* Support for MinGW cross compilation

This commit is contained in:
Tim Angus 2005-12-29 00:04:41 +00:00
parent aa3f7e1eb1
commit 310190a466
7 changed files with 104 additions and 102 deletions

View file

@ -11,18 +11,13 @@
# GNU Make required
#
PLATFORM=$(shell uname|sed -e s/_.*//|tr A-Z a-z)
PLATFORM_RELEASE=$(shell uname -r)
COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr A-Z a-z)
# Apple does some things a little differently...
ifeq ($(PLATFORM),darwin)
ARCH:= $(shell uname -p | sed -e s/i.86/i386/)
ifeq ($(COMPILE_PLATFORM),darwin)
# Apple does some things a little differently...
COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
else
ARCH:=$(shell uname -m | sed -e s/i.86/i386/)
endif
ifeq ($(ARCH),powerpc)
ARCH:=ppc
COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/)
endif
#############################################################################
@ -35,6 +30,31 @@ endif
#############################################################################
-include Makefile.local
ifndef PLATFORM
PLATFORM=$(COMPILE_PLATFORM)
endif
export PLATFORM
ifndef ARCH
ARCH=$(COMPILE_ARCH)
endif
ifeq ($(ARCH),powerpc)
ARCH=ppc
endif
export ARCH
ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
CROSS_COMPILING=1
else
CROSS_COMPILING=0
ifneq ($(ARCH),$(COMPILE_ARCH))
CROSS_COMPILING=1
endif
endif
export CROSS_COMPILING
ifndef COPYDIR
COPYDIR="/usr/local/games/quake3"
endif
@ -48,11 +68,6 @@ ifndef GENERATE_DEPENDENCIES
GENERATE_DEPENDENCIES=1
endif
# Used for building with mingw
ifndef DXSDK_DIR
DXSDK_DIR=C:/DXSDK
endif
ifndef USE_CCACHE
USE_CCACHE=0
endif
@ -84,8 +99,8 @@ endif
#############################################################################
BD=debug$(ARCH)$(GLIBC)
BR=release$(ARCH)$(GLIBC)
BD=debug-$(PLATFORM)-$(ARCH)
BR=release-$(PLATFORM)-$(ARCH)
CDIR=$(MOUNT_DIR)/client
SDIR=$(MOUNT_DIR)/server
RDIR=$(MOUNT_DIR)/renderer
@ -343,13 +358,10 @@ else # ifeq darwin
ifeq ($(PLATFORM),mingw32)
GLIBC=-mingw
CC=gcc
WINDRES=windres
ifeq ($(ARCH),i386)
ARCH=x86
endif
ARCH=x86
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
@ -357,8 +369,6 @@ ifeq ($(PLATFORM),mingw32)
BASE_CFLAGS += -DUSE_OPENAL=1 -DUSE_OPENAL_DLOPEN=1
endif
DX_CFLAGS = -I$(DXSDK_DIR)/Include
GL_CFLAGS =
MINGW_CFLAGS = -DDONT_TYPEDEF_INT32
@ -685,16 +695,27 @@ endif
ifneq ($(BUILD_CLIENT),1)
TARGETS := \
$(subst $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT),,\
$(subst $(B)/baseq3/ui$(ARCH).$(SHLIBEXT),,\
$(subst $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT),,\
$(subst $(B)/missionpack/ui$(ARCH).$(SHLIBEXT),,\
$(subst $(B)/baseq3/vm/cgame.qvm,,\
$(subst $(B)/baseq3/vm/ui.qvm,,\
$(subst $(B)/missionpack/vm/cgame.qvm,,\
$(subst $(B)/missionpack/vm/ui.qvm,,\
$(subst $(B)/$(PLATFORM)quake3-smp$(BINEXT),,\
$(subst $(B)/$(PLATFORM)quake3$(BINEXT),,$(TARGETS) ))))))))))
$(subst $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT),,\
$(subst $(B)/baseq3/ui$(ARCH).$(SHLIBEXT),,\
$(subst $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT),,\
$(subst $(B)/missionpack/ui$(ARCH).$(SHLIBEXT),,\
$(subst $(B)/baseq3/vm/cgame.qvm,,\
$(subst $(B)/baseq3/vm/ui.qvm,,\
$(subst $(B)/missionpack/vm/cgame.qvm,,\
$(subst $(B)/missionpack/vm/ui.qvm,,\
$(subst $(B)/$(PLATFORM)quake3-smp$(BINEXT),,\
$(subst $(B)/$(PLATFORM)quake3$(BINEXT),,$(TARGETS) ))))))))))
endif
# Never build qvms when cross-compiling
ifeq ($(CROSS_COMPILING),1)
TARGETS := \
$(subst $(B)/baseq3/vm/qagame.qvm,,\
$(subst $(B)/baseq3/vm/cgame.qvm,,\
$(subst $(B)/baseq3/vm/ui.qvm,,\
$(subst $(B)/missionpack/vm/qagame.qvm,,\
$(subst $(B)/missionpack/vm/cgame.qvm,,\
$(subst $(B)/missionpack/vm/ui.qvm,,$(TARGETS) ))))))
endif
ifdef DEFAULT_BASEDIR
@ -769,9 +790,14 @@ makedirs:
Q3LCC=../tools/q3lcc$(BINEXT)
Q3ASM=../tools/q3asm$(BINEXT)
ifeq ($(CROSS_COMPILING),1)
tools:
echo QVM tools not built when cross-compiling
else
tools:
$(MAKE) -C ../tools/lcc install
$(MAKE) -C ../tools/asm install
endif
DO_Q3LCC=$(Q3LCC) -o $@ $<
@ -1287,16 +1313,16 @@ $(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS)
$(B)/client/ftola.o : $(UDIR)/ftola.s; $(DO_AS)
$(B)/client/snapvectora.o : $(UDIR)/snapvectora.s; $(DO_AS)
$(B)/client/win_gamma.o : $(W32DIR)/win_gamma.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_glimp.o : $(W32DIR)/win_glimp.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_input.o : $(W32DIR)/win_input.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_main.o : $(W32DIR)/win_main.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_net.o : $(W32DIR)/win_net.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_qgl.o : $(W32DIR)/win_qgl.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_shared.o : $(W32DIR)/win_shared.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_snd.o : $(W32DIR)/win_snd.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_syscon.o : $(W32DIR)/win_syscon.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_wndproc.o : $(W32DIR)/win_wndproc.c; $(DO_CC) $(DX_CFLAGS)
$(B)/client/win_gamma.o : $(W32DIR)/win_gamma.c; $(DO_CC)
$(B)/client/win_glimp.o : $(W32DIR)/win_glimp.c; $(DO_CC)
$(B)/client/win_input.o : $(W32DIR)/win_input.c; $(DO_CC)
$(B)/client/win_main.o : $(W32DIR)/win_main.c; $(DO_CC)
$(B)/client/win_net.o : $(W32DIR)/win_net.c; $(DO_CC)
$(B)/client/win_qgl.o : $(W32DIR)/win_qgl.c; $(DO_CC)
$(B)/client/win_shared.o : $(W32DIR)/win_shared.c; $(DO_CC)
$(B)/client/win_snd.o : $(W32DIR)/win_snd.c; $(DO_CC)
$(B)/client/win_syscon.o : $(W32DIR)/win_syscon.c; $(DO_CC)
$(B)/client/win_wndproc.o : $(W32DIR)/win_wndproc.c; $(DO_CC)
$(B)/client/win_resource.o : $(W32DIR)/winquake.rc; $(DO_WINDRES)
$(B)/client/vm_x86.o : $(CMDIR)/vm_x86.c; $(DO_CC)