- change long to intptr_t for 64bit windows compatability
- change vmMain arguments back to int. 64bit types are apparently not needed there. Only the syscall function needs them.
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20 changed files with 71 additions and 56 deletions
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@ -412,7 +412,7 @@ CL_CgameSystemCalls
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The cgame module is making a system call
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====================
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*/
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long CL_CgameSystemCalls( long *args ) {
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intptr_t CL_CgameSystemCalls( intptr_t *args ) {
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switch( args[0] ) {
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case CG_PRINT:
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Com_Printf( "%s", VMA(1) );
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