* Update SDL headers and win32 libs to 1.2.14

This commit is contained in:
Tim Angus 2009-10-25 23:07:11 +00:00
parent 968892c61b
commit 568cf6c1dd
43 changed files with 1745 additions and 1033 deletions

View file

@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@ -20,7 +20,9 @@
slouken@libsdl.org
*/
/* This is a simple file to encapsulate the OpenGL API headers */
/** @file SDL_opengl.h
* This is a simple file to encapsulate the OpenGL API headers
*/
#include "SDL_config.h"
@ -48,10 +50,12 @@
#undef __glext_h_
#endif
/* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
It is included here because glext.h is not available on some systems.
If you don't want this version included, simply define "NO_SDL_GLEXT"
/** @name GLext.h
* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
* It is included here because glext.h is not available on some systems.
* If you don't want this version included, simply define "NO_SDL_GLEXT"
*/
/*@{*/
#ifndef NO_SDL_GLEXT
#if !defined(__glext_h_) && !defined(GL_GLEXT_LEGACY)
#define __glext_h_
@ -6549,3 +6553,4 @@ typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid
#endif
#endif /* NO_SDL_GLEXT */
/*@}*/