Made more code for Team Arena be inside ifdef MISSIONPACK, from Ensiform.
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6 changed files with 32 additions and 8 deletions
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@ -590,10 +590,12 @@ typedef struct {
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int soundTime;
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qhandle_t soundBuffer[MAX_SOUNDBUFFER];
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#ifdef MISSIONPACK
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// for voice chat buffer
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int voiceChatTime;
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int voiceChatBufferIn;
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int voiceChatBufferOut;
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#endif
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// warmup countdown
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int warmup;
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@ -1145,8 +1147,10 @@ extern vmCvar_t cg_predictItems;
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extern vmCvar_t cg_deferPlayers;
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extern vmCvar_t cg_drawFriend;
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extern vmCvar_t cg_teamChatsOnly;
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#ifdef MISSIONPACK
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extern vmCvar_t cg_noVoiceChats;
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extern vmCvar_t cg_noVoiceText;
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#endif
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extern vmCvar_t cg_scorePlum;
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extern vmCvar_t cg_smoothClients;
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extern vmCvar_t pmove_fixed;
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@ -1445,10 +1449,12 @@ void CG_InitConsoleCommands( void );
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void CG_ExecuteNewServerCommands( int latestSequence );
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void CG_ParseServerinfo( void );
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void CG_SetConfigValues( void );
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void CG_LoadVoiceChats( void );
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void CG_ShaderStateChanged(void);
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#ifdef MISSIONPACK
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void CG_LoadVoiceChats( void );
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void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd );
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void CG_PlayBufferedVoiceChats( void );
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#endif
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//
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// cg_playerstate.c
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