* Rename voip cvar to cl_voip

* s/#if USE_VOIP/#ifdef USE_VOIP/
* Add generalised runtime cvar range checking, currently on [sv|cl]_voip,
  dedicated and a bunch of r_ variables
This commit is contained in:
Tim Angus 2008-07-07 22:31:39 +00:00
parent 809c361744
commit 37d664d4b2
24 changed files with 239 additions and 110 deletions

View file

@ -37,7 +37,7 @@ sv_voip: set to "1" (the default) to enable server-side VoIP support. Set to
"0" to disable. Without this, all VoIP packets are refused by the
server, which means no one gets to use in-game VoIP.
voip: set to "1" (the default) to enable client-side VoIP support. Set to "0"
cl_voip: set to "1" (the default) to enable client-side VoIP support. Set to "0"
to disable. Without this, you will neither be able to transmit voice nor
hear other people.