* Rename voip cvar to cl_voip
* s/#if USE_VOIP/#ifdef USE_VOIP/ * Add generalised runtime cvar range checking, currently on [sv|cl]_voip, dedicated and a bunch of r_ variables
This commit is contained in:
parent
809c361744
commit
37d664d4b2
24 changed files with 239 additions and 110 deletions
|
@ -37,7 +37,7 @@ sv_voip: set to "1" (the default) to enable server-side VoIP support. Set to
|
|||
"0" to disable. Without this, all VoIP packets are refused by the
|
||||
server, which means no one gets to use in-game VoIP.
|
||||
|
||||
voip: set to "1" (the default) to enable client-side VoIP support. Set to "0"
|
||||
cl_voip: set to "1" (the default) to enable client-side VoIP support. Set to "0"
|
||||
to disable. Without this, you will neither be able to transmit voice nor
|
||||
hear other people.
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue