Remove the SMP renderer feature

This commit is contained in:
Tim Angus 2013-01-24 22:53:08 +00:00
parent 3f489fe5f2
commit 51df89ab13
35 changed files with 160 additions and 839 deletions

View file

@ -370,8 +370,7 @@ void FBO_Init(void)
GL_CheckErrors();
// make sure the render thread is stopped
R_SyncRenderThread();
R_IssuePendingRenderCommands();
/* if(glRefConfig.textureNonPowerOfTwo)
{
@ -862,4 +861,4 @@ void FBO_FastBlit(FBO_t *src, vec4i_t srcBox, FBO_t *dst, vec4i_t dstBox, int bu
qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
glState.currentFBO = NULL;
}
}