- Change runtime standalone detection:
* com_standalone now read-only * add new cvars com_basegame, com_homepath * standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found * This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699 - Replace a few hardcoded string literals with macros - Add checks for Team Arena PK3s to FS_CheckPak0()
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13 changed files with 236 additions and 83 deletions
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@ -121,7 +121,7 @@ void Main_MenuEvent (void* ptr, int event) {
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break;
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case ID_TEAMARENA:
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trap_Cvar_Set( "fs_game", "missionpack");
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trap_Cvar_Set( "fs_game", BASETA);
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trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart;" );
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break;
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@ -248,7 +248,7 @@ static qboolean UI_TeamArenaExists( void ) {
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for( i = 0; i < numdirs; i++ ) {
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dirlen = strlen( dirptr ) + 1;
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descptr = dirptr + dirlen;
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if (Q_stricmp(dirptr, "missionpack") == 0) {
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if (Q_stricmp(dirptr, BASETA) == 0) {
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return qtrue;
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}
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dirptr += dirlen + strlen(descptr) + 1;
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