OpenGL2: Parallax corrected cubemap (cheaper trick)

This commit is contained in:
SmileTheory 2014-03-16 16:29:38 -07:00
parent d0d1883895
commit 375f6247d4
4 changed files with 32 additions and 4 deletions

View file

@ -142,7 +142,9 @@ static uniformInfo_t uniformsInfo[] =
{ "u_PrimaryLightOrigin", GLSL_VEC4 },
{ "u_PrimaryLightColor", GLSL_VEC3 },
{ "u_PrimaryLightAmbient", GLSL_VEC3 },
{ "u_PrimaryLightRadius", GLSL_FLOAT }
{ "u_PrimaryLightRadius", GLSL_FLOAT },
{ "u_CubeMapInfo", GLSL_VEC4 },
};