* Update SDL headers and win32 libs to 1.2.14
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43 changed files with 1745 additions and 1033 deletions
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@ -1,6 +1,6 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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slouken@libsdl.org
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*/
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/* This header defines the current SDL version */
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/** @file SDL_version.h
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* This header defines the current SDL version
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*/
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#ifndef _SDL_version_h
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#define _SDL_version_h
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extern "C" {
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#endif
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/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
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*/
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/** @name Version Number
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* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
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*/
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/*@{*/
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#define SDL_MAJOR_VERSION 1
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#define SDL_MINOR_VERSION 2
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#define SDL_PATCHLEVEL 11
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#define SDL_PATCHLEVEL 14
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/*@}*/
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typedef struct SDL_version {
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Uint8 major;
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@ -45,7 +50,8 @@ typedef struct SDL_version {
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Uint8 patch;
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} SDL_version;
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/* This macro can be used to fill a version structure with the compile-time
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/**
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* This macro can be used to fill a version structure with the compile-time
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* version of the SDL library.
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*/
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#define SDL_VERSION(X) \
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(X)->patch = SDL_PATCHLEVEL; \
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}
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/* This macro turns the version numbers into a numeric value:
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(1,2,3) -> (1203)
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This assumes that there will never be more than 100 patchlevels
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*/
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/** This macro turns the version numbers into a numeric value:
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* (1,2,3) -> (1203)
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* This assumes that there will never be more than 100 patchlevels
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*/
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#define SDL_VERSIONNUM(X, Y, Z) \
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((X)*1000 + (Y)*100 + (Z))
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/* This is the version number macro for the current SDL version */
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/** This is the version number macro for the current SDL version */
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#define SDL_COMPILEDVERSION \
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SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
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/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
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/** This macro will evaluate to true if compiled with SDL at least X.Y.Z */
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#define SDL_VERSION_ATLEAST(X, Y, Z) \
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(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
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/* This function gets the version of the dynamically linked SDL library.
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it should NOT be used to fill a version structure, instead you should
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use the SDL_Version() macro.
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/** This function gets the version of the dynamically linked SDL library.
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* it should NOT be used to fill a version structure, instead you should
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* use the SDL_Version() macro.
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*/
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extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
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