* Tidy-up of q_platform.h
* Introduced Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN #defines * Changed some stricmp to Q_stricmp so that #define stricmp strcasecmp could be removed
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6 changed files with 103 additions and 183 deletions
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@ -1252,7 +1252,7 @@ void CG_ParticleExplosion (char *animStr, vec3_t origin, vec3_t vel, int duratio
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// find the animation string
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for (anim=0; shaderAnimNames[anim]; anim++) {
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if (!stricmp( animStr, shaderAnimNames[anim] ))
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if (!Q_stricmp( animStr, shaderAnimNames[anim] ))
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break;
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}
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if (!shaderAnimNames[anim]) {
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