* Rename voip cvar to cl_voip

* s/#if USE_VOIP/#ifdef USE_VOIP/
* Add generalised runtime cvar range checking, currently on [sv|cl]_voip,
  dedicated and a bunch of r_ variables
This commit is contained in:
Tim Angus 2008-07-07 22:31:39 +00:00
parent 809c361744
commit 37d664d4b2
24 changed files with 239 additions and 110 deletions

View file

@ -365,7 +365,7 @@ void SCR_DrawVoipMeter( void ) {
return; // single player game.
else if (clc.demoplaying)
return; // playing back a demo.
else if (!voip->integer)
else if (!cl_voip->integer)
return; // client has VoIP support disabled.
limit = (int) (clc.voipPower * 10.0f);
@ -528,9 +528,9 @@ void SCR_DrawScreenField( stereoFrame_t stereoFrame ) {
// always supply STEREO_CENTER as vieworg offset is now done by the engine.
CL_CGameRendering(stereoFrame);
SCR_DrawDemoRecording();
#if USE_VOIP
#ifdef USE_VOIP
SCR_DrawVoipMeter();
#endif
#endif
break;
}
}