Various bugfixes by Tobias Kuehnhammer (#5270)
- A stupid bug where bots re-trigger jumppads if they fell onto it. - A small "memset" bug concerning player animations. - Reward sounds were never cleared and thus they are played on a map restart. - Safer and more secure handling of disconnected clients and clients with malformed or illegal info strings. - first_gauntlet_hit.wav was not played (ops/ps) bug - capturelimit not hit (from OAX)
This commit is contained in:
parent
1af9c636a5
commit
56f16e10d6
11 changed files with 32 additions and 29 deletions
|
@ -742,7 +742,7 @@ void BotAddAvoidSpot(int movestate, vec3_t origin, float radius, int type)
|
|||
int BotGetReachabilityToGoal(vec3_t origin, int areanum,
|
||||
int lastgoalareanum, int lastareanum,
|
||||
int *avoidreach, float *avoidreachtimes, int *avoidreachtries,
|
||||
bot_goal_t *goal, int travelflags, int movetravelflags,
|
||||
bot_goal_t *goal, int travelflags,
|
||||
struct bot_avoidspot_s *avoidspots, int numavoidspots, int *flags)
|
||||
{
|
||||
int i, t, besttime, bestreachnum, reachnum;
|
||||
|
@ -754,7 +754,6 @@ int BotGetReachabilityToGoal(vec3_t origin, int areanum,
|
|||
if (AAS_AreaDoNotEnter(areanum) || AAS_AreaDoNotEnter(goal->areanum))
|
||||
{
|
||||
travelflags |= TFL_DONOTENTER;
|
||||
movetravelflags |= TFL_DONOTENTER;
|
||||
} //end if
|
||||
//use the routing to find the next area to go to
|
||||
besttime = 0;
|
||||
|
@ -787,7 +786,7 @@ int BotGetReachabilityToGoal(vec3_t origin, int areanum,
|
|||
if (lastgoalareanum == goal->areanum && reach.areanum == lastareanum) continue;
|
||||
//if (AAS_AreaContentsTravelFlags(reach.areanum) & ~travelflags) continue;
|
||||
//if the travel isn't valid
|
||||
if (!BotValidTravel(origin, &reach, movetravelflags)) continue;
|
||||
if (!BotValidTravel(origin, &reach, travelflags)) continue;
|
||||
//get the travel time
|
||||
t = AAS_AreaTravelTimeToGoalArea(reach.areanum, reach.end, goal->areanum, travelflags);
|
||||
//if the goal area isn't reachable from the reachable area
|
||||
|
@ -874,7 +873,7 @@ int BotMovementViewTarget(int movestate, bot_goal_t *goal, int travelflags, floa
|
|||
reachnum = BotGetReachabilityToGoal(reach.end, reach.areanum,
|
||||
ms->lastgoalareanum, lastareanum,
|
||||
ms->avoidreach, ms->avoidreachtimes, ms->avoidreachtries,
|
||||
goal, travelflags, travelflags, NULL, 0, NULL);
|
||||
goal, travelflags, NULL, 0, NULL);
|
||||
VectorCopy(reach.end, end);
|
||||
lastareanum = reach.areanum;
|
||||
if (lastareanum == goal->areanum)
|
||||
|
@ -933,7 +932,7 @@ int BotPredictVisiblePosition(vec3_t origin, int areanum, bot_goal_t *goal, int
|
|||
reachnum = BotGetReachabilityToGoal(end, areanum,
|
||||
lastgoalareanum, lastareanum,
|
||||
avoidreach, avoidreachtimes, avoidreachtries,
|
||||
goal, travelflags, travelflags, NULL, 0, NULL);
|
||||
goal, travelflags, NULL, 0, NULL);
|
||||
if (!reachnum) return qfalse;
|
||||
AAS_ReachabilityFromNum(reachnum, &reach);
|
||||
//
|
||||
|
@ -3246,7 +3245,7 @@ void BotMoveToGoal(bot_moveresult_t *result, int movestate, bot_goal_t *goal, in
|
|||
reachnum = BotGetReachabilityToGoal(ms->origin, ms->areanum,
|
||||
ms->lastgoalareanum, ms->lastareanum,
|
||||
ms->avoidreach, ms->avoidreachtimes, ms->avoidreachtries,
|
||||
goal, travelflags, travelflags,
|
||||
goal, travelflags,
|
||||
ms->avoidspots, ms->numavoidspots, &resultflags);
|
||||
//the area number the reachability starts in
|
||||
ms->reachareanum = ms->areanum;
|
||||
|
@ -3369,7 +3368,7 @@ void BotMoveToGoal(bot_moveresult_t *result, int movestate, bot_goal_t *goal, in
|
|||
lastreachnum = BotGetReachabilityToGoal(end, areas[i],
|
||||
ms->lastgoalareanum, ms->lastareanum,
|
||||
ms->avoidreach, ms->avoidreachtimes, ms->avoidreachtries,
|
||||
goal, travelflags, TFL_JUMPPAD, ms->avoidspots, ms->numavoidspots, NULL);
|
||||
goal, TFL_JUMPPAD, ms->avoidspots, ms->numavoidspots, NULL);
|
||||
if (lastreachnum)
|
||||
{
|
||||
ms->lastreachnum = lastreachnum;
|
||||
|
@ -3389,7 +3388,6 @@ void BotMoveToGoal(bot_moveresult_t *result, int movestate, bot_goal_t *goal, in
|
|||
ms->lastreachnum = lastreachnum;
|
||||
ms->lastareanum = areas[i];
|
||||
//botimport.Print(PRT_MESSAGE, "found jumppad reachability hard!!\n");
|
||||
break;
|
||||
} //end if
|
||||
} //end for
|
||||
if (lastreachnum) break;
|
||||
|
|
|
@ -323,7 +323,7 @@ void ElevatorBottomCenter(aas_reachability_t *reach, vec3_t bottomcenter);
|
|||
int BotGetReachabilityToGoal(vec3_t origin, int areanum,
|
||||
int lastgoalareanum, int lastareanum,
|
||||
int *avoidreach, float *avoidreachtimes, int *avoidreachtries,
|
||||
bot_goal_t *goal, int travelflags, int movetravelflags,
|
||||
bot_goal_t *goal, int travelflags,
|
||||
struct bot_avoidspot_s *avoidspots, int numavoidspots, int *flags);
|
||||
|
||||
int AAS_PointLight(vec3_t origin, int *red, int *green, int *blue);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue