
|
||||
{
|
||||
return 0;
|
||||
} //end of the function AAS_BSPTraceLight
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_DumpBSPData(void)
|
||||
{
|
||||
AAS_FreeBSPEntities();
|
||||
|
||||
if (bspworld.dentdata) FreeMemory(bspworld.dentdata);
|
||||
bspworld.dentdata = NULL;
|
||||
bspworld.entdatasize = 0;
|
||||
//
|
||||
bspworld.loaded = qfalse;
|
||||
Com_Memset( &bspworld, 0, sizeof(bspworld) );
|
||||
} //end of the function AAS_DumpBSPData
|
||||
//===========================================================================
|
||||
// load an bsp file
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_LoadBSPFile(void)
|
||||
{
|
||||
AAS_DumpBSPData();
|
||||
bspworld.entdatasize = strlen(botimport.BSPEntityData()) + 1;
|
||||
bspworld.dentdata = (char *) GetClearedHunkMemory(bspworld.entdatasize);
|
||||
Com_Memcpy(bspworld.dentdata, botimport.BSPEntityData(), bspworld.entdatasize);
|
||||
AAS_ParseBSPEntities();
|
||||
bspworld.loaded = qtrue;
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_LoadBSPFile
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,38 +1,38 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_cluster.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_cluster.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//initialize the AAS clustering
|
||||
void AAS_InitClustering(void);
|
||||
//
|
||||
void AAS_SetViewPortalsAsClusterPortals(void);
|
||||
#endif //AASINTERN
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_cluster.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_cluster.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//initialize the AAS clustering
|
||||
void AAS_InitClustering(void);
|
||||
//
|
||||
void AAS_SetViewPortalsAsClusterPortals(void);
|
||||
#endif //AASINTERN
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,62 +1,62 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_debug.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_debug.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//clear the shown debug lines
|
||||
void AAS_ClearShownDebugLines(void);
|
||||
//
|
||||
void AAS_ClearShownPolygons(void);
|
||||
//show a debug line
|
||||
void AAS_DebugLine(vec3_t start, vec3_t end, int color);
|
||||
//show a permenent line
|
||||
void AAS_PermanentLine(vec3_t start, vec3_t end, int color);
|
||||
//show a permanent cross
|
||||
void AAS_DrawPermanentCross(vec3_t origin, float size, int color);
|
||||
//draw a cross in the plane
|
||||
void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color);
|
||||
//show a bounding box
|
||||
void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs);
|
||||
//show a face
|
||||
void AAS_ShowFace(int facenum);
|
||||
//show an area
|
||||
void AAS_ShowArea(int areanum, int groundfacesonly);
|
||||
//
|
||||
void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly);
|
||||
//draw a cros
|
||||
void AAS_DrawCross(vec3_t origin, float size, int color);
|
||||
//print the travel type
|
||||
void AAS_PrintTravelType(int traveltype);
|
||||
//draw an arrow
|
||||
void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor);
|
||||
//visualize the given reachability
|
||||
void AAS_ShowReachability(struct aas_reachability_s *reach);
|
||||
//show the reachable areas from the given area
|
||||
void AAS_ShowReachableAreas(int areanum);
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_debug.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_debug.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//clear the shown debug lines
|
||||
void AAS_ClearShownDebugLines(void);
|
||||
//
|
||||
void AAS_ClearShownPolygons(void);
|
||||
//show a debug line
|
||||
void AAS_DebugLine(vec3_t start, vec3_t end, int color);
|
||||
//show a permenent line
|
||||
void AAS_PermanentLine(vec3_t start, vec3_t end, int color);
|
||||
//show a permanent cross
|
||||
void AAS_DrawPermanentCross(vec3_t origin, float size, int color);
|
||||
//draw a cross in the plane
|
||||
void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color);
|
||||
//show a bounding box
|
||||
void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs);
|
||||
//show a face
|
||||
void AAS_ShowFace(int facenum);
|
||||
//show an area
|
||||
void AAS_ShowArea(int areanum, int groundfacesonly);
|
||||
//
|
||||
void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly);
|
||||
//draw a cros
|
||||
void AAS_DrawCross(vec3_t origin, float size, int color);
|
||||
//print the travel type
|
||||
void AAS_PrintTravelType(int traveltype);
|
||||
//draw an arrow
|
||||
void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor);
|
||||
//visualize the given reachability
|
||||
void AAS_ShowReachability(struct aas_reachability_s *reach);
|
||||
//show the reachable areas from the given area
|
||||
void AAS_ShowReachableAreas(int areanum);
|
||||
|
||||
|
|
|
@ -1,306 +1,306 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_def.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_def.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//debugging on
|
||||
#define AAS_DEBUG
|
||||
|
||||
#define MAX_CLIENTS 64
|
||||
#define MAX_MODELS 256 // these are sent over the net as 8 bits
|
||||
#define MAX_SOUNDS 256 // so they cannot be blindly increased
|
||||
#define MAX_CONFIGSTRINGS 1024
|
||||
|
||||
#define CS_SCORES 32
|
||||
#define CS_MODELS (CS_SCORES+MAX_CLIENTS)
|
||||
#define CS_SOUNDS (CS_MODELS+MAX_MODELS)
|
||||
|
||||
#define DF_AASENTNUMBER(x) (x - aasworld.entities)
|
||||
#define DF_NUMBERAASENT(x) (&aasworld.entities[x])
|
||||
#define DF_AASENTCLIENT(x) (x - aasworld.entities - 1)
|
||||
#define DF_CLIENTAASENT(x) (&aasworld.entities[x + 1])
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH MAX_QPATH
|
||||
#endif
|
||||
|
||||
//string index (for model, sound and image index)
|
||||
typedef struct aas_stringindex_s
|
||||
{
|
||||
int numindexes;
|
||||
char **index;
|
||||
} aas_stringindex_t;
|
||||
|
||||
//structure to link entities to areas and areas to entities
|
||||
typedef struct aas_link_s
|
||||
{
|
||||
int entnum;
|
||||
int areanum;
|
||||
struct aas_link_s *next_ent, *prev_ent;
|
||||
struct aas_link_s *next_area, *prev_area;
|
||||
} aas_link_t;
|
||||
|
||||
//structure to link entities to leaves and leaves to entities
|
||||
typedef struct bsp_link_s
|
||||
{
|
||||
int entnum;
|
||||
int leafnum;
|
||||
struct bsp_link_s *next_ent, *prev_ent;
|
||||
struct bsp_link_s *next_leaf, *prev_leaf;
|
||||
} bsp_link_t;
|
||||
|
||||
typedef struct bsp_entdata_s
|
||||
{
|
||||
vec3_t origin;
|
||||
vec3_t angles;
|
||||
vec3_t absmins;
|
||||
vec3_t absmaxs;
|
||||
int solid;
|
||||
int modelnum;
|
||||
} bsp_entdata_t;
|
||||
|
||||
//entity
|
||||
typedef struct aas_entity_s
|
||||
{
|
||||
//entity info
|
||||
aas_entityinfo_t i;
|
||||
//links into the AAS areas
|
||||
aas_link_t *areas;
|
||||
//links into the BSP leaves
|
||||
bsp_link_t *leaves;
|
||||
} aas_entity_t;
|
||||
|
||||
typedef struct aas_settings_s
|
||||
{
|
||||
vec3_t phys_gravitydirection;
|
||||
float phys_friction;
|
||||
float phys_stopspeed;
|
||||
float phys_gravity;
|
||||
float phys_waterfriction;
|
||||
float phys_watergravity;
|
||||
float phys_maxvelocity;
|
||||
float phys_maxwalkvelocity;
|
||||
float phys_maxcrouchvelocity;
|
||||
float phys_maxswimvelocity;
|
||||
float phys_walkaccelerate;
|
||||
float phys_airaccelerate;
|
||||
float phys_swimaccelerate;
|
||||
float phys_maxstep;
|
||||
float phys_maxsteepness;
|
||||
float phys_maxwaterjump;
|
||||
float phys_maxbarrier;
|
||||
float phys_jumpvel;
|
||||
float phys_falldelta5;
|
||||
float phys_falldelta10;
|
||||
float rs_waterjump;
|
||||
float rs_teleport;
|
||||
float rs_barrierjump;
|
||||
float rs_startcrouch;
|
||||
float rs_startgrapple;
|
||||
float rs_startwalkoffledge;
|
||||
float rs_startjump;
|
||||
float rs_rocketjump;
|
||||
float rs_bfgjump;
|
||||
float rs_jumppad;
|
||||
float rs_aircontrolledjumppad;
|
||||
float rs_funcbob;
|
||||
float rs_startelevator;
|
||||
float rs_falldamage5;
|
||||
float rs_falldamage10;
|
||||
float rs_maxfallheight;
|
||||
float rs_maxjumpfallheight;
|
||||
} aas_settings_t;
|
||||
|
||||
#define CACHETYPE_PORTAL 0
|
||||
#define CACHETYPE_AREA 1
|
||||
|
||||
//routing cache
|
||||
typedef struct aas_routingcache_s
|
||||
{
|
||||
byte type; //portal or area cache
|
||||
float time; //last time accessed or updated
|
||||
int size; //size of the routing cache
|
||||
int cluster; //cluster the cache is for
|
||||
int areanum; //area the cache is created for
|
||||
vec3_t origin; //origin within the area
|
||||
float starttraveltime; //travel time to start with
|
||||
int travelflags; //combinations of the travel flags
|
||||
struct aas_routingcache_s *prev, *next;
|
||||
struct aas_routingcache_s *time_prev, *time_next;
|
||||
unsigned char *reachabilities; //reachabilities used for routing
|
||||
unsigned short int traveltimes[1]; //travel time for every area (variable sized)
|
||||
} aas_routingcache_t;
|
||||
|
||||
//fields for the routing algorithm
|
||||
typedef struct aas_routingupdate_s
|
||||
{
|
||||
int cluster;
|
||||
int areanum; //area number of the update
|
||||
vec3_t start; //start point the area was entered
|
||||
unsigned short int tmptraveltime; //temporary travel time
|
||||
unsigned short int *areatraveltimes; //travel times within the area
|
||||
qboolean inlist; //true if the update is in the list
|
||||
struct aas_routingupdate_s *next;
|
||||
struct aas_routingupdate_s *prev;
|
||||
} aas_routingupdate_t;
|
||||
|
||||
//reversed reachability link
|
||||
typedef struct aas_reversedlink_s
|
||||
{
|
||||
int linknum; //the aas_areareachability_t
|
||||
int areanum; //reachable from this area
|
||||
struct aas_reversedlink_s *next; //next link
|
||||
} aas_reversedlink_t;
|
||||
|
||||
//reversed area reachability
|
||||
typedef struct aas_reversedreachability_s
|
||||
{
|
||||
int numlinks;
|
||||
aas_reversedlink_t *first;
|
||||
} aas_reversedreachability_t;
|
||||
|
||||
//areas a reachability goes through
|
||||
typedef struct aas_reachabilityareas_s
|
||||
{
|
||||
int firstarea, numareas;
|
||||
} aas_reachabilityareas_t;
|
||||
|
||||
typedef struct aas_s
|
||||
{
|
||||
int loaded; //true when an AAS file is loaded
|
||||
int initialized; //true when AAS has been initialized
|
||||
int savefile; //set true when file should be saved
|
||||
int bspchecksum;
|
||||
//current time
|
||||
float time;
|
||||
int numframes;
|
||||
//name of the aas file
|
||||
char filename[MAX_PATH];
|
||||
char mapname[MAX_PATH];
|
||||
//bounding boxes
|
||||
int numbboxes;
|
||||
aas_bbox_t *bboxes;
|
||||
//vertexes
|
||||
int numvertexes;
|
||||
aas_vertex_t *vertexes;
|
||||
//planes
|
||||
int numplanes;
|
||||
aas_plane_t *planes;
|
||||
//edges
|
||||
int numedges;
|
||||
aas_edge_t *edges;
|
||||
//edge index
|
||||
int edgeindexsize;
|
||||
aas_edgeindex_t *edgeindex;
|
||||
//faces
|
||||
int numfaces;
|
||||
aas_face_t *faces;
|
||||
//face index
|
||||
int faceindexsize;
|
||||
aas_faceindex_t *faceindex;
|
||||
//convex areas
|
||||
int numareas;
|
||||
aas_area_t *areas;
|
||||
//convex area settings
|
||||
int numareasettings;
|
||||
aas_areasettings_t *areasettings;
|
||||
//reachablity list
|
||||
int reachabilitysize;
|
||||
aas_reachability_t *reachability;
|
||||
//nodes of the bsp tree
|
||||
int numnodes;
|
||||
aas_node_t *nodes;
|
||||
//cluster portals
|
||||
int numportals;
|
||||
aas_portal_t *portals;
|
||||
//cluster portal index
|
||||
int portalindexsize;
|
||||
aas_portalindex_t *portalindex;
|
||||
//clusters
|
||||
int numclusters;
|
||||
aas_cluster_t *clusters;
|
||||
//
|
||||
int numreachabilityareas;
|
||||
float reachabilitytime;
|
||||
//enities linked in the areas
|
||||
aas_link_t *linkheap; //heap with link structures
|
||||
int linkheapsize; //size of the link heap
|
||||
aas_link_t *freelinks; //first free link
|
||||
aas_link_t **arealinkedentities; //entities linked into areas
|
||||
//entities
|
||||
int maxentities;
|
||||
int maxclients;
|
||||
aas_entity_t *entities;
|
||||
//string indexes
|
||||
char *configstrings[MAX_CONFIGSTRINGS];
|
||||
int indexessetup;
|
||||
//index to retrieve travel flag for a travel type
|
||||
int travelflagfortype[MAX_TRAVELTYPES];
|
||||
//travel flags for each area based on contents
|
||||
int *areacontentstravelflags;
|
||||
//routing update
|
||||
aas_routingupdate_t *areaupdate;
|
||||
aas_routingupdate_t *portalupdate;
|
||||
//number of routing updates during a frame (reset every frame)
|
||||
int frameroutingupdates;
|
||||
//reversed reachability links
|
||||
aas_reversedreachability_t *reversedreachability;
|
||||
//travel times within the areas
|
||||
unsigned short ***areatraveltimes;
|
||||
//array of size numclusters with cluster cache
|
||||
aas_routingcache_t ***clusterareacache;
|
||||
aas_routingcache_t **portalcache;
|
||||
//cache list sorted on time
|
||||
aas_routingcache_t *oldestcache; // start of cache list sorted on time
|
||||
aas_routingcache_t *newestcache; // end of cache list sorted on time
|
||||
//maximum travel time through portal areas
|
||||
int *portalmaxtraveltimes;
|
||||
//areas the reachabilities go through
|
||||
int *reachabilityareaindex;
|
||||
aas_reachabilityareas_t *reachabilityareas;
|
||||
} aas_t;
|
||||
|
||||
#define AASINTERN
|
||||
|
||||
#ifndef BSPCINCLUDE
|
||||
|
||||
#include "be_aas_main.h"
|
||||
#include "be_aas_entity.h"
|
||||
#include "be_aas_sample.h"
|
||||
#include "be_aas_cluster.h"
|
||||
#include "be_aas_reach.h"
|
||||
#include "be_aas_route.h"
|
||||
#include "be_aas_routealt.h"
|
||||
#include "be_aas_debug.h"
|
||||
#include "be_aas_file.h"
|
||||
#include "be_aas_optimize.h"
|
||||
#include "be_aas_bsp.h"
|
||||
#include "be_aas_move.h"
|
||||
|
||||
#endif //BSPCINCLUDE
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_def.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_def.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//debugging on
|
||||
#define AAS_DEBUG
|
||||
|
||||
#define MAX_CLIENTS 64
|
||||
#define MAX_MODELS 256 // these are sent over the net as 8 bits
|
||||
#define MAX_SOUNDS 256 // so they cannot be blindly increased
|
||||
#define MAX_CONFIGSTRINGS 1024
|
||||
|
||||
#define CS_SCORES 32
|
||||
#define CS_MODELS (CS_SCORES+MAX_CLIENTS)
|
||||
#define CS_SOUNDS (CS_MODELS+MAX_MODELS)
|
||||
|
||||
#define DF_AASENTNUMBER(x) (x - aasworld.entities)
|
||||
#define DF_NUMBERAASENT(x) (&aasworld.entities[x])
|
||||
#define DF_AASENTCLIENT(x) (x - aasworld.entities - 1)
|
||||
#define DF_CLIENTAASENT(x) (&aasworld.entities[x + 1])
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH MAX_QPATH
|
||||
#endif
|
||||
|
||||
//string index (for model, sound and image index)
|
||||
typedef struct aas_stringindex_s
|
||||
{
|
||||
int numindexes;
|
||||
char **index;
|
||||
} aas_stringindex_t;
|
||||
|
||||
//structure to link entities to areas and areas to entities
|
||||
typedef struct aas_link_s
|
||||
{
|
||||
int entnum;
|
||||
int areanum;
|
||||
struct aas_link_s *next_ent, *prev_ent;
|
||||
struct aas_link_s *next_area, *prev_area;
|
||||
} aas_link_t;
|
||||
|
||||
//structure to link entities to leaves and leaves to entities
|
||||
typedef struct bsp_link_s
|
||||
{
|
||||
int entnum;
|
||||
int leafnum;
|
||||
struct bsp_link_s *next_ent, *prev_ent;
|
||||
struct bsp_link_s *next_leaf, *prev_leaf;
|
||||
} bsp_link_t;
|
||||
|
||||
typedef struct bsp_entdata_s
|
||||
{
|
||||
vec3_t origin;
|
||||
vec3_t angles;
|
||||
vec3_t absmins;
|
||||
vec3_t absmaxs;
|
||||
int solid;
|
||||
int modelnum;
|
||||
} bsp_entdata_t;
|
||||
|
||||
//entity
|
||||
typedef struct aas_entity_s
|
||||
{
|
||||
//entity info
|
||||
aas_entityinfo_t i;
|
||||
//links into the AAS areas
|
||||
aas_link_t *areas;
|
||||
//links into the BSP leaves
|
||||
bsp_link_t *leaves;
|
||||
} aas_entity_t;
|
||||
|
||||
typedef struct aas_settings_s
|
||||
{
|
||||
vec3_t phys_gravitydirection;
|
||||
float phys_friction;
|
||||
float phys_stopspeed;
|
||||
float phys_gravity;
|
||||
float phys_waterfriction;
|
||||
float phys_watergravity;
|
||||
float phys_maxvelocity;
|
||||
float phys_maxwalkvelocity;
|
||||
float phys_maxcrouchvelocity;
|
||||
float phys_maxswimvelocity;
|
||||
float phys_walkaccelerate;
|
||||
float phys_airaccelerate;
|
||||
float phys_swimaccelerate;
|
||||
float phys_maxstep;
|
||||
float phys_maxsteepness;
|
||||
float phys_maxwaterjump;
|
||||
float phys_maxbarrier;
|
||||
float phys_jumpvel;
|
||||
float phys_falldelta5;
|
||||
float phys_falldelta10;
|
||||
float rs_waterjump;
|
||||
float rs_teleport;
|
||||
float rs_barrierjump;
|
||||
float rs_startcrouch;
|
||||
float rs_startgrapple;
|
||||
float rs_startwalkoffledge;
|
||||
float rs_startjump;
|
||||
float rs_rocketjump;
|
||||
float rs_bfgjump;
|
||||
float rs_jumppad;
|
||||
float rs_aircontrolledjumppad;
|
||||
float rs_funcbob;
|
||||
float rs_startelevator;
|
||||
float rs_falldamage5;
|
||||
float rs_falldamage10;
|
||||
float rs_maxfallheight;
|
||||
float rs_maxjumpfallheight;
|
||||
} aas_settings_t;
|
||||
|
||||
#define CACHETYPE_PORTAL 0
|
||||
#define CACHETYPE_AREA 1
|
||||
|
||||
//routing cache
|
||||
typedef struct aas_routingcache_s
|
||||
{
|
||||
byte type; //portal or area cache
|
||||
float time; //last time accessed or updated
|
||||
int size; //size of the routing cache
|
||||
int cluster; //cluster the cache is for
|
||||
int areanum; //area the cache is created for
|
||||
vec3_t origin; //origin within the area
|
||||
float starttraveltime; //travel time to start with
|
||||
int travelflags; //combinations of the travel flags
|
||||
struct aas_routingcache_s *prev, *next;
|
||||
struct aas_routingcache_s *time_prev, *time_next;
|
||||
unsigned char *reachabilities; //reachabilities used for routing
|
||||
unsigned short int traveltimes[1]; //travel time for every area (variable sized)
|
||||
} aas_routingcache_t;
|
||||
|
||||
//fields for the routing algorithm
|
||||
typedef struct aas_routingupdate_s
|
||||
{
|
||||
int cluster;
|
||||
int areanum; //area number of the update
|
||||
vec3_t start; //start point the area was entered
|
||||
unsigned short int tmptraveltime; //temporary travel time
|
||||
unsigned short int *areatraveltimes; //travel times within the area
|
||||
qboolean inlist; //true if the update is in the list
|
||||
struct aas_routingupdate_s *next;
|
||||
struct aas_routingupdate_s *prev;
|
||||
} aas_routingupdate_t;
|
||||
|
||||
//reversed reachability link
|
||||
typedef struct aas_reversedlink_s
|
||||
{
|
||||
int linknum; //the aas_areareachability_t
|
||||
int areanum; //reachable from this area
|
||||
struct aas_reversedlink_s *next; //next link
|
||||
} aas_reversedlink_t;
|
||||
|
||||
//reversed area reachability
|
||||
typedef struct aas_reversedreachability_s
|
||||
{
|
||||
int numlinks;
|
||||
aas_reversedlink_t *first;
|
||||
} aas_reversedreachability_t;
|
||||
|
||||
//areas a reachability goes through
|
||||
typedef struct aas_reachabilityareas_s
|
||||
{
|
||||
int firstarea, numareas;
|
||||
} aas_reachabilityareas_t;
|
||||
|
||||
typedef struct aas_s
|
||||
{
|
||||
int loaded; //true when an AAS file is loaded
|
||||
int initialized; //true when AAS has been initialized
|
||||
int savefile; //set true when file should be saved
|
||||
int bspchecksum;
|
||||
//current time
|
||||
float time;
|
||||
int numframes;
|
||||
//name of the aas file
|
||||
char filename[MAX_PATH];
|
||||
char mapname[MAX_PATH];
|
||||
//bounding boxes
|
||||
int numbboxes;
|
||||
aas_bbox_t *bboxes;
|
||||
//vertexes
|
||||
int numvertexes;
|
||||
aas_vertex_t *vertexes;
|
||||
//planes
|
||||
int numplanes;
|
||||
aas_plane_t *planes;
|
||||
//edges
|
||||
int numedges;
|
||||
aas_edge_t *edges;
|
||||
//edge index
|
||||
int edgeindexsize;
|
||||
aas_edgeindex_t *edgeindex;
|
||||
//faces
|
||||
int numfaces;
|
||||
aas_face_t *faces;
|
||||
//face index
|
||||
int faceindexsize;
|
||||
aas_faceindex_t *faceindex;
|
||||
//convex areas
|
||||
int numareas;
|
||||
aas_area_t *areas;
|
||||
//convex area settings
|
||||
int numareasettings;
|
||||
aas_areasettings_t *areasettings;
|
||||
//reachablity list
|
||||
int reachabilitysize;
|
||||
aas_reachability_t *reachability;
|
||||
//nodes of the bsp tree
|
||||
int numnodes;
|
||||
aas_node_t *nodes;
|
||||
//cluster portals
|
||||
int numportals;
|
||||
aas_portal_t *portals;
|
||||
//cluster portal index
|
||||
int portalindexsize;
|
||||
aas_portalindex_t *portalindex;
|
||||
//clusters
|
||||
int numclusters;
|
||||
aas_cluster_t *clusters;
|
||||
//
|
||||
int numreachabilityareas;
|
||||
float reachabilitytime;
|
||||
//enities linked in the areas
|
||||
aas_link_t *linkheap; //heap with link structures
|
||||
int linkheapsize; //size of the link heap
|
||||
aas_link_t *freelinks; //first free link
|
||||
aas_link_t **arealinkedentities; //entities linked into areas
|
||||
//entities
|
||||
int maxentities;
|
||||
int maxclients;
|
||||
aas_entity_t *entities;
|
||||
//string indexes
|
||||
char *configstrings[MAX_CONFIGSTRINGS];
|
||||
int indexessetup;
|
||||
//index to retrieve travel flag for a travel type
|
||||
int travelflagfortype[MAX_TRAVELTYPES];
|
||||
//travel flags for each area based on contents
|
||||
int *areacontentstravelflags;
|
||||
//routing update
|
||||
aas_routingupdate_t *areaupdate;
|
||||
aas_routingupdate_t *portalupdate;
|
||||
//number of routing updates during a frame (reset every frame)
|
||||
int frameroutingupdates;
|
||||
//reversed reachability links
|
||||
aas_reversedreachability_t *reversedreachability;
|
||||
//travel times within the areas
|
||||
unsigned short ***areatraveltimes;
|
||||
//array of size numclusters with cluster cache
|
||||
aas_routingcache_t ***clusterareacache;
|
||||
aas_routingcache_t **portalcache;
|
||||
//cache list sorted on time
|
||||
aas_routingcache_t *oldestcache; // start of cache list sorted on time
|
||||
aas_routingcache_t *newestcache; // end of cache list sorted on time
|
||||
//maximum travel time through portal areas
|
||||
int *portalmaxtraveltimes;
|
||||
//areas the reachabilities go through
|
||||
int *reachabilityareaindex;
|
||||
aas_reachabilityareas_t *reachabilityareas;
|
||||
} aas_t;
|
||||
|
||||
#define AASINTERN
|
||||
|
||||
#ifndef BSPCINCLUDE
|
||||
|
||||
#include "be_aas_main.h"
|
||||
#include "be_aas_entity.h"
|
||||
#include "be_aas_sample.h"
|
||||
#include "be_aas_cluster.h"
|
||||
#include "be_aas_reach.h"
|
||||
#include "be_aas_route.h"
|
||||
#include "be_aas_routealt.h"
|
||||
#include "be_aas_debug.h"
|
||||
#include "be_aas_file.h"
|
||||
#include "be_aas_optimize.h"
|
||||
#include "be_aas_bsp.h"
|
||||
#include "be_aas_move.h"
|
||||
|
||||
#endif //BSPCINCLUDE
|
||||
|
|
|
@ -1,437 +1,437 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_entity.c
|
||||
*
|
||||
* desc: AAS entities
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_entity.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "l_utils.h"
|
||||
#include "l_log.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
#define MASK_SOLID CONTENTS_PLAYERCLIP
|
||||
|
||||
//FIXME: these might change
|
||||
enum {
|
||||
ET_GENERAL,
|
||||
ET_PLAYER,
|
||||
ET_ITEM,
|
||||
ET_MISSILE,
|
||||
ET_MOVER
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_UpdateEntity(int entnum, bot_entitystate_t *state)
|
||||
{
|
||||
int relink;
|
||||
aas_entity_t *ent;
|
||||
vec3_t absmins, absmaxs;
|
||||
|
||||
if (!aasworld.loaded)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "AAS_UpdateEntity: not loaded\n");
|
||||
return BLERR_NOAASFILE;
|
||||
} //end if
|
||||
|
||||
ent = &aasworld.entities[entnum];
|
||||
|
||||
if (!state) {
|
||||
//unlink the entity
|
||||
AAS_UnlinkFromAreas(ent->areas);
|
||||
//unlink the entity from the BSP leaves
|
||||
AAS_UnlinkFromBSPLeaves(ent->leaves);
|
||||
//
|
||||
ent->areas = NULL;
|
||||
//
|
||||
ent->leaves = NULL;
|
||||
return BLERR_NOERROR;
|
||||
}
|
||||
|
||||
ent->i.update_time = AAS_Time() - ent->i.ltime;
|
||||
ent->i.type = state->type;
|
||||
ent->i.flags = state->flags;
|
||||
ent->i.ltime = AAS_Time();
|
||||
VectorCopy(ent->i.origin, ent->i.lastvisorigin);
|
||||
VectorCopy(state->old_origin, ent->i.old_origin);
|
||||
ent->i.solid = state->solid;
|
||||
ent->i.groundent = state->groundent;
|
||||
ent->i.modelindex = state->modelindex;
|
||||
ent->i.modelindex2 = state->modelindex2;
|
||||
ent->i.frame = state->frame;
|
||||
ent->i.event = state->event;
|
||||
ent->i.eventParm = state->eventParm;
|
||||
ent->i.powerups = state->powerups;
|
||||
ent->i.weapon = state->weapon;
|
||||
ent->i.legsAnim = state->legsAnim;
|
||||
ent->i.torsoAnim = state->torsoAnim;
|
||||
//number of the entity
|
||||
ent->i.number = entnum;
|
||||
//updated so set valid flag
|
||||
ent->i.valid = qtrue;
|
||||
//link everything the first frame
|
||||
if (aasworld.numframes == 1) relink = qtrue;
|
||||
else relink = qfalse;
|
||||
//
|
||||
if (ent->i.solid == SOLID_BSP)
|
||||
{
|
||||
//if the angles of the model changed
|
||||
if (!VectorCompare(state->angles, ent->i.angles))
|
||||
{
|
||||
VectorCopy(state->angles, ent->i.angles);
|
||||
relink = qtrue;
|
||||
} //end if
|
||||
//get the mins and maxs of the model
|
||||
//FIXME: rotate mins and maxs
|
||||
AAS_BSPModelMinsMaxsOrigin(ent->i.modelindex, ent->i.angles, ent->i.mins, ent->i.maxs, NULL);
|
||||
} //end if
|
||||
else if (ent->i.solid == SOLID_BBOX)
|
||||
{
|
||||
//if the bounding box size changed
|
||||
if (!VectorCompare(state->mins, ent->i.mins) ||
|
||||
!VectorCompare(state->maxs, ent->i.maxs))
|
||||
{
|
||||
VectorCopy(state->mins, ent->i.mins);
|
||||
VectorCopy(state->maxs, ent->i.maxs);
|
||||
relink = qtrue;
|
||||
} //end if
|
||||
VectorCopy(state->angles, ent->i.angles);
|
||||
} //end if
|
||||
//if the origin changed
|
||||
if (!VectorCompare(state->origin, ent->i.origin))
|
||||
{
|
||||
VectorCopy(state->origin, ent->i.origin);
|
||||
relink = qtrue;
|
||||
} //end if
|
||||
//if the entity should be relinked
|
||||
if (relink)
|
||||
{
|
||||
//don't link the world model
|
||||
if (entnum != ENTITYNUM_WORLD)
|
||||
{
|
||||
//absolute mins and maxs
|
||||
VectorAdd(ent->i.mins, ent->i.origin, absmins);
|
||||
VectorAdd(ent->i.maxs, ent->i.origin, absmaxs);
|
||||
//unlink the entity
|
||||
AAS_UnlinkFromAreas(ent->areas);
|
||||
//relink the entity to the AAS areas (use the larges bbox)
|
||||
ent->areas = AAS_LinkEntityClientBBox(absmins, absmaxs, entnum, PRESENCE_NORMAL);
|
||||
//unlink the entity from the BSP leaves
|
||||
AAS_UnlinkFromBSPLeaves(ent->leaves);
|
||||
//link the entity to the world BSP tree
|
||||
ent->leaves = AAS_BSPLinkEntity(absmins, absmaxs, entnum, 0);
|
||||
} //end if
|
||||
} //end if
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_UpdateEntity
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_EntityInfo(int entnum, aas_entityinfo_t *info)
|
||||
{
|
||||
if (!aasworld.initialized)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityInfo: aasworld not initialized\n");
|
||||
Com_Memset(info, 0, sizeof(aas_entityinfo_t));
|
||||
return;
|
||||
} //end if
|
||||
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityInfo: entnum %d out of range\n", entnum);
|
||||
Com_Memset(info, 0, sizeof(aas_entityinfo_t));
|
||||
return;
|
||||
} //end if
|
||||
|
||||
Com_Memcpy(info, &aasworld.entities[entnum].i, sizeof(aas_entityinfo_t));
|
||||
} //end of the function AAS_EntityInfo
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_EntityOrigin(int entnum, vec3_t origin)
|
||||
{
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityOrigin: entnum %d out of range\n", entnum);
|
||||
VectorClear(origin);
|
||||
return;
|
||||
} //end if
|
||||
|
||||
VectorCopy(aasworld.entities[entnum].i.origin, origin);
|
||||
} //end of the function AAS_EntityOrigin
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_EntityModelindex(int entnum)
|
||||
{
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityModelindex: entnum %d out of range\n", entnum);
|
||||
return 0;
|
||||
} //end if
|
||||
return aasworld.entities[entnum].i.modelindex;
|
||||
} //end of the function AAS_EntityModelindex
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_EntityType(int entnum)
|
||||
{
|
||||
if (!aasworld.initialized) return 0;
|
||||
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityType: entnum %d out of range\n", entnum);
|
||||
return 0;
|
||||
} //end if
|
||||
return aasworld.entities[entnum].i.type;
|
||||
} //end of the AAS_EntityType
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_EntityModelNum(int entnum)
|
||||
{
|
||||
if (!aasworld.initialized) return 0;
|
||||
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityModelNum: entnum %d out of range\n", entnum);
|
||||
return 0;
|
||||
} //end if
|
||||
return aasworld.entities[entnum].i.modelindex;
|
||||
} //end of the function AAS_EntityModelNum
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_OriginOfMoverWithModelNum(int modelnum, vec3_t origin)
|
||||
{
|
||||
int i;
|
||||
aas_entity_t *ent;
|
||||
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
ent = &aasworld.entities[i];
|
||||
if (ent->i.type == ET_MOVER)
|
||||
{
|
||||
if (ent->i.modelindex == modelnum)
|
||||
{
|
||||
VectorCopy(ent->i.origin, origin);
|
||||
return qtrue;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end for
|
||||
return qfalse;
|
||||
} //end of the function AAS_OriginOfMoverWithModelNum
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_EntitySize(int entnum, vec3_t mins, vec3_t maxs)
|
||||
{
|
||||
aas_entity_t *ent;
|
||||
|
||||
if (!aasworld.initialized) return;
|
||||
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntitySize: entnum %d out of range\n", entnum);
|
||||
return;
|
||||
} //end if
|
||||
|
||||
ent = &aasworld.entities[entnum];
|
||||
VectorCopy(ent->i.mins, mins);
|
||||
VectorCopy(ent->i.maxs, maxs);
|
||||
} //end of the function AAS_EntitySize
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_EntityBSPData(int entnum, bsp_entdata_t *entdata)
|
||||
{
|
||||
aas_entity_t *ent;
|
||||
|
||||
ent = &aasworld.entities[entnum];
|
||||
VectorCopy(ent->i.origin, entdata->origin);
|
||||
VectorCopy(ent->i.angles, entdata->angles);
|
||||
VectorAdd(ent->i.origin, ent->i.mins, entdata->absmins);
|
||||
VectorAdd(ent->i.origin, ent->i.maxs, entdata->absmaxs);
|
||||
entdata->solid = ent->i.solid;
|
||||
entdata->modelnum = ent->i.modelindex - 1;
|
||||
} //end of the function AAS_EntityBSPData
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ResetEntityLinks(void)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
aasworld.entities[i].areas = NULL;
|
||||
aasworld.entities[i].leaves = NULL;
|
||||
} //end for
|
||||
} //end of the function AAS_ResetEntityLinks
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_InvalidateEntities(void)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
aasworld.entities[i].i.valid = qfalse;
|
||||
aasworld.entities[i].i.number = i;
|
||||
} //end for
|
||||
} //end of the function AAS_InvalidateEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_UnlinkInvalidEntities(void)
|
||||
{
|
||||
int i;
|
||||
aas_entity_t *ent;
|
||||
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
ent = &aasworld.entities[i];
|
||||
if (!ent->i.valid)
|
||||
{
|
||||
AAS_UnlinkFromAreas( ent->areas );
|
||||
ent->areas = NULL;
|
||||
AAS_UnlinkFromBSPLeaves( ent->leaves );
|
||||
ent->leaves = NULL;
|
||||
} //end for
|
||||
} //end for
|
||||
} //end of the function AAS_UnlinkInvalidEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_NearestEntity(vec3_t origin, int modelindex)
|
||||
{
|
||||
int i, bestentnum;
|
||||
float dist, bestdist;
|
||||
aas_entity_t *ent;
|
||||
vec3_t dir;
|
||||
|
||||
bestentnum = 0;
|
||||
bestdist = 99999;
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
ent = &aasworld.entities[i];
|
||||
if (ent->i.modelindex != modelindex) continue;
|
||||
VectorSubtract(ent->i.origin, origin, dir);
|
||||
if (abs(dir[0]) < 40)
|
||||
{
|
||||
if (abs(dir[1]) < 40)
|
||||
{
|
||||
dist = VectorLength(dir);
|
||||
if (dist < bestdist)
|
||||
{
|
||||
bestdist = dist;
|
||||
bestentnum = i;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end if
|
||||
} //end for
|
||||
return bestentnum;
|
||||
} //end of the function AAS_NearestEntity
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_BestReachableEntityArea(int entnum)
|
||||
{
|
||||
aas_entity_t *ent;
|
||||
|
||||
ent = &aasworld.entities[entnum];
|
||||
return AAS_BestReachableLinkArea(ent->areas);
|
||||
} //end of the function AAS_BestReachableEntityArea
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_NextEntity(int entnum)
|
||||
{
|
||||
if (!aasworld.loaded) return 0;
|
||||
|
||||
if (entnum < 0) entnum = -1;
|
||||
while(++entnum < aasworld.maxentities)
|
||||
{
|
||||
if (aasworld.entities[entnum].i.valid) return entnum;
|
||||
} //end while
|
||||
return 0;
|
||||
} //end of the function AAS_NextEntity
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_entity.c
|
||||
*
|
||||
* desc: AAS entities
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_entity.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "l_utils.h"
|
||||
#include "l_log.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
#define MASK_SOLID CONTENTS_PLAYERCLIP
|
||||
|
||||
//FIXME: these might change
|
||||
enum {
|
||||
ET_GENERAL,
|
||||
ET_PLAYER,
|
||||
ET_ITEM,
|
||||
ET_MISSILE,
|
||||
ET_MOVER
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_UpdateEntity(int entnum, bot_entitystate_t *state)
|
||||
{
|
||||
int relink;
|
||||
aas_entity_t *ent;
|
||||
vec3_t absmins, absmaxs;
|
||||
|
||||
if (!aasworld.loaded)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "AAS_UpdateEntity: not loaded\n");
|
||||
return BLERR_NOAASFILE;
|
||||
} //end if
|
||||
|
||||
ent = &aasworld.entities[entnum];
|
||||
|
||||
if (!state) {
|
||||
//unlink the entity
|
||||
AAS_UnlinkFromAreas(ent->areas);
|
||||
//unlink the entity from the BSP leaves
|
||||
AAS_UnlinkFromBSPLeaves(ent->leaves);
|
||||
//
|
||||
ent->areas = NULL;
|
||||
//
|
||||
ent->leaves = NULL;
|
||||
return BLERR_NOERROR;
|
||||
}
|
||||
|
||||
ent->i.update_time = AAS_Time() - ent->i.ltime;
|
||||
ent->i.type = state->type;
|
||||
ent->i.flags = state->flags;
|
||||
ent->i.ltime = AAS_Time();
|
||||
VectorCopy(ent->i.origin, ent->i.lastvisorigin);
|
||||
VectorCopy(state->old_origin, ent->i.old_origin);
|
||||
ent->i.solid = state->solid;
|
||||
ent->i.groundent = state->groundent;
|
||||
ent->i.modelindex = state->modelindex;
|
||||
ent->i.modelindex2 = state->modelindex2;
|
||||
ent->i.frame = state->frame;
|
||||
ent->i.event = state->event;
|
||||
ent->i.eventParm = state->eventParm;
|
||||
ent->i.powerups = state->powerups;
|
||||
ent->i.weapon = state->weapon;
|
||||
ent->i.legsAnim = state->legsAnim;
|
||||
ent->i.torsoAnim = state->torsoAnim;
|
||||
//number of the entity
|
||||
ent->i.number = entnum;
|
||||
//updated so set valid flag
|
||||
ent->i.valid = qtrue;
|
||||
//link everything the first frame
|
||||
if (aasworld.numframes == 1) relink = qtrue;
|
||||
else relink = qfalse;
|
||||
//
|
||||
if (ent->i.solid == SOLID_BSP)
|
||||
{
|
||||
//if the angles of the model changed
|
||||
if (!VectorCompare(state->angles, ent->i.angles))
|
||||
{
|
||||
VectorCopy(state->angles, ent->i.angles);
|
||||
relink = qtrue;
|
||||
} //end if
|
||||
//get the mins and maxs of the model
|
||||
//FIXME: rotate mins and maxs
|
||||
AAS_BSPModelMinsMaxsOrigin(ent->i.modelindex, ent->i.angles, ent->i.mins, ent->i.maxs, NULL);
|
||||
} //end if
|
||||
else if (ent->i.solid == SOLID_BBOX)
|
||||
{
|
||||
//if the bounding box size changed
|
||||
if (!VectorCompare(state->mins, ent->i.mins) ||
|
||||
!VectorCompare(state->maxs, ent->i.maxs))
|
||||
{
|
||||
VectorCopy(state->mins, ent->i.mins);
|
||||
VectorCopy(state->maxs, ent->i.maxs);
|
||||
relink = qtrue;
|
||||
} //end if
|
||||
VectorCopy(state->angles, ent->i.angles);
|
||||
} //end if
|
||||
//if the origin changed
|
||||
if (!VectorCompare(state->origin, ent->i.origin))
|
||||
{
|
||||
VectorCopy(state->origin, ent->i.origin);
|
||||
relink = qtrue;
|
||||
} //end if
|
||||
//if the entity should be relinked
|
||||
if (relink)
|
||||
{
|
||||
//don't link the world model
|
||||
if (entnum != ENTITYNUM_WORLD)
|
||||
{
|
||||
//absolute mins and maxs
|
||||
VectorAdd(ent->i.mins, ent->i.origin, absmins);
|
||||
VectorAdd(ent->i.maxs, ent->i.origin, absmaxs);
|
||||
//unlink the entity
|
||||
AAS_UnlinkFromAreas(ent->areas);
|
||||
//relink the entity to the AAS areas (use the larges bbox)
|
||||
ent->areas = AAS_LinkEntityClientBBox(absmins, absmaxs, entnum, PRESENCE_NORMAL);
|
||||
//unlink the entity from the BSP leaves
|
||||
AAS_UnlinkFromBSPLeaves(ent->leaves);
|
||||
//link the entity to the world BSP tree
|
||||
ent->leaves = AAS_BSPLinkEntity(absmins, absmaxs, entnum, 0);
|
||||
} //end if
|
||||
} //end if
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_UpdateEntity
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_EntityInfo(int entnum, aas_entityinfo_t *info)
|
||||
{
|
||||
if (!aasworld.initialized)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityInfo: aasworld not initialized\n");
|
||||
Com_Memset(info, 0, sizeof(aas_entityinfo_t));
|
||||
return;
|
||||
} //end if
|
||||
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityInfo: entnum %d out of range\n", entnum);
|
||||
Com_Memset(info, 0, sizeof(aas_entityinfo_t));
|
||||
return;
|
||||
} //end if
|
||||
|
||||
Com_Memcpy(info, &aasworld.entities[entnum].i, sizeof(aas_entityinfo_t));
|
||||
} //end of the function AAS_EntityInfo
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_EntityOrigin(int entnum, vec3_t origin)
|
||||
{
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityOrigin: entnum %d out of range\n", entnum);
|
||||
VectorClear(origin);
|
||||
return;
|
||||
} //end if
|
||||
|
||||
VectorCopy(aasworld.entities[entnum].i.origin, origin);
|
||||
} //end of the function AAS_EntityOrigin
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_EntityModelindex(int entnum)
|
||||
{
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityModelindex: entnum %d out of range\n", entnum);
|
||||
return 0;
|
||||
} //end if
|
||||
return aasworld.entities[entnum].i.modelindex;
|
||||
} //end of the function AAS_EntityModelindex
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_EntityType(int entnum)
|
||||
{
|
||||
if (!aasworld.initialized) return 0;
|
||||
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityType: entnum %d out of range\n", entnum);
|
||||
return 0;
|
||||
} //end if
|
||||
return aasworld.entities[entnum].i.type;
|
||||
} //end of the AAS_EntityType
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_EntityModelNum(int entnum)
|
||||
{
|
||||
if (!aasworld.initialized) return 0;
|
||||
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntityModelNum: entnum %d out of range\n", entnum);
|
||||
return 0;
|
||||
} //end if
|
||||
return aasworld.entities[entnum].i.modelindex;
|
||||
} //end of the function AAS_EntityModelNum
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_OriginOfMoverWithModelNum(int modelnum, vec3_t origin)
|
||||
{
|
||||
int i;
|
||||
aas_entity_t *ent;
|
||||
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
ent = &aasworld.entities[i];
|
||||
if (ent->i.type == ET_MOVER)
|
||||
{
|
||||
if (ent->i.modelindex == modelnum)
|
||||
{
|
||||
VectorCopy(ent->i.origin, origin);
|
||||
return qtrue;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end for
|
||||
return qfalse;
|
||||
} //end of the function AAS_OriginOfMoverWithModelNum
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_EntitySize(int entnum, vec3_t mins, vec3_t maxs)
|
||||
{
|
||||
aas_entity_t *ent;
|
||||
|
||||
if (!aasworld.initialized) return;
|
||||
|
||||
if (entnum < 0 || entnum >= aasworld.maxentities)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "AAS_EntitySize: entnum %d out of range\n", entnum);
|
||||
return;
|
||||
} //end if
|
||||
|
||||
ent = &aasworld.entities[entnum];
|
||||
VectorCopy(ent->i.mins, mins);
|
||||
VectorCopy(ent->i.maxs, maxs);
|
||||
} //end of the function AAS_EntitySize
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_EntityBSPData(int entnum, bsp_entdata_t *entdata)
|
||||
{
|
||||
aas_entity_t *ent;
|
||||
|
||||
ent = &aasworld.entities[entnum];
|
||||
VectorCopy(ent->i.origin, entdata->origin);
|
||||
VectorCopy(ent->i.angles, entdata->angles);
|
||||
VectorAdd(ent->i.origin, ent->i.mins, entdata->absmins);
|
||||
VectorAdd(ent->i.origin, ent->i.maxs, entdata->absmaxs);
|
||||
entdata->solid = ent->i.solid;
|
||||
entdata->modelnum = ent->i.modelindex - 1;
|
||||
} //end of the function AAS_EntityBSPData
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ResetEntityLinks(void)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
aasworld.entities[i].areas = NULL;
|
||||
aasworld.entities[i].leaves = NULL;
|
||||
} //end for
|
||||
} //end of the function AAS_ResetEntityLinks
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_InvalidateEntities(void)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
aasworld.entities[i].i.valid = qfalse;
|
||||
aasworld.entities[i].i.number = i;
|
||||
} //end for
|
||||
} //end of the function AAS_InvalidateEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_UnlinkInvalidEntities(void)
|
||||
{
|
||||
int i;
|
||||
aas_entity_t *ent;
|
||||
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
ent = &aasworld.entities[i];
|
||||
if (!ent->i.valid)
|
||||
{
|
||||
AAS_UnlinkFromAreas( ent->areas );
|
||||
ent->areas = NULL;
|
||||
AAS_UnlinkFromBSPLeaves( ent->leaves );
|
||||
ent->leaves = NULL;
|
||||
} //end for
|
||||
} //end for
|
||||
} //end of the function AAS_UnlinkInvalidEntities
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_NearestEntity(vec3_t origin, int modelindex)
|
||||
{
|
||||
int i, bestentnum;
|
||||
float dist, bestdist;
|
||||
aas_entity_t *ent;
|
||||
vec3_t dir;
|
||||
|
||||
bestentnum = 0;
|
||||
bestdist = 99999;
|
||||
for (i = 0; i < aasworld.maxentities; i++)
|
||||
{
|
||||
ent = &aasworld.entities[i];
|
||||
if (ent->i.modelindex != modelindex) continue;
|
||||
VectorSubtract(ent->i.origin, origin, dir);
|
||||
if (abs(dir[0]) < 40)
|
||||
{
|
||||
if (abs(dir[1]) < 40)
|
||||
{
|
||||
dist = VectorLength(dir);
|
||||
if (dist < bestdist)
|
||||
{
|
||||
bestdist = dist;
|
||||
bestentnum = i;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end if
|
||||
} //end for
|
||||
return bestentnum;
|
||||
} //end of the function AAS_NearestEntity
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_BestReachableEntityArea(int entnum)
|
||||
{
|
||||
aas_entity_t *ent;
|
||||
|
||||
ent = &aasworld.entities[entnum];
|
||||
return AAS_BestReachableLinkArea(ent->areas);
|
||||
} //end of the function AAS_BestReachableEntityArea
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_NextEntity(int entnum)
|
||||
{
|
||||
if (!aasworld.loaded) return 0;
|
||||
|
||||
if (entnum < 0) entnum = -1;
|
||||
while(++entnum < aasworld.maxentities)
|
||||
{
|
||||
if (aasworld.entities[entnum].i.valid) return entnum;
|
||||
} //end while
|
||||
return 0;
|
||||
} //end of the function AAS_NextEntity
|
||||
|
|
|
@ -1,63 +1,63 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_entity.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_entity.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//invalidates all entity infos
|
||||
void AAS_InvalidateEntities(void);
|
||||
//unlink not updated entities
|
||||
void AAS_UnlinkInvalidEntities(void);
|
||||
//resets the entity AAS and BSP links (sets areas and leaves pointers to NULL)
|
||||
void AAS_ResetEntityLinks(void);
|
||||
//updates an entity
|
||||
int AAS_UpdateEntity(int ent, bot_entitystate_t *state);
|
||||
//gives the entity data used for collision detection
|
||||
void AAS_EntityBSPData(int entnum, bsp_entdata_t *entdata);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns the size of the entity bounding box in mins and maxs
|
||||
void AAS_EntitySize(int entnum, vec3_t mins, vec3_t maxs);
|
||||
//returns the BSP model number of the entity
|
||||
int AAS_EntityModelNum(int entnum);
|
||||
//returns the origin of an entity with the given model number
|
||||
int AAS_OriginOfMoverWithModelNum(int modelnum, vec3_t origin);
|
||||
//returns the best reachable area the entity is situated in
|
||||
int AAS_BestReachableEntityArea(int entnum);
|
||||
//returns the info of the given entity
|
||||
void AAS_EntityInfo(int entnum, aas_entityinfo_t *info);
|
||||
//returns the next entity
|
||||
int AAS_NextEntity(int entnum);
|
||||
//returns the origin of the entity
|
||||
void AAS_EntityOrigin(int entnum, vec3_t origin);
|
||||
//returns the entity type
|
||||
int AAS_EntityType(int entnum);
|
||||
//returns the model index of the entity
|
||||
int AAS_EntityModelindex(int entnum);
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_entity.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_entity.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//invalidates all entity infos
|
||||
void AAS_InvalidateEntities(void);
|
||||
//unlink not updated entities
|
||||
void AAS_UnlinkInvalidEntities(void);
|
||||
//resets the entity AAS and BSP links (sets areas and leaves pointers to NULL)
|
||||
void AAS_ResetEntityLinks(void);
|
||||
//updates an entity
|
||||
int AAS_UpdateEntity(int ent, bot_entitystate_t *state);
|
||||
//gives the entity data used for collision detection
|
||||
void AAS_EntityBSPData(int entnum, bsp_entdata_t *entdata);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns the size of the entity bounding box in mins and maxs
|
||||
void AAS_EntitySize(int entnum, vec3_t mins, vec3_t maxs);
|
||||
//returns the BSP model number of the entity
|
||||
int AAS_EntityModelNum(int entnum);
|
||||
//returns the origin of an entity with the given model number
|
||||
int AAS_OriginOfMoverWithModelNum(int modelnum, vec3_t origin);
|
||||
//returns the best reachable area the entity is situated in
|
||||
int AAS_BestReachableEntityArea(int entnum);
|
||||
//returns the info of the given entity
|
||||
void AAS_EntityInfo(int entnum, aas_entityinfo_t *info);
|
||||
//returns the next entity
|
||||
int AAS_NextEntity(int entnum);
|
||||
//returns the origin of the entity
|
||||
void AAS_EntityOrigin(int entnum, vec3_t origin);
|
||||
//returns the entity type
|
||||
int AAS_EntityType(int entnum);
|
||||
//returns the model index of the entity
|
||||
int AAS_EntityModelindex(int entnum);
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,42 +1,42 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_file.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_file.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//loads the AAS file with the given name
|
||||
int AAS_LoadAASFile(char *filename);
|
||||
//writes an AAS file with the given name
|
||||
qboolean AAS_WriteAASFile(char *filename);
|
||||
//dumps the loaded AAS data
|
||||
void AAS_DumpAASData(void);
|
||||
//print AAS file information
|
||||
void AAS_FileInfo(void);
|
||||
#endif //AASINTERN
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_file.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_file.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//loads the AAS file with the given name
|
||||
int AAS_LoadAASFile(char *filename);
|
||||
//writes an AAS file with the given name
|
||||
qboolean AAS_WriteAASFile(char *filename);
|
||||
//dumps the loaded AAS data
|
||||
void AAS_DumpAASData(void);
|
||||
//print AAS file information
|
||||
void AAS_FileInfo(void);
|
||||
#endif //AASINTERN
|
||||
|
||||
|
|
|
@ -1,47 +1,47 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_funcs.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_funcs.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifndef BSPCINCLUDE
|
||||
|
||||
#include "be_aas_main.h"
|
||||
#include "be_aas_entity.h"
|
||||
#include "be_aas_sample.h"
|
||||
#include "be_aas_cluster.h"
|
||||
#include "be_aas_reach.h"
|
||||
#include "be_aas_route.h"
|
||||
#include "be_aas_routealt.h"
|
||||
#include "be_aas_debug.h"
|
||||
#include "be_aas_file.h"
|
||||
#include "be_aas_optimize.h"
|
||||
#include "be_aas_bsp.h"
|
||||
#include "be_aas_move.h"
|
||||
|
||||
#endif //BSPCINCLUDE
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_funcs.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_funcs.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifndef BSPCINCLUDE
|
||||
|
||||
#include "be_aas_main.h"
|
||||
#include "be_aas_entity.h"
|
||||
#include "be_aas_sample.h"
|
||||
#include "be_aas_cluster.h"
|
||||
#include "be_aas_reach.h"
|
||||
#include "be_aas_route.h"
|
||||
#include "be_aas_routealt.h"
|
||||
#include "be_aas_debug.h"
|
||||
#include "be_aas_file.h"
|
||||
#include "be_aas_optimize.h"
|
||||
#include "be_aas_bsp.h"
|
||||
#include "be_aas_move.h"
|
||||
|
||||
#endif //BSPCINCLUDE
|
||||
|
|
|
@ -1,429 +1,429 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_main.c
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_main.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_libvar.h"
|
||||
#include "l_utils.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "l_log.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
aas_t aasworld;
|
||||
|
||||
libvar_t *saveroutingcache;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void QDECL AAS_Error(char *fmt, ...)
|
||||
{
|
||||
char str[1024];
|
||||
va_list arglist;
|
||||
|
||||
va_start(arglist, fmt);
|
||||
vsprintf(str, fmt, arglist);
|
||||
va_end(arglist);
|
||||
botimport.Print(PRT_FATAL, str);
|
||||
} //end of the function AAS_Error
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *AAS_StringFromIndex(char *indexname, char *stringindex[], int numindexes, int index)
|
||||
{
|
||||
if (!aasworld.indexessetup)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: index %d not setup\n", indexname, index);
|
||||
return "";
|
||||
} //end if
|
||||
if (index < 0 || index >= numindexes)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: index %d out of range\n", indexname, index);
|
||||
return "";
|
||||
} //end if
|
||||
if (!stringindex[index])
|
||||
{
|
||||
if (index)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: reference to unused index %d\n", indexname, index);
|
||||
} //end if
|
||||
return "";
|
||||
} //end if
|
||||
return stringindex[index];
|
||||
} //end of the function AAS_StringFromIndex
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_IndexFromString(char *indexname, char *stringindex[], int numindexes, char *string)
|
||||
{
|
||||
int i;
|
||||
if (!aasworld.indexessetup)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: index not setup \"%s\"\n", indexname, string);
|
||||
return 0;
|
||||
} //end if
|
||||
for (i = 0; i < numindexes; i++)
|
||||
{
|
||||
if (!stringindex[i]) continue;
|
||||
if (!Q_stricmp(stringindex[i], string)) return i;
|
||||
} //end for
|
||||
return 0;
|
||||
} //end of the function AAS_IndexFromString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *AAS_ModelFromIndex(int index)
|
||||
{
|
||||
return AAS_StringFromIndex("ModelFromIndex", &aasworld.configstrings[CS_MODELS], MAX_MODELS, index);
|
||||
} //end of the function AAS_ModelFromIndex
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_IndexFromModel(char *modelname)
|
||||
{
|
||||
return AAS_IndexFromString("IndexFromModel", &aasworld.configstrings[CS_MODELS], MAX_MODELS, modelname);
|
||||
} //end of the function AAS_IndexFromModel
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_UpdateStringIndexes(int numconfigstrings, char *configstrings[])
|
||||
{
|
||||
int i;
|
||||
//set string pointers and copy the strings
|
||||
for (i = 0; i < numconfigstrings; i++)
|
||||
{
|
||||
if (configstrings[i])
|
||||
{
|
||||
//if (aasworld.configstrings[i]) FreeMemory(aasworld.configstrings[i]);
|
||||
aasworld.configstrings[i] = (char *) GetMemory(strlen(configstrings[i]) + 1);
|
||||
strcpy(aasworld.configstrings[i], configstrings[i]);
|
||||
} //end if
|
||||
} //end for
|
||||
aasworld.indexessetup = qtrue;
|
||||
} //end of the function AAS_UpdateStringIndexes
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_Loaded(void)
|
||||
{
|
||||
return aasworld.loaded;
|
||||
} //end of the function AAS_Loaded
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_Initialized(void)
|
||||
{
|
||||
return aasworld.initialized;
|
||||
} //end of the function AAS_Initialized
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_SetInitialized(void)
|
||||
{
|
||||
aasworld.initialized = qtrue;
|
||||
botimport.Print(PRT_MESSAGE, "AAS initialized.\n");
|
||||
#ifdef DEBUG
|
||||
//create all the routing cache
|
||||
//AAS_CreateAllRoutingCache();
|
||||
//
|
||||
//AAS_RoutingInfo();
|
||||
#endif
|
||||
} //end of the function AAS_SetInitialized
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ContinueInit(float time)
|
||||
{
|
||||
//if no AAS file loaded
|
||||
if (!aasworld.loaded) return;
|
||||
//if AAS is already initialized
|
||||
if (aasworld.initialized) return;
|
||||
//calculate reachability, if not finished return
|
||||
if (AAS_ContinueInitReachability(time)) return;
|
||||
//initialize clustering for the new map
|
||||
AAS_InitClustering();
|
||||
//if reachability has been calculated and an AAS file should be written
|
||||
//or there is a forced data optimization
|
||||
if (aasworld.savefile || ((int)LibVarGetValue("forcewrite")))
|
||||
{
|
||||
//optimize the AAS data
|
||||
if ((int)LibVarValue("aasoptimize", "0")) AAS_Optimize();
|
||||
//save the AAS file
|
||||
if (AAS_WriteAASFile(aasworld.filename))
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "%s written succesfully\n", aasworld.filename);
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "couldn't write %s\n", aasworld.filename);
|
||||
} //end else
|
||||
} //end if
|
||||
//initialize the routing
|
||||
AAS_InitRouting();
|
||||
//at this point AAS is initialized
|
||||
AAS_SetInitialized();
|
||||
} //end of the function AAS_ContinueInit
|
||||
//===========================================================================
|
||||
// called at the start of every frame
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_StartFrame(float time)
|
||||
{
|
||||
aasworld.time = time;
|
||||
//unlink all entities that were not updated last frame
|
||||
AAS_UnlinkInvalidEntities();
|
||||
//invalidate the entities
|
||||
AAS_InvalidateEntities();
|
||||
//initialize AAS
|
||||
AAS_ContinueInit(time);
|
||||
//
|
||||
aasworld.frameroutingupdates = 0;
|
||||
//
|
||||
if (bot_developer)
|
||||
{
|
||||
if (LibVarGetValue("showcacheupdates"))
|
||||
{
|
||||
AAS_RoutingInfo();
|
||||
LibVarSet("showcacheupdates", "0");
|
||||
} //end if
|
||||
if (LibVarGetValue("showmemoryusage"))
|
||||
{
|
||||
PrintUsedMemorySize();
|
||||
LibVarSet("showmemoryusage", "0");
|
||||
} //end if
|
||||
if (LibVarGetValue("memorydump"))
|
||||
{
|
||||
PrintMemoryLabels();
|
||||
LibVarSet("memorydump", "0");
|
||||
} //end if
|
||||
} //end if
|
||||
//
|
||||
if (saveroutingcache->value)
|
||||
{
|
||||
AAS_WriteRouteCache();
|
||||
LibVarSet("saveroutingcache", "0");
|
||||
} //end if
|
||||
//
|
||||
aasworld.numframes++;
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_StartFrame
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
float AAS_Time(void)
|
||||
{
|
||||
return aasworld.time;
|
||||
} //end of the function AAS_Time
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj )
|
||||
{
|
||||
vec3_t pVec, vec;
|
||||
|
||||
VectorSubtract( point, vStart, pVec );
|
||||
VectorSubtract( vEnd, vStart, vec );
|
||||
VectorNormalize( vec );
|
||||
// project onto the directional vector for this segment
|
||||
VectorMA( vStart, DotProduct( pVec, vec ), vec, vProj );
|
||||
} //end of the function AAS_ProjectPointOntoVector
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_LoadFiles(const char *mapname)
|
||||
{
|
||||
int errnum;
|
||||
char aasfile[MAX_PATH];
|
||||
// char bspfile[MAX_PATH];
|
||||
|
||||
strcpy(aasworld.mapname, mapname);
|
||||
//NOTE: first reset the entity links into the AAS areas and BSP leaves
|
||||
// the AAS link heap and BSP link heap are reset after respectively the
|
||||
// AAS file and BSP file are loaded
|
||||
AAS_ResetEntityLinks();
|
||||
// load bsp info
|
||||
AAS_LoadBSPFile();
|
||||
|
||||
//load the aas file
|
||||
Com_sprintf(aasfile, MAX_PATH, "maps/%s.aas", mapname);
|
||||
errnum = AAS_LoadAASFile(aasfile);
|
||||
if (errnum != BLERR_NOERROR)
|
||||
return errnum;
|
||||
|
||||
botimport.Print(PRT_MESSAGE, "loaded %s\n", aasfile);
|
||||
strncpy(aasworld.filename, aasfile, MAX_PATH);
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_LoadFiles
|
||||
//===========================================================================
|
||||
// called everytime a map changes
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_LoadMap(const char *mapname)
|
||||
{
|
||||
int errnum;
|
||||
|
||||
//if no mapname is provided then the string indexes are updated
|
||||
if (!mapname)
|
||||
{
|
||||
return 0;
|
||||
} //end if
|
||||
//
|
||||
aasworld.initialized = qfalse;
|
||||
//NOTE: free the routing caches before loading a new map because
|
||||
// to free the caches the old number of areas, number of clusters
|
||||
// and number of areas in a clusters must be available
|
||||
AAS_FreeRoutingCaches();
|
||||
//load the map
|
||||
errnum = AAS_LoadFiles(mapname);
|
||||
if (errnum != BLERR_NOERROR)
|
||||
{
|
||||
aasworld.loaded = qfalse;
|
||||
return errnum;
|
||||
} //end if
|
||||
//
|
||||
AAS_InitSettings();
|
||||
//initialize the AAS link heap for the new map
|
||||
AAS_InitAASLinkHeap();
|
||||
//initialize the AAS linked entities for the new map
|
||||
AAS_InitAASLinkedEntities();
|
||||
//initialize reachability for the new map
|
||||
AAS_InitReachability();
|
||||
//initialize the alternative routing
|
||||
AAS_InitAlternativeRouting();
|
||||
//everything went ok
|
||||
return 0;
|
||||
} //end of the function AAS_LoadMap
|
||||
//===========================================================================
|
||||
// called when the library is first loaded
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_Setup(void)
|
||||
{
|
||||
aasworld.maxclients = (int) LibVarValue("maxclients", "128");
|
||||
aasworld.maxentities = (int) LibVarValue("maxentities", "1024");
|
||||
// as soon as it's set to 1 the routing cache will be saved
|
||||
saveroutingcache = LibVar("saveroutingcache", "0");
|
||||
//allocate memory for the entities
|
||||
if (aasworld.entities) FreeMemory(aasworld.entities);
|
||||
aasworld.entities = (aas_entity_t *) GetClearedHunkMemory(aasworld.maxentities * sizeof(aas_entity_t));
|
||||
//invalidate all the entities
|
||||
AAS_InvalidateEntities();
|
||||
//force some recalculations
|
||||
//LibVarSet("forceclustering", "1"); //force clustering calculation
|
||||
//LibVarSet("forcereachability", "1"); //force reachability calculation
|
||||
aasworld.numframes = 0;
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_Setup
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_Shutdown(void)
|
||||
{
|
||||
AAS_ShutdownAlternativeRouting();
|
||||
//
|
||||
AAS_DumpBSPData();
|
||||
//free routing caches
|
||||
AAS_FreeRoutingCaches();
|
||||
//free aas link heap
|
||||
AAS_FreeAASLinkHeap();
|
||||
//free aas linked entities
|
||||
AAS_FreeAASLinkedEntities();
|
||||
//free the aas data
|
||||
AAS_DumpAASData();
|
||||
//free the entities
|
||||
if (aasworld.entities) FreeMemory(aasworld.entities);
|
||||
//clear the aasworld structure
|
||||
Com_Memset(&aasworld, 0, sizeof(aas_t));
|
||||
//aas has not been initialized
|
||||
aasworld.initialized = qfalse;
|
||||
//NOTE: as soon as a new .bsp file is loaded the .bsp file memory is
|
||||
// freed an reallocated, so there's no need to free that memory here
|
||||
//print shutdown
|
||||
botimport.Print(PRT_MESSAGE, "AAS shutdown.\n");
|
||||
} //end of the function AAS_Shutdown
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_main.c
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_main.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_libvar.h"
|
||||
#include "l_utils.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "l_log.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
aas_t aasworld;
|
||||
|
||||
libvar_t *saveroutingcache;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void QDECL AAS_Error(char *fmt, ...)
|
||||
{
|
||||
char str[1024];
|
||||
va_list arglist;
|
||||
|
||||
va_start(arglist, fmt);
|
||||
vsprintf(str, fmt, arglist);
|
||||
va_end(arglist);
|
||||
botimport.Print(PRT_FATAL, str);
|
||||
} //end of the function AAS_Error
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *AAS_StringFromIndex(char *indexname, char *stringindex[], int numindexes, int index)
|
||||
{
|
||||
if (!aasworld.indexessetup)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: index %d not setup\n", indexname, index);
|
||||
return "";
|
||||
} //end if
|
||||
if (index < 0 || index >= numindexes)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: index %d out of range\n", indexname, index);
|
||||
return "";
|
||||
} //end if
|
||||
if (!stringindex[index])
|
||||
{
|
||||
if (index)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: reference to unused index %d\n", indexname, index);
|
||||
} //end if
|
||||
return "";
|
||||
} //end if
|
||||
return stringindex[index];
|
||||
} //end of the function AAS_StringFromIndex
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_IndexFromString(char *indexname, char *stringindex[], int numindexes, char *string)
|
||||
{
|
||||
int i;
|
||||
if (!aasworld.indexessetup)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "%s: index not setup \"%s\"\n", indexname, string);
|
||||
return 0;
|
||||
} //end if
|
||||
for (i = 0; i < numindexes; i++)
|
||||
{
|
||||
if (!stringindex[i]) continue;
|
||||
if (!Q_stricmp(stringindex[i], string)) return i;
|
||||
} //end for
|
||||
return 0;
|
||||
} //end of the function AAS_IndexFromString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *AAS_ModelFromIndex(int index)
|
||||
{
|
||||
return AAS_StringFromIndex("ModelFromIndex", &aasworld.configstrings[CS_MODELS], MAX_MODELS, index);
|
||||
} //end of the function AAS_ModelFromIndex
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_IndexFromModel(char *modelname)
|
||||
{
|
||||
return AAS_IndexFromString("IndexFromModel", &aasworld.configstrings[CS_MODELS], MAX_MODELS, modelname);
|
||||
} //end of the function AAS_IndexFromModel
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_UpdateStringIndexes(int numconfigstrings, char *configstrings[])
|
||||
{
|
||||
int i;
|
||||
//set string pointers and copy the strings
|
||||
for (i = 0; i < numconfigstrings; i++)
|
||||
{
|
||||
if (configstrings[i])
|
||||
{
|
||||
//if (aasworld.configstrings[i]) FreeMemory(aasworld.configstrings[i]);
|
||||
aasworld.configstrings[i] = (char *) GetMemory(strlen(configstrings[i]) + 1);
|
||||
strcpy(aasworld.configstrings[i], configstrings[i]);
|
||||
} //end if
|
||||
} //end for
|
||||
aasworld.indexessetup = qtrue;
|
||||
} //end of the function AAS_UpdateStringIndexes
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_Loaded(void)
|
||||
{
|
||||
return aasworld.loaded;
|
||||
} //end of the function AAS_Loaded
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_Initialized(void)
|
||||
{
|
||||
return aasworld.initialized;
|
||||
} //end of the function AAS_Initialized
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_SetInitialized(void)
|
||||
{
|
||||
aasworld.initialized = qtrue;
|
||||
botimport.Print(PRT_MESSAGE, "AAS initialized.\n");
|
||||
#ifdef DEBUG
|
||||
//create all the routing cache
|
||||
//AAS_CreateAllRoutingCache();
|
||||
//
|
||||
//AAS_RoutingInfo();
|
||||
#endif
|
||||
} //end of the function AAS_SetInitialized
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ContinueInit(float time)
|
||||
{
|
||||
//if no AAS file loaded
|
||||
if (!aasworld.loaded) return;
|
||||
//if AAS is already initialized
|
||||
if (aasworld.initialized) return;
|
||||
//calculate reachability, if not finished return
|
||||
if (AAS_ContinueInitReachability(time)) return;
|
||||
//initialize clustering for the new map
|
||||
AAS_InitClustering();
|
||||
//if reachability has been calculated and an AAS file should be written
|
||||
//or there is a forced data optimization
|
||||
if (aasworld.savefile || ((int)LibVarGetValue("forcewrite")))
|
||||
{
|
||||
//optimize the AAS data
|
||||
if ((int)LibVarValue("aasoptimize", "0")) AAS_Optimize();
|
||||
//save the AAS file
|
||||
if (AAS_WriteAASFile(aasworld.filename))
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "%s written succesfully\n", aasworld.filename);
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "couldn't write %s\n", aasworld.filename);
|
||||
} //end else
|
||||
} //end if
|
||||
//initialize the routing
|
||||
AAS_InitRouting();
|
||||
//at this point AAS is initialized
|
||||
AAS_SetInitialized();
|
||||
} //end of the function AAS_ContinueInit
|
||||
//===========================================================================
|
||||
// called at the start of every frame
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_StartFrame(float time)
|
||||
{
|
||||
aasworld.time = time;
|
||||
//unlink all entities that were not updated last frame
|
||||
AAS_UnlinkInvalidEntities();
|
||||
//invalidate the entities
|
||||
AAS_InvalidateEntities();
|
||||
//initialize AAS
|
||||
AAS_ContinueInit(time);
|
||||
//
|
||||
aasworld.frameroutingupdates = 0;
|
||||
//
|
||||
if (bot_developer)
|
||||
{
|
||||
if (LibVarGetValue("showcacheupdates"))
|
||||
{
|
||||
AAS_RoutingInfo();
|
||||
LibVarSet("showcacheupdates", "0");
|
||||
} //end if
|
||||
if (LibVarGetValue("showmemoryusage"))
|
||||
{
|
||||
PrintUsedMemorySize();
|
||||
LibVarSet("showmemoryusage", "0");
|
||||
} //end if
|
||||
if (LibVarGetValue("memorydump"))
|
||||
{
|
||||
PrintMemoryLabels();
|
||||
LibVarSet("memorydump", "0");
|
||||
} //end if
|
||||
} //end if
|
||||
//
|
||||
if (saveroutingcache->value)
|
||||
{
|
||||
AAS_WriteRouteCache();
|
||||
LibVarSet("saveroutingcache", "0");
|
||||
} //end if
|
||||
//
|
||||
aasworld.numframes++;
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_StartFrame
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
float AAS_Time(void)
|
||||
{
|
||||
return aasworld.time;
|
||||
} //end of the function AAS_Time
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj )
|
||||
{
|
||||
vec3_t pVec, vec;
|
||||
|
||||
VectorSubtract( point, vStart, pVec );
|
||||
VectorSubtract( vEnd, vStart, vec );
|
||||
VectorNormalize( vec );
|
||||
// project onto the directional vector for this segment
|
||||
VectorMA( vStart, DotProduct( pVec, vec ), vec, vProj );
|
||||
} //end of the function AAS_ProjectPointOntoVector
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_LoadFiles(const char *mapname)
|
||||
{
|
||||
int errnum;
|
||||
char aasfile[MAX_PATH];
|
||||
// char bspfile[MAX_PATH];
|
||||
|
||||
strcpy(aasworld.mapname, mapname);
|
||||
//NOTE: first reset the entity links into the AAS areas and BSP leaves
|
||||
// the AAS link heap and BSP link heap are reset after respectively the
|
||||
// AAS file and BSP file are loaded
|
||||
AAS_ResetEntityLinks();
|
||||
// load bsp info
|
||||
AAS_LoadBSPFile();
|
||||
|
||||
//load the aas file
|
||||
Com_sprintf(aasfile, MAX_PATH, "maps/%s.aas", mapname);
|
||||
errnum = AAS_LoadAASFile(aasfile);
|
||||
if (errnum != BLERR_NOERROR)
|
||||
return errnum;
|
||||
|
||||
botimport.Print(PRT_MESSAGE, "loaded %s\n", aasfile);
|
||||
strncpy(aasworld.filename, aasfile, MAX_PATH);
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_LoadFiles
|
||||
//===========================================================================
|
||||
// called everytime a map changes
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_LoadMap(const char *mapname)
|
||||
{
|
||||
int errnum;
|
||||
|
||||
//if no mapname is provided then the string indexes are updated
|
||||
if (!mapname)
|
||||
{
|
||||
return 0;
|
||||
} //end if
|
||||
//
|
||||
aasworld.initialized = qfalse;
|
||||
//NOTE: free the routing caches before loading a new map because
|
||||
// to free the caches the old number of areas, number of clusters
|
||||
// and number of areas in a clusters must be available
|
||||
AAS_FreeRoutingCaches();
|
||||
//load the map
|
||||
errnum = AAS_LoadFiles(mapname);
|
||||
if (errnum != BLERR_NOERROR)
|
||||
{
|
||||
aasworld.loaded = qfalse;
|
||||
return errnum;
|
||||
} //end if
|
||||
//
|
||||
AAS_InitSettings();
|
||||
//initialize the AAS link heap for the new map
|
||||
AAS_InitAASLinkHeap();
|
||||
//initialize the AAS linked entities for the new map
|
||||
AAS_InitAASLinkedEntities();
|
||||
//initialize reachability for the new map
|
||||
AAS_InitReachability();
|
||||
//initialize the alternative routing
|
||||
AAS_InitAlternativeRouting();
|
||||
//everything went ok
|
||||
return 0;
|
||||
} //end of the function AAS_LoadMap
|
||||
//===========================================================================
|
||||
// called when the library is first loaded
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_Setup(void)
|
||||
{
|
||||
aasworld.maxclients = (int) LibVarValue("maxclients", "128");
|
||||
aasworld.maxentities = (int) LibVarValue("maxentities", "1024");
|
||||
// as soon as it's set to 1 the routing cache will be saved
|
||||
saveroutingcache = LibVar("saveroutingcache", "0");
|
||||
//allocate memory for the entities
|
||||
if (aasworld.entities) FreeMemory(aasworld.entities);
|
||||
aasworld.entities = (aas_entity_t *) GetClearedHunkMemory(aasworld.maxentities * sizeof(aas_entity_t));
|
||||
//invalidate all the entities
|
||||
AAS_InvalidateEntities();
|
||||
//force some recalculations
|
||||
//LibVarSet("forceclustering", "1"); //force clustering calculation
|
||||
//LibVarSet("forcereachability", "1"); //force reachability calculation
|
||||
aasworld.numframes = 0;
|
||||
return BLERR_NOERROR;
|
||||
} //end of the function AAS_Setup
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_Shutdown(void)
|
||||
{
|
||||
AAS_ShutdownAlternativeRouting();
|
||||
//
|
||||
AAS_DumpBSPData();
|
||||
//free routing caches
|
||||
AAS_FreeRoutingCaches();
|
||||
//free aas link heap
|
||||
AAS_FreeAASLinkHeap();
|
||||
//free aas linked entities
|
||||
AAS_FreeAASLinkedEntities();
|
||||
//free the aas data
|
||||
AAS_DumpAASData();
|
||||
//free the entities
|
||||
if (aasworld.entities) FreeMemory(aasworld.entities);
|
||||
//clear the aasworld structure
|
||||
Com_Memset(&aasworld, 0, sizeof(aas_t));
|
||||
//aas has not been initialized
|
||||
aasworld.initialized = qfalse;
|
||||
//NOTE: as soon as a new .bsp file is loaded the .bsp file memory is
|
||||
// freed an reallocated, so there's no need to free that memory here
|
||||
//print shutdown
|
||||
botimport.Print(PRT_MESSAGE, "AAS shutdown.\n");
|
||||
} //end of the function AAS_Shutdown
|
||||
|
|
|
@ -1,61 +1,61 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_main.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_main.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
|
||||
extern aas_t aasworld;
|
||||
|
||||
//AAS error message
|
||||
void QDECL AAS_Error(char *fmt, ...);
|
||||
//set AAS initialized
|
||||
void AAS_SetInitialized(void);
|
||||
//setup AAS with the given number of entities and clients
|
||||
int AAS_Setup(void);
|
||||
//shutdown AAS
|
||||
void AAS_Shutdown(void);
|
||||
//start a new map
|
||||
int AAS_LoadMap(const char *mapname);
|
||||
//start a new time frame
|
||||
int AAS_StartFrame(float time);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns true if AAS is initialized
|
||||
int AAS_Initialized(void);
|
||||
//returns true if the AAS file is loaded
|
||||
int AAS_Loaded(void);
|
||||
//returns the model name from the given index
|
||||
char *AAS_ModelFromIndex(int index);
|
||||
//returns the index from the given model name
|
||||
int AAS_IndexFromModel(char *modelname);
|
||||
//returns the current time
|
||||
float AAS_Time(void);
|
||||
//
|
||||
void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj );
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_main.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_main.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
|
||||
extern aas_t aasworld;
|
||||
|
||||
//AAS error message
|
||||
void QDECL AAS_Error(char *fmt, ...);
|
||||
//set AAS initialized
|
||||
void AAS_SetInitialized(void);
|
||||
//setup AAS with the given number of entities and clients
|
||||
int AAS_Setup(void);
|
||||
//shutdown AAS
|
||||
void AAS_Shutdown(void);
|
||||
//start a new map
|
||||
int AAS_LoadMap(const char *mapname);
|
||||
//start a new time frame
|
||||
int AAS_StartFrame(float time);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns true if AAS is initialized
|
||||
int AAS_Initialized(void);
|
||||
//returns true if the AAS file is loaded
|
||||
int AAS_Loaded(void);
|
||||
//returns the model name from the given index
|
||||
char *AAS_ModelFromIndex(int index);
|
||||
//returns the index from the given model name
|
||||
int AAS_IndexFromModel(char *modelname);
|
||||
//returns the current time
|
||||
float AAS_Time(void);
|
||||
//
|
||||
void AAS_ProjectPointOntoVector( vec3_t point, vec3_t vStart, vec3_t vEnd, vec3_t vProj );
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,71 +1,71 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_move.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_move.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
extern aas_settings_t aassettings;
|
||||
#endif //AASINTERN
|
||||
|
||||
//movement prediction
|
||||
int AAS_PredictClientMovement(struct aas_clientmove_s *move,
|
||||
int entnum, vec3_t origin,
|
||||
int presencetype, int onground,
|
||||
vec3_t velocity, vec3_t cmdmove,
|
||||
int cmdframes,
|
||||
int maxframes, float frametime,
|
||||
int stopevent, int stopareanum, int visualize);
|
||||
//predict movement until bounding box is hit
|
||||
int AAS_ClientMovementHitBBox(struct aas_clientmove_s *move,
|
||||
int entnum, vec3_t origin,
|
||||
int presencetype, int onground,
|
||||
vec3_t velocity, vec3_t cmdmove,
|
||||
int cmdframes,
|
||||
int maxframes, float frametime,
|
||||
vec3_t mins, vec3_t maxs, int visualize);
|
||||
//returns true if on the ground at the given origin
|
||||
int AAS_OnGround(vec3_t origin, int presencetype, int passent);
|
||||
//returns true if swimming at the given origin
|
||||
int AAS_Swimming(vec3_t origin);
|
||||
//returns the jump reachability run start point
|
||||
void AAS_JumpReachRunStart(struct aas_reachability_s *reach, vec3_t runstart);
|
||||
//returns true if against a ladder at the given origin
|
||||
int AAS_AgainstLadder(vec3_t origin);
|
||||
//rocket jump Z velocity when rocket-jumping at origin
|
||||
float AAS_RocketJumpZVelocity(vec3_t origin);
|
||||
//bfg jump Z velocity when bfg-jumping at origin
|
||||
float AAS_BFGJumpZVelocity(vec3_t origin);
|
||||
//calculates the horizontal velocity needed for a jump and returns true this velocity could be calculated
|
||||
int AAS_HorizontalVelocityForJump(float zvel, vec3_t start, vec3_t end, float *velocity);
|
||||
//
|
||||
void AAS_SetMovedir(vec3_t angles, vec3_t movedir);
|
||||
//
|
||||
int AAS_DropToFloor(vec3_t origin, vec3_t mins, vec3_t maxs);
|
||||
//
|
||||
void AAS_InitSettings(void);
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_move.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_move.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
extern aas_settings_t aassettings;
|
||||
#endif //AASINTERN
|
||||
|
||||
//movement prediction
|
||||
int AAS_PredictClientMovement(struct aas_clientmove_s *move,
|
||||
int entnum, vec3_t origin,
|
||||
int presencetype, int onground,
|
||||
vec3_t velocity, vec3_t cmdmove,
|
||||
int cmdframes,
|
||||
int maxframes, float frametime,
|
||||
int stopevent, int stopareanum, int visualize);
|
||||
//predict movement until bounding box is hit
|
||||
int AAS_ClientMovementHitBBox(struct aas_clientmove_s *move,
|
||||
int entnum, vec3_t origin,
|
||||
int presencetype, int onground,
|
||||
vec3_t velocity, vec3_t cmdmove,
|
||||
int cmdframes,
|
||||
int maxframes, float frametime,
|
||||
vec3_t mins, vec3_t maxs, int visualize);
|
||||
//returns true if on the ground at the given origin
|
||||
int AAS_OnGround(vec3_t origin, int presencetype, int passent);
|
||||
//returns true if swimming at the given origin
|
||||
int AAS_Swimming(vec3_t origin);
|
||||
//returns the jump reachability run start point
|
||||
void AAS_JumpReachRunStart(struct aas_reachability_s *reach, vec3_t runstart);
|
||||
//returns true if against a ladder at the given origin
|
||||
int AAS_AgainstLadder(vec3_t origin);
|
||||
//rocket jump Z velocity when rocket-jumping at origin
|
||||
float AAS_RocketJumpZVelocity(vec3_t origin);
|
||||
//bfg jump Z velocity when bfg-jumping at origin
|
||||
float AAS_BFGJumpZVelocity(vec3_t origin);
|
||||
//calculates the horizontal velocity needed for a jump and returns true this velocity could be calculated
|
||||
int AAS_HorizontalVelocityForJump(float zvel, vec3_t start, vec3_t end, float *velocity);
|
||||
//
|
||||
void AAS_SetMovedir(vec3_t angles, vec3_t movedir);
|
||||
//
|
||||
int AAS_DropToFloor(vec3_t origin, vec3_t mins, vec3_t maxs);
|
||||
//
|
||||
void AAS_InitSettings(void);
|
||||
|
|
|
@ -1,312 +1,312 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_optimize.c
|
||||
*
|
||||
* desc: decreases the .aas file size after the reachabilities have
|
||||
* been calculated, just dumps all the faces, edges and vertexes
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_optimize.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_libvar.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
typedef struct optimized_s
|
||||
{
|
||||
//vertexes
|
||||
int numvertexes;
|
||||
aas_vertex_t *vertexes;
|
||||
//edges
|
||||
int numedges;
|
||||
aas_edge_t *edges;
|
||||
//edge index
|
||||
int edgeindexsize;
|
||||
aas_edgeindex_t *edgeindex;
|
||||
//faces
|
||||
int numfaces;
|
||||
aas_face_t *faces;
|
||||
//face index
|
||||
int faceindexsize;
|
||||
aas_faceindex_t *faceindex;
|
||||
//convex areas
|
||||
int numareas;
|
||||
aas_area_t *areas;
|
||||
//
|
||||
int *vertexoptimizeindex;
|
||||
int *edgeoptimizeindex;
|
||||
int *faceoptimizeindex;
|
||||
} optimized_t;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_KeepEdge(aas_edge_t *edge)
|
||||
{
|
||||
return 1;
|
||||
} //end of the function AAS_KeepFace
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_OptimizeEdge(optimized_t *optimized, int edgenum)
|
||||
{
|
||||
int i, optedgenum;
|
||||
aas_edge_t *edge, *optedge;
|
||||
|
||||
edge = &aasworld.edges[abs(edgenum)];
|
||||
if (!AAS_KeepEdge(edge)) return 0;
|
||||
|
||||
optedgenum = optimized->edgeoptimizeindex[abs(edgenum)];
|
||||
if (optedgenum)
|
||||
{
|
||||
//keep the edge reversed sign
|
||||
if (edgenum > 0) return optedgenum;
|
||||
else return -optedgenum;
|
||||
} //end if
|
||||
|
||||
optedge = &optimized->edges[optimized->numedges];
|
||||
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
if (optimized->vertexoptimizeindex[edge->v[i]])
|
||||
{
|
||||
optedge->v[i] = optimized->vertexoptimizeindex[edge->v[i]];
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
VectorCopy(aasworld.vertexes[edge->v[i]], optimized->vertexes[optimized->numvertexes]);
|
||||
optedge->v[i] = optimized->numvertexes;
|
||||
optimized->vertexoptimizeindex[edge->v[i]] = optimized->numvertexes;
|
||||
optimized->numvertexes++;
|
||||
} //end else
|
||||
} //end for
|
||||
optimized->edgeoptimizeindex[abs(edgenum)] = optimized->numedges;
|
||||
optedgenum = optimized->numedges;
|
||||
optimized->numedges++;
|
||||
//keep the edge reversed sign
|
||||
if (edgenum > 0) return optedgenum;
|
||||
else return -optedgenum;
|
||||
} //end of the function AAS_OptimizeEdge
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_KeepFace(aas_face_t *face)
|
||||
{
|
||||
if (!(face->faceflags & FACE_LADDER)) return 0;
|
||||
else return 1;
|
||||
} //end of the function AAS_KeepFace
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_OptimizeFace(optimized_t *optimized, int facenum)
|
||||
{
|
||||
int i, edgenum, optedgenum, optfacenum;
|
||||
aas_face_t *face, *optface;
|
||||
|
||||
face = &aasworld.faces[abs(facenum)];
|
||||
if (!AAS_KeepFace(face)) return 0;
|
||||
|
||||
optfacenum = optimized->faceoptimizeindex[abs(facenum)];
|
||||
if (optfacenum)
|
||||
{
|
||||
//keep the face side sign
|
||||
if (facenum > 0) return optfacenum;
|
||||
else return -optfacenum;
|
||||
} //end if
|
||||
|
||||
optface = &optimized->faces[optimized->numfaces];
|
||||
Com_Memcpy(optface, face, sizeof(aas_face_t));
|
||||
|
||||
optface->numedges = 0;
|
||||
optface->firstedge = optimized->edgeindexsize;
|
||||
for (i = 0; i < face->numedges; i++)
|
||||
{
|
||||
edgenum = aasworld.edgeindex[face->firstedge + i];
|
||||
optedgenum = AAS_OptimizeEdge(optimized, edgenum);
|
||||
if (optedgenum)
|
||||
{
|
||||
optimized->edgeindex[optface->firstedge + optface->numedges] = optedgenum;
|
||||
optface->numedges++;
|
||||
optimized->edgeindexsize++;
|
||||
} //end if
|
||||
} //end for
|
||||
optimized->faceoptimizeindex[abs(facenum)] = optimized->numfaces;
|
||||
optfacenum = optimized->numfaces;
|
||||
optimized->numfaces++;
|
||||
//keep the face side sign
|
||||
if (facenum > 0) return optfacenum;
|
||||
else return -optfacenum;
|
||||
} //end of the function AAS_OptimizeFace
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_OptimizeArea(optimized_t *optimized, int areanum)
|
||||
{
|
||||
int i, facenum, optfacenum;
|
||||
aas_area_t *area, *optarea;
|
||||
|
||||
area = &aasworld.areas[areanum];
|
||||
optarea = &optimized->areas[areanum];
|
||||
Com_Memcpy(optarea, area, sizeof(aas_area_t));
|
||||
|
||||
optarea->numfaces = 0;
|
||||
optarea->firstface = optimized->faceindexsize;
|
||||
for (i = 0; i < area->numfaces; i++)
|
||||
{
|
||||
facenum = aasworld.faceindex[area->firstface + i];
|
||||
optfacenum = AAS_OptimizeFace(optimized, facenum);
|
||||
if (optfacenum)
|
||||
{
|
||||
optimized->faceindex[optarea->firstface + optarea->numfaces] = optfacenum;
|
||||
optarea->numfaces++;
|
||||
optimized->faceindexsize++;
|
||||
} //end if
|
||||
} //end for
|
||||
} //end of the function AAS_OptimizeArea
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_OptimizeAlloc(optimized_t *optimized)
|
||||
{
|
||||
optimized->vertexes = (aas_vertex_t *) GetClearedMemory(aasworld.numvertexes * sizeof(aas_vertex_t));
|
||||
optimized->numvertexes = 0;
|
||||
optimized->edges = (aas_edge_t *) GetClearedMemory(aasworld.numedges * sizeof(aas_edge_t));
|
||||
optimized->numedges = 1; //edge zero is a dummy
|
||||
optimized->edgeindex = (aas_edgeindex_t *) GetClearedMemory(aasworld.edgeindexsize * sizeof(aas_edgeindex_t));
|
||||
optimized->edgeindexsize = 0;
|
||||
optimized->faces = (aas_face_t *) GetClearedMemory(aasworld.numfaces * sizeof(aas_face_t));
|
||||
optimized->numfaces = 1; //face zero is a dummy
|
||||
optimized->faceindex = (aas_faceindex_t *) GetClearedMemory(aasworld.faceindexsize * sizeof(aas_faceindex_t));
|
||||
optimized->faceindexsize = 0;
|
||||
optimized->areas = (aas_area_t *) GetClearedMemory(aasworld.numareas * sizeof(aas_area_t));
|
||||
optimized->numareas = aasworld.numareas;
|
||||
//
|
||||
optimized->vertexoptimizeindex = (int *) GetClearedMemory(aasworld.numvertexes * sizeof(int));
|
||||
optimized->edgeoptimizeindex = (int *) GetClearedMemory(aasworld.numedges * sizeof(int));
|
||||
optimized->faceoptimizeindex = (int *) GetClearedMemory(aasworld.numfaces * sizeof(int));
|
||||
} //end of the function AAS_OptimizeAlloc
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_OptimizeStore(optimized_t *optimized)
|
||||
{
|
||||
//store the optimized vertexes
|
||||
if (aasworld.vertexes) FreeMemory(aasworld.vertexes);
|
||||
aasworld.vertexes = optimized->vertexes;
|
||||
aasworld.numvertexes = optimized->numvertexes;
|
||||
//store the optimized edges
|
||||
if (aasworld.edges) FreeMemory(aasworld.edges);
|
||||
aasworld.edges = optimized->edges;
|
||||
aasworld.numedges = optimized->numedges;
|
||||
//store the optimized edge index
|
||||
if (aasworld.edgeindex) FreeMemory(aasworld.edgeindex);
|
||||
aasworld.edgeindex = optimized->edgeindex;
|
||||
aasworld.edgeindexsize = optimized->edgeindexsize;
|
||||
//store the optimized faces
|
||||
if (aasworld.faces) FreeMemory(aasworld.faces);
|
||||
aasworld.faces = optimized->faces;
|
||||
aasworld.numfaces = optimized->numfaces;
|
||||
//store the optimized face index
|
||||
if (aasworld.faceindex) FreeMemory(aasworld.faceindex);
|
||||
aasworld.faceindex = optimized->faceindex;
|
||||
aasworld.faceindexsize = optimized->faceindexsize;
|
||||
//store the optimized areas
|
||||
if (aasworld.areas) FreeMemory(aasworld.areas);
|
||||
aasworld.areas = optimized->areas;
|
||||
aasworld.numareas = optimized->numareas;
|
||||
//free optimize indexes
|
||||
FreeMemory(optimized->vertexoptimizeindex);
|
||||
FreeMemory(optimized->edgeoptimizeindex);
|
||||
FreeMemory(optimized->faceoptimizeindex);
|
||||
} //end of the function AAS_OptimizeStore
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_Optimize(void)
|
||||
{
|
||||
int i, sign;
|
||||
optimized_t optimized;
|
||||
|
||||
AAS_OptimizeAlloc(&optimized);
|
||||
for (i = 1; i < aasworld.numareas; i++)
|
||||
{
|
||||
AAS_OptimizeArea(&optimized, i);
|
||||
} //end for
|
||||
//reset the reachability face pointers
|
||||
for (i = 0; i < aasworld.reachabilitysize; i++)
|
||||
{
|
||||
//NOTE: for TRAVEL_ELEVATOR the facenum is the model number of
|
||||
// the elevator
|
||||
if ((aasworld.reachability[i].traveltype & TRAVELTYPE_MASK) == TRAVEL_ELEVATOR) continue;
|
||||
//NOTE: for TRAVEL_JUMPPAD the facenum is the Z velocity and the edgenum is the hor velocity
|
||||
if ((aasworld.reachability[i].traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMPPAD) continue;
|
||||
//NOTE: for TRAVEL_FUNCBOB the facenum and edgenum contain other coded information
|
||||
if ((aasworld.reachability[i].traveltype & TRAVELTYPE_MASK) == TRAVEL_FUNCBOB) continue;
|
||||
//
|
||||
sign = aasworld.reachability[i].facenum;
|
||||
aasworld.reachability[i].facenum = optimized.faceoptimizeindex[abs(aasworld.reachability[i].facenum)];
|
||||
if (sign < 0) aasworld.reachability[i].facenum = -aasworld.reachability[i].facenum;
|
||||
sign = aasworld.reachability[i].edgenum;
|
||||
aasworld.reachability[i].edgenum = optimized.edgeoptimizeindex[abs(aasworld.reachability[i].edgenum)];
|
||||
if (sign < 0) aasworld.reachability[i].edgenum = -aasworld.reachability[i].edgenum;
|
||||
} //end for
|
||||
//store the optimized AAS data into aasworld
|
||||
AAS_OptimizeStore(&optimized);
|
||||
//print some nice stuff :)
|
||||
botimport.Print(PRT_MESSAGE, "AAS data optimized.\n");
|
||||
} //end of the function AAS_Optimize
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_optimize.c
|
||||
*
|
||||
* desc: decreases the .aas file size after the reachabilities have
|
||||
* been calculated, just dumps all the faces, edges and vertexes
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_optimize.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_libvar.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
typedef struct optimized_s
|
||||
{
|
||||
//vertexes
|
||||
int numvertexes;
|
||||
aas_vertex_t *vertexes;
|
||||
//edges
|
||||
int numedges;
|
||||
aas_edge_t *edges;
|
||||
//edge index
|
||||
int edgeindexsize;
|
||||
aas_edgeindex_t *edgeindex;
|
||||
//faces
|
||||
int numfaces;
|
||||
aas_face_t *faces;
|
||||
//face index
|
||||
int faceindexsize;
|
||||
aas_faceindex_t *faceindex;
|
||||
//convex areas
|
||||
int numareas;
|
||||
aas_area_t *areas;
|
||||
//
|
||||
int *vertexoptimizeindex;
|
||||
int *edgeoptimizeindex;
|
||||
int *faceoptimizeindex;
|
||||
} optimized_t;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_KeepEdge(aas_edge_t *edge)
|
||||
{
|
||||
return 1;
|
||||
} //end of the function AAS_KeepFace
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_OptimizeEdge(optimized_t *optimized, int edgenum)
|
||||
{
|
||||
int i, optedgenum;
|
||||
aas_edge_t *edge, *optedge;
|
||||
|
||||
edge = &aasworld.edges[abs(edgenum)];
|
||||
if (!AAS_KeepEdge(edge)) return 0;
|
||||
|
||||
optedgenum = optimized->edgeoptimizeindex[abs(edgenum)];
|
||||
if (optedgenum)
|
||||
{
|
||||
//keep the edge reversed sign
|
||||
if (edgenum > 0) return optedgenum;
|
||||
else return -optedgenum;
|
||||
} //end if
|
||||
|
||||
optedge = &optimized->edges[optimized->numedges];
|
||||
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
if (optimized->vertexoptimizeindex[edge->v[i]])
|
||||
{
|
||||
optedge->v[i] = optimized->vertexoptimizeindex[edge->v[i]];
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
VectorCopy(aasworld.vertexes[edge->v[i]], optimized->vertexes[optimized->numvertexes]);
|
||||
optedge->v[i] = optimized->numvertexes;
|
||||
optimized->vertexoptimizeindex[edge->v[i]] = optimized->numvertexes;
|
||||
optimized->numvertexes++;
|
||||
} //end else
|
||||
} //end for
|
||||
optimized->edgeoptimizeindex[abs(edgenum)] = optimized->numedges;
|
||||
optedgenum = optimized->numedges;
|
||||
optimized->numedges++;
|
||||
//keep the edge reversed sign
|
||||
if (edgenum > 0) return optedgenum;
|
||||
else return -optedgenum;
|
||||
} //end of the function AAS_OptimizeEdge
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_KeepFace(aas_face_t *face)
|
||||
{
|
||||
if (!(face->faceflags & FACE_LADDER)) return 0;
|
||||
else return 1;
|
||||
} //end of the function AAS_KeepFace
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_OptimizeFace(optimized_t *optimized, int facenum)
|
||||
{
|
||||
int i, edgenum, optedgenum, optfacenum;
|
||||
aas_face_t *face, *optface;
|
||||
|
||||
face = &aasworld.faces[abs(facenum)];
|
||||
if (!AAS_KeepFace(face)) return 0;
|
||||
|
||||
optfacenum = optimized->faceoptimizeindex[abs(facenum)];
|
||||
if (optfacenum)
|
||||
{
|
||||
//keep the face side sign
|
||||
if (facenum > 0) return optfacenum;
|
||||
else return -optfacenum;
|
||||
} //end if
|
||||
|
||||
optface = &optimized->faces[optimized->numfaces];
|
||||
Com_Memcpy(optface, face, sizeof(aas_face_t));
|
||||
|
||||
optface->numedges = 0;
|
||||
optface->firstedge = optimized->edgeindexsize;
|
||||
for (i = 0; i < face->numedges; i++)
|
||||
{
|
||||
edgenum = aasworld.edgeindex[face->firstedge + i];
|
||||
optedgenum = AAS_OptimizeEdge(optimized, edgenum);
|
||||
if (optedgenum)
|
||||
{
|
||||
optimized->edgeindex[optface->firstedge + optface->numedges] = optedgenum;
|
||||
optface->numedges++;
|
||||
optimized->edgeindexsize++;
|
||||
} //end if
|
||||
} //end for
|
||||
optimized->faceoptimizeindex[abs(facenum)] = optimized->numfaces;
|
||||
optfacenum = optimized->numfaces;
|
||||
optimized->numfaces++;
|
||||
//keep the face side sign
|
||||
if (facenum > 0) return optfacenum;
|
||||
else return -optfacenum;
|
||||
} //end of the function AAS_OptimizeFace
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_OptimizeArea(optimized_t *optimized, int areanum)
|
||||
{
|
||||
int i, facenum, optfacenum;
|
||||
aas_area_t *area, *optarea;
|
||||
|
||||
area = &aasworld.areas[areanum];
|
||||
optarea = &optimized->areas[areanum];
|
||||
Com_Memcpy(optarea, area, sizeof(aas_area_t));
|
||||
|
||||
optarea->numfaces = 0;
|
||||
optarea->firstface = optimized->faceindexsize;
|
||||
for (i = 0; i < area->numfaces; i++)
|
||||
{
|
||||
facenum = aasworld.faceindex[area->firstface + i];
|
||||
optfacenum = AAS_OptimizeFace(optimized, facenum);
|
||||
if (optfacenum)
|
||||
{
|
||||
optimized->faceindex[optarea->firstface + optarea->numfaces] = optfacenum;
|
||||
optarea->numfaces++;
|
||||
optimized->faceindexsize++;
|
||||
} //end if
|
||||
} //end for
|
||||
} //end of the function AAS_OptimizeArea
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_OptimizeAlloc(optimized_t *optimized)
|
||||
{
|
||||
optimized->vertexes = (aas_vertex_t *) GetClearedMemory(aasworld.numvertexes * sizeof(aas_vertex_t));
|
||||
optimized->numvertexes = 0;
|
||||
optimized->edges = (aas_edge_t *) GetClearedMemory(aasworld.numedges * sizeof(aas_edge_t));
|
||||
optimized->numedges = 1; //edge zero is a dummy
|
||||
optimized->edgeindex = (aas_edgeindex_t *) GetClearedMemory(aasworld.edgeindexsize * sizeof(aas_edgeindex_t));
|
||||
optimized->edgeindexsize = 0;
|
||||
optimized->faces = (aas_face_t *) GetClearedMemory(aasworld.numfaces * sizeof(aas_face_t));
|
||||
optimized->numfaces = 1; //face zero is a dummy
|
||||
optimized->faceindex = (aas_faceindex_t *) GetClearedMemory(aasworld.faceindexsize * sizeof(aas_faceindex_t));
|
||||
optimized->faceindexsize = 0;
|
||||
optimized->areas = (aas_area_t *) GetClearedMemory(aasworld.numareas * sizeof(aas_area_t));
|
||||
optimized->numareas = aasworld.numareas;
|
||||
//
|
||||
optimized->vertexoptimizeindex = (int *) GetClearedMemory(aasworld.numvertexes * sizeof(int));
|
||||
optimized->edgeoptimizeindex = (int *) GetClearedMemory(aasworld.numedges * sizeof(int));
|
||||
optimized->faceoptimizeindex = (int *) GetClearedMemory(aasworld.numfaces * sizeof(int));
|
||||
} //end of the function AAS_OptimizeAlloc
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_OptimizeStore(optimized_t *optimized)
|
||||
{
|
||||
//store the optimized vertexes
|
||||
if (aasworld.vertexes) FreeMemory(aasworld.vertexes);
|
||||
aasworld.vertexes = optimized->vertexes;
|
||||
aasworld.numvertexes = optimized->numvertexes;
|
||||
//store the optimized edges
|
||||
if (aasworld.edges) FreeMemory(aasworld.edges);
|
||||
aasworld.edges = optimized->edges;
|
||||
aasworld.numedges = optimized->numedges;
|
||||
//store the optimized edge index
|
||||
if (aasworld.edgeindex) FreeMemory(aasworld.edgeindex);
|
||||
aasworld.edgeindex = optimized->edgeindex;
|
||||
aasworld.edgeindexsize = optimized->edgeindexsize;
|
||||
//store the optimized faces
|
||||
if (aasworld.faces) FreeMemory(aasworld.faces);
|
||||
aasworld.faces = optimized->faces;
|
||||
aasworld.numfaces = optimized->numfaces;
|
||||
//store the optimized face index
|
||||
if (aasworld.faceindex) FreeMemory(aasworld.faceindex);
|
||||
aasworld.faceindex = optimized->faceindex;
|
||||
aasworld.faceindexsize = optimized->faceindexsize;
|
||||
//store the optimized areas
|
||||
if (aasworld.areas) FreeMemory(aasworld.areas);
|
||||
aasworld.areas = optimized->areas;
|
||||
aasworld.numareas = optimized->numareas;
|
||||
//free optimize indexes
|
||||
FreeMemory(optimized->vertexoptimizeindex);
|
||||
FreeMemory(optimized->edgeoptimizeindex);
|
||||
FreeMemory(optimized->faceoptimizeindex);
|
||||
} //end of the function AAS_OptimizeStore
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_Optimize(void)
|
||||
{
|
||||
int i, sign;
|
||||
optimized_t optimized;
|
||||
|
||||
AAS_OptimizeAlloc(&optimized);
|
||||
for (i = 1; i < aasworld.numareas; i++)
|
||||
{
|
||||
AAS_OptimizeArea(&optimized, i);
|
||||
} //end for
|
||||
//reset the reachability face pointers
|
||||
for (i = 0; i < aasworld.reachabilitysize; i++)
|
||||
{
|
||||
//NOTE: for TRAVEL_ELEVATOR the facenum is the model number of
|
||||
// the elevator
|
||||
if ((aasworld.reachability[i].traveltype & TRAVELTYPE_MASK) == TRAVEL_ELEVATOR) continue;
|
||||
//NOTE: for TRAVEL_JUMPPAD the facenum is the Z velocity and the edgenum is the hor velocity
|
||||
if ((aasworld.reachability[i].traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMPPAD) continue;
|
||||
//NOTE: for TRAVEL_FUNCBOB the facenum and edgenum contain other coded information
|
||||
if ((aasworld.reachability[i].traveltype & TRAVELTYPE_MASK) == TRAVEL_FUNCBOB) continue;
|
||||
//
|
||||
sign = aasworld.reachability[i].facenum;
|
||||
aasworld.reachability[i].facenum = optimized.faceoptimizeindex[abs(aasworld.reachability[i].facenum)];
|
||||
if (sign < 0) aasworld.reachability[i].facenum = -aasworld.reachability[i].facenum;
|
||||
sign = aasworld.reachability[i].edgenum;
|
||||
aasworld.reachability[i].edgenum = optimized.edgeoptimizeindex[abs(aasworld.reachability[i].edgenum)];
|
||||
if (sign < 0) aasworld.reachability[i].edgenum = -aasworld.reachability[i].edgenum;
|
||||
} //end for
|
||||
//store the optimized AAS data into aasworld
|
||||
AAS_OptimizeStore(&optimized);
|
||||
//print some nice stuff :)
|
||||
botimport.Print(PRT_MESSAGE, "AAS data optimized.\n");
|
||||
} //end of the function AAS_Optimize
|
||||
|
|
|
@ -1,33 +1,33 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_optimize.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_optimize.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
void AAS_Optimize(void);
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_optimize.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_optimize.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
void AAS_Optimize(void);
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,68 +1,68 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_reach.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_reach.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//initialize calculating the reachabilities
|
||||
void AAS_InitReachability(void);
|
||||
//continue calculating the reachabilities
|
||||
int AAS_ContinueInitReachability(float time);
|
||||
//
|
||||
int AAS_BestReachableLinkArea(aas_link_t *areas);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns true if the are has reachabilities to other areas
|
||||
int AAS_AreaReachability(int areanum);
|
||||
//returns the best reachable area and goal origin for a bounding box at the given origin
|
||||
int AAS_BestReachableArea(vec3_t origin, vec3_t mins, vec3_t maxs, vec3_t goalorigin);
|
||||
//returns the best jumppad area from which the bbox at origin is reachable
|
||||
int AAS_BestReachableFromJumpPadArea(vec3_t origin, vec3_t mins, vec3_t maxs);
|
||||
//returns the next reachability using the given model
|
||||
int AAS_NextModelReachability(int num, int modelnum);
|
||||
//returns the total area of the ground faces of the given area
|
||||
float AAS_AreaGroundFaceArea(int areanum);
|
||||
//returns true if the area is crouch only
|
||||
int AAS_AreaCrouch(int areanum);
|
||||
//returns true if a player can swim in this area
|
||||
int AAS_AreaSwim(int areanum);
|
||||
//returns true if the area is filled with a liquid
|
||||
int AAS_AreaLiquid(int areanum);
|
||||
//returns true if the area contains lava
|
||||
int AAS_AreaLava(int areanum);
|
||||
//returns true if the area contains slime
|
||||
int AAS_AreaSlime(int areanum);
|
||||
//returns true if the area has one or more ground faces
|
||||
int AAS_AreaGrounded(int areanum);
|
||||
//returns true if the area has one or more ladder faces
|
||||
int AAS_AreaLadder(int areanum);
|
||||
//returns true if the area is a jump pad
|
||||
int AAS_AreaJumpPad(int areanum);
|
||||
//returns true if the area is donotenter
|
||||
int AAS_AreaDoNotEnter(int areanum);
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_reach.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_reach.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//initialize calculating the reachabilities
|
||||
void AAS_InitReachability(void);
|
||||
//continue calculating the reachabilities
|
||||
int AAS_ContinueInitReachability(float time);
|
||||
//
|
||||
int AAS_BestReachableLinkArea(aas_link_t *areas);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns true if the are has reachabilities to other areas
|
||||
int AAS_AreaReachability(int areanum);
|
||||
//returns the best reachable area and goal origin for a bounding box at the given origin
|
||||
int AAS_BestReachableArea(vec3_t origin, vec3_t mins, vec3_t maxs, vec3_t goalorigin);
|
||||
//returns the best jumppad area from which the bbox at origin is reachable
|
||||
int AAS_BestReachableFromJumpPadArea(vec3_t origin, vec3_t mins, vec3_t maxs);
|
||||
//returns the next reachability using the given model
|
||||
int AAS_NextModelReachability(int num, int modelnum);
|
||||
//returns the total area of the ground faces of the given area
|
||||
float AAS_AreaGroundFaceArea(int areanum);
|
||||
//returns true if the area is crouch only
|
||||
int AAS_AreaCrouch(int areanum);
|
||||
//returns true if a player can swim in this area
|
||||
int AAS_AreaSwim(int areanum);
|
||||
//returns true if the area is filled with a liquid
|
||||
int AAS_AreaLiquid(int areanum);
|
||||
//returns true if the area contains lava
|
||||
int AAS_AreaLava(int areanum);
|
||||
//returns true if the area contains slime
|
||||
int AAS_AreaSlime(int areanum);
|
||||
//returns true if the area has one or more ground faces
|
||||
int AAS_AreaGrounded(int areanum);
|
||||
//returns true if the area has one or more ladder faces
|
||||
int AAS_AreaLadder(int areanum);
|
||||
//returns true if the area is a jump pad
|
||||
int AAS_AreaJumpPad(int areanum);
|
||||
//returns true if the area is donotenter
|
||||
int AAS_AreaDoNotEnter(int areanum);
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,67 +1,67 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_route.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_route.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//initialize the AAS routing
|
||||
void AAS_InitRouting(void);
|
||||
//free the AAS routing caches
|
||||
void AAS_FreeRoutingCaches(void);
|
||||
//returns the travel time from start to end in the given area
|
||||
unsigned short int AAS_AreaTravelTime(int areanum, vec3_t start, vec3_t end);
|
||||
//
|
||||
void AAS_CreateAllRoutingCache(void);
|
||||
void AAS_WriteRouteCache(void);
|
||||
//
|
||||
void AAS_RoutingInfo(void);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns the travel flag for the given travel type
|
||||
int AAS_TravelFlagForType(int traveltype);
|
||||
//return the travel flag(s) for traveling through this area
|
||||
int AAS_AreaContentsTravelFlags(int areanum);
|
||||
//returns the index of the next reachability for the given area
|
||||
int AAS_NextAreaReachability(int areanum, int reachnum);
|
||||
//returns the reachability with the given index
|
||||
void AAS_ReachabilityFromNum(int num, struct aas_reachability_s *reach);
|
||||
//returns a random goal area and goal origin
|
||||
int AAS_RandomGoalArea(int areanum, int travelflags, int *goalareanum, vec3_t goalorigin);
|
||||
//enable or disable an area for routing
|
||||
int AAS_EnableRoutingArea(int areanum, int enable);
|
||||
//returns the travel time within the given area from start to end
|
||||
unsigned short int AAS_AreaTravelTime(int areanum, vec3_t start, vec3_t end);
|
||||
//returns the travel time from the area to the goal area using the given travel flags
|
||||
int AAS_AreaTravelTimeToGoalArea(int areanum, vec3_t origin, int goalareanum, int travelflags);
|
||||
//predict a route up to a stop event
|
||||
int AAS_PredictRoute(struct aas_predictroute_s *route, int areanum, vec3_t origin,
|
||||
int goalareanum, int travelflags, int maxareas, int maxtime,
|
||||
int stopevent, int stopcontents, int stoptfl, int stopareanum);
|
||||
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_route.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_route.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
//initialize the AAS routing
|
||||
void AAS_InitRouting(void);
|
||||
//free the AAS routing caches
|
||||
void AAS_FreeRoutingCaches(void);
|
||||
//returns the travel time from start to end in the given area
|
||||
unsigned short int AAS_AreaTravelTime(int areanum, vec3_t start, vec3_t end);
|
||||
//
|
||||
void AAS_CreateAllRoutingCache(void);
|
||||
void AAS_WriteRouteCache(void);
|
||||
//
|
||||
void AAS_RoutingInfo(void);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns the travel flag for the given travel type
|
||||
int AAS_TravelFlagForType(int traveltype);
|
||||
//return the travel flag(s) for traveling through this area
|
||||
int AAS_AreaContentsTravelFlags(int areanum);
|
||||
//returns the index of the next reachability for the given area
|
||||
int AAS_NextAreaReachability(int areanum, int reachnum);
|
||||
//returns the reachability with the given index
|
||||
void AAS_ReachabilityFromNum(int num, struct aas_reachability_s *reach);
|
||||
//returns a random goal area and goal origin
|
||||
int AAS_RandomGoalArea(int areanum, int travelflags, int *goalareanum, vec3_t goalorigin);
|
||||
//enable or disable an area for routing
|
||||
int AAS_EnableRoutingArea(int areanum, int enable);
|
||||
//returns the travel time within the given area from start to end
|
||||
unsigned short int AAS_AreaTravelTime(int areanum, vec3_t start, vec3_t end);
|
||||
//returns the travel time from the area to the goal area using the given travel flags
|
||||
int AAS_AreaTravelTimeToGoalArea(int areanum, vec3_t origin, int goalareanum, int travelflags);
|
||||
//predict a route up to a stop event
|
||||
int AAS_PredictRoute(struct aas_predictroute_s *route, int areanum, vec3_t origin,
|
||||
int goalareanum, int travelflags, int maxareas, int maxtime,
|
||||
int stopevent, int stopcontents, int stoptfl, int stopareanum);
|
||||
|
||||
|
||||
|
|
|
@ -1,240 +1,240 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_routealt.c
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_routealt.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_utils.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_log.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
#define ENABLE_ALTROUTING
|
||||
//#define ALTROUTE_DEBUG
|
||||
|
||||
typedef struct midrangearea_s
|
||||
{
|
||||
int valid;
|
||||
unsigned short starttime;
|
||||
unsigned short goaltime;
|
||||
} midrangearea_t;
|
||||
|
||||
midrangearea_t *midrangeareas;
|
||||
int *clusterareas;
|
||||
int numclusterareas;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_AltRoutingFloodCluster_r(int areanum)
|
||||
{
|
||||
int i, otherareanum;
|
||||
aas_area_t *area;
|
||||
aas_face_t *face;
|
||||
|
||||
//add the current area to the areas of the current cluster
|
||||
clusterareas[numclusterareas] = areanum;
|
||||
numclusterareas++;
|
||||
//remove the area from the mid range areas
|
||||
midrangeareas[areanum].valid = qfalse;
|
||||
//flood to other areas through the faces of this area
|
||||
area = &aasworld.areas[areanum];
|
||||
for (i = 0; i < area->numfaces; i++)
|
||||
{
|
||||
face = &aasworld.faces[abs(aasworld.faceindex[area->firstface + i])];
|
||||
//get the area at the other side of the face
|
||||
if (face->frontarea == areanum) otherareanum = face->backarea;
|
||||
else otherareanum = face->frontarea;
|
||||
//if there is an area at the other side of this face
|
||||
if (!otherareanum) continue;
|
||||
//if the other area is not a midrange area
|
||||
if (!midrangeareas[otherareanum].valid) continue;
|
||||
//
|
||||
AAS_AltRoutingFloodCluster_r(otherareanum);
|
||||
} //end for
|
||||
} //end of the function AAS_AltRoutingFloodCluster_r
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_AlternativeRouteGoals(vec3_t start, int startareanum, vec3_t goal, int goalareanum, int travelflags,
|
||||
aas_altroutegoal_t *altroutegoals, int maxaltroutegoals,
|
||||
int type)
|
||||
{
|
||||
#ifndef ENABLE_ALTROUTING
|
||||
return 0;
|
||||
#else
|
||||
int i, j, bestareanum;
|
||||
int numaltroutegoals, nummidrangeareas;
|
||||
int starttime, goaltime, goaltraveltime;
|
||||
float dist, bestdist;
|
||||
vec3_t mid, dir;
|
||||
#ifdef ALTROUTE_DEBUG
|
||||
int startmillisecs;
|
||||
|
||||
startmillisecs = Sys_MilliSeconds();
|
||||
#endif
|
||||
|
||||
if (!startareanum || !goalareanum)
|
||||
return 0;
|
||||
//travel time towards the goal area
|
||||
goaltraveltime = AAS_AreaTravelTimeToGoalArea(startareanum, start, goalareanum, travelflags);
|
||||
//clear the midrange areas
|
||||
Com_Memset(midrangeareas, 0, aasworld.numareas * sizeof(midrangearea_t));
|
||||
numaltroutegoals = 0;
|
||||
//
|
||||
nummidrangeareas = 0;
|
||||
//
|
||||
for (i = 1; i < aasworld.numareas; i++)
|
||||
{
|
||||
//
|
||||
if (!(type & ALTROUTEGOAL_ALL))
|
||||
{
|
||||
if (!(type & ALTROUTEGOAL_CLUSTERPORTALS && (aasworld.areasettings[i].contents & AREACONTENTS_CLUSTERPORTAL)))
|
||||
{
|
||||
if (!(type & ALTROUTEGOAL_VIEWPORTALS && (aasworld.areasettings[i].contents & AREACONTENTS_VIEWPORTAL)))
|
||||
{
|
||||
continue;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end if
|
||||
//if the area has no reachabilities
|
||||
if (!AAS_AreaReachability(i)) continue;
|
||||
//tavel time from the area to the start area
|
||||
starttime = AAS_AreaTravelTimeToGoalArea(startareanum, start, i, travelflags);
|
||||
if (!starttime) continue;
|
||||
//if the travel time from the start to the area is greater than the shortest goal travel time
|
||||
if (starttime > (float) 1.1 * goaltraveltime) continue;
|
||||
//travel time from the area to the goal area
|
||||
goaltime = AAS_AreaTravelTimeToGoalArea(i, NULL, goalareanum, travelflags);
|
||||
if (!goaltime) continue;
|
||||
//if the travel time from the area to the goal is greater than the shortest goal travel time
|
||||
if (goaltime > (float) 0.8 * goaltraveltime) continue;
|
||||
//this is a mid range area
|
||||
midrangeareas[i].valid = qtrue;
|
||||
midrangeareas[i].starttime = starttime;
|
||||
midrangeareas[i].goaltime = goaltime;
|
||||
Log_Write("%d midrange area %d", nummidrangeareas, i);
|
||||
nummidrangeareas++;
|
||||
} //end for
|
||||
//
|
||||
for (i = 1; i < aasworld.numareas; i++)
|
||||
{
|
||||
if (!midrangeareas[i].valid) continue;
|
||||
//get the areas in one cluster
|
||||
numclusterareas = 0;
|
||||
AAS_AltRoutingFloodCluster_r(i);
|
||||
//now we've got a cluster with areas through which an alternative route could go
|
||||
//get the 'center' of the cluster
|
||||
VectorClear(mid);
|
||||
for (j = 0; j < numclusterareas; j++)
|
||||
{
|
||||
VectorAdd(mid, aasworld.areas[clusterareas[j]].center, mid);
|
||||
} //end for
|
||||
VectorScale(mid, 1.0 / numclusterareas, mid);
|
||||
//get the area closest to the center of the cluster
|
||||
bestdist = 999999;
|
||||
bestareanum = 0;
|
||||
for (j = 0; j < numclusterareas; j++)
|
||||
{
|
||||
VectorSubtract(mid, aasworld.areas[clusterareas[j]].center, dir);
|
||||
dist = VectorLength(dir);
|
||||
if (dist < bestdist)
|
||||
{
|
||||
bestdist = dist;
|
||||
bestareanum = clusterareas[j];
|
||||
} //end if
|
||||
} //end for
|
||||
//now we've got an area for an alternative route
|
||||
//FIXME: add alternative goal origin
|
||||
VectorCopy(aasworld.areas[bestareanum].center, altroutegoals[numaltroutegoals].origin);
|
||||
altroutegoals[numaltroutegoals].areanum = bestareanum;
|
||||
altroutegoals[numaltroutegoals].starttraveltime = midrangeareas[bestareanum].starttime;
|
||||
altroutegoals[numaltroutegoals].goaltraveltime = midrangeareas[bestareanum].goaltime;
|
||||
altroutegoals[numaltroutegoals].extratraveltime =
|
||||
(midrangeareas[bestareanum].starttime + midrangeareas[bestareanum].goaltime) -
|
||||
goaltraveltime;
|
||||
numaltroutegoals++;
|
||||
//
|
||||
#ifdef ALTROUTE_DEBUG
|
||||
AAS_ShowAreaPolygons(bestareanum, 1, qtrue);
|
||||
#endif
|
||||
//don't return more than the maximum alternative route goals
|
||||
if (numaltroutegoals >= maxaltroutegoals) break;
|
||||
} //end for
|
||||
#ifdef ALTROUTE_DEBUG
|
||||
botimport.Print(PRT_MESSAGE, "alternative route goals in %d msec\n", Sys_MilliSeconds() - startmillisecs);
|
||||
#endif
|
||||
return numaltroutegoals;
|
||||
#endif
|
||||
} //end of the function AAS_AlternativeRouteGoals
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_InitAlternativeRouting(void)
|
||||
{
|
||||
#ifdef ENABLE_ALTROUTING
|
||||
if (midrangeareas) FreeMemory(midrangeareas);
|
||||
midrangeareas = (midrangearea_t *) GetMemory(aasworld.numareas * sizeof(midrangearea_t));
|
||||
if (clusterareas) FreeMemory(clusterareas);
|
||||
clusterareas = (int *) GetMemory(aasworld.numareas * sizeof(int));
|
||||
#endif
|
||||
} //end of the function AAS_InitAlternativeRouting
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShutdownAlternativeRouting(void)
|
||||
{
|
||||
#ifdef ENABLE_ALTROUTING
|
||||
if (midrangeareas) FreeMemory(midrangeareas);
|
||||
midrangeareas = NULL;
|
||||
if (clusterareas) FreeMemory(clusterareas);
|
||||
clusterareas = NULL;
|
||||
numclusterareas = 0;
|
||||
#endif
|
||||
} //end of the function AAS_ShutdownAlternativeRouting
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_routealt.c
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_routealt.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_utils.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_log.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
#define ENABLE_ALTROUTING
|
||||
//#define ALTROUTE_DEBUG
|
||||
|
||||
typedef struct midrangearea_s
|
||||
{
|
||||
int valid;
|
||||
unsigned short starttime;
|
||||
unsigned short goaltime;
|
||||
} midrangearea_t;
|
||||
|
||||
midrangearea_t *midrangeareas;
|
||||
int *clusterareas;
|
||||
int numclusterareas;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_AltRoutingFloodCluster_r(int areanum)
|
||||
{
|
||||
int i, otherareanum;
|
||||
aas_area_t *area;
|
||||
aas_face_t *face;
|
||||
|
||||
//add the current area to the areas of the current cluster
|
||||
clusterareas[numclusterareas] = areanum;
|
||||
numclusterareas++;
|
||||
//remove the area from the mid range areas
|
||||
midrangeareas[areanum].valid = qfalse;
|
||||
//flood to other areas through the faces of this area
|
||||
area = &aasworld.areas[areanum];
|
||||
for (i = 0; i < area->numfaces; i++)
|
||||
{
|
||||
face = &aasworld.faces[abs(aasworld.faceindex[area->firstface + i])];
|
||||
//get the area at the other side of the face
|
||||
if (face->frontarea == areanum) otherareanum = face->backarea;
|
||||
else otherareanum = face->frontarea;
|
||||
//if there is an area at the other side of this face
|
||||
if (!otherareanum) continue;
|
||||
//if the other area is not a midrange area
|
||||
if (!midrangeareas[otherareanum].valid) continue;
|
||||
//
|
||||
AAS_AltRoutingFloodCluster_r(otherareanum);
|
||||
} //end for
|
||||
} //end of the function AAS_AltRoutingFloodCluster_r
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AAS_AlternativeRouteGoals(vec3_t start, int startareanum, vec3_t goal, int goalareanum, int travelflags,
|
||||
aas_altroutegoal_t *altroutegoals, int maxaltroutegoals,
|
||||
int type)
|
||||
{
|
||||
#ifndef ENABLE_ALTROUTING
|
||||
return 0;
|
||||
#else
|
||||
int i, j, bestareanum;
|
||||
int numaltroutegoals, nummidrangeareas;
|
||||
int starttime, goaltime, goaltraveltime;
|
||||
float dist, bestdist;
|
||||
vec3_t mid, dir;
|
||||
#ifdef ALTROUTE_DEBUG
|
||||
int startmillisecs;
|
||||
|
||||
startmillisecs = Sys_MilliSeconds();
|
||||
#endif
|
||||
|
||||
if (!startareanum || !goalareanum)
|
||||
return 0;
|
||||
//travel time towards the goal area
|
||||
goaltraveltime = AAS_AreaTravelTimeToGoalArea(startareanum, start, goalareanum, travelflags);
|
||||
//clear the midrange areas
|
||||
Com_Memset(midrangeareas, 0, aasworld.numareas * sizeof(midrangearea_t));
|
||||
numaltroutegoals = 0;
|
||||
//
|
||||
nummidrangeareas = 0;
|
||||
//
|
||||
for (i = 1; i < aasworld.numareas; i++)
|
||||
{
|
||||
//
|
||||
if (!(type & ALTROUTEGOAL_ALL))
|
||||
{
|
||||
if (!(type & ALTROUTEGOAL_CLUSTERPORTALS && (aasworld.areasettings[i].contents & AREACONTENTS_CLUSTERPORTAL)))
|
||||
{
|
||||
if (!(type & ALTROUTEGOAL_VIEWPORTALS && (aasworld.areasettings[i].contents & AREACONTENTS_VIEWPORTAL)))
|
||||
{
|
||||
continue;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end if
|
||||
//if the area has no reachabilities
|
||||
if (!AAS_AreaReachability(i)) continue;
|
||||
//tavel time from the area to the start area
|
||||
starttime = AAS_AreaTravelTimeToGoalArea(startareanum, start, i, travelflags);
|
||||
if (!starttime) continue;
|
||||
//if the travel time from the start to the area is greater than the shortest goal travel time
|
||||
if (starttime > (float) 1.1 * goaltraveltime) continue;
|
||||
//travel time from the area to the goal area
|
||||
goaltime = AAS_AreaTravelTimeToGoalArea(i, NULL, goalareanum, travelflags);
|
||||
if (!goaltime) continue;
|
||||
//if the travel time from the area to the goal is greater than the shortest goal travel time
|
||||
if (goaltime > (float) 0.8 * goaltraveltime) continue;
|
||||
//this is a mid range area
|
||||
midrangeareas[i].valid = qtrue;
|
||||
midrangeareas[i].starttime = starttime;
|
||||
midrangeareas[i].goaltime = goaltime;
|
||||
Log_Write("%d midrange area %d", nummidrangeareas, i);
|
||||
nummidrangeareas++;
|
||||
} //end for
|
||||
//
|
||||
for (i = 1; i < aasworld.numareas; i++)
|
||||
{
|
||||
if (!midrangeareas[i].valid) continue;
|
||||
//get the areas in one cluster
|
||||
numclusterareas = 0;
|
||||
AAS_AltRoutingFloodCluster_r(i);
|
||||
//now we've got a cluster with areas through which an alternative route could go
|
||||
//get the 'center' of the cluster
|
||||
VectorClear(mid);
|
||||
for (j = 0; j < numclusterareas; j++)
|
||||
{
|
||||
VectorAdd(mid, aasworld.areas[clusterareas[j]].center, mid);
|
||||
} //end for
|
||||
VectorScale(mid, 1.0 / numclusterareas, mid);
|
||||
//get the area closest to the center of the cluster
|
||||
bestdist = 999999;
|
||||
bestareanum = 0;
|
||||
for (j = 0; j < numclusterareas; j++)
|
||||
{
|
||||
VectorSubtract(mid, aasworld.areas[clusterareas[j]].center, dir);
|
||||
dist = VectorLength(dir);
|
||||
if (dist < bestdist)
|
||||
{
|
||||
bestdist = dist;
|
||||
bestareanum = clusterareas[j];
|
||||
} //end if
|
||||
} //end for
|
||||
//now we've got an area for an alternative route
|
||||
//FIXME: add alternative goal origin
|
||||
VectorCopy(aasworld.areas[bestareanum].center, altroutegoals[numaltroutegoals].origin);
|
||||
altroutegoals[numaltroutegoals].areanum = bestareanum;
|
||||
altroutegoals[numaltroutegoals].starttraveltime = midrangeareas[bestareanum].starttime;
|
||||
altroutegoals[numaltroutegoals].goaltraveltime = midrangeareas[bestareanum].goaltime;
|
||||
altroutegoals[numaltroutegoals].extratraveltime =
|
||||
(midrangeareas[bestareanum].starttime + midrangeareas[bestareanum].goaltime) -
|
||||
goaltraveltime;
|
||||
numaltroutegoals++;
|
||||
//
|
||||
#ifdef ALTROUTE_DEBUG
|
||||
AAS_ShowAreaPolygons(bestareanum, 1, qtrue);
|
||||
#endif
|
||||
//don't return more than the maximum alternative route goals
|
||||
if (numaltroutegoals >= maxaltroutegoals) break;
|
||||
} //end for
|
||||
#ifdef ALTROUTE_DEBUG
|
||||
botimport.Print(PRT_MESSAGE, "alternative route goals in %d msec\n", Sys_MilliSeconds() - startmillisecs);
|
||||
#endif
|
||||
return numaltroutegoals;
|
||||
#endif
|
||||
} //end of the function AAS_AlternativeRouteGoals
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_InitAlternativeRouting(void)
|
||||
{
|
||||
#ifdef ENABLE_ALTROUTING
|
||||
if (midrangeareas) FreeMemory(midrangeareas);
|
||||
midrangeareas = (midrangearea_t *) GetMemory(aasworld.numareas * sizeof(midrangearea_t));
|
||||
if (clusterareas) FreeMemory(clusterareas);
|
||||
clusterareas = (int *) GetMemory(aasworld.numareas * sizeof(int));
|
||||
#endif
|
||||
} //end of the function AAS_InitAlternativeRouting
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShutdownAlternativeRouting(void)
|
||||
{
|
||||
#ifdef ENABLE_ALTROUTING
|
||||
if (midrangeareas) FreeMemory(midrangeareas);
|
||||
midrangeareas = NULL;
|
||||
if (clusterareas) FreeMemory(clusterareas);
|
||||
clusterareas = NULL;
|
||||
numclusterareas = 0;
|
||||
#endif
|
||||
} //end of the function AAS_ShutdownAlternativeRouting
|
||||
|
|
|
@ -1,40 +1,40 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_routealt.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_routealt.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
void AAS_InitAlternativeRouting(void);
|
||||
void AAS_ShutdownAlternativeRouting(void);
|
||||
#endif //AASINTERN
|
||||
|
||||
|
||||
int AAS_AlternativeRouteGoals(vec3_t start, int startareanum, vec3_t goal, int goalareanum, int travelflags,
|
||||
aas_altroutegoal_t *altroutegoals, int maxaltroutegoals,
|
||||
int type);
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_routealt.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_routealt.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
void AAS_InitAlternativeRouting(void);
|
||||
void AAS_ShutdownAlternativeRouting(void);
|
||||
#endif //AASINTERN
|
||||
|
||||
|
||||
int AAS_AlternativeRouteGoals(vec3_t start, int startareanum, vec3_t goal, int goalareanum, int travelflags,
|
||||
aas_altroutegoal_t *altroutegoals, int maxaltroutegoals,
|
||||
int type);
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,69 +1,69 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_sample.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_sample.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
void AAS_InitAASLinkHeap(void);
|
||||
void AAS_InitAASLinkedEntities(void);
|
||||
void AAS_FreeAASLinkHeap(void);
|
||||
void AAS_FreeAASLinkedEntities(void);
|
||||
aas_face_t *AAS_AreaGroundFace(int areanum, vec3_t point);
|
||||
aas_face_t *AAS_TraceEndFace(aas_trace_t *trace);
|
||||
aas_plane_t *AAS_PlaneFromNum(int planenum);
|
||||
aas_link_t *AAS_AASLinkEntity(vec3_t absmins, vec3_t absmaxs, int entnum);
|
||||
aas_link_t *AAS_LinkEntityClientBBox(vec3_t absmins, vec3_t absmaxs, int entnum, int presencetype);
|
||||
qboolean AAS_PointInsideFace(int facenum, vec3_t point, float epsilon);
|
||||
qboolean AAS_InsideFace(aas_face_t *face, vec3_t pnormal, vec3_t point, float epsilon);
|
||||
void AAS_UnlinkFromAreas(aas_link_t *areas);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns the mins and maxs of the bounding box for the given presence type
|
||||
void AAS_PresenceTypeBoundingBox(int presencetype, vec3_t mins, vec3_t maxs);
|
||||
//returns the cluster the area is in (negative portal number if the area is a portal)
|
||||
int AAS_AreaCluster(int areanum);
|
||||
//returns the presence type(s) of the area
|
||||
int AAS_AreaPresenceType(int areanum);
|
||||
//returns the presence type(s) at the given point
|
||||
int AAS_PointPresenceType(vec3_t point);
|
||||
//returns the result of the trace of a client bbox
|
||||
aas_trace_t AAS_TraceClientBBox(vec3_t start, vec3_t end, int presencetype, int passent);
|
||||
//stores the areas the trace went through and returns the number of passed areas
|
||||
int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas);
|
||||
//returns the areas the bounding box is in
|
||||
int AAS_BBoxAreas(vec3_t absmins, vec3_t absmaxs, int *areas, int maxareas);
|
||||
//return area information
|
||||
int AAS_AreaInfo( int areanum, aas_areainfo_t *info );
|
||||
//returns the area the point is in
|
||||
int AAS_PointAreaNum(vec3_t point);
|
||||
//
|
||||
int AAS_PointReachabilityAreaIndex( vec3_t point );
|
||||
//returns the plane the given face is in
|
||||
void AAS_FacePlane(int facenum, vec3_t normal, float *dist);
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_sample.h
|
||||
*
|
||||
* desc: AAS
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_aas_sample.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef AASINTERN
|
||||
void AAS_InitAASLinkHeap(void);
|
||||
void AAS_InitAASLinkedEntities(void);
|
||||
void AAS_FreeAASLinkHeap(void);
|
||||
void AAS_FreeAASLinkedEntities(void);
|
||||
aas_face_t *AAS_AreaGroundFace(int areanum, vec3_t point);
|
||||
aas_face_t *AAS_TraceEndFace(aas_trace_t *trace);
|
||||
aas_plane_t *AAS_PlaneFromNum(int planenum);
|
||||
aas_link_t *AAS_AASLinkEntity(vec3_t absmins, vec3_t absmaxs, int entnum);
|
||||
aas_link_t *AAS_LinkEntityClientBBox(vec3_t absmins, vec3_t absmaxs, int entnum, int presencetype);
|
||||
qboolean AAS_PointInsideFace(int facenum, vec3_t point, float epsilon);
|
||||
qboolean AAS_InsideFace(aas_face_t *face, vec3_t pnormal, vec3_t point, float epsilon);
|
||||
void AAS_UnlinkFromAreas(aas_link_t *areas);
|
||||
#endif //AASINTERN
|
||||
|
||||
//returns the mins and maxs of the bounding box for the given presence type
|
||||
void AAS_PresenceTypeBoundingBox(int presencetype, vec3_t mins, vec3_t maxs);
|
||||
//returns the cluster the area is in (negative portal number if the area is a portal)
|
||||
int AAS_AreaCluster(int areanum);
|
||||
//returns the presence type(s) of the area
|
||||
int AAS_AreaPresenceType(int areanum);
|
||||
//returns the presence type(s) at the given point
|
||||
int AAS_PointPresenceType(vec3_t point);
|
||||
//returns the result of the trace of a client bbox
|
||||
aas_trace_t AAS_TraceClientBBox(vec3_t start, vec3_t end, int presencetype, int passent);
|
||||
//stores the areas the trace went through and returns the number of passed areas
|
||||
int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas);
|
||||
//returns the areas the bounding box is in
|
||||
int AAS_BBoxAreas(vec3_t absmins, vec3_t absmaxs, int *areas, int maxareas);
|
||||
//return area information
|
||||
int AAS_AreaInfo( int areanum, aas_areainfo_t *info );
|
||||
//returns the area the point is in
|
||||
int AAS_PointAreaNum(vec3_t point);
|
||||
//
|
||||
int AAS_PointReachabilityAreaIndex( vec3_t point );
|
||||
//returns the plane the given face is in
|
||||
void AAS_FacePlane(int facenum, vec3_t normal, float *dist);
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,134 +1,134 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_ai_gen.c
|
||||
*
|
||||
* desc: genetic selection
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_ai_gen.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_log.h"
|
||||
#include "l_utils.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "../game/be_ai_gen.h"
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int GeneticSelection(int numranks, float *rankings)
|
||||
{
|
||||
float sum, select;
|
||||
int i, index;
|
||||
|
||||
sum = 0;
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[i] < 0) continue;
|
||||
sum += rankings[i];
|
||||
} //end for
|
||||
if (sum > 0)
|
||||
{
|
||||
//select a bot where the ones with the higest rankings have
|
||||
//the highest chance of being selected
|
||||
select = random() * sum;
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[i] < 0) continue;
|
||||
sum -= rankings[i];
|
||||
if (sum <= 0) return i;
|
||||
} //end for
|
||||
} //end if
|
||||
//select a bot randomly
|
||||
index = random() * numranks;
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[index] >= 0) return index;
|
||||
index = (index + 1) % numranks;
|
||||
} //end for
|
||||
return 0;
|
||||
} //end of the function GeneticSelection
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int GeneticParentsAndChildSelection(int numranks, float *ranks, int *parent1, int *parent2, int *child)
|
||||
{
|
||||
float rankings[256], max;
|
||||
int i;
|
||||
|
||||
if (numranks > 256)
|
||||
{
|
||||
botimport.Print(PRT_WARNING, "GeneticParentsAndChildSelection: too many bots\n");
|
||||
*parent1 = *parent2 = *child = 0;
|
||||
return qfalse;
|
||||
} //end if
|
||||
for (max = 0, i = 0; i < numranks; i++)
|
||||
{
|
||||
if (ranks[i] < 0) continue;
|
||||
max++;
|
||||
} //end for
|
||||
if (max < 3)
|
||||
{
|
||||
botimport.Print(PRT_WARNING, "GeneticParentsAndChildSelection: too few valid bots\n");
|
||||
*parent1 = *parent2 = *child = 0;
|
||||
return qfalse;
|
||||
} //end if
|
||||
Com_Memcpy(rankings, ranks, sizeof(float) * numranks);
|
||||
//select first parent
|
||||
*parent1 = GeneticSelection(numranks, rankings);
|
||||
rankings[*parent1] = -1;
|
||||
//select second parent
|
||||
*parent2 = GeneticSelection(numranks, rankings);
|
||||
rankings[*parent2] = -1;
|
||||
//reverse the rankings
|
||||
max = 0;
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[i] < 0) continue;
|
||||
if (rankings[i] > max) max = rankings[i];
|
||||
} //end for
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[i] < 0) continue;
|
||||
rankings[i] = max - rankings[i];
|
||||
} //end for
|
||||
//select child
|
||||
*child = GeneticSelection(numranks, rankings);
|
||||
return qtrue;
|
||||
} //end of the function GeneticParentsAndChildSelection
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_ai_gen.c
|
||||
*
|
||||
* desc: genetic selection
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_ai_gen.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_log.h"
|
||||
#include "l_utils.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "aasfile.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "../game/be_aas.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_interface.h"
|
||||
#include "../game/be_ai_gen.h"
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int GeneticSelection(int numranks, float *rankings)
|
||||
{
|
||||
float sum, select;
|
||||
int i, index;
|
||||
|
||||
sum = 0;
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[i] < 0) continue;
|
||||
sum += rankings[i];
|
||||
} //end for
|
||||
if (sum > 0)
|
||||
{
|
||||
//select a bot where the ones with the higest rankings have
|
||||
//the highest chance of being selected
|
||||
select = random() * sum;
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[i] < 0) continue;
|
||||
sum -= rankings[i];
|
||||
if (sum <= 0) return i;
|
||||
} //end for
|
||||
} //end if
|
||||
//select a bot randomly
|
||||
index = random() * numranks;
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[index] >= 0) return index;
|
||||
index = (index + 1) % numranks;
|
||||
} //end for
|
||||
return 0;
|
||||
} //end of the function GeneticSelection
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int GeneticParentsAndChildSelection(int numranks, float *ranks, int *parent1, int *parent2, int *child)
|
||||
{
|
||||
float rankings[256], max;
|
||||
int i;
|
||||
|
||||
if (numranks > 256)
|
||||
{
|
||||
botimport.Print(PRT_WARNING, "GeneticParentsAndChildSelection: too many bots\n");
|
||||
*parent1 = *parent2 = *child = 0;
|
||||
return qfalse;
|
||||
} //end if
|
||||
for (max = 0, i = 0; i < numranks; i++)
|
||||
{
|
||||
if (ranks[i] < 0) continue;
|
||||
max++;
|
||||
} //end for
|
||||
if (max < 3)
|
||||
{
|
||||
botimport.Print(PRT_WARNING, "GeneticParentsAndChildSelection: too few valid bots\n");
|
||||
*parent1 = *parent2 = *child = 0;
|
||||
return qfalse;
|
||||
} //end if
|
||||
Com_Memcpy(rankings, ranks, sizeof(float) * numranks);
|
||||
//select first parent
|
||||
*parent1 = GeneticSelection(numranks, rankings);
|
||||
rankings[*parent1] = -1;
|
||||
//select second parent
|
||||
*parent2 = GeneticSelection(numranks, rankings);
|
||||
rankings[*parent2] = -1;
|
||||
//reverse the rankings
|
||||
max = 0;
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[i] < 0) continue;
|
||||
if (rankings[i] > max) max = rankings[i];
|
||||
} //end for
|
||||
for (i = 0; i < numranks; i++)
|
||||
{
|
||||
if (rankings[i] < 0) continue;
|
||||
rankings[i] = max - rankings[i];
|
||||
} //end for
|
||||
//select child
|
||||
*child = GeneticSelection(numranks, rankings);
|
||||
return qtrue;
|
||||
} //end of the function GeneticParentsAndChildSelection
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,83 +1,83 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_ai_weight.h
|
||||
*
|
||||
* desc: fuzzy weights
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_ai_weight.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#define WT_BALANCE 1
|
||||
#define MAX_WEIGHTS 128
|
||||
|
||||
//fuzzy seperator
|
||||
typedef struct fuzzyseperator_s
|
||||
{
|
||||
int index;
|
||||
int value;
|
||||
int type;
|
||||
float weight;
|
||||
float minweight;
|
||||
float maxweight;
|
||||
struct fuzzyseperator_s *child;
|
||||
struct fuzzyseperator_s *next;
|
||||
} fuzzyseperator_t;
|
||||
|
||||
//fuzzy weight
|
||||
typedef struct weight_s
|
||||
{
|
||||
char *name;
|
||||
struct fuzzyseperator_s *firstseperator;
|
||||
} weight_t;
|
||||
|
||||
//weight configuration
|
||||
typedef struct weightconfig_s
|
||||
{
|
||||
int numweights;
|
||||
weight_t weights[MAX_WEIGHTS];
|
||||
char filename[MAX_QPATH];
|
||||
} weightconfig_t;
|
||||
|
||||
//reads a weight configuration
|
||||
weightconfig_t *ReadWeightConfig(char *filename);
|
||||
//free a weight configuration
|
||||
void FreeWeightConfig(weightconfig_t *config);
|
||||
//writes a weight configuration, returns true if successfull
|
||||
qboolean WriteWeightConfig(char *filename, weightconfig_t *config);
|
||||
//find the fuzzy weight with the given name
|
||||
int FindFuzzyWeight(weightconfig_t *wc, char *name);
|
||||
//returns the fuzzy weight for the given inventory and weight
|
||||
float FuzzyWeight(int *inventory, weightconfig_t *wc, int weightnum);
|
||||
float FuzzyWeightUndecided(int *inventory, weightconfig_t *wc, int weightnum);
|
||||
//scales the weight with the given name
|
||||
void ScaleWeight(weightconfig_t *config, char *name, float scale);
|
||||
//scale the balance range
|
||||
void ScaleBalanceRange(weightconfig_t *config, float scale);
|
||||
//evolves the weight configuration
|
||||
void EvolveWeightConfig(weightconfig_t *config);
|
||||
//interbreed the weight configurations and stores the interbreeded one in configout
|
||||
void InterbreedWeightConfigs(weightconfig_t *config1, weightconfig_t *config2, weightconfig_t *configout);
|
||||
//frees cached weight configurations
|
||||
void BotShutdownWeights(void);
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_ai_weight.h
|
||||
*
|
||||
* desc: fuzzy weights
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_ai_weight.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#define WT_BALANCE 1
|
||||
#define MAX_WEIGHTS 128
|
||||
|
||||
//fuzzy seperator
|
||||
typedef struct fuzzyseperator_s
|
||||
{
|
||||
int index;
|
||||
int value;
|
||||
int type;
|
||||
float weight;
|
||||
float minweight;
|
||||
float maxweight;
|
||||
struct fuzzyseperator_s *child;
|
||||
struct fuzzyseperator_s *next;
|
||||
} fuzzyseperator_t;
|
||||
|
||||
//fuzzy weight
|
||||
typedef struct weight_s
|
||||
{
|
||||
char *name;
|
||||
struct fuzzyseperator_s *firstseperator;
|
||||
} weight_t;
|
||||
|
||||
//weight configuration
|
||||
typedef struct weightconfig_s
|
||||
{
|
||||
int numweights;
|
||||
weight_t weights[MAX_WEIGHTS];
|
||||
char filename[MAX_QPATH];
|
||||
} weightconfig_t;
|
||||
|
||||
//reads a weight configuration
|
||||
weightconfig_t *ReadWeightConfig(char *filename);
|
||||
//free a weight configuration
|
||||
void FreeWeightConfig(weightconfig_t *config);
|
||||
//writes a weight configuration, returns true if successfull
|
||||
qboolean WriteWeightConfig(char *filename, weightconfig_t *config);
|
||||
//find the fuzzy weight with the given name
|
||||
int FindFuzzyWeight(weightconfig_t *wc, char *name);
|
||||
//returns the fuzzy weight for the given inventory and weight
|
||||
float FuzzyWeight(int *inventory, weightconfig_t *wc, int weightnum);
|
||||
float FuzzyWeightUndecided(int *inventory, weightconfig_t *wc, int weightnum);
|
||||
//scales the weight with the given name
|
||||
void ScaleWeight(weightconfig_t *config, char *name, float scale);
|
||||
//scale the balance range
|
||||
void ScaleBalanceRange(weightconfig_t *config, float scale);
|
||||
//evolves the weight configuration
|
||||
void EvolveWeightConfig(weightconfig_t *config);
|
||||
//interbreed the weight configurations and stores the interbreeded one in configout
|
||||
void InterbreedWeightConfigs(weightconfig_t *config1, weightconfig_t *config2, weightconfig_t *configout);
|
||||
//frees cached weight configurations
|
||||
void BotShutdownWeights(void);
|
||||
|
|
1016
code/botlib/be_ea.c
1016
code/botlib/be_ea.c
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,57 +1,57 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_interface.h
|
||||
*
|
||||
* desc: botlib interface
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_interface.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//#define DEBUG //debug code
|
||||
#define RANDOMIZE //randomize bot behaviour
|
||||
|
||||
//FIXME: get rid of this global structure
|
||||
typedef struct botlib_globals_s
|
||||
{
|
||||
int botlibsetup; //true when the bot library has been setup
|
||||
int maxentities; //maximum number of entities
|
||||
int maxclients; //maximum number of clients
|
||||
float time; //the global time
|
||||
#ifdef DEBUG
|
||||
qboolean debug; //true if debug is on
|
||||
int goalareanum;
|
||||
vec3_t goalorigin;
|
||||
int runai;
|
||||
#endif
|
||||
} botlib_globals_t;
|
||||
|
||||
|
||||
extern botlib_globals_t botlibglobals;
|
||||
extern botlib_import_t botimport;
|
||||
extern int bot_developer; //true if developer is on
|
||||
|
||||
//
|
||||
int Sys_MilliSeconds(void);
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_interface.h
|
||||
*
|
||||
* desc: botlib interface
|
||||
*
|
||||
* $Archive: /source/code/botlib/be_interface.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//#define DEBUG //debug code
|
||||
#define RANDOMIZE //randomize bot behaviour
|
||||
|
||||
//FIXME: get rid of this global structure
|
||||
typedef struct botlib_globals_s
|
||||
{
|
||||
int botlibsetup; //true when the bot library has been setup
|
||||
int maxentities; //maximum number of entities
|
||||
int maxclients; //maximum number of clients
|
||||
float time; //the global time
|
||||
#ifdef DEBUG
|
||||
qboolean debug; //true if debug is on
|
||||
int goalareanum;
|
||||
vec3_t goalorigin;
|
||||
int runai;
|
||||
#endif
|
||||
} botlib_globals_t;
|
||||
|
||||
|
||||
extern botlib_globals_t botlibglobals;
|
||||
extern botlib_import_t botimport;
|
||||
extern int bot_developer; //true if developer is on
|
||||
|
||||
//
|
||||
int Sys_MilliSeconds(void);
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,151 +1,151 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_crc.c
|
||||
*
|
||||
* desc: CRC calculation
|
||||
*
|
||||
* $Archive: /MissionPack/CODE/botlib/l_crc.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "be_interface.h" //for botimport.Print
|
||||
|
||||
|
||||
// FIXME: byte swap?
|
||||
|
||||
// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
|
||||
// and the initial and final xor values shown below... in other words, the
|
||||
// CCITT standard CRC used by XMODEM
|
||||
|
||||
#define CRC_INIT_VALUE 0xffff
|
||||
#define CRC_XOR_VALUE 0x0000
|
||||
|
||||
unsigned short crctable[257] =
|
||||
{
|
||||
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
|
||||
0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
|
||||
0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
|
||||
0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
|
||||
0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
|
||||
0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
|
||||
0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
|
||||
0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
|
||||
0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
|
||||
0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
|
||||
0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
|
||||
0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
|
||||
0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
|
||||
0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
|
||||
0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
|
||||
0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
|
||||
0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
|
||||
0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
|
||||
0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
|
||||
0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
|
||||
0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
|
||||
0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
|
||||
0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
|
||||
0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
|
||||
0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
|
||||
0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
|
||||
0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
|
||||
0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
|
||||
0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
|
||||
0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
|
||||
0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
|
||||
0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void CRC_Init(unsigned short *crcvalue)
|
||||
{
|
||||
*crcvalue = CRC_INIT_VALUE;
|
||||
} //end of the function CRC_Init
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void CRC_ProcessByte(unsigned short *crcvalue, byte data)
|
||||
{
|
||||
*crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data];
|
||||
} //end of the function CRC_ProcessByte
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
unsigned short CRC_Value(unsigned short crcvalue)
|
||||
{
|
||||
return crcvalue ^ CRC_XOR_VALUE;
|
||||
} //end of the function CRC_Value
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
unsigned short CRC_ProcessString(unsigned char *data, int length)
|
||||
{
|
||||
unsigned short crcvalue;
|
||||
int i, ind;
|
||||
|
||||
CRC_Init(&crcvalue);
|
||||
|
||||
for (i = 0; i < length; i++)
|
||||
{
|
||||
ind = (crcvalue >> 8) ^ data[i];
|
||||
if (ind < 0 || ind > 256) ind = 0;
|
||||
crcvalue = (crcvalue << 8) ^ crctable[ind];
|
||||
} //end for
|
||||
return CRC_Value(crcvalue);
|
||||
} //end of the function CRC_ProcessString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void CRC_ContinueProcessString(unsigned short *crc, char *data, int length)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < length; i++)
|
||||
{
|
||||
*crc = (*crc << 8) ^ crctable[(*crc >> 8) ^ data[i]];
|
||||
} //end for
|
||||
} //end of the function CRC_ProcessString
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_crc.c
|
||||
*
|
||||
* desc: CRC calculation
|
||||
*
|
||||
* $Archive: /MissionPack/CODE/botlib/l_crc.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "be_interface.h" //for botimport.Print
|
||||
|
||||
|
||||
// FIXME: byte swap?
|
||||
|
||||
// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
|
||||
// and the initial and final xor values shown below... in other words, the
|
||||
// CCITT standard CRC used by XMODEM
|
||||
|
||||
#define CRC_INIT_VALUE 0xffff
|
||||
#define CRC_XOR_VALUE 0x0000
|
||||
|
||||
unsigned short crctable[257] =
|
||||
{
|
||||
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
|
||||
0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
|
||||
0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
|
||||
0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
|
||||
0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
|
||||
0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
|
||||
0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
|
||||
0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
|
||||
0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
|
||||
0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
|
||||
0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
|
||||
0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
|
||||
0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
|
||||
0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
|
||||
0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
|
||||
0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
|
||||
0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
|
||||
0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
|
||||
0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
|
||||
0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
|
||||
0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
|
||||
0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
|
||||
0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
|
||||
0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
|
||||
0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
|
||||
0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
|
||||
0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
|
||||
0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
|
||||
0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
|
||||
0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
|
||||
0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
|
||||
0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void CRC_Init(unsigned short *crcvalue)
|
||||
{
|
||||
*crcvalue = CRC_INIT_VALUE;
|
||||
} //end of the function CRC_Init
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void CRC_ProcessByte(unsigned short *crcvalue, byte data)
|
||||
{
|
||||
*crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data];
|
||||
} //end of the function CRC_ProcessByte
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
unsigned short CRC_Value(unsigned short crcvalue)
|
||||
{
|
||||
return crcvalue ^ CRC_XOR_VALUE;
|
||||
} //end of the function CRC_Value
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
unsigned short CRC_ProcessString(unsigned char *data, int length)
|
||||
{
|
||||
unsigned short crcvalue;
|
||||
int i, ind;
|
||||
|
||||
CRC_Init(&crcvalue);
|
||||
|
||||
for (i = 0; i < length; i++)
|
||||
{
|
||||
ind = (crcvalue >> 8) ^ data[i];
|
||||
if (ind < 0 || ind > 256) ind = 0;
|
||||
crcvalue = (crcvalue << 8) ^ crctable[ind];
|
||||
} //end for
|
||||
return CRC_Value(crcvalue);
|
||||
} //end of the function CRC_ProcessString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void CRC_ContinueProcessString(unsigned short *crc, char *data, int length)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < length; i++)
|
||||
{
|
||||
*crc = (*crc << 8) ^ crctable[(*crc >> 8) ^ data[i]];
|
||||
} //end for
|
||||
} //end of the function CRC_ProcessString
|
||||
|
|
|
@ -1,29 +1,29 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
typedef unsigned short crc_t;
|
||||
|
||||
void CRC_Init(unsigned short *crcvalue);
|
||||
void CRC_ProcessByte(unsigned short *crcvalue, byte data);
|
||||
unsigned short CRC_Value(unsigned short crcvalue);
|
||||
unsigned short CRC_ProcessString(unsigned char *data, int length);
|
||||
void CRC_ContinueProcessString(unsigned short *crc, char *data, int length);
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
typedef unsigned short crc_t;
|
||||
|
||||
void CRC_Init(unsigned short *crcvalue);
|
||||
void CRC_ProcessByte(unsigned short *crcvalue, byte data);
|
||||
unsigned short CRC_Value(unsigned short crcvalue);
|
||||
unsigned short CRC_ProcessString(unsigned char *data, int length);
|
||||
void CRC_ContinueProcessString(unsigned short *crc, char *data, int length);
|
||||
|
|
|
@ -1,294 +1,294 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_libvar.c
|
||||
*
|
||||
* desc: bot library variables
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/l_libvar.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_libvar.h"
|
||||
|
||||
//list with library variables
|
||||
libvar_t *libvarlist;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
float LibVarStringValue(char *string)
|
||||
{
|
||||
int dotfound = 0;
|
||||
float value = 0;
|
||||
|
||||
while(*string)
|
||||
{
|
||||
if (*string < '0' || *string > '9')
|
||||
{
|
||||
if (dotfound || *string != '.')
|
||||
{
|
||||
return 0;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
dotfound = 10;
|
||||
string++;
|
||||
} //end if
|
||||
} //end if
|
||||
if (dotfound)
|
||||
{
|
||||
value = value + (float) (*string - '0') / (float) dotfound;
|
||||
dotfound *= 10;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
value = value * 10.0 + (float) (*string - '0');
|
||||
} //end else
|
||||
string++;
|
||||
} //end while
|
||||
return value;
|
||||
} //end of the function LibVarStringValue
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
libvar_t *LibVarAlloc(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = (libvar_t *) GetMemory(sizeof(libvar_t) + strlen(var_name) + 1);
|
||||
Com_Memset(v, 0, sizeof(libvar_t));
|
||||
v->name = (char *) v + sizeof(libvar_t);
|
||||
strcpy(v->name, var_name);
|
||||
//add the variable in the list
|
||||
v->next = libvarlist;
|
||||
libvarlist = v;
|
||||
return v;
|
||||
} //end of the function LibVarAlloc
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LibVarDeAlloc(libvar_t *v)
|
||||
{
|
||||
if (v->string) FreeMemory(v->string);
|
||||
FreeMemory(v);
|
||||
} //end of the function LibVarDeAlloc
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LibVarDeAllocAll(void)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
for (v = libvarlist; v; v = libvarlist)
|
||||
{
|
||||
libvarlist = libvarlist->next;
|
||||
LibVarDeAlloc(v);
|
||||
} //end for
|
||||
libvarlist = NULL;
|
||||
} //end of the function LibVarDeAllocAll
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
libvar_t *LibVarGet(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
for (v = libvarlist; v; v = v->next)
|
||||
{
|
||||
if (!Q_stricmp(v->name, var_name))
|
||||
{
|
||||
return v;
|
||||
} //end if
|
||||
} //end for
|
||||
return NULL;
|
||||
} //end of the function LibVarGet
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *LibVarGetString(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
return v->string;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
return "";
|
||||
} //end else
|
||||
} //end of the function LibVarGetString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
float LibVarGetValue(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
return v->value;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
} //end else
|
||||
} //end of the function LibVarGetValue
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
libvar_t *LibVar(char *var_name, char *value)
|
||||
{
|
||||
libvar_t *v;
|
||||
v = LibVarGet(var_name);
|
||||
if (v) return v;
|
||||
//create new variable
|
||||
v = LibVarAlloc(var_name);
|
||||
//variable string
|
||||
v->string = (char *) GetMemory(strlen(value) + 1);
|
||||
strcpy(v->string, value);
|
||||
//the value
|
||||
v->value = LibVarStringValue(v->string);
|
||||
//variable is modified
|
||||
v->modified = qtrue;
|
||||
//
|
||||
return v;
|
||||
} //end of the function LibVar
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *LibVarString(char *var_name, char *value)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVar(var_name, value);
|
||||
return v->string;
|
||||
} //end of the function LibVarString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
float LibVarValue(char *var_name, char *value)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVar(var_name, value);
|
||||
return v->value;
|
||||
} //end of the function LibVarValue
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LibVarSet(char *var_name, char *value)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
FreeMemory(v->string);
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
v = LibVarAlloc(var_name);
|
||||
} //end else
|
||||
//variable string
|
||||
v->string = (char *) GetMemory(strlen(value) + 1);
|
||||
strcpy(v->string, value);
|
||||
//the value
|
||||
v->value = LibVarStringValue(v->string);
|
||||
//variable is modified
|
||||
v->modified = qtrue;
|
||||
} //end of the function LibVarSet
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean LibVarChanged(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
return v->modified;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
return qfalse;
|
||||
} //end else
|
||||
} //end of the function LibVarChanged
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LibVarSetNotModified(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
v->modified = qfalse;
|
||||
} //end if
|
||||
} //end of the function LibVarSetNotModified
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_libvar.c
|
||||
*
|
||||
* desc: bot library variables
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/l_libvar.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_libvar.h"
|
||||
|
||||
//list with library variables
|
||||
libvar_t *libvarlist;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
float LibVarStringValue(char *string)
|
||||
{
|
||||
int dotfound = 0;
|
||||
float value = 0;
|
||||
|
||||
while(*string)
|
||||
{
|
||||
if (*string < '0' || *string > '9')
|
||||
{
|
||||
if (dotfound || *string != '.')
|
||||
{
|
||||
return 0;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
dotfound = 10;
|
||||
string++;
|
||||
} //end if
|
||||
} //end if
|
||||
if (dotfound)
|
||||
{
|
||||
value = value + (float) (*string - '0') / (float) dotfound;
|
||||
dotfound *= 10;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
value = value * 10.0 + (float) (*string - '0');
|
||||
} //end else
|
||||
string++;
|
||||
} //end while
|
||||
return value;
|
||||
} //end of the function LibVarStringValue
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
libvar_t *LibVarAlloc(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = (libvar_t *) GetMemory(sizeof(libvar_t) + strlen(var_name) + 1);
|
||||
Com_Memset(v, 0, sizeof(libvar_t));
|
||||
v->name = (char *) v + sizeof(libvar_t);
|
||||
strcpy(v->name, var_name);
|
||||
//add the variable in the list
|
||||
v->next = libvarlist;
|
||||
libvarlist = v;
|
||||
return v;
|
||||
} //end of the function LibVarAlloc
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LibVarDeAlloc(libvar_t *v)
|
||||
{
|
||||
if (v->string) FreeMemory(v->string);
|
||||
FreeMemory(v);
|
||||
} //end of the function LibVarDeAlloc
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LibVarDeAllocAll(void)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
for (v = libvarlist; v; v = libvarlist)
|
||||
{
|
||||
libvarlist = libvarlist->next;
|
||||
LibVarDeAlloc(v);
|
||||
} //end for
|
||||
libvarlist = NULL;
|
||||
} //end of the function LibVarDeAllocAll
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
libvar_t *LibVarGet(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
for (v = libvarlist; v; v = v->next)
|
||||
{
|
||||
if (!Q_stricmp(v->name, var_name))
|
||||
{
|
||||
return v;
|
||||
} //end if
|
||||
} //end for
|
||||
return NULL;
|
||||
} //end of the function LibVarGet
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *LibVarGetString(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
return v->string;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
return "";
|
||||
} //end else
|
||||
} //end of the function LibVarGetString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
float LibVarGetValue(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
return v->value;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
} //end else
|
||||
} //end of the function LibVarGetValue
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
libvar_t *LibVar(char *var_name, char *value)
|
||||
{
|
||||
libvar_t *v;
|
||||
v = LibVarGet(var_name);
|
||||
if (v) return v;
|
||||
//create new variable
|
||||
v = LibVarAlloc(var_name);
|
||||
//variable string
|
||||
v->string = (char *) GetMemory(strlen(value) + 1);
|
||||
strcpy(v->string, value);
|
||||
//the value
|
||||
v->value = LibVarStringValue(v->string);
|
||||
//variable is modified
|
||||
v->modified = qtrue;
|
||||
//
|
||||
return v;
|
||||
} //end of the function LibVar
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
char *LibVarString(char *var_name, char *value)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVar(var_name, value);
|
||||
return v->string;
|
||||
} //end of the function LibVarString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
float LibVarValue(char *var_name, char *value)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVar(var_name, value);
|
||||
return v->value;
|
||||
} //end of the function LibVarValue
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LibVarSet(char *var_name, char *value)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
FreeMemory(v->string);
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
v = LibVarAlloc(var_name);
|
||||
} //end else
|
||||
//variable string
|
||||
v->string = (char *) GetMemory(strlen(value) + 1);
|
||||
strcpy(v->string, value);
|
||||
//the value
|
||||
v->value = LibVarStringValue(v->string);
|
||||
//variable is modified
|
||||
v->modified = qtrue;
|
||||
} //end of the function LibVarSet
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean LibVarChanged(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
return v->modified;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
return qfalse;
|
||||
} //end else
|
||||
} //end of the function LibVarChanged
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LibVarSetNotModified(char *var_name)
|
||||
{
|
||||
libvar_t *v;
|
||||
|
||||
v = LibVarGet(var_name);
|
||||
if (v)
|
||||
{
|
||||
v->modified = qfalse;
|
||||
} //end if
|
||||
} //end of the function LibVarSetNotModified
|
||||
|
|
|
@ -1,63 +1,63 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_libvar.h
|
||||
*
|
||||
* desc: botlib vars
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_libvar.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//library variable
|
||||
typedef struct libvar_s
|
||||
{
|
||||
char *name;
|
||||
char *string;
|
||||
int flags;
|
||||
qboolean modified; // set each time the cvar is changed
|
||||
float value;
|
||||
struct libvar_s *next;
|
||||
} libvar_t;
|
||||
|
||||
//removes all library variables
|
||||
void LibVarDeAllocAll(void);
|
||||
//gets the library variable with the given name
|
||||
libvar_t *LibVarGet(char *var_name);
|
||||
//gets the string of the library variable with the given name
|
||||
char *LibVarGetString(char *var_name);
|
||||
//gets the value of the library variable with the given name
|
||||
float LibVarGetValue(char *var_name);
|
||||
//creates the library variable if not existing already and returns it
|
||||
libvar_t *LibVar(char *var_name, char *value);
|
||||
//creates the library variable if not existing already and returns the value
|
||||
float LibVarValue(char *var_name, char *value);
|
||||
//creates the library variable if not existing already and returns the value string
|
||||
char *LibVarString(char *var_name, char *value);
|
||||
//sets the library variable
|
||||
void LibVarSet(char *var_name, char *value);
|
||||
//returns true if the library variable has been modified
|
||||
qboolean LibVarChanged(char *var_name);
|
||||
//sets the library variable to unmodified
|
||||
void LibVarSetNotModified(char *var_name);
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_libvar.h
|
||||
*
|
||||
* desc: botlib vars
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_libvar.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//library variable
|
||||
typedef struct libvar_s
|
||||
{
|
||||
char *name;
|
||||
char *string;
|
||||
int flags;
|
||||
qboolean modified; // set each time the cvar is changed
|
||||
float value;
|
||||
struct libvar_s *next;
|
||||
} libvar_t;
|
||||
|
||||
//removes all library variables
|
||||
void LibVarDeAllocAll(void);
|
||||
//gets the library variable with the given name
|
||||
libvar_t *LibVarGet(char *var_name);
|
||||
//gets the string of the library variable with the given name
|
||||
char *LibVarGetString(char *var_name);
|
||||
//gets the value of the library variable with the given name
|
||||
float LibVarGetValue(char *var_name);
|
||||
//creates the library variable if not existing already and returns it
|
||||
libvar_t *LibVar(char *var_name, char *value);
|
||||
//creates the library variable if not existing already and returns the value
|
||||
float LibVarValue(char *var_name, char *value);
|
||||
//creates the library variable if not existing already and returns the value string
|
||||
char *LibVarString(char *var_name, char *value);
|
||||
//sets the library variable
|
||||
void LibVarSet(char *var_name, char *value);
|
||||
//returns true if the library variable has been modified
|
||||
qboolean LibVarChanged(char *var_name);
|
||||
//sets the library variable to unmodified
|
||||
void LibVarSetNotModified(char *var_name);
|
||||
|
||||
|
|
|
@ -1,169 +1,169 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_log.c
|
||||
*
|
||||
* desc: log file
|
||||
*
|
||||
* $Archive: /MissionPack/CODE/botlib/l_log.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "be_interface.h" //for botimport.Print
|
||||
#include "l_libvar.h"
|
||||
|
||||
#define MAX_LOGFILENAMESIZE 1024
|
||||
|
||||
typedef struct logfile_s
|
||||
{
|
||||
char filename[MAX_LOGFILENAMESIZE];
|
||||
FILE *fp;
|
||||
int numwrites;
|
||||
} logfile_t;
|
||||
|
||||
static logfile_t logfile;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void Log_Open(char *filename)
|
||||
{
|
||||
if (!LibVarValue("log", "0")) return;
|
||||
if (!filename || !strlen(filename))
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "openlog <filename>\n");
|
||||
return;
|
||||
} //end if
|
||||
if (logfile.fp)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "log file %s is already opened\n", logfile.filename);
|
||||
return;
|
||||
} //end if
|
||||
logfile.fp = fopen(filename, "wb");
|
||||
if (!logfile.fp)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "can't open the log file %s\n", filename);
|
||||
return;
|
||||
} //end if
|
||||
strncpy(logfile.filename, filename, MAX_LOGFILENAMESIZE);
|
||||
botimport.Print(PRT_MESSAGE, "Opened log %s\n", logfile.filename);
|
||||
} //end of the function Log_Create
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void Log_Close(void)
|
||||
{
|
||||
if (!logfile.fp) return;
|
||||
if (fclose(logfile.fp))
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "can't close log file %s\n", logfile.filename);
|
||||
return;
|
||||
} //end if
|
||||
logfile.fp = NULL;
|
||||
botimport.Print(PRT_MESSAGE, "Closed log %s\n", logfile.filename);
|
||||
} //end of the function Log_Close
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void Log_Shutdown(void)
|
||||
{
|
||||
if (logfile.fp) Log_Close();
|
||||
} //end of the function Log_Shutdown
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void QDECL Log_Write(char *fmt, ...)
|
||||
{
|
||||
va_list ap;
|
||||
|
||||
if (!logfile.fp) return;
|
||||
va_start(ap, fmt);
|
||||
vfprintf(logfile.fp, fmt, ap);
|
||||
va_end(ap);
|
||||
//fprintf(logfile.fp, "\r\n");
|
||||
fflush(logfile.fp);
|
||||
} //end of the function Log_Write
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void QDECL Log_WriteTimeStamped(char *fmt, ...)
|
||||
{
|
||||
va_list ap;
|
||||
|
||||
if (!logfile.fp) return;
|
||||
fprintf(logfile.fp, "%d %02d:%02d:%02d:%02d ",
|
||||
logfile.numwrites,
|
||||
(int) (botlibglobals.time / 60 / 60),
|
||||
(int) (botlibglobals.time / 60),
|
||||
(int) (botlibglobals.time),
|
||||
(int) ((int) (botlibglobals.time * 100)) -
|
||||
((int) botlibglobals.time) * 100);
|
||||
va_start(ap, fmt);
|
||||
vfprintf(logfile.fp, fmt, ap);
|
||||
va_end(ap);
|
||||
fprintf(logfile.fp, "\r\n");
|
||||
logfile.numwrites++;
|
||||
fflush(logfile.fp);
|
||||
} //end of the function Log_Write
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
FILE *Log_FilePointer(void)
|
||||
{
|
||||
return logfile.fp;
|
||||
} //end of the function Log_FilePointer
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void Log_Flush(void)
|
||||
{
|
||||
if (logfile.fp) fflush(logfile.fp);
|
||||
} //end of the function Log_Flush
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_log.c
|
||||
*
|
||||
* desc: log file
|
||||
*
|
||||
* $Archive: /MissionPack/CODE/botlib/l_log.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "be_interface.h" //for botimport.Print
|
||||
#include "l_libvar.h"
|
||||
|
||||
#define MAX_LOGFILENAMESIZE 1024
|
||||
|
||||
typedef struct logfile_s
|
||||
{
|
||||
char filename[MAX_LOGFILENAMESIZE];
|
||||
FILE *fp;
|
||||
int numwrites;
|
||||
} logfile_t;
|
||||
|
||||
static logfile_t logfile;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void Log_Open(char *filename)
|
||||
{
|
||||
if (!LibVarValue("log", "0")) return;
|
||||
if (!filename || !strlen(filename))
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "openlog <filename>\n");
|
||||
return;
|
||||
} //end if
|
||||
if (logfile.fp)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "log file %s is already opened\n", logfile.filename);
|
||||
return;
|
||||
} //end if
|
||||
logfile.fp = fopen(filename, "wb");
|
||||
if (!logfile.fp)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "can't open the log file %s\n", filename);
|
||||
return;
|
||||
} //end if
|
||||
strncpy(logfile.filename, filename, MAX_LOGFILENAMESIZE);
|
||||
botimport.Print(PRT_MESSAGE, "Opened log %s\n", logfile.filename);
|
||||
} //end of the function Log_Create
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void Log_Close(void)
|
||||
{
|
||||
if (!logfile.fp) return;
|
||||
if (fclose(logfile.fp))
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "can't close log file %s\n", logfile.filename);
|
||||
return;
|
||||
} //end if
|
||||
logfile.fp = NULL;
|
||||
botimport.Print(PRT_MESSAGE, "Closed log %s\n", logfile.filename);
|
||||
} //end of the function Log_Close
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void Log_Shutdown(void)
|
||||
{
|
||||
if (logfile.fp) Log_Close();
|
||||
} //end of the function Log_Shutdown
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void QDECL Log_Write(char *fmt, ...)
|
||||
{
|
||||
va_list ap;
|
||||
|
||||
if (!logfile.fp) return;
|
||||
va_start(ap, fmt);
|
||||
vfprintf(logfile.fp, fmt, ap);
|
||||
va_end(ap);
|
||||
//fprintf(logfile.fp, "\r\n");
|
||||
fflush(logfile.fp);
|
||||
} //end of the function Log_Write
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void QDECL Log_WriteTimeStamped(char *fmt, ...)
|
||||
{
|
||||
va_list ap;
|
||||
|
||||
if (!logfile.fp) return;
|
||||
fprintf(logfile.fp, "%d %02d:%02d:%02d:%02d ",
|
||||
logfile.numwrites,
|
||||
(int) (botlibglobals.time / 60 / 60),
|
||||
(int) (botlibglobals.time / 60),
|
||||
(int) (botlibglobals.time),
|
||||
(int) ((int) (botlibglobals.time * 100)) -
|
||||
((int) botlibglobals.time) * 100);
|
||||
va_start(ap, fmt);
|
||||
vfprintf(logfile.fp, fmt, ap);
|
||||
va_end(ap);
|
||||
fprintf(logfile.fp, "\r\n");
|
||||
logfile.numwrites++;
|
||||
fflush(logfile.fp);
|
||||
} //end of the function Log_Write
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
FILE *Log_FilePointer(void)
|
||||
{
|
||||
return logfile.fp;
|
||||
} //end of the function Log_FilePointer
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void Log_Flush(void)
|
||||
{
|
||||
if (logfile.fp) fflush(logfile.fp);
|
||||
} //end of the function Log_Flush
|
||||
|
||||
|
|
|
@ -1,46 +1,46 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_log.h
|
||||
*
|
||||
* desc: log file
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_log.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//open a log file
|
||||
void Log_Open(char *filename);
|
||||
//close the current log file
|
||||
void Log_Close(void);
|
||||
//close log file if present
|
||||
void Log_Shutdown(void);
|
||||
//write to the current opened log file
|
||||
void QDECL Log_Write(char *fmt, ...);
|
||||
//write to the current opened log file with a time stamp
|
||||
void QDECL Log_WriteTimeStamped(char *fmt, ...);
|
||||
//returns a pointer to the log file
|
||||
FILE *Log_FilePointer(void);
|
||||
//flush log file
|
||||
void Log_Flush(void);
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_log.h
|
||||
*
|
||||
* desc: log file
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_log.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//open a log file
|
||||
void Log_Open(char *filename);
|
||||
//close the current log file
|
||||
void Log_Close(void);
|
||||
//close log file if present
|
||||
void Log_Shutdown(void);
|
||||
//write to the current opened log file
|
||||
void QDECL Log_Write(char *fmt, ...);
|
||||
//write to the current opened log file with a time stamp
|
||||
void QDECL Log_WriteTimeStamped(char *fmt, ...);
|
||||
//returns a pointer to the log file
|
||||
FILE *Log_FilePointer(void);
|
||||
//flush log file
|
||||
void Log_Flush(void);
|
||||
|
||||
|
|
|
@ -1,463 +1,463 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_memory.c
|
||||
*
|
||||
* desc: memory allocation
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/l_memory.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "l_log.h"
|
||||
#include "be_interface.h"
|
||||
|
||||
//#define MEMDEBUG
|
||||
//#define MEMORYMANEGER
|
||||
|
||||
#define MEM_ID 0x12345678l
|
||||
#define HUNK_ID 0x87654321l
|
||||
|
||||
int allocatedmemory;
|
||||
int totalmemorysize;
|
||||
int numblocks;
|
||||
|
||||
#ifdef MEMORYMANEGER
|
||||
|
||||
typedef struct memoryblock_s
|
||||
{
|
||||
unsigned long int id;
|
||||
void *ptr;
|
||||
int size;
|
||||
#ifdef MEMDEBUG
|
||||
char *label;
|
||||
char *file;
|
||||
int line;
|
||||
#endif //MEMDEBUG
|
||||
struct memoryblock_s *prev, *next;
|
||||
} memoryblock_t;
|
||||
|
||||
memoryblock_t *memory;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LinkMemoryBlock(memoryblock_t *block)
|
||||
{
|
||||
block->prev = NULL;
|
||||
block->next = memory;
|
||||
if (memory) memory->prev = block;
|
||||
memory = block;
|
||||
} //end of the function LinkMemoryBlock
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void UnlinkMemoryBlock(memoryblock_t *block)
|
||||
{
|
||||
if (block->prev) block->prev->next = block->next;
|
||||
else memory = block->next;
|
||||
if (block->next) block->next->prev = block->prev;
|
||||
} //end of the function UnlinkMemoryBlock
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
memoryblock_t *block;
|
||||
assert(botimport.GetMemory); // bk001129 - was NULL'ed
|
||||
ptr = botimport.GetMemory(size + sizeof(memoryblock_t));
|
||||
block = (memoryblock_t *) ptr;
|
||||
block->id = MEM_ID;
|
||||
block->ptr = (char *) ptr + sizeof(memoryblock_t);
|
||||
block->size = size + sizeof(memoryblock_t);
|
||||
#ifdef MEMDEBUG
|
||||
block->label = label;
|
||||
block->file = file;
|
||||
block->line = line;
|
||||
#endif //MEMDEBUG
|
||||
LinkMemoryBlock(block);
|
||||
allocatedmemory += block->size;
|
||||
totalmemorysize += block->size + sizeof(memoryblock_t);
|
||||
numblocks++;
|
||||
return block->ptr;
|
||||
} //end of the function GetMemoryDebug
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetClearedMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetClearedMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
#ifdef MEMDEBUG
|
||||
ptr = GetMemoryDebug(size, label, file, line);
|
||||
#else
|
||||
ptr = GetMemory(size);
|
||||
#endif //MEMDEBUG
|
||||
Com_Memset(ptr, 0, size);
|
||||
return ptr;
|
||||
} //end of the function GetClearedMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetHunkMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetHunkMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
memoryblock_t *block;
|
||||
|
||||
ptr = botimport.HunkAlloc(size + sizeof(memoryblock_t));
|
||||
block = (memoryblock_t *) ptr;
|
||||
block->id = HUNK_ID;
|
||||
block->ptr = (char *) ptr + sizeof(memoryblock_t);
|
||||
block->size = size + sizeof(memoryblock_t);
|
||||
#ifdef MEMDEBUG
|
||||
block->label = label;
|
||||
block->file = file;
|
||||
block->line = line;
|
||||
#endif //MEMDEBUG
|
||||
LinkMemoryBlock(block);
|
||||
allocatedmemory += block->size;
|
||||
totalmemorysize += block->size + sizeof(memoryblock_t);
|
||||
numblocks++;
|
||||
return block->ptr;
|
||||
} //end of the function GetHunkMemoryDebug
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetClearedHunkMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetClearedHunkMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
#ifdef MEMDEBUG
|
||||
ptr = GetHunkMemoryDebug(size, label, file, line);
|
||||
#else
|
||||
ptr = GetHunkMemory(size);
|
||||
#endif //MEMDEBUG
|
||||
Com_Memset(ptr, 0, size);
|
||||
return ptr;
|
||||
} //end of the function GetClearedHunkMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
memoryblock_t *BlockFromPointer(void *ptr, char *str)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
|
||||
if (!ptr)
|
||||
{
|
||||
#ifdef MEMDEBUG
|
||||
//char *crash = (char *) NULL;
|
||||
//crash[0] = 1;
|
||||
botimport.Print(PRT_FATAL, "%s: NULL pointer\n", str);
|
||||
#endif // MEMDEBUG
|
||||
return NULL;
|
||||
} //end if
|
||||
block = (memoryblock_t *) ((char *) ptr - sizeof(memoryblock_t));
|
||||
if (block->id != MEM_ID && block->id != HUNK_ID)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "%s: invalid memory block\n", str);
|
||||
return NULL;
|
||||
} //end if
|
||||
if (block->ptr != ptr)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "%s: memory block pointer invalid\n", str);
|
||||
return NULL;
|
||||
} //end if
|
||||
return block;
|
||||
} //end of the function BlockFromPointer
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void FreeMemory(void *ptr)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
|
||||
block = BlockFromPointer(ptr, "FreeMemory");
|
||||
if (!block) return;
|
||||
UnlinkMemoryBlock(block);
|
||||
allocatedmemory -= block->size;
|
||||
totalmemorysize -= block->size + sizeof(memoryblock_t);
|
||||
numblocks--;
|
||||
//
|
||||
if (block->id == MEM_ID)
|
||||
{
|
||||
botimport.FreeMemory(block);
|
||||
} //end if
|
||||
} //end of the function FreeMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AvailableMemory(void)
|
||||
{
|
||||
return botimport.AvailableMemory();
|
||||
} //end of the function AvailableMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int MemoryByteSize(void *ptr)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
|
||||
block = BlockFromPointer(ptr, "MemoryByteSize");
|
||||
if (!block) return 0;
|
||||
return block->size;
|
||||
} //end of the function MemoryByteSize
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void PrintUsedMemorySize(void)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "total allocated memory: %d KB\n", allocatedmemory >> 10);
|
||||
botimport.Print(PRT_MESSAGE, "total botlib memory: %d KB\n", totalmemorysize >> 10);
|
||||
botimport.Print(PRT_MESSAGE, "total memory blocks: %d\n", numblocks);
|
||||
} //end of the function PrintUsedMemorySize
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void PrintMemoryLabels(void)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
int i;
|
||||
|
||||
PrintUsedMemorySize();
|
||||
i = 0;
|
||||
Log_Write("============= Botlib memory log ==============\r\n");
|
||||
Log_Write("\r\n");
|
||||
for (block = memory; block; block = block->next)
|
||||
{
|
||||
#ifdef MEMDEBUG
|
||||
if (block->id == HUNK_ID)
|
||||
{
|
||||
Log_Write("%6d, hunk %p, %8d: %24s line %6d: %s\r\n", i, block->ptr, block->size, block->file, block->line, block->label);
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
Log_Write("%6d, %p, %8d: %24s line %6d: %s\r\n", i, block->ptr, block->size, block->file, block->line, block->label);
|
||||
} //end else
|
||||
#endif //MEMDEBUG
|
||||
i++;
|
||||
} //end for
|
||||
} //end of the function PrintMemoryLabels
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void DumpMemory(void)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
|
||||
for (block = memory; block; block = memory)
|
||||
{
|
||||
FreeMemory(block->ptr);
|
||||
} //end for
|
||||
totalmemorysize = 0;
|
||||
allocatedmemory = 0;
|
||||
} //end of the function DumpMemory
|
||||
|
||||
#else
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
unsigned long int *memid;
|
||||
|
||||
ptr = botimport.GetMemory(size + sizeof(unsigned long int));
|
||||
if (!ptr) return NULL;
|
||||
memid = (unsigned long int *) ptr;
|
||||
*memid = MEM_ID;
|
||||
return (unsigned long int *) ((char *) ptr + sizeof(unsigned long int));
|
||||
} //end of the function GetMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetClearedMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetClearedMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
#ifdef MEMDEBUG
|
||||
ptr = GetMemoryDebug(size, label, file, line);
|
||||
#else
|
||||
ptr = GetMemory(size);
|
||||
#endif //MEMDEBUG
|
||||
Com_Memset(ptr, 0, size);
|
||||
return ptr;
|
||||
} //end of the function GetClearedMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetHunkMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetHunkMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
unsigned long int *memid;
|
||||
|
||||
ptr = botimport.HunkAlloc(size + sizeof(unsigned long int));
|
||||
if (!ptr) return NULL;
|
||||
memid = (unsigned long int *) ptr;
|
||||
*memid = HUNK_ID;
|
||||
return (unsigned long int *) ((char *) ptr + sizeof(unsigned long int));
|
||||
} //end of the function GetHunkMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetClearedHunkMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetClearedHunkMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
#ifdef MEMDEBUG
|
||||
ptr = GetHunkMemoryDebug(size, label, file, line);
|
||||
#else
|
||||
ptr = GetHunkMemory(size);
|
||||
#endif //MEMDEBUG
|
||||
Com_Memset(ptr, 0, size);
|
||||
return ptr;
|
||||
} //end of the function GetClearedHunkMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void FreeMemory(void *ptr)
|
||||
{
|
||||
unsigned long int *memid;
|
||||
|
||||
memid = (unsigned long int *) ((char *) ptr - sizeof(unsigned long int));
|
||||
|
||||
if (*memid == MEM_ID)
|
||||
{
|
||||
botimport.FreeMemory(memid);
|
||||
} //end if
|
||||
} //end of the function FreeMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AvailableMemory(void)
|
||||
{
|
||||
return botimport.AvailableMemory();
|
||||
} //end of the function AvailableMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void PrintUsedMemorySize(void)
|
||||
{
|
||||
} //end of the function PrintUsedMemorySize
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void PrintMemoryLabels(void)
|
||||
{
|
||||
} //end of the function PrintMemoryLabels
|
||||
|
||||
#endif
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_memory.c
|
||||
*
|
||||
* desc: memory allocation
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/l_memory.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "../game/botlib.h"
|
||||
#include "l_log.h"
|
||||
#include "be_interface.h"
|
||||
|
||||
//#define MEMDEBUG
|
||||
//#define MEMORYMANEGER
|
||||
|
||||
#define MEM_ID 0x12345678l
|
||||
#define HUNK_ID 0x87654321l
|
||||
|
||||
int allocatedmemory;
|
||||
int totalmemorysize;
|
||||
int numblocks;
|
||||
|
||||
#ifdef MEMORYMANEGER
|
||||
|
||||
typedef struct memoryblock_s
|
||||
{
|
||||
unsigned long int id;
|
||||
void *ptr;
|
||||
int size;
|
||||
#ifdef MEMDEBUG
|
||||
char *label;
|
||||
char *file;
|
||||
int line;
|
||||
#endif //MEMDEBUG
|
||||
struct memoryblock_s *prev, *next;
|
||||
} memoryblock_t;
|
||||
|
||||
memoryblock_t *memory;
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void LinkMemoryBlock(memoryblock_t *block)
|
||||
{
|
||||
block->prev = NULL;
|
||||
block->next = memory;
|
||||
if (memory) memory->prev = block;
|
||||
memory = block;
|
||||
} //end of the function LinkMemoryBlock
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void UnlinkMemoryBlock(memoryblock_t *block)
|
||||
{
|
||||
if (block->prev) block->prev->next = block->next;
|
||||
else memory = block->next;
|
||||
if (block->next) block->next->prev = block->prev;
|
||||
} //end of the function UnlinkMemoryBlock
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
memoryblock_t *block;
|
||||
assert(botimport.GetMemory); // bk001129 - was NULL'ed
|
||||
ptr = botimport.GetMemory(size + sizeof(memoryblock_t));
|
||||
block = (memoryblock_t *) ptr;
|
||||
block->id = MEM_ID;
|
||||
block->ptr = (char *) ptr + sizeof(memoryblock_t);
|
||||
block->size = size + sizeof(memoryblock_t);
|
||||
#ifdef MEMDEBUG
|
||||
block->label = label;
|
||||
block->file = file;
|
||||
block->line = line;
|
||||
#endif //MEMDEBUG
|
||||
LinkMemoryBlock(block);
|
||||
allocatedmemory += block->size;
|
||||
totalmemorysize += block->size + sizeof(memoryblock_t);
|
||||
numblocks++;
|
||||
return block->ptr;
|
||||
} //end of the function GetMemoryDebug
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetClearedMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetClearedMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
#ifdef MEMDEBUG
|
||||
ptr = GetMemoryDebug(size, label, file, line);
|
||||
#else
|
||||
ptr = GetMemory(size);
|
||||
#endif //MEMDEBUG
|
||||
Com_Memset(ptr, 0, size);
|
||||
return ptr;
|
||||
} //end of the function GetClearedMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetHunkMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetHunkMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
memoryblock_t *block;
|
||||
|
||||
ptr = botimport.HunkAlloc(size + sizeof(memoryblock_t));
|
||||
block = (memoryblock_t *) ptr;
|
||||
block->id = HUNK_ID;
|
||||
block->ptr = (char *) ptr + sizeof(memoryblock_t);
|
||||
block->size = size + sizeof(memoryblock_t);
|
||||
#ifdef MEMDEBUG
|
||||
block->label = label;
|
||||
block->file = file;
|
||||
block->line = line;
|
||||
#endif //MEMDEBUG
|
||||
LinkMemoryBlock(block);
|
||||
allocatedmemory += block->size;
|
||||
totalmemorysize += block->size + sizeof(memoryblock_t);
|
||||
numblocks++;
|
||||
return block->ptr;
|
||||
} //end of the function GetHunkMemoryDebug
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetClearedHunkMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetClearedHunkMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
#ifdef MEMDEBUG
|
||||
ptr = GetHunkMemoryDebug(size, label, file, line);
|
||||
#else
|
||||
ptr = GetHunkMemory(size);
|
||||
#endif //MEMDEBUG
|
||||
Com_Memset(ptr, 0, size);
|
||||
return ptr;
|
||||
} //end of the function GetClearedHunkMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
memoryblock_t *BlockFromPointer(void *ptr, char *str)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
|
||||
if (!ptr)
|
||||
{
|
||||
#ifdef MEMDEBUG
|
||||
//char *crash = (char *) NULL;
|
||||
//crash[0] = 1;
|
||||
botimport.Print(PRT_FATAL, "%s: NULL pointer\n", str);
|
||||
#endif // MEMDEBUG
|
||||
return NULL;
|
||||
} //end if
|
||||
block = (memoryblock_t *) ((char *) ptr - sizeof(memoryblock_t));
|
||||
if (block->id != MEM_ID && block->id != HUNK_ID)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "%s: invalid memory block\n", str);
|
||||
return NULL;
|
||||
} //end if
|
||||
if (block->ptr != ptr)
|
||||
{
|
||||
botimport.Print(PRT_FATAL, "%s: memory block pointer invalid\n", str);
|
||||
return NULL;
|
||||
} //end if
|
||||
return block;
|
||||
} //end of the function BlockFromPointer
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void FreeMemory(void *ptr)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
|
||||
block = BlockFromPointer(ptr, "FreeMemory");
|
||||
if (!block) return;
|
||||
UnlinkMemoryBlock(block);
|
||||
allocatedmemory -= block->size;
|
||||
totalmemorysize -= block->size + sizeof(memoryblock_t);
|
||||
numblocks--;
|
||||
//
|
||||
if (block->id == MEM_ID)
|
||||
{
|
||||
botimport.FreeMemory(block);
|
||||
} //end if
|
||||
} //end of the function FreeMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AvailableMemory(void)
|
||||
{
|
||||
return botimport.AvailableMemory();
|
||||
} //end of the function AvailableMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int MemoryByteSize(void *ptr)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
|
||||
block = BlockFromPointer(ptr, "MemoryByteSize");
|
||||
if (!block) return 0;
|
||||
return block->size;
|
||||
} //end of the function MemoryByteSize
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void PrintUsedMemorySize(void)
|
||||
{
|
||||
botimport.Print(PRT_MESSAGE, "total allocated memory: %d KB\n", allocatedmemory >> 10);
|
||||
botimport.Print(PRT_MESSAGE, "total botlib memory: %d KB\n", totalmemorysize >> 10);
|
||||
botimport.Print(PRT_MESSAGE, "total memory blocks: %d\n", numblocks);
|
||||
} //end of the function PrintUsedMemorySize
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void PrintMemoryLabels(void)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
int i;
|
||||
|
||||
PrintUsedMemorySize();
|
||||
i = 0;
|
||||
Log_Write("============= Botlib memory log ==============\r\n");
|
||||
Log_Write("\r\n");
|
||||
for (block = memory; block; block = block->next)
|
||||
{
|
||||
#ifdef MEMDEBUG
|
||||
if (block->id == HUNK_ID)
|
||||
{
|
||||
Log_Write("%6d, hunk %p, %8d: %24s line %6d: %s\r\n", i, block->ptr, block->size, block->file, block->line, block->label);
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
Log_Write("%6d, %p, %8d: %24s line %6d: %s\r\n", i, block->ptr, block->size, block->file, block->line, block->label);
|
||||
} //end else
|
||||
#endif //MEMDEBUG
|
||||
i++;
|
||||
} //end for
|
||||
} //end of the function PrintMemoryLabels
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void DumpMemory(void)
|
||||
{
|
||||
memoryblock_t *block;
|
||||
|
||||
for (block = memory; block; block = memory)
|
||||
{
|
||||
FreeMemory(block->ptr);
|
||||
} //end for
|
||||
totalmemorysize = 0;
|
||||
allocatedmemory = 0;
|
||||
} //end of the function DumpMemory
|
||||
|
||||
#else
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
unsigned long int *memid;
|
||||
|
||||
ptr = botimport.GetMemory(size + sizeof(unsigned long int));
|
||||
if (!ptr) return NULL;
|
||||
memid = (unsigned long int *) ptr;
|
||||
*memid = MEM_ID;
|
||||
return (unsigned long int *) ((char *) ptr + sizeof(unsigned long int));
|
||||
} //end of the function GetMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetClearedMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetClearedMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
#ifdef MEMDEBUG
|
||||
ptr = GetMemoryDebug(size, label, file, line);
|
||||
#else
|
||||
ptr = GetMemory(size);
|
||||
#endif //MEMDEBUG
|
||||
Com_Memset(ptr, 0, size);
|
||||
return ptr;
|
||||
} //end of the function GetClearedMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetHunkMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetHunkMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
unsigned long int *memid;
|
||||
|
||||
ptr = botimport.HunkAlloc(size + sizeof(unsigned long int));
|
||||
if (!ptr) return NULL;
|
||||
memid = (unsigned long int *) ptr;
|
||||
*memid = HUNK_ID;
|
||||
return (unsigned long int *) ((char *) ptr + sizeof(unsigned long int));
|
||||
} //end of the function GetHunkMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
#ifdef MEMDEBUG
|
||||
void *GetClearedHunkMemoryDebug(unsigned long size, char *label, char *file, int line)
|
||||
#else
|
||||
void *GetClearedHunkMemory(unsigned long size)
|
||||
#endif //MEMDEBUG
|
||||
{
|
||||
void *ptr;
|
||||
#ifdef MEMDEBUG
|
||||
ptr = GetHunkMemoryDebug(size, label, file, line);
|
||||
#else
|
||||
ptr = GetHunkMemory(size);
|
||||
#endif //MEMDEBUG
|
||||
Com_Memset(ptr, 0, size);
|
||||
return ptr;
|
||||
} //end of the function GetClearedHunkMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void FreeMemory(void *ptr)
|
||||
{
|
||||
unsigned long int *memid;
|
||||
|
||||
memid = (unsigned long int *) ((char *) ptr - sizeof(unsigned long int));
|
||||
|
||||
if (*memid == MEM_ID)
|
||||
{
|
||||
botimport.FreeMemory(memid);
|
||||
} //end if
|
||||
} //end of the function FreeMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int AvailableMemory(void)
|
||||
{
|
||||
return botimport.AvailableMemory();
|
||||
} //end of the function AvailableMemory
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void PrintUsedMemorySize(void)
|
||||
{
|
||||
} //end of the function PrintUsedMemorySize
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void PrintMemoryLabels(void)
|
||||
{
|
||||
} //end of the function PrintMemoryLabels
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,76 +1,76 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_memory.h
|
||||
*
|
||||
* desc: memory management
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_memory.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//#define MEMDEBUG
|
||||
|
||||
#ifdef MEMDEBUG
|
||||
#define GetMemory(size) GetMemoryDebug(size, #size, __FILE__, __LINE__);
|
||||
#define GetClearedMemory(size) GetClearedMemoryDebug(size, #size, __FILE__, __LINE__);
|
||||
//allocate a memory block of the given size
|
||||
void *GetMemoryDebug(unsigned long size, char *label, char *file, int line);
|
||||
//allocate a memory block of the given size and clear it
|
||||
void *GetClearedMemoryDebug(unsigned long size, char *label, char *file, int line);
|
||||
//
|
||||
#define GetHunkMemory(size) GetHunkMemoryDebug(size, #size, __FILE__, __LINE__);
|
||||
#define GetClearedHunkMemory(size) GetClearedHunkMemoryDebug(size, #size, __FILE__, __LINE__);
|
||||
//allocate a memory block of the given size
|
||||
void *GetHunkMemoryDebug(unsigned long size, char *label, char *file, int line);
|
||||
//allocate a memory block of the given size and clear it
|
||||
void *GetClearedHunkMemoryDebug(unsigned long size, char *label, char *file, int line);
|
||||
#else
|
||||
//allocate a memory block of the given size
|
||||
void *GetMemory(unsigned long size);
|
||||
//allocate a memory block of the given size and clear it
|
||||
void *GetClearedMemory(unsigned long size);
|
||||
//
|
||||
#ifdef BSPC
|
||||
#define GetHunkMemory GetMemory
|
||||
#define GetClearedHunkMemory GetClearedMemory
|
||||
#else
|
||||
//allocate a memory block of the given size
|
||||
void *GetHunkMemory(unsigned long size);
|
||||
//allocate a memory block of the given size and clear it
|
||||
void *GetClearedHunkMemory(unsigned long size);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//free the given memory block
|
||||
void FreeMemory(void *ptr);
|
||||
//returns the amount available memory
|
||||
int AvailableMemory(void);
|
||||
//prints the total used memory size
|
||||
void PrintUsedMemorySize(void);
|
||||
//print all memory blocks with label
|
||||
void PrintMemoryLabels(void);
|
||||
//returns the size of the memory block in bytes
|
||||
int MemoryByteSize(void *ptr);
|
||||
//free all allocated memory
|
||||
void DumpMemory(void);
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_memory.h
|
||||
*
|
||||
* desc: memory management
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_memory.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//#define MEMDEBUG
|
||||
|
||||
#ifdef MEMDEBUG
|
||||
#define GetMemory(size) GetMemoryDebug(size, #size, __FILE__, __LINE__);
|
||||
#define GetClearedMemory(size) GetClearedMemoryDebug(size, #size, __FILE__, __LINE__);
|
||||
//allocate a memory block of the given size
|
||||
void *GetMemoryDebug(unsigned long size, char *label, char *file, int line);
|
||||
//allocate a memory block of the given size and clear it
|
||||
void *GetClearedMemoryDebug(unsigned long size, char *label, char *file, int line);
|
||||
//
|
||||
#define GetHunkMemory(size) GetHunkMemoryDebug(size, #size, __FILE__, __LINE__);
|
||||
#define GetClearedHunkMemory(size) GetClearedHunkMemoryDebug(size, #size, __FILE__, __LINE__);
|
||||
//allocate a memory block of the given size
|
||||
void *GetHunkMemoryDebug(unsigned long size, char *label, char *file, int line);
|
||||
//allocate a memory block of the given size and clear it
|
||||
void *GetClearedHunkMemoryDebug(unsigned long size, char *label, char *file, int line);
|
||||
#else
|
||||
//allocate a memory block of the given size
|
||||
void *GetMemory(unsigned long size);
|
||||
//allocate a memory block of the given size and clear it
|
||||
void *GetClearedMemory(unsigned long size);
|
||||
//
|
||||
#ifdef BSPC
|
||||
#define GetHunkMemory GetMemory
|
||||
#define GetClearedHunkMemory GetClearedMemory
|
||||
#else
|
||||
//allocate a memory block of the given size
|
||||
void *GetHunkMemory(unsigned long size);
|
||||
//allocate a memory block of the given size and clear it
|
||||
void *GetClearedHunkMemory(unsigned long size);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//free the given memory block
|
||||
void FreeMemory(void *ptr);
|
||||
//returns the amount available memory
|
||||
int AvailableMemory(void);
|
||||
//prints the total used memory size
|
||||
void PrintUsedMemorySize(void);
|
||||
//print all memory blocks with label
|
||||
void PrintMemoryLabels(void);
|
||||
//returns the size of the memory block in bytes
|
||||
int MemoryByteSize(void *ptr);
|
||||
//free all allocated memory
|
||||
void DumpMemory(void);
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,180 +1,180 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_precomp.h
|
||||
*
|
||||
* desc: pre compiler
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_precomp.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH MAX_QPATH
|
||||
#endif
|
||||
|
||||
#ifndef PATH_SEPERATORSTR
|
||||
#if defined(WIN32)|defined(_WIN32)|defined(__NT__)|defined(__WINDOWS__)|defined(__WINDOWS_386__)
|
||||
#define PATHSEPERATOR_STR "\\"
|
||||
#else
|
||||
#define PATHSEPERATOR_STR "/"
|
||||
#endif
|
||||
#endif
|
||||
#ifndef PATH_SEPERATORCHAR
|
||||
#if defined(WIN32)|defined(_WIN32)|defined(__NT__)|defined(__WINDOWS__)|defined(__WINDOWS_386__)
|
||||
#define PATHSEPERATOR_CHAR '\\'
|
||||
#else
|
||||
#define PATHSEPERATOR_CHAR '/'
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(BSPC) && !defined(QDECL)
|
||||
#define QDECL
|
||||
#endif
|
||||
|
||||
|
||||
#define DEFINE_FIXED 0x0001
|
||||
|
||||
#define BUILTIN_LINE 1
|
||||
#define BUILTIN_FILE 2
|
||||
#define BUILTIN_DATE 3
|
||||
#define BUILTIN_TIME 4
|
||||
#define BUILTIN_STDC 5
|
||||
|
||||
#define INDENT_IF 0x0001
|
||||
#define INDENT_ELSE 0x0002
|
||||
#define INDENT_ELIF 0x0004
|
||||
#define INDENT_IFDEF 0x0008
|
||||
#define INDENT_IFNDEF 0x0010
|
||||
|
||||
//macro definitions
|
||||
typedef struct define_s
|
||||
{
|
||||
char *name; //define name
|
||||
int flags; //define flags
|
||||
int builtin; // > 0 if builtin define
|
||||
int numparms; //number of define parameters
|
||||
token_t *parms; //define parameters
|
||||
token_t *tokens; //macro tokens (possibly containing parm tokens)
|
||||
struct define_s *next; //next defined macro in a list
|
||||
struct define_s *hashnext; //next define in the hash chain
|
||||
} define_t;
|
||||
|
||||
//indents
|
||||
//used for conditional compilation directives:
|
||||
//#if, #else, #elif, #ifdef, #ifndef
|
||||
typedef struct indent_s
|
||||
{
|
||||
int type; //indent type
|
||||
int skip; //true if skipping current indent
|
||||
script_t *script; //script the indent was in
|
||||
struct indent_s *next; //next indent on the indent stack
|
||||
} indent_t;
|
||||
|
||||
//source file
|
||||
typedef struct source_s
|
||||
{
|
||||
char filename[1024]; //file name of the script
|
||||
char includepath[1024]; //path to include files
|
||||
punctuation_t *punctuations; //punctuations to use
|
||||
script_t *scriptstack; //stack with scripts of the source
|
||||
token_t *tokens; //tokens to read first
|
||||
define_t *defines; //list with macro definitions
|
||||
define_t **definehash; //hash chain with defines
|
||||
indent_t *indentstack; //stack with indents
|
||||
int skip; // > 0 if skipping conditional code
|
||||
token_t token; //last read token
|
||||
} source_t;
|
||||
|
||||
|
||||
//read a token from the source
|
||||
int PC_ReadToken(source_t *source, token_t *token);
|
||||
//expect a certain token
|
||||
int PC_ExpectTokenString(source_t *source, char *string);
|
||||
//expect a certain token type
|
||||
int PC_ExpectTokenType(source_t *source, int type, int subtype, token_t *token);
|
||||
//expect a token
|
||||
int PC_ExpectAnyToken(source_t *source, token_t *token);
|
||||
//returns true when the token is available
|
||||
int PC_CheckTokenString(source_t *source, char *string);
|
||||
//returns true an reads the token when a token with the given type is available
|
||||
int PC_CheckTokenType(source_t *source, int type, int subtype, token_t *token);
|
||||
//skip tokens until the given token string is read
|
||||
int PC_SkipUntilString(source_t *source, char *string);
|
||||
//unread the last token read from the script
|
||||
void PC_UnreadLastToken(source_t *source);
|
||||
//unread the given token
|
||||
void PC_UnreadToken(source_t *source, token_t *token);
|
||||
//read a token only if on the same line, lines are concatenated with a slash
|
||||
int PC_ReadLine(source_t *source, token_t *token);
|
||||
//returns true if there was a white space in front of the token
|
||||
int PC_WhiteSpaceBeforeToken(token_t *token);
|
||||
//add a define to the source
|
||||
int PC_AddDefine(source_t *source, char *string);
|
||||
//add a globals define that will be added to all opened sources
|
||||
int PC_AddGlobalDefine(char *string);
|
||||
//remove the given global define
|
||||
int PC_RemoveGlobalDefine(char *name);
|
||||
//remove all globals defines
|
||||
void PC_RemoveAllGlobalDefines(void);
|
||||
//add builtin defines
|
||||
void PC_AddBuiltinDefines(source_t *source);
|
||||
//set the source include path
|
||||
void PC_SetIncludePath(source_t *source, char *path);
|
||||
//set the punction set
|
||||
void PC_SetPunctuations(source_t *source, punctuation_t *p);
|
||||
//set the base folder to load files from
|
||||
void PC_SetBaseFolder(char *path);
|
||||
//load a source file
|
||||
source_t *LoadSourceFile(const char *filename);
|
||||
//load a source from memory
|
||||
source_t *LoadSourceMemory(char *ptr, int length, char *name);
|
||||
//free the given source
|
||||
void FreeSource(source_t *source);
|
||||
//print a source error
|
||||
void QDECL SourceError(source_t *source, char *str, ...);
|
||||
//print a source warning
|
||||
void QDECL SourceWarning(source_t *source, char *str, ...);
|
||||
|
||||
#ifdef BSPC
|
||||
// some of BSPC source does include game/q_shared.h and some does not
|
||||
// we define pc_token_s pc_token_t if needed (yes, it's ugly)
|
||||
#ifndef __Q_SHARED_H
|
||||
#define MAX_TOKENLENGTH 1024
|
||||
typedef struct pc_token_s
|
||||
{
|
||||
int type;
|
||||
int subtype;
|
||||
int intvalue;
|
||||
float floatvalue;
|
||||
char string[MAX_TOKENLENGTH];
|
||||
} pc_token_t;
|
||||
#endif //!_Q_SHARED_H
|
||||
#endif //BSPC
|
||||
|
||||
//
|
||||
int PC_LoadSourceHandle(const char *filename);
|
||||
int PC_FreeSourceHandle(int handle);
|
||||
int PC_ReadTokenHandle(int handle, pc_token_t *pc_token);
|
||||
int PC_SourceFileAndLine(int handle, char *filename, int *line);
|
||||
void PC_CheckOpenSourceHandles(void);
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_precomp.h
|
||||
*
|
||||
* desc: pre compiler
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_precomp.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH MAX_QPATH
|
||||
#endif
|
||||
|
||||
#ifndef PATH_SEPERATORSTR
|
||||
#if defined(WIN32)|defined(_WIN32)|defined(__NT__)|defined(__WINDOWS__)|defined(__WINDOWS_386__)
|
||||
#define PATHSEPERATOR_STR "\\"
|
||||
#else
|
||||
#define PATHSEPERATOR_STR "/"
|
||||
#endif
|
||||
#endif
|
||||
#ifndef PATH_SEPERATORCHAR
|
||||
#if defined(WIN32)|defined(_WIN32)|defined(__NT__)|defined(__WINDOWS__)|defined(__WINDOWS_386__)
|
||||
#define PATHSEPERATOR_CHAR '\\'
|
||||
#else
|
||||
#define PATHSEPERATOR_CHAR '/'
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(BSPC) && !defined(QDECL)
|
||||
#define QDECL
|
||||
#endif
|
||||
|
||||
|
||||
#define DEFINE_FIXED 0x0001
|
||||
|
||||
#define BUILTIN_LINE 1
|
||||
#define BUILTIN_FILE 2
|
||||
#define BUILTIN_DATE 3
|
||||
#define BUILTIN_TIME 4
|
||||
#define BUILTIN_STDC 5
|
||||
|
||||
#define INDENT_IF 0x0001
|
||||
#define INDENT_ELSE 0x0002
|
||||
#define INDENT_ELIF 0x0004
|
||||
#define INDENT_IFDEF 0x0008
|
||||
#define INDENT_IFNDEF 0x0010
|
||||
|
||||
//macro definitions
|
||||
typedef struct define_s
|
||||
{
|
||||
char *name; //define name
|
||||
int flags; //define flags
|
||||
int builtin; // > 0 if builtin define
|
||||
int numparms; //number of define parameters
|
||||
token_t *parms; //define parameters
|
||||
token_t *tokens; //macro tokens (possibly containing parm tokens)
|
||||
struct define_s *next; //next defined macro in a list
|
||||
struct define_s *hashnext; //next define in the hash chain
|
||||
} define_t;
|
||||
|
||||
//indents
|
||||
//used for conditional compilation directives:
|
||||
//#if, #else, #elif, #ifdef, #ifndef
|
||||
typedef struct indent_s
|
||||
{
|
||||
int type; //indent type
|
||||
int skip; //true if skipping current indent
|
||||
script_t *script; //script the indent was in
|
||||
struct indent_s *next; //next indent on the indent stack
|
||||
} indent_t;
|
||||
|
||||
//source file
|
||||
typedef struct source_s
|
||||
{
|
||||
char filename[1024]; //file name of the script
|
||||
char includepath[1024]; //path to include files
|
||||
punctuation_t *punctuations; //punctuations to use
|
||||
script_t *scriptstack; //stack with scripts of the source
|
||||
token_t *tokens; //tokens to read first
|
||||
define_t *defines; //list with macro definitions
|
||||
define_t **definehash; //hash chain with defines
|
||||
indent_t *indentstack; //stack with indents
|
||||
int skip; // > 0 if skipping conditional code
|
||||
token_t token; //last read token
|
||||
} source_t;
|
||||
|
||||
|
||||
//read a token from the source
|
||||
int PC_ReadToken(source_t *source, token_t *token);
|
||||
//expect a certain token
|
||||
int PC_ExpectTokenString(source_t *source, char *string);
|
||||
//expect a certain token type
|
||||
int PC_ExpectTokenType(source_t *source, int type, int subtype, token_t *token);
|
||||
//expect a token
|
||||
int PC_ExpectAnyToken(source_t *source, token_t *token);
|
||||
//returns true when the token is available
|
||||
int PC_CheckTokenString(source_t *source, char *string);
|
||||
//returns true an reads the token when a token with the given type is available
|
||||
int PC_CheckTokenType(source_t *source, int type, int subtype, token_t *token);
|
||||
//skip tokens until the given token string is read
|
||||
int PC_SkipUntilString(source_t *source, char *string);
|
||||
//unread the last token read from the script
|
||||
void PC_UnreadLastToken(source_t *source);
|
||||
//unread the given token
|
||||
void PC_UnreadToken(source_t *source, token_t *token);
|
||||
//read a token only if on the same line, lines are concatenated with a slash
|
||||
int PC_ReadLine(source_t *source, token_t *token);
|
||||
//returns true if there was a white space in front of the token
|
||||
int PC_WhiteSpaceBeforeToken(token_t *token);
|
||||
//add a define to the source
|
||||
int PC_AddDefine(source_t *source, char *string);
|
||||
//add a globals define that will be added to all opened sources
|
||||
int PC_AddGlobalDefine(char *string);
|
||||
//remove the given global define
|
||||
int PC_RemoveGlobalDefine(char *name);
|
||||
//remove all globals defines
|
||||
void PC_RemoveAllGlobalDefines(void);
|
||||
//add builtin defines
|
||||
void PC_AddBuiltinDefines(source_t *source);
|
||||
//set the source include path
|
||||
void PC_SetIncludePath(source_t *source, char *path);
|
||||
//set the punction set
|
||||
void PC_SetPunctuations(source_t *source, punctuation_t *p);
|
||||
//set the base folder to load files from
|
||||
void PC_SetBaseFolder(char *path);
|
||||
//load a source file
|
||||
source_t *LoadSourceFile(const char *filename);
|
||||
//load a source from memory
|
||||
source_t *LoadSourceMemory(char *ptr, int length, char *name);
|
||||
//free the given source
|
||||
void FreeSource(source_t *source);
|
||||
//print a source error
|
||||
void QDECL SourceError(source_t *source, char *str, ...);
|
||||
//print a source warning
|
||||
void QDECL SourceWarning(source_t *source, char *str, ...);
|
||||
|
||||
#ifdef BSPC
|
||||
// some of BSPC source does include game/q_shared.h and some does not
|
||||
// we define pc_token_s pc_token_t if needed (yes, it's ugly)
|
||||
#ifndef __Q_SHARED_H
|
||||
#define MAX_TOKENLENGTH 1024
|
||||
typedef struct pc_token_s
|
||||
{
|
||||
int type;
|
||||
int subtype;
|
||||
int intvalue;
|
||||
float floatvalue;
|
||||
char string[MAX_TOKENLENGTH];
|
||||
} pc_token_t;
|
||||
#endif //!_Q_SHARED_H
|
||||
#endif //BSPC
|
||||
|
||||
//
|
||||
int PC_LoadSourceHandle(const char *filename);
|
||||
int PC_FreeSourceHandle(int handle);
|
||||
int PC_ReadTokenHandle(int handle, pc_token_t *pc_token);
|
||||
int PC_SourceFileAndLine(int handle, char *filename, int *line);
|
||||
void PC_CheckOpenSourceHandles(void);
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,247 +1,247 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_script.h
|
||||
*
|
||||
* desc: lexicographical parser
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_script.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//undef if binary numbers of the form 0b... or 0B... are not allowed
|
||||
#define BINARYNUMBERS
|
||||
//undef if not using the token.intvalue and token.floatvalue
|
||||
#define NUMBERVALUE
|
||||
//use dollar sign also as punctuation
|
||||
#define DOLLAR
|
||||
|
||||
//maximum token length
|
||||
#define MAX_TOKEN 1024
|
||||
|
||||
#if defined(BSPC) && !defined(QDECL)
|
||||
#define QDECL
|
||||
#endif
|
||||
|
||||
|
||||
//script flags
|
||||
#define SCFL_NOERRORS 0x0001
|
||||
#define SCFL_NOWARNINGS 0x0002
|
||||
#define SCFL_NOSTRINGWHITESPACES 0x0004
|
||||
#define SCFL_NOSTRINGESCAPECHARS 0x0008
|
||||
#define SCFL_PRIMITIVE 0x0010
|
||||
#define SCFL_NOBINARYNUMBERS 0x0020
|
||||
#define SCFL_NONUMBERVALUES 0x0040
|
||||
|
||||
//token types
|
||||
#define TT_STRING 1 // string
|
||||
#define TT_LITERAL 2 // literal
|
||||
#define TT_NUMBER 3 // number
|
||||
#define TT_NAME 4 // name
|
||||
#define TT_PUNCTUATION 5 // punctuation
|
||||
|
||||
//string sub type
|
||||
//---------------
|
||||
// the length of the string
|
||||
//literal sub type
|
||||
//----------------
|
||||
// the ASCII code of the literal
|
||||
//number sub type
|
||||
//---------------
|
||||
#define TT_DECIMAL 0x0008 // decimal number
|
||||
#define TT_HEX 0x0100 // hexadecimal number
|
||||
#define TT_OCTAL 0x0200 // octal number
|
||||
#ifdef BINARYNUMBERS
|
||||
#define TT_BINARY 0x0400 // binary number
|
||||
#endif //BINARYNUMBERS
|
||||
#define TT_FLOAT 0x0800 // floating point number
|
||||
#define TT_INTEGER 0x1000 // integer number
|
||||
#define TT_LONG 0x2000 // long number
|
||||
#define TT_UNSIGNED 0x4000 // unsigned number
|
||||
//punctuation sub type
|
||||
//--------------------
|
||||
#define P_RSHIFT_ASSIGN 1
|
||||
#define P_LSHIFT_ASSIGN 2
|
||||
#define P_PARMS 3
|
||||
#define P_PRECOMPMERGE 4
|
||||
|
||||
#define P_LOGIC_AND 5
|
||||
#define P_LOGIC_OR 6
|
||||
#define P_LOGIC_GEQ 7
|
||||
#define P_LOGIC_LEQ 8
|
||||
#define P_LOGIC_EQ 9
|
||||
#define P_LOGIC_UNEQ 10
|
||||
|
||||
#define P_MUL_ASSIGN 11
|
||||
#define P_DIV_ASSIGN 12
|
||||
#define P_MOD_ASSIGN 13
|
||||
#define P_ADD_ASSIGN 14
|
||||
#define P_SUB_ASSIGN 15
|
||||
#define P_INC 16
|
||||
#define P_DEC 17
|
||||
|
||||
#define P_BIN_AND_ASSIGN 18
|
||||
#define P_BIN_OR_ASSIGN 19
|
||||
#define P_BIN_XOR_ASSIGN 20
|
||||
#define P_RSHIFT 21
|
||||
#define P_LSHIFT 22
|
||||
|
||||
#define P_POINTERREF 23
|
||||
#define P_CPP1 24
|
||||
#define P_CPP2 25
|
||||
#define P_MUL 26
|
||||
#define P_DIV 27
|
||||
#define P_MOD 28
|
||||
#define P_ADD 29
|
||||
#define P_SUB 30
|
||||
#define P_ASSIGN 31
|
||||
|
||||
#define P_BIN_AND 32
|
||||
#define P_BIN_OR 33
|
||||
#define P_BIN_XOR 34
|
||||
#define P_BIN_NOT 35
|
||||
|
||||
#define P_LOGIC_NOT 36
|
||||
#define P_LOGIC_GREATER 37
|
||||
#define P_LOGIC_LESS 38
|
||||
|
||||
#define P_REF 39
|
||||
#define P_COMMA 40
|
||||
#define P_SEMICOLON 41
|
||||
#define P_COLON 42
|
||||
#define P_QUESTIONMARK 43
|
||||
|
||||
#define P_PARENTHESESOPEN 44
|
||||
#define P_PARENTHESESCLOSE 45
|
||||
#define P_BRACEOPEN 46
|
||||
#define P_BRACECLOSE 47
|
||||
#define P_SQBRACKETOPEN 48
|
||||
#define P_SQBRACKETCLOSE 49
|
||||
#define P_BACKSLASH 50
|
||||
|
||||
#define P_PRECOMP 51
|
||||
#define P_DOLLAR 52
|
||||
//name sub type
|
||||
//-------------
|
||||
// the length of the name
|
||||
|
||||
//punctuation
|
||||
typedef struct punctuation_s
|
||||
{
|
||||
char *p; //punctuation character(s)
|
||||
int n; //punctuation indication
|
||||
struct punctuation_s *next; //next punctuation
|
||||
} punctuation_t;
|
||||
|
||||
//token
|
||||
typedef struct token_s
|
||||
{
|
||||
char string[MAX_TOKEN]; //available token
|
||||
int type; //last read token type
|
||||
int subtype; //last read token sub type
|
||||
#ifdef NUMBERVALUE
|
||||
unsigned long int intvalue; //integer value
|
||||
long double floatvalue; //floating point value
|
||||
#endif //NUMBERVALUE
|
||||
char *whitespace_p; //start of white space before token
|
||||
char *endwhitespace_p; //start of white space before token
|
||||
int line; //line the token was on
|
||||
int linescrossed; //lines crossed in white space
|
||||
struct token_s *next; //next token in chain
|
||||
} token_t;
|
||||
|
||||
//script file
|
||||
typedef struct script_s
|
||||
{
|
||||
char filename[1024]; //file name of the script
|
||||
char *buffer; //buffer containing the script
|
||||
char *script_p; //current pointer in the script
|
||||
char *end_p; //pointer to the end of the script
|
||||
char *lastscript_p; //script pointer before reading token
|
||||
char *whitespace_p; //begin of the white space
|
||||
char *endwhitespace_p; //end of the white space
|
||||
int length; //length of the script in bytes
|
||||
int line; //current line in script
|
||||
int lastline; //line before reading token
|
||||
int tokenavailable; //set by UnreadLastToken
|
||||
int flags; //several script flags
|
||||
punctuation_t *punctuations; //the punctuations used in the script
|
||||
punctuation_t **punctuationtable;
|
||||
token_t token; //available token
|
||||
struct script_s *next; //next script in a chain
|
||||
} script_t;
|
||||
|
||||
//read a token from the script
|
||||
int PS_ReadToken(script_t *script, token_t *token);
|
||||
//expect a certain token
|
||||
int PS_ExpectTokenString(script_t *script, char *string);
|
||||
//expect a certain token type
|
||||
int PS_ExpectTokenType(script_t *script, int type, int subtype, token_t *token);
|
||||
//expect a token
|
||||
int PS_ExpectAnyToken(script_t *script, token_t *token);
|
||||
//returns true when the token is available
|
||||
int PS_CheckTokenString(script_t *script, char *string);
|
||||
//returns true an reads the token when a token with the given type is available
|
||||
int PS_CheckTokenType(script_t *script, int type, int subtype, token_t *token);
|
||||
//skip tokens until the given token string is read
|
||||
int PS_SkipUntilString(script_t *script, char *string);
|
||||
//unread the last token read from the script
|
||||
void PS_UnreadLastToken(script_t *script);
|
||||
//unread the given token
|
||||
void PS_UnreadToken(script_t *script, token_t *token);
|
||||
//returns the next character of the read white space, returns NULL if none
|
||||
char PS_NextWhiteSpaceChar(script_t *script);
|
||||
//remove any leading and trailing double quotes from the token
|
||||
void StripDoubleQuotes(char *string);
|
||||
//remove any leading and trailing single quotes from the token
|
||||
void StripSingleQuotes(char *string);
|
||||
//read a possible signed integer
|
||||
signed long int ReadSignedInt(script_t *script);
|
||||
//read a possible signed floating point number
|
||||
long double ReadSignedFloat(script_t *script);
|
||||
//set an array with punctuations, NULL restores default C/C++ set
|
||||
void SetScriptPunctuations(script_t *script, punctuation_t *p);
|
||||
//set script flags
|
||||
void SetScriptFlags(script_t *script, int flags);
|
||||
//get script flags
|
||||
int GetScriptFlags(script_t *script);
|
||||
//reset a script
|
||||
void ResetScript(script_t *script);
|
||||
//returns true if at the end of the script
|
||||
int EndOfScript(script_t *script);
|
||||
//returns a pointer to the punctuation with the given number
|
||||
char *PunctuationFromNum(script_t *script, int num);
|
||||
//load a script from the given file at the given offset with the given length
|
||||
script_t *LoadScriptFile(const char *filename);
|
||||
//load a script from the given memory with the given length
|
||||
script_t *LoadScriptMemory(char *ptr, int length, char *name);
|
||||
//free a script
|
||||
void FreeScript(script_t *script);
|
||||
//set the base folder to load files from
|
||||
void PS_SetBaseFolder(char *path);
|
||||
//print a script error with filename and line number
|
||||
void QDECL ScriptError(script_t *script, char *str, ...);
|
||||
//print a script warning with filename and line number
|
||||
void QDECL ScriptWarning(script_t *script, char *str, ...);
|
||||
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_script.h
|
||||
*
|
||||
* desc: lexicographical parser
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_script.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
//undef if binary numbers of the form 0b... or 0B... are not allowed
|
||||
#define BINARYNUMBERS
|
||||
//undef if not using the token.intvalue and token.floatvalue
|
||||
#define NUMBERVALUE
|
||||
//use dollar sign also as punctuation
|
||||
#define DOLLAR
|
||||
|
||||
//maximum token length
|
||||
#define MAX_TOKEN 1024
|
||||
|
||||
#if defined(BSPC) && !defined(QDECL)
|
||||
#define QDECL
|
||||
#endif
|
||||
|
||||
|
||||
//script flags
|
||||
#define SCFL_NOERRORS 0x0001
|
||||
#define SCFL_NOWARNINGS 0x0002
|
||||
#define SCFL_NOSTRINGWHITESPACES 0x0004
|
||||
#define SCFL_NOSTRINGESCAPECHARS 0x0008
|
||||
#define SCFL_PRIMITIVE 0x0010
|
||||
#define SCFL_NOBINARYNUMBERS 0x0020
|
||||
#define SCFL_NONUMBERVALUES 0x0040
|
||||
|
||||
//token types
|
||||
#define TT_STRING 1 // string
|
||||
#define TT_LITERAL 2 // literal
|
||||
#define TT_NUMBER 3 // number
|
||||
#define TT_NAME 4 // name
|
||||
#define TT_PUNCTUATION 5 // punctuation
|
||||
|
||||
//string sub type
|
||||
//---------------
|
||||
// the length of the string
|
||||
//literal sub type
|
||||
//----------------
|
||||
// the ASCII code of the literal
|
||||
//number sub type
|
||||
//---------------
|
||||
#define TT_DECIMAL 0x0008 // decimal number
|
||||
#define TT_HEX 0x0100 // hexadecimal number
|
||||
#define TT_OCTAL 0x0200 // octal number
|
||||
#ifdef BINARYNUMBERS
|
||||
#define TT_BINARY 0x0400 // binary number
|
||||
#endif //BINARYNUMBERS
|
||||
#define TT_FLOAT 0x0800 // floating point number
|
||||
#define TT_INTEGER 0x1000 // integer number
|
||||
#define TT_LONG 0x2000 // long number
|
||||
#define TT_UNSIGNED 0x4000 // unsigned number
|
||||
//punctuation sub type
|
||||
//--------------------
|
||||
#define P_RSHIFT_ASSIGN 1
|
||||
#define P_LSHIFT_ASSIGN 2
|
||||
#define P_PARMS 3
|
||||
#define P_PRECOMPMERGE 4
|
||||
|
||||
#define P_LOGIC_AND 5
|
||||
#define P_LOGIC_OR 6
|
||||
#define P_LOGIC_GEQ 7
|
||||
#define P_LOGIC_LEQ 8
|
||||
#define P_LOGIC_EQ 9
|
||||
#define P_LOGIC_UNEQ 10
|
||||
|
||||
#define P_MUL_ASSIGN 11
|
||||
#define P_DIV_ASSIGN 12
|
||||
#define P_MOD_ASSIGN 13
|
||||
#define P_ADD_ASSIGN 14
|
||||
#define P_SUB_ASSIGN 15
|
||||
#define P_INC 16
|
||||
#define P_DEC 17
|
||||
|
||||
#define P_BIN_AND_ASSIGN 18
|
||||
#define P_BIN_OR_ASSIGN 19
|
||||
#define P_BIN_XOR_ASSIGN 20
|
||||
#define P_RSHIFT 21
|
||||
#define P_LSHIFT 22
|
||||
|
||||
#define P_POINTERREF 23
|
||||
#define P_CPP1 24
|
||||
#define P_CPP2 25
|
||||
#define P_MUL 26
|
||||
#define P_DIV 27
|
||||
#define P_MOD 28
|
||||
#define P_ADD 29
|
||||
#define P_SUB 30
|
||||
#define P_ASSIGN 31
|
||||
|
||||
#define P_BIN_AND 32
|
||||
#define P_BIN_OR 33
|
||||
#define P_BIN_XOR 34
|
||||
#define P_BIN_NOT 35
|
||||
|
||||
#define P_LOGIC_NOT 36
|
||||
#define P_LOGIC_GREATER 37
|
||||
#define P_LOGIC_LESS 38
|
||||
|
||||
#define P_REF 39
|
||||
#define P_COMMA 40
|
||||
#define P_SEMICOLON 41
|
||||
#define P_COLON 42
|
||||
#define P_QUESTIONMARK 43
|
||||
|
||||
#define P_PARENTHESESOPEN 44
|
||||
#define P_PARENTHESESCLOSE 45
|
||||
#define P_BRACEOPEN 46
|
||||
#define P_BRACECLOSE 47
|
||||
#define P_SQBRACKETOPEN 48
|
||||
#define P_SQBRACKETCLOSE 49
|
||||
#define P_BACKSLASH 50
|
||||
|
||||
#define P_PRECOMP 51
|
||||
#define P_DOLLAR 52
|
||||
//name sub type
|
||||
//-------------
|
||||
// the length of the name
|
||||
|
||||
//punctuation
|
||||
typedef struct punctuation_s
|
||||
{
|
||||
char *p; //punctuation character(s)
|
||||
int n; //punctuation indication
|
||||
struct punctuation_s *next; //next punctuation
|
||||
} punctuation_t;
|
||||
|
||||
//token
|
||||
typedef struct token_s
|
||||
{
|
||||
char string[MAX_TOKEN]; //available token
|
||||
int type; //last read token type
|
||||
int subtype; //last read token sub type
|
||||
#ifdef NUMBERVALUE
|
||||
unsigned long int intvalue; //integer value
|
||||
long double floatvalue; //floating point value
|
||||
#endif //NUMBERVALUE
|
||||
char *whitespace_p; //start of white space before token
|
||||
char *endwhitespace_p; //start of white space before token
|
||||
int line; //line the token was on
|
||||
int linescrossed; //lines crossed in white space
|
||||
struct token_s *next; //next token in chain
|
||||
} token_t;
|
||||
|
||||
//script file
|
||||
typedef struct script_s
|
||||
{
|
||||
char filename[1024]; //file name of the script
|
||||
char *buffer; //buffer containing the script
|
||||
char *script_p; //current pointer in the script
|
||||
char *end_p; //pointer to the end of the script
|
||||
char *lastscript_p; //script pointer before reading token
|
||||
char *whitespace_p; //begin of the white space
|
||||
char *endwhitespace_p; //end of the white space
|
||||
int length; //length of the script in bytes
|
||||
int line; //current line in script
|
||||
int lastline; //line before reading token
|
||||
int tokenavailable; //set by UnreadLastToken
|
||||
int flags; //several script flags
|
||||
punctuation_t *punctuations; //the punctuations used in the script
|
||||
punctuation_t **punctuationtable;
|
||||
token_t token; //available token
|
||||
struct script_s *next; //next script in a chain
|
||||
} script_t;
|
||||
|
||||
//read a token from the script
|
||||
int PS_ReadToken(script_t *script, token_t *token);
|
||||
//expect a certain token
|
||||
int PS_ExpectTokenString(script_t *script, char *string);
|
||||
//expect a certain token type
|
||||
int PS_ExpectTokenType(script_t *script, int type, int subtype, token_t *token);
|
||||
//expect a token
|
||||
int PS_ExpectAnyToken(script_t *script, token_t *token);
|
||||
//returns true when the token is available
|
||||
int PS_CheckTokenString(script_t *script, char *string);
|
||||
//returns true an reads the token when a token with the given type is available
|
||||
int PS_CheckTokenType(script_t *script, int type, int subtype, token_t *token);
|
||||
//skip tokens until the given token string is read
|
||||
int PS_SkipUntilString(script_t *script, char *string);
|
||||
//unread the last token read from the script
|
||||
void PS_UnreadLastToken(script_t *script);
|
||||
//unread the given token
|
||||
void PS_UnreadToken(script_t *script, token_t *token);
|
||||
//returns the next character of the read white space, returns NULL if none
|
||||
char PS_NextWhiteSpaceChar(script_t *script);
|
||||
//remove any leading and trailing double quotes from the token
|
||||
void StripDoubleQuotes(char *string);
|
||||
//remove any leading and trailing single quotes from the token
|
||||
void StripSingleQuotes(char *string);
|
||||
//read a possible signed integer
|
||||
signed long int ReadSignedInt(script_t *script);
|
||||
//read a possible signed floating point number
|
||||
long double ReadSignedFloat(script_t *script);
|
||||
//set an array with punctuations, NULL restores default C/C++ set
|
||||
void SetScriptPunctuations(script_t *script, punctuation_t *p);
|
||||
//set script flags
|
||||
void SetScriptFlags(script_t *script, int flags);
|
||||
//get script flags
|
||||
int GetScriptFlags(script_t *script);
|
||||
//reset a script
|
||||
void ResetScript(script_t *script);
|
||||
//returns true if at the end of the script
|
||||
int EndOfScript(script_t *script);
|
||||
//returns a pointer to the punctuation with the given number
|
||||
char *PunctuationFromNum(script_t *script, int num);
|
||||
//load a script from the given file at the given offset with the given length
|
||||
script_t *LoadScriptFile(const char *filename);
|
||||
//load a script from the given memory with the given length
|
||||
script_t *LoadScriptMemory(char *ptr, int length, char *name);
|
||||
//free a script
|
||||
void FreeScript(script_t *script);
|
||||
//set the base folder to load files from
|
||||
void PS_SetBaseFolder(char *path);
|
||||
//print a script error with filename and line number
|
||||
void QDECL ScriptError(script_t *script, char *str, ...);
|
||||
//print a script warning with filename and line number
|
||||
void QDECL ScriptWarning(script_t *script, char *str, ...);
|
||||
|
||||
|
||||
|
|
|
@ -1,462 +1,462 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_struct.c
|
||||
*
|
||||
* desc: structure reading / writing
|
||||
*
|
||||
* $Archive: /MissionPack/CODE/botlib/l_struct.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef BOTLIB
|
||||
#include "../game/q_shared.h"
|
||||
#include "../game/botlib.h" //for the include of be_interface.h
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "l_utils.h"
|
||||
#include "be_interface.h"
|
||||
#endif //BOTLIB
|
||||
|
||||
#ifdef BSPC
|
||||
//include files for usage in the BSP Converter
|
||||
#include "../bspc/qbsp.h"
|
||||
#include "../bspc/l_log.h"
|
||||
#include "../bspc/l_mem.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
|
||||
#define qtrue true
|
||||
#define qfalse false
|
||||
#endif //BSPC
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
fielddef_t *FindField(fielddef_t *defs, char *name)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; defs[i].name; i++)
|
||||
{
|
||||
if (!strcmp(defs[i].name, name)) return &defs[i];
|
||||
} //end for
|
||||
return NULL;
|
||||
} //end of the function FindField
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean ReadNumber(source_t *source, fielddef_t *fd, void *p)
|
||||
{
|
||||
token_t token;
|
||||
int negative = qfalse;
|
||||
long int intval, intmin = 0, intmax = 0;
|
||||
double floatval;
|
||||
|
||||
if (!PC_ExpectAnyToken(source, &token)) return 0;
|
||||
|
||||
//check for minus sign
|
||||
if (token.type == TT_PUNCTUATION)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED)
|
||||
{
|
||||
SourceError(source, "expected unsigned value, found %s", token.string);
|
||||
return 0;
|
||||
} //end if
|
||||
//if not a minus sign
|
||||
if (strcmp(token.string, "-"))
|
||||
{
|
||||
SourceError(source, "unexpected punctuation %s", token.string);
|
||||
return 0;
|
||||
} //end if
|
||||
negative = qtrue;
|
||||
//read the number
|
||||
if (!PC_ExpectAnyToken(source, &token)) return 0;
|
||||
} //end if
|
||||
//check if it is a number
|
||||
if (token.type != TT_NUMBER)
|
||||
{
|
||||
SourceError(source, "expected number, found %s", token.string);
|
||||
return 0;
|
||||
} //end if
|
||||
//check for a float value
|
||||
if (token.subtype & TT_FLOAT)
|
||||
{
|
||||
if ((fd->type & FT_TYPE) != FT_FLOAT)
|
||||
{
|
||||
SourceError(source, "unexpected float");
|
||||
return 0;
|
||||
} //end if
|
||||
floatval = token.floatvalue;
|
||||
if (negative) floatval = -floatval;
|
||||
if (fd->type & FT_BOUNDED)
|
||||
{
|
||||
if (floatval < fd->floatmin || floatval > fd->floatmax)
|
||||
{
|
||||
SourceError(source, "float out of range [%f, %f]", fd->floatmin, fd->floatmax);
|
||||
return 0;
|
||||
} //end if
|
||||
} //end if
|
||||
*(float *) p = (float) floatval;
|
||||
return 1;
|
||||
} //end if
|
||||
//
|
||||
intval = token.intvalue;
|
||||
if (negative) intval = -intval;
|
||||
//check bounds
|
||||
if ((fd->type & FT_TYPE) == FT_CHAR)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED) {intmin = 0; intmax = 255;}
|
||||
else {intmin = -128; intmax = 127;}
|
||||
} //end if
|
||||
if ((fd->type & FT_TYPE) == FT_INT)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED) {intmin = 0; intmax = 65535;}
|
||||
else {intmin = -32768; intmax = 32767;}
|
||||
} //end else if
|
||||
if ((fd->type & FT_TYPE) == FT_CHAR || (fd->type & FT_TYPE) == FT_INT)
|
||||
{
|
||||
if (fd->type & FT_BOUNDED)
|
||||
{
|
||||
intmin = Maximum(intmin, fd->floatmin);
|
||||
intmax = Minimum(intmax, fd->floatmax);
|
||||
} //end if
|
||||
if (intval < intmin || intval > intmax)
|
||||
{
|
||||
SourceError(source, "value %d out of range [%d, %d]", intval, intmin, intmax);
|
||||
return 0;
|
||||
} //end if
|
||||
} //end if
|
||||
else if ((fd->type & FT_TYPE) == FT_FLOAT)
|
||||
{
|
||||
if (fd->type & FT_BOUNDED)
|
||||
{
|
||||
if (intval < fd->floatmin || intval > fd->floatmax)
|
||||
{
|
||||
SourceError(source, "value %d out of range [%f, %f]", intval, fd->floatmin, fd->floatmax);
|
||||
return 0;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end else if
|
||||
//store the value
|
||||
if ((fd->type & FT_TYPE) == FT_CHAR)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED) *(unsigned char *) p = (unsigned char) intval;
|
||||
else *(char *) p = (char) intval;
|
||||
} //end if
|
||||
else if ((fd->type & FT_TYPE) == FT_INT)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED) *(unsigned int *) p = (unsigned int) intval;
|
||||
else *(int *) p = (int) intval;
|
||||
} //end else
|
||||
else if ((fd->type & FT_TYPE) == FT_FLOAT)
|
||||
{
|
||||
*(float *) p = (float) intval;
|
||||
} //end else
|
||||
return 1;
|
||||
} //end of the function ReadNumber
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean ReadChar(source_t *source, fielddef_t *fd, void *p)
|
||||
{
|
||||
token_t token;
|
||||
|
||||
if (!PC_ExpectAnyToken(source, &token)) return 0;
|
||||
|
||||
//take literals into account
|
||||
if (token.type == TT_LITERAL)
|
||||
{
|
||||
StripSingleQuotes(token.string);
|
||||
*(char *) p = token.string[0];
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
PC_UnreadLastToken(source);
|
||||
if (!ReadNumber(source, fd, p)) return 0;
|
||||
} //end if
|
||||
return 1;
|
||||
} //end of the function ReadChar
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int ReadString(source_t *source, fielddef_t *fd, void *p)
|
||||
{
|
||||
token_t token;
|
||||
|
||||
if (!PC_ExpectTokenType(source, TT_STRING, 0, &token)) return 0;
|
||||
//remove the double quotes
|
||||
StripDoubleQuotes(token.string);
|
||||
//copy the string
|
||||
strncpy((char *) p, token.string, MAX_STRINGFIELD);
|
||||
//make sure the string is closed with a zero
|
||||
((char *)p)[MAX_STRINGFIELD-1] = '\0';
|
||||
//
|
||||
return 1;
|
||||
} //end of the function ReadString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int ReadStructure(source_t *source, structdef_t *def, char *structure)
|
||||
{
|
||||
token_t token;
|
||||
fielddef_t *fd;
|
||||
void *p;
|
||||
int num;
|
||||
|
||||
if (!PC_ExpectTokenString(source, "{")) return 0;
|
||||
while(1)
|
||||
{
|
||||
if (!PC_ExpectAnyToken(source, &token)) return qfalse;
|
||||
//if end of structure
|
||||
if (!strcmp(token.string, "}")) break;
|
||||
//find the field with the name
|
||||
fd = FindField(def->fields, token.string);
|
||||
if (!fd)
|
||||
{
|
||||
SourceError(source, "unknown structure field %s", token.string);
|
||||
return qfalse;
|
||||
} //end if
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
num = fd->maxarray;
|
||||
if (!PC_ExpectTokenString(source, "{")) return qfalse;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
num = 1;
|
||||
} //end else
|
||||
p = (void *)(structure + fd->offset);
|
||||
while (num-- > 0)
|
||||
{
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
if (PC_CheckTokenString(source, "}")) break;
|
||||
} //end if
|
||||
switch(fd->type & FT_TYPE)
|
||||
{
|
||||
case FT_CHAR:
|
||||
{
|
||||
if (!ReadChar(source, fd, p)) return qfalse;
|
||||
p = (char *) p + sizeof(char);
|
||||
break;
|
||||
} //end case
|
||||
case FT_INT:
|
||||
{
|
||||
if (!ReadNumber(source, fd, p)) return qfalse;
|
||||
p = (char *) p + sizeof(int);
|
||||
break;
|
||||
} //end case
|
||||
case FT_FLOAT:
|
||||
{
|
||||
if (!ReadNumber(source, fd, p)) return qfalse;
|
||||
p = (char *) p + sizeof(float);
|
||||
break;
|
||||
} //end case
|
||||
case FT_STRING:
|
||||
{
|
||||
if (!ReadString(source, fd, p)) return qfalse;
|
||||
p = (char *) p + MAX_STRINGFIELD;
|
||||
break;
|
||||
} //end case
|
||||
case FT_STRUCT:
|
||||
{
|
||||
if (!fd->substruct)
|
||||
{
|
||||
SourceError(source, "BUG: no sub structure defined");
|
||||
return qfalse;
|
||||
} //end if
|
||||
ReadStructure(source, fd->substruct, (char *) p);
|
||||
p = (char *) p + fd->substruct->size;
|
||||
break;
|
||||
} //end case
|
||||
} //end switch
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
if (!PC_ExpectAnyToken(source, &token)) return qfalse;
|
||||
if (!strcmp(token.string, "}")) break;
|
||||
if (strcmp(token.string, ","))
|
||||
{
|
||||
SourceError(source, "expected a comma, found %s", token.string);
|
||||
return qfalse;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end while
|
||||
} //end while
|
||||
return qtrue;
|
||||
} //end of the function ReadStructure
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int WriteIndent(FILE *fp, int indent)
|
||||
{
|
||||
while(indent-- > 0)
|
||||
{
|
||||
if (fprintf(fp, "\t") < 0) return qfalse;
|
||||
} //end while
|
||||
return qtrue;
|
||||
} //end of the function WriteIndent
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int WriteFloat(FILE *fp, float value)
|
||||
{
|
||||
char buf[128];
|
||||
int l;
|
||||
|
||||
sprintf(buf, "%f", value);
|
||||
l = strlen(buf);
|
||||
//strip any trailing zeros
|
||||
while(l-- > 1)
|
||||
{
|
||||
if (buf[l] != '0' && buf[l] != '.') break;
|
||||
if (buf[l] == '.')
|
||||
{
|
||||
buf[l] = 0;
|
||||
break;
|
||||
} //end if
|
||||
buf[l] = 0;
|
||||
} //end while
|
||||
//write the float to file
|
||||
if (fprintf(fp, "%s", buf) < 0) return 0;
|
||||
return 1;
|
||||
} //end of the function WriteFloat
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int WriteStructWithIndent(FILE *fp, structdef_t *def, char *structure, int indent)
|
||||
{
|
||||
int i, num;
|
||||
void *p;
|
||||
fielddef_t *fd;
|
||||
|
||||
if (!WriteIndent(fp, indent)) return qfalse;
|
||||
if (fprintf(fp, "{\r\n") < 0) return qfalse;
|
||||
|
||||
indent++;
|
||||
for (i = 0; def->fields[i].name; i++)
|
||||
{
|
||||
fd = &def->fields[i];
|
||||
if (!WriteIndent(fp, indent)) return qfalse;
|
||||
if (fprintf(fp, "%s\t", fd->name) < 0) return qfalse;
|
||||
p = (void *)(structure + fd->offset);
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
num = fd->maxarray;
|
||||
if (fprintf(fp, "{") < 0) return qfalse;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
num = 1;
|
||||
} //end else
|
||||
while(num-- > 0)
|
||||
{
|
||||
switch(fd->type & FT_TYPE)
|
||||
{
|
||||
case FT_CHAR:
|
||||
{
|
||||
if (fprintf(fp, "%d", *(char *) p) < 0) return qfalse;
|
||||
p = (char *) p + sizeof(char);
|
||||
break;
|
||||
} //end case
|
||||
case FT_INT:
|
||||
{
|
||||
if (fprintf(fp, "%d", *(int *) p) < 0) return qfalse;
|
||||
p = (char *) p + sizeof(int);
|
||||
break;
|
||||
} //end case
|
||||
case FT_FLOAT:
|
||||
{
|
||||
if (!WriteFloat(fp, *(float *)p)) return qfalse;
|
||||
p = (char *) p + sizeof(float);
|
||||
break;
|
||||
} //end case
|
||||
case FT_STRING:
|
||||
{
|
||||
if (fprintf(fp, "\"%s\"", (char *) p) < 0) return qfalse;
|
||||
p = (char *) p + MAX_STRINGFIELD;
|
||||
break;
|
||||
} //end case
|
||||
case FT_STRUCT:
|
||||
{
|
||||
if (!WriteStructWithIndent(fp, fd->substruct, structure, indent)) return qfalse;
|
||||
p = (char *) p + fd->substruct->size;
|
||||
break;
|
||||
} //end case
|
||||
} //end switch
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
if (num > 0)
|
||||
{
|
||||
if (fprintf(fp, ",") < 0) return qfalse;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
if (fprintf(fp, "}") < 0) return qfalse;
|
||||
} //end else
|
||||
} //end if
|
||||
} //end while
|
||||
if (fprintf(fp, "\r\n") < 0) return qfalse;
|
||||
} //end for
|
||||
indent--;
|
||||
|
||||
if (!WriteIndent(fp, indent)) return qfalse;
|
||||
if (fprintf(fp, "}\r\n") < 0) return qfalse;
|
||||
return qtrue;
|
||||
} //end of the function WriteStructWithIndent
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int WriteStructure(FILE *fp, structdef_t *def, char *structure)
|
||||
{
|
||||
return WriteStructWithIndent(fp, def, structure, 0);
|
||||
} //end of the function WriteStructure
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_struct.c
|
||||
*
|
||||
* desc: structure reading / writing
|
||||
*
|
||||
* $Archive: /MissionPack/CODE/botlib/l_struct.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef BOTLIB
|
||||
#include "../game/q_shared.h"
|
||||
#include "../game/botlib.h" //for the include of be_interface.h
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "l_utils.h"
|
||||
#include "be_interface.h"
|
||||
#endif //BOTLIB
|
||||
|
||||
#ifdef BSPC
|
||||
//include files for usage in the BSP Converter
|
||||
#include "../bspc/qbsp.h"
|
||||
#include "../bspc/l_log.h"
|
||||
#include "../bspc/l_mem.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
|
||||
#define qtrue true
|
||||
#define qfalse false
|
||||
#endif //BSPC
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
fielddef_t *FindField(fielddef_t *defs, char *name)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; defs[i].name; i++)
|
||||
{
|
||||
if (!strcmp(defs[i].name, name)) return &defs[i];
|
||||
} //end for
|
||||
return NULL;
|
||||
} //end of the function FindField
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean ReadNumber(source_t *source, fielddef_t *fd, void *p)
|
||||
{
|
||||
token_t token;
|
||||
int negative = qfalse;
|
||||
long int intval, intmin = 0, intmax = 0;
|
||||
double floatval;
|
||||
|
||||
if (!PC_ExpectAnyToken(source, &token)) return 0;
|
||||
|
||||
//check for minus sign
|
||||
if (token.type == TT_PUNCTUATION)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED)
|
||||
{
|
||||
SourceError(source, "expected unsigned value, found %s", token.string);
|
||||
return 0;
|
||||
} //end if
|
||||
//if not a minus sign
|
||||
if (strcmp(token.string, "-"))
|
||||
{
|
||||
SourceError(source, "unexpected punctuation %s", token.string);
|
||||
return 0;
|
||||
} //end if
|
||||
negative = qtrue;
|
||||
//read the number
|
||||
if (!PC_ExpectAnyToken(source, &token)) return 0;
|
||||
} //end if
|
||||
//check if it is a number
|
||||
if (token.type != TT_NUMBER)
|
||||
{
|
||||
SourceError(source, "expected number, found %s", token.string);
|
||||
return 0;
|
||||
} //end if
|
||||
//check for a float value
|
||||
if (token.subtype & TT_FLOAT)
|
||||
{
|
||||
if ((fd->type & FT_TYPE) != FT_FLOAT)
|
||||
{
|
||||
SourceError(source, "unexpected float");
|
||||
return 0;
|
||||
} //end if
|
||||
floatval = token.floatvalue;
|
||||
if (negative) floatval = -floatval;
|
||||
if (fd->type & FT_BOUNDED)
|
||||
{
|
||||
if (floatval < fd->floatmin || floatval > fd->floatmax)
|
||||
{
|
||||
SourceError(source, "float out of range [%f, %f]", fd->floatmin, fd->floatmax);
|
||||
return 0;
|
||||
} //end if
|
||||
} //end if
|
||||
*(float *) p = (float) floatval;
|
||||
return 1;
|
||||
} //end if
|
||||
//
|
||||
intval = token.intvalue;
|
||||
if (negative) intval = -intval;
|
||||
//check bounds
|
||||
if ((fd->type & FT_TYPE) == FT_CHAR)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED) {intmin = 0; intmax = 255;}
|
||||
else {intmin = -128; intmax = 127;}
|
||||
} //end if
|
||||
if ((fd->type & FT_TYPE) == FT_INT)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED) {intmin = 0; intmax = 65535;}
|
||||
else {intmin = -32768; intmax = 32767;}
|
||||
} //end else if
|
||||
if ((fd->type & FT_TYPE) == FT_CHAR || (fd->type & FT_TYPE) == FT_INT)
|
||||
{
|
||||
if (fd->type & FT_BOUNDED)
|
||||
{
|
||||
intmin = Maximum(intmin, fd->floatmin);
|
||||
intmax = Minimum(intmax, fd->floatmax);
|
||||
} //end if
|
||||
if (intval < intmin || intval > intmax)
|
||||
{
|
||||
SourceError(source, "value %d out of range [%d, %d]", intval, intmin, intmax);
|
||||
return 0;
|
||||
} //end if
|
||||
} //end if
|
||||
else if ((fd->type & FT_TYPE) == FT_FLOAT)
|
||||
{
|
||||
if (fd->type & FT_BOUNDED)
|
||||
{
|
||||
if (intval < fd->floatmin || intval > fd->floatmax)
|
||||
{
|
||||
SourceError(source, "value %d out of range [%f, %f]", intval, fd->floatmin, fd->floatmax);
|
||||
return 0;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end else if
|
||||
//store the value
|
||||
if ((fd->type & FT_TYPE) == FT_CHAR)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED) *(unsigned char *) p = (unsigned char) intval;
|
||||
else *(char *) p = (char) intval;
|
||||
} //end if
|
||||
else if ((fd->type & FT_TYPE) == FT_INT)
|
||||
{
|
||||
if (fd->type & FT_UNSIGNED) *(unsigned int *) p = (unsigned int) intval;
|
||||
else *(int *) p = (int) intval;
|
||||
} //end else
|
||||
else if ((fd->type & FT_TYPE) == FT_FLOAT)
|
||||
{
|
||||
*(float *) p = (float) intval;
|
||||
} //end else
|
||||
return 1;
|
||||
} //end of the function ReadNumber
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
qboolean ReadChar(source_t *source, fielddef_t *fd, void *p)
|
||||
{
|
||||
token_t token;
|
||||
|
||||
if (!PC_ExpectAnyToken(source, &token)) return 0;
|
||||
|
||||
//take literals into account
|
||||
if (token.type == TT_LITERAL)
|
||||
{
|
||||
StripSingleQuotes(token.string);
|
||||
*(char *) p = token.string[0];
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
PC_UnreadLastToken(source);
|
||||
if (!ReadNumber(source, fd, p)) return 0;
|
||||
} //end if
|
||||
return 1;
|
||||
} //end of the function ReadChar
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int ReadString(source_t *source, fielddef_t *fd, void *p)
|
||||
{
|
||||
token_t token;
|
||||
|
||||
if (!PC_ExpectTokenType(source, TT_STRING, 0, &token)) return 0;
|
||||
//remove the double quotes
|
||||
StripDoubleQuotes(token.string);
|
||||
//copy the string
|
||||
strncpy((char *) p, token.string, MAX_STRINGFIELD);
|
||||
//make sure the string is closed with a zero
|
||||
((char *)p)[MAX_STRINGFIELD-1] = '\0';
|
||||
//
|
||||
return 1;
|
||||
} //end of the function ReadString
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int ReadStructure(source_t *source, structdef_t *def, char *structure)
|
||||
{
|
||||
token_t token;
|
||||
fielddef_t *fd;
|
||||
void *p;
|
||||
int num;
|
||||
|
||||
if (!PC_ExpectTokenString(source, "{")) return 0;
|
||||
while(1)
|
||||
{
|
||||
if (!PC_ExpectAnyToken(source, &token)) return qfalse;
|
||||
//if end of structure
|
||||
if (!strcmp(token.string, "}")) break;
|
||||
//find the field with the name
|
||||
fd = FindField(def->fields, token.string);
|
||||
if (!fd)
|
||||
{
|
||||
SourceError(source, "unknown structure field %s", token.string);
|
||||
return qfalse;
|
||||
} //end if
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
num = fd->maxarray;
|
||||
if (!PC_ExpectTokenString(source, "{")) return qfalse;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
num = 1;
|
||||
} //end else
|
||||
p = (void *)(structure + fd->offset);
|
||||
while (num-- > 0)
|
||||
{
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
if (PC_CheckTokenString(source, "}")) break;
|
||||
} //end if
|
||||
switch(fd->type & FT_TYPE)
|
||||
{
|
||||
case FT_CHAR:
|
||||
{
|
||||
if (!ReadChar(source, fd, p)) return qfalse;
|
||||
p = (char *) p + sizeof(char);
|
||||
break;
|
||||
} //end case
|
||||
case FT_INT:
|
||||
{
|
||||
if (!ReadNumber(source, fd, p)) return qfalse;
|
||||
p = (char *) p + sizeof(int);
|
||||
break;
|
||||
} //end case
|
||||
case FT_FLOAT:
|
||||
{
|
||||
if (!ReadNumber(source, fd, p)) return qfalse;
|
||||
p = (char *) p + sizeof(float);
|
||||
break;
|
||||
} //end case
|
||||
case FT_STRING:
|
||||
{
|
||||
if (!ReadString(source, fd, p)) return qfalse;
|
||||
p = (char *) p + MAX_STRINGFIELD;
|
||||
break;
|
||||
} //end case
|
||||
case FT_STRUCT:
|
||||
{
|
||||
if (!fd->substruct)
|
||||
{
|
||||
SourceError(source, "BUG: no sub structure defined");
|
||||
return qfalse;
|
||||
} //end if
|
||||
ReadStructure(source, fd->substruct, (char *) p);
|
||||
p = (char *) p + fd->substruct->size;
|
||||
break;
|
||||
} //end case
|
||||
} //end switch
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
if (!PC_ExpectAnyToken(source, &token)) return qfalse;
|
||||
if (!strcmp(token.string, "}")) break;
|
||||
if (strcmp(token.string, ","))
|
||||
{
|
||||
SourceError(source, "expected a comma, found %s", token.string);
|
||||
return qfalse;
|
||||
} //end if
|
||||
} //end if
|
||||
} //end while
|
||||
} //end while
|
||||
return qtrue;
|
||||
} //end of the function ReadStructure
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int WriteIndent(FILE *fp, int indent)
|
||||
{
|
||||
while(indent-- > 0)
|
||||
{
|
||||
if (fprintf(fp, "\t") < 0) return qfalse;
|
||||
} //end while
|
||||
return qtrue;
|
||||
} //end of the function WriteIndent
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int WriteFloat(FILE *fp, float value)
|
||||
{
|
||||
char buf[128];
|
||||
int l;
|
||||
|
||||
sprintf(buf, "%f", value);
|
||||
l = strlen(buf);
|
||||
//strip any trailing zeros
|
||||
while(l-- > 1)
|
||||
{
|
||||
if (buf[l] != '0' && buf[l] != '.') break;
|
||||
if (buf[l] == '.')
|
||||
{
|
||||
buf[l] = 0;
|
||||
break;
|
||||
} //end if
|
||||
buf[l] = 0;
|
||||
} //end while
|
||||
//write the float to file
|
||||
if (fprintf(fp, "%s", buf) < 0) return 0;
|
||||
return 1;
|
||||
} //end of the function WriteFloat
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int WriteStructWithIndent(FILE *fp, structdef_t *def, char *structure, int indent)
|
||||
{
|
||||
int i, num;
|
||||
void *p;
|
||||
fielddef_t *fd;
|
||||
|
||||
if (!WriteIndent(fp, indent)) return qfalse;
|
||||
if (fprintf(fp, "{\r\n") < 0) return qfalse;
|
||||
|
||||
indent++;
|
||||
for (i = 0; def->fields[i].name; i++)
|
||||
{
|
||||
fd = &def->fields[i];
|
||||
if (!WriteIndent(fp, indent)) return qfalse;
|
||||
if (fprintf(fp, "%s\t", fd->name) < 0) return qfalse;
|
||||
p = (void *)(structure + fd->offset);
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
num = fd->maxarray;
|
||||
if (fprintf(fp, "{") < 0) return qfalse;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
num = 1;
|
||||
} //end else
|
||||
while(num-- > 0)
|
||||
{
|
||||
switch(fd->type & FT_TYPE)
|
||||
{
|
||||
case FT_CHAR:
|
||||
{
|
||||
if (fprintf(fp, "%d", *(char *) p) < 0) return qfalse;
|
||||
p = (char *) p + sizeof(char);
|
||||
break;
|
||||
} //end case
|
||||
case FT_INT:
|
||||
{
|
||||
if (fprintf(fp, "%d", *(int *) p) < 0) return qfalse;
|
||||
p = (char *) p + sizeof(int);
|
||||
break;
|
||||
} //end case
|
||||
case FT_FLOAT:
|
||||
{
|
||||
if (!WriteFloat(fp, *(float *)p)) return qfalse;
|
||||
p = (char *) p + sizeof(float);
|
||||
break;
|
||||
} //end case
|
||||
case FT_STRING:
|
||||
{
|
||||
if (fprintf(fp, "\"%s\"", (char *) p) < 0) return qfalse;
|
||||
p = (char *) p + MAX_STRINGFIELD;
|
||||
break;
|
||||
} //end case
|
||||
case FT_STRUCT:
|
||||
{
|
||||
if (!WriteStructWithIndent(fp, fd->substruct, structure, indent)) return qfalse;
|
||||
p = (char *) p + fd->substruct->size;
|
||||
break;
|
||||
} //end case
|
||||
} //end switch
|
||||
if (fd->type & FT_ARRAY)
|
||||
{
|
||||
if (num > 0)
|
||||
{
|
||||
if (fprintf(fp, ",") < 0) return qfalse;
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
if (fprintf(fp, "}") < 0) return qfalse;
|
||||
} //end else
|
||||
} //end if
|
||||
} //end while
|
||||
if (fprintf(fp, "\r\n") < 0) return qfalse;
|
||||
} //end for
|
||||
indent--;
|
||||
|
||||
if (!WriteIndent(fp, indent)) return qfalse;
|
||||
if (fprintf(fp, "}\r\n") < 0) return qfalse;
|
||||
return qtrue;
|
||||
} //end of the function WriteStructWithIndent
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
int WriteStructure(FILE *fp, structdef_t *def, char *structure)
|
||||
{
|
||||
return WriteStructWithIndent(fp, def, structure, 0);
|
||||
} //end of the function WriteStructure
|
||||
|
||||
|
|
|
@ -1,75 +1,75 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_struct.h
|
||||
*
|
||||
* desc: structure reading/writing
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_struct.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
|
||||
#define MAX_STRINGFIELD 80
|
||||
//field types
|
||||
#define FT_CHAR 1 // char
|
||||
#define FT_INT 2 // int
|
||||
#define FT_FLOAT 3 // float
|
||||
#define FT_STRING 4 // char [MAX_STRINGFIELD]
|
||||
#define FT_STRUCT 6 // struct (sub structure)
|
||||
//type only mask
|
||||
#define FT_TYPE 0x00FF // only type, clear subtype
|
||||
//sub types
|
||||
#define FT_ARRAY 0x0100 // array of type
|
||||
#define FT_BOUNDED 0x0200 // bounded value
|
||||
#define FT_UNSIGNED 0x0400
|
||||
|
||||
//structure field definition
|
||||
typedef struct fielddef_s
|
||||
{
|
||||
char *name; //name of the field
|
||||
int offset; //offset in the structure
|
||||
int type; //type of the field
|
||||
//type specific fields
|
||||
int maxarray; //maximum array size
|
||||
float floatmin, floatmax; //float min and max
|
||||
struct structdef_s *substruct; //sub structure
|
||||
} fielddef_t;
|
||||
|
||||
//structure definition
|
||||
typedef struct structdef_s
|
||||
{
|
||||
int size;
|
||||
fielddef_t *fields;
|
||||
} structdef_t;
|
||||
|
||||
//read a structure from a script
|
||||
int ReadStructure(source_t *source, structdef_t *def, char *structure);
|
||||
//write a structure to a file
|
||||
int WriteStructure(FILE *fp, structdef_t *def, char *structure);
|
||||
//writes indents
|
||||
int WriteIndent(FILE *fp, int indent);
|
||||
//writes a float without traling zeros
|
||||
int WriteFloat(FILE *fp, float value);
|
||||
|
||||
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_struct.h
|
||||
*
|
||||
* desc: structure reading/writing
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_struct.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
|
||||
#define MAX_STRINGFIELD 80
|
||||
//field types
|
||||
#define FT_CHAR 1 // char
|
||||
#define FT_INT 2 // int
|
||||
#define FT_FLOAT 3 // float
|
||||
#define FT_STRING 4 // char [MAX_STRINGFIELD]
|
||||
#define FT_STRUCT 6 // struct (sub structure)
|
||||
//type only mask
|
||||
#define FT_TYPE 0x00FF // only type, clear subtype
|
||||
//sub types
|
||||
#define FT_ARRAY 0x0100 // array of type
|
||||
#define FT_BOUNDED 0x0200 // bounded value
|
||||
#define FT_UNSIGNED 0x0400
|
||||
|
||||
//structure field definition
|
||||
typedef struct fielddef_s
|
||||
{
|
||||
char *name; //name of the field
|
||||
int offset; //offset in the structure
|
||||
int type; //type of the field
|
||||
//type specific fields
|
||||
int maxarray; //maximum array size
|
||||
float floatmin, floatmax; //float min and max
|
||||
struct structdef_s *substruct; //sub structure
|
||||
} fielddef_t;
|
||||
|
||||
//structure definition
|
||||
typedef struct structdef_s
|
||||
{
|
||||
int size;
|
||||
fielddef_t *fields;
|
||||
} structdef_t;
|
||||
|
||||
//read a structure from a script
|
||||
int ReadStructure(source_t *source, structdef_t *def, char *structure);
|
||||
//write a structure to a file
|
||||
int WriteStructure(FILE *fp, structdef_t *def, char *structure);
|
||||
//writes indents
|
||||
int WriteIndent(FILE *fp, int indent);
|
||||
//writes a float without traling zeros
|
||||
int WriteFloat(FILE *fp, float value);
|
||||
|
||||
|
||||
|
|
|
@ -1,35 +1,35 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_util.h
|
||||
*
|
||||
* desc: utils
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_util.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#define Vector2Angles(v,a) vectoangles(v,a)
|
||||
#define MAX_PATH MAX_QPATH
|
||||
#define Maximum(x,y) (x > y ? x : y)
|
||||
#define Minimum(x,y) (x < y ? x : y)
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: l_util.h
|
||||
*
|
||||
* desc: utils
|
||||
*
|
||||
* $Archive: /source/code/botlib/l_util.h $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#define Vector2Angles(v,a) vectoangles(v,a)
|
||||
#define MAX_PATH MAX_QPATH
|
||||
#define Maximum(x,y) (x > y ? x : y)
|
||||
#define Minimum(x,y) (x < y ? x : y)
|
||||
|
|
|
@ -1,55 +1,55 @@
|
|||
#
|
||||
# Makefile for Gladiator Bot library: gladiator.dll
|
||||
# Intended for LCC-Win32
|
||||
#
|
||||
|
||||
CC=lcc
|
||||
CFLAGS=-DC_ONLY -o
|
||||
OBJS= be_aas_bspq2.obj \
|
||||
be_aas_bsphl.obj \
|
||||
be_aas_cluster.obj \
|
||||
be_aas_debug.obj \
|
||||
be_aas_entity.obj \
|
||||
be_aas_file.obj \
|
||||
be_aas_light.obj \
|
||||
be_aas_main.obj \
|
||||
be_aas_move.obj \
|
||||
be_aas_optimize.obj \
|
||||
be_aas_reach.obj \
|
||||
be_aas_route.obj \
|
||||
be_aas_routealt.obj \
|
||||
be_aas_sample.obj \
|
||||
be_aas_sound.obj \
|
||||
be_ai2_dm.obj \
|
||||
be_ai2_dmnet.obj \
|
||||
be_ai2_main.obj \
|
||||
be_ai_char.obj \
|
||||
be_ai_chat.obj \
|
||||
be_ai_goal.obj \
|
||||
be_ai_load.obj \
|
||||
be_ai_move.obj \
|
||||
be_ai_weap.obj \
|
||||
be_ai_weight.obj \
|
||||
be_ea.obj \
|
||||
be_interface.obj \
|
||||
l_crc.obj \
|
||||
l_libvar.obj \
|
||||
l_log.obj \
|
||||
l_memory.obj \
|
||||
l_precomp.obj \
|
||||
l_script.obj \
|
||||
l_struct.obj \
|
||||
l_utils.obj \
|
||||
q_shared.obj
|
||||
|
||||
all: gladiator.dll
|
||||
|
||||
gladiator.dll: $(OBJS)
|
||||
lcclnk -dll -entry GetBotAPI *.obj botlib.def -o gladiator.dll
|
||||
|
||||
clean:
|
||||
del *.obj gladiator.dll
|
||||
|
||||
%.obj: %.c
|
||||
$(CC) $(CFLAGS) $<
|
||||
|
||||
#
|
||||
# Makefile for Gladiator Bot library: gladiator.dll
|
||||
# Intended for LCC-Win32
|
||||
#
|
||||
|
||||
CC=lcc
|
||||
CFLAGS=-DC_ONLY -o
|
||||
OBJS= be_aas_bspq2.obj \
|
||||
be_aas_bsphl.obj \
|
||||
be_aas_cluster.obj \
|
||||
be_aas_debug.obj \
|
||||
be_aas_entity.obj \
|
||||
be_aas_file.obj \
|
||||
be_aas_light.obj \
|
||||
be_aas_main.obj \
|
||||
be_aas_move.obj \
|
||||
be_aas_optimize.obj \
|
||||
be_aas_reach.obj \
|
||||
be_aas_route.obj \
|
||||
be_aas_routealt.obj \
|
||||
be_aas_sample.obj \
|
||||
be_aas_sound.obj \
|
||||
be_ai2_dm.obj \
|
||||
be_ai2_dmnet.obj \
|
||||
be_ai2_main.obj \
|
||||
be_ai_char.obj \
|
||||
be_ai_chat.obj \
|
||||
be_ai_goal.obj \
|
||||
be_ai_load.obj \
|
||||
be_ai_move.obj \
|
||||
be_ai_weap.obj \
|
||||
be_ai_weight.obj \
|
||||
be_ea.obj \
|
||||
be_interface.obj \
|
||||
l_crc.obj \
|
||||
l_libvar.obj \
|
||||
l_log.obj \
|
||||
l_memory.obj \
|
||||
l_precomp.obj \
|
||||
l_script.obj \
|
||||
l_struct.obj \
|
||||
l_utils.obj \
|
||||
q_shared.obj
|
||||
|
||||
all: gladiator.dll
|
||||
|
||||
gladiator.dll: $(OBJS)
|
||||
lcclnk -dll -entry GetBotAPI *.obj botlib.def -o gladiator.dll
|
||||
|
||||
clean:
|
||||
del *.obj gladiator.dll
|
||||
|
||||
%.obj: %.c
|
||||
$(CC) $(CFLAGS) $<
|
||||
|
||||
|
|
|
@ -1,92 +1,92 @@
|
|||
#
|
||||
# Makefile for Gladiator Bot library: gladiator.so
|
||||
# Intended for gcc/Linux
|
||||
#
|
||||
|
||||
ARCH=i386
|
||||
CC=gcc
|
||||
BASE_CFLAGS=-Dstricmp=strcasecmp
|
||||
|
||||
#use these cflags to optimize it
|
||||
CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
|
||||
-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
|
||||
-malign-jumps=2 -malign-functions=2
|
||||
#use these when debugging
|
||||
#CFLAGS=$(BASE_CFLAGS) -g
|
||||
|
||||
LDFLAGS=-ldl -lm
|
||||
SHLIBEXT=so
|
||||
SHLIBCFLAGS=-fPIC
|
||||
SHLIBLDFLAGS=-shared
|
||||
|
||||
DO_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
|
||||
|
||||
#############################################################################
|
||||
# SETUP AND BUILD
|
||||
# GLADIATOR BOT
|
||||
#############################################################################
|
||||
|
||||
.c.o:
|
||||
$(DO_CC)
|
||||
|
||||
GAME_OBJS = \
|
||||
be_aas_bsphl.o\
|
||||
be_aas_bspq2.o\
|
||||
be_aas_cluster.o\
|
||||
be_aas_debug.o\
|
||||
be_aas_entity.o\
|
||||
be_aas_file.o\
|
||||
be_aas_light.o\
|
||||
be_aas_main.o\
|
||||
be_aas_move.o\
|
||||
be_aas_optimize.o\
|
||||
be_aas_reach.o\
|
||||
be_aas_route.o\
|
||||
be_aas_routealt.o\
|
||||
be_aas_sample.o\
|
||||
be_aas_sound.o\
|
||||
be_ai2_dmq2.o\
|
||||
be_ai2_dmhl.o\
|
||||
be_ai2_dmnet.o\
|
||||
be_ai2_main.o\
|
||||
be_ai_char.o\
|
||||
be_ai_chat.o\
|
||||
be_ai_goal.o\
|
||||
be_ai_load.o\
|
||||
be_ai_move.o\
|
||||
be_ai_weap.o\
|
||||
be_ai_weight.o\
|
||||
be_ea.o\
|
||||
be_interface.o\
|
||||
l_crc.o\
|
||||
l_libvar.o\
|
||||
l_log.o\
|
||||
l_memory.o\
|
||||
l_precomp.o\
|
||||
l_script.o\
|
||||
l_struct.o\
|
||||
l_utils.o\
|
||||
q_shared.o
|
||||
|
||||
glad$(ARCH).$(SHLIBEXT) : $(GAME_OBJS)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS)
|
||||
|
||||
|
||||
#############################################################################
|
||||
# MISC
|
||||
#############################################################################
|
||||
|
||||
clean:
|
||||
-rm -f $(GAME_OBJS)
|
||||
|
||||
depend:
|
||||
gcc -MM $(GAME_OBJS:.o=.c)
|
||||
|
||||
|
||||
install:
|
||||
cp gladiator.so ..
|
||||
|
||||
#
|
||||
# From "make depend"
|
||||
#
|
||||
|
||||
#
|
||||
# Makefile for Gladiator Bot library: gladiator.so
|
||||
# Intended for gcc/Linux
|
||||
#
|
||||
|
||||
ARCH=i386
|
||||
CC=gcc
|
||||
BASE_CFLAGS=-Dstricmp=strcasecmp
|
||||
|
||||
#use these cflags to optimize it
|
||||
CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
|
||||
-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
|
||||
-malign-jumps=2 -malign-functions=2
|
||||
#use these when debugging
|
||||
#CFLAGS=$(BASE_CFLAGS) -g
|
||||
|
||||
LDFLAGS=-ldl -lm
|
||||
SHLIBEXT=so
|
||||
SHLIBCFLAGS=-fPIC
|
||||
SHLIBLDFLAGS=-shared
|
||||
|
||||
DO_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
|
||||
|
||||
#############################################################################
|
||||
# SETUP AND BUILD
|
||||
# GLADIATOR BOT
|
||||
#############################################################################
|
||||
|
||||
.c.o:
|
||||
$(DO_CC)
|
||||
|
||||
GAME_OBJS = \
|
||||
be_aas_bsphl.o\
|
||||
be_aas_bspq2.o\
|
||||
be_aas_cluster.o\
|
||||
be_aas_debug.o\
|
||||
be_aas_entity.o\
|
||||
be_aas_file.o\
|
||||
be_aas_light.o\
|
||||
be_aas_main.o\
|
||||
be_aas_move.o\
|
||||
be_aas_optimize.o\
|
||||
be_aas_reach.o\
|
||||
be_aas_route.o\
|
||||
be_aas_routealt.o\
|
||||
be_aas_sample.o\
|
||||
be_aas_sound.o\
|
||||
be_ai2_dmq2.o\
|
||||
be_ai2_dmhl.o\
|
||||
be_ai2_dmnet.o\
|
||||
be_ai2_main.o\
|
||||
be_ai_char.o\
|
||||
be_ai_chat.o\
|
||||
be_ai_goal.o\
|
||||
be_ai_load.o\
|
||||
be_ai_move.o\
|
||||
be_ai_weap.o\
|
||||
be_ai_weight.o\
|
||||
be_ea.o\
|
||||
be_interface.o\
|
||||
l_crc.o\
|
||||
l_libvar.o\
|
||||
l_log.o\
|
||||
l_memory.o\
|
||||
l_precomp.o\
|
||||
l_script.o\
|
||||
l_struct.o\
|
||||
l_utils.o\
|
||||
q_shared.o
|
||||
|
||||
glad$(ARCH).$(SHLIBEXT) : $(GAME_OBJS)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS)
|
||||
|
||||
|
||||
#############################################################################
|
||||
# MISC
|
||||
#############################################################################
|
||||
|
||||
clean:
|
||||
-rm -f $(GAME_OBJS)
|
||||
|
||||
depend:
|
||||
gcc -MM $(GAME_OBJS:.o=.c)
|
||||
|
||||
|
||||
install:
|
||||
cp gladiator.so ..
|
||||
|
||||
#
|
||||
# From "make depend"
|
||||
#
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue