Still some little improvements to flares.
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2 changed files with 8 additions and 1 deletions
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@ -3018,7 +3018,10 @@ static void CreateExternalShaders( void ) {
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int index;
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for(index = 0; index < tr.flareShader->numUnfoggedPasses; index++)
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{
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tr.flareShader->stages[index]->adjustColorsForFog = ACFF_NONE;
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tr.flareShader->stages[index]->stateBits |= GLS_DEPTHTEST_DISABLE;
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}
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}
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tr.sunShader = R_FindShader( "sun", LIGHTMAP_NONE, qtrue );
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