Move renderers a bit closer together

This commit is contained in:
Tim Angus 2013-03-12 17:52:02 +00:00
parent 41985945f6
commit 37c69a8009
11 changed files with 611 additions and 1165 deletions

View file

@ -23,8 +23,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define TR_COMMON_H
#include "../qcommon/q_shared.h"
/*#include "../qcommon/qfiles.h"*/
/*#include "../qcommon/qcommon.h"*/
#include "../renderercommon/tr_public.h"
#include "qgl.h"
@ -75,6 +73,9 @@ qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode )
float R_NoiseGet4f( float x, float y, float z, float t );
void R_NoiseInit( void );
void R_IssuePendingRenderCommands( void );
qhandle_t RE_RegisterShaderNoMip( const char *name );
/*
====================================================================