* Moved various source files from their mod sdk locations to places more

appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
This commit is contained in:
Tim Angus 2005-10-26 19:45:21 +00:00
parent 3ff42330e5
commit 3a2ad50406
98 changed files with 247 additions and 1030 deletions

View file

@ -30,7 +30,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "aas_edgemelting.h"
#include "aas_prunenodes.h"
#include "aas_cfg.h"
#include "../game/surfaceflags.h"
#include "../qcommon/surfaceflags.h"
//#define AW_DEBUG
//#define L_DEBUG

View file

@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../botlib/aasfile.h" //aas_bbox_t
#include "aas_store.h" //AAS_MAX_BBOXES
#include "aas_cfg.h"
#include "../game/surfaceflags.h"
#include "../qcommon/surfaceflags.h"
#define SPAWNFLAG_NOT_EASY 0x00000100
#define SPAWNFLAG_NOT_MEDIUM 0x00000200

View file

@ -36,7 +36,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define AAS_MAX_CLUSTERS 65536
#define BSPCINCLUDE
#include "../game/be_aas.h"
#include "../botlib/be_aas.h"
#include "../botlib/be_aas_def.h"
/*

View file

@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../game/q_shared.h"
#include "../qcommon/q_shared.h"
#include "../bspc/l_log.h"
#include "../bspc/l_qfiles.h"
#include "../botlib/l_memory.h"
@ -28,8 +28,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../botlib/l_precomp.h"
#include "../botlib/l_struct.h"
#include "../botlib/aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../botlib/botlib.h"
#include "../botlib/be_aas.h"
#include "../botlib/be_aas_def.h"
#include "../qcommon/cm_public.h"

View file

@ -28,7 +28,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "aas_map.h" //AAS_CreateMapBrushes
#include "l_bsp_q3.h"
#include "../qcommon/cm_patch.h"
#include "../game/surfaceflags.h"
#include "../qcommon/surfaceflags.h"
#define NODESTACKSIZE 1024