Updated SDL 2.0.16 headers and Mac version of libraries to fix GitHub actions
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63 changed files with 1875 additions and 2694 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -48,7 +48,7 @@ extern "C" {
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* \param y The Y coordinate of the upper left corner of the character.
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* \param c The character to draw.
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*
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* \returns 0 on success, -1 on failure.
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* \returns Returns 0 on success, -1 on failure.
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*/
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int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c);
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@ -60,7 +60,7 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c);
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* \param y The Y coordinate of the upper left corner of the string.
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* \param s The string to draw.
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*
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* \returns 0 on success, -1 on failure.
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* \returns Returns 0 on success, -1 on failure.
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*/
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int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s);
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