* Update SDL headers and win32 libs to 1.2.14
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43 changed files with 1745 additions and 1033 deletions
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@ -1,6 +1,6 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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@ -20,7 +20,9 @@
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slouken@libsdl.org
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*/
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/* This is a simple file to encapsulate the OpenGL API headers */
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/** @file SDL_opengl.h
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* This is a simple file to encapsulate the OpenGL API headers
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*/
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#include "SDL_config.h"
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@ -48,10 +50,12 @@
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#undef __glext_h_
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#endif
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/* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
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It is included here because glext.h is not available on some systems.
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If you don't want this version included, simply define "NO_SDL_GLEXT"
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/** @name GLext.h
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* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
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* It is included here because glext.h is not available on some systems.
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* If you don't want this version included, simply define "NO_SDL_GLEXT"
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*/
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/*@{*/
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#ifndef NO_SDL_GLEXT
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#if !defined(__glext_h_) && !defined(GL_GLEXT_LEGACY)
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#define __glext_h_
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@ -6549,3 +6553,4 @@ typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid
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#endif
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#endif /* NO_SDL_GLEXT */
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/*@}*/
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