Patch from Tim Angus, to fix a longstanding bug
in the server, wherein running the server for more than 24 hours would cause the game to exhibit weirdness as described here: http://forums.wireheadstudios.org/index.php?act=ST&f=11&t=2749 That page would also indicate that more work needs to be done if the map isn't going to change for more than 24 hours.
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6 changed files with 21 additions and 13 deletions
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@ -898,7 +898,7 @@ static void SV_InitGameVM( qboolean restart ) {
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// use the current msec count for a random seed
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// init for this gamestate
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VM_Call( gvm, GAME_INIT, svs.time, Com_Milliseconds(), restart );
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VM_Call (gvm, GAME_INIT, sv.time, Com_Milliseconds(), restart);
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}
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