- Clear ip address listings after a NET_Restart
- check for oldGameSet instead of the gamename string
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2 changed files with 5 additions and 1 deletions
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@ -533,7 +533,7 @@ void CL_ParseGamestate( msg_t *msg ) {
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CL_StopRecord_f();
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// reinitialize the filesystem if the game directory has changed
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if(FS_ConditionalRestart(clc.checksumFeed, qfalse) && !cls.oldGame[0])
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if(FS_ConditionalRestart(clc.checksumFeed, qfalse) && !cls.oldGameSet)
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{
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cls.oldGameSet = qtrue;
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Q_strncpyz(cls.oldGame, oldGame, sizeof(cls.oldGame));
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