- Implement stereo rendering with anaglyph images.

- Add r_greyscale for black&white rendering
This commit is contained in:
Thilo Schulz 2008-04-27 17:32:14 +00:00
parent 48d9999698
commit 425c351d1b
12 changed files with 435 additions and 128 deletions

View file

@ -389,6 +389,8 @@ void RE_RenderScene( const refdef_t *fd ) {
parms.fovX = tr.refdef.fov_x;
parms.fovY = tr.refdef.fov_y;
parms.stereoFrame = tr.refdef.stereoFrame;
VectorCopy( fd->vieworg, parms.or.origin );
VectorCopy( fd->viewaxis[0], parms.or.axis[0] );