Upgrades to Xcode project and Apple Silicon support
- Reorganized Xcode project - Added missionpack support to Xcode project - Incorporated changes from MaddTheSane for Apple Silicon support https://github.com/maddthesane/ioq3 - Built SDL 2.0.14 for Apple Siicon, added to existing SDL dylib - Built SDLMain for Apple Silicon, added to existing libSDL2main.a
This commit is contained in:
parent
b8be5a8bd7
commit
52a43ae1c4
42 changed files with 936 additions and 756 deletions
|
@ -1,5 +1,8 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict/>
|
||||
<dict>
|
||||
<key>PreviewsEnabled</key>
|
||||
<false/>
|
||||
</dict>
|
||||
</plist>
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "1110"
|
||||
LastUpgradeVersion = "1230"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
|
@ -16,7 +16,21 @@
|
|||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "2735319414D125FD00EB7BD6"
|
||||
BuildableName = "cgame.dylib"
|
||||
BlueprintName = "cgame"
|
||||
BlueprintName = "cgame - baseq3"
|
||||
ReferencedContainer = "container:cgame.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "A137C9C6258DCEE8009AC639"
|
||||
BuildableName = "cgame.dylib"
|
||||
BlueprintName = "cgame - missionpack"
|
||||
ReferencedContainer = "container:cgame.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
|
@ -29,8 +43,8 @@
|
|||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "273531B314D126C300EB7BD6"
|
||||
BuildableName = "game.dylib"
|
||||
BlueprintName = "game"
|
||||
BuildableName = "qagame.dylib"
|
||||
BlueprintName = "game - baseq3"
|
||||
ReferencedContainer = "container:game.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
|
@ -42,10 +56,10 @@
|
|||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "273531C614D1270700EB7BD6"
|
||||
BuildableName = "q3_ui.dylib"
|
||||
BlueprintName = "q3_ui"
|
||||
ReferencedContainer = "container:q3_ui.xcodeproj">
|
||||
BlueprintIdentifier = "A137C98D258DCD55009AC639"
|
||||
BuildableName = "qagame.dylib"
|
||||
BlueprintName = "game - missionpack"
|
||||
ReferencedContainer = "container:game.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
<BuildActionEntry
|
||||
|
@ -58,7 +72,21 @@
|
|||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "273531D814D1272300EB7BD6"
|
||||
BuildableName = "ui.dylib"
|
||||
BlueprintName = "ui"
|
||||
BlueprintName = "ui - missionpack"
|
||||
ReferencedContainer = "container:ui.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "A137C91B258DC8DF009AC639"
|
||||
BuildableName = "ui.dylib"
|
||||
BlueprintName = "ui - baseq3"
|
||||
ReferencedContainer = "container:ui.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
|
@ -87,7 +115,7 @@
|
|||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "2735319414D125FD00EB7BD6"
|
||||
BuildableName = "cgame.dylib"
|
||||
BlueprintName = "cgame"
|
||||
BlueprintName = "cgame - baseq3"
|
||||
ReferencedContainer = "container:cgame.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
|
@ -98,6 +126,15 @@
|
|||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "2735319414D125FD00EB7BD6"
|
||||
BuildableName = "cgame.dylib"
|
||||
BlueprintName = "cgame - baseq3"
|
||||
ReferencedContainer = "container:cgame.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "1110"
|
||||
LastUpgradeVersion = "1230"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
|
@ -16,7 +16,21 @@
|
|||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "2735319414D125FD00EB7BD6"
|
||||
BuildableName = "cgame.dylib"
|
||||
BlueprintName = "cgame"
|
||||
BlueprintName = "cgame - baseq3"
|
||||
ReferencedContainer = "container:cgame.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "A137C9C6258DCEE8009AC639"
|
||||
BuildableName = "cgame.dylib"
|
||||
BlueprintName = "cgame - missionpack"
|
||||
ReferencedContainer = "container:cgame.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
|
@ -29,8 +43,8 @@
|
|||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "273531B314D126C300EB7BD6"
|
||||
BuildableName = "game.dylib"
|
||||
BlueprintName = "game"
|
||||
BuildableName = "qagame.dylib"
|
||||
BlueprintName = "game - baseq3"
|
||||
ReferencedContainer = "container:game.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
|
@ -42,10 +56,24 @@
|
|||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "273531C614D1270700EB7BD6"
|
||||
BuildableName = "q3_ui.dylib"
|
||||
BlueprintName = "q3_ui"
|
||||
ReferencedContainer = "container:q3_ui.xcodeproj">
|
||||
BlueprintIdentifier = "A137C98D258DCD55009AC639"
|
||||
BuildableName = "qagame.dylib"
|
||||
BlueprintName = "game - missionpack"
|
||||
ReferencedContainer = "container:game.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "A137C91B258DC8DF009AC639"
|
||||
BuildableName = "ui.dylib"
|
||||
BlueprintName = "ui - baseq3"
|
||||
ReferencedContainer = "container:ui.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
<BuildActionEntry
|
||||
|
@ -58,7 +86,7 @@
|
|||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "273531D814D1272300EB7BD6"
|
||||
BuildableName = "ui.dylib"
|
||||
BlueprintName = "ui"
|
||||
BlueprintName = "ui - missionpack"
|
||||
ReferencedContainer = "container:ui.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
|
@ -126,10 +154,10 @@
|
|||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "2758BA56179059C1007F6582"
|
||||
BuildableName = "libspeex.a"
|
||||
BlueprintName = "speex"
|
||||
ReferencedContainer = "container:speex.xcodeproj">
|
||||
BlueprintIdentifier = "A1665093218BF75B0086B74B"
|
||||
BuildableName = "libopus.dylib"
|
||||
BlueprintName = "opus"
|
||||
ReferencedContainer = "container:opus.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
<BuildActionEntry
|
||||
|
@ -171,7 +199,7 @@
|
|||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "2735319414D125FD00EB7BD6"
|
||||
BuildableName = "cgame.dylib"
|
||||
BlueprintName = "cgame"
|
||||
BlueprintName = "cgame - baseq3"
|
||||
ReferencedContainer = "container:cgame.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
|
@ -182,6 +210,15 @@
|
|||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "2735319414D125FD00EB7BD6"
|
||||
BuildableName = "cgame.dylib"
|
||||
BlueprintName = "cgame - baseq3"
|
||||
ReferencedContainer = "container:cgame.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue