Updated SDL 2.0.16 headers and Mac version of libraries to fix GitHub actions
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63 changed files with 1875 additions and 2694 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -89,47 +89,25 @@ extern "C" {
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typedef int SDL_SpinLock;
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/**
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* Try to lock a spin lock by setting it to a non-zero value.
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* \brief Try to lock a spin lock by setting it to a non-zero value.
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*
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* ***Please note that spinlocks are dangerous if you don't know what you're
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* doing. Please be careful using any sort of spinlock!***
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* \param lock Points to the lock.
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*
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* \param lock a pointer to a lock variable
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* \returns SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already
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* held.
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*
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* \sa SDL_AtomicLock
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* \sa SDL_AtomicUnlock
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* \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
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/**
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* Lock a spin lock by setting it to a non-zero value.
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* \brief Lock a spin lock by setting it to a non-zero value.
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*
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* ***Please note that spinlocks are dangerous if you don't know what you're
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* doing. Please be careful using any sort of spinlock!***
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*
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* \param lock a pointer to a lock variable
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*
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* \sa SDL_AtomicTryLock
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* \sa SDL_AtomicUnlock
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* \param lock Points to the lock.
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*/
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extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
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/**
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* Unlock a spin lock by setting it to 0.
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* \brief Unlock a spin lock by setting it to 0. Always returns immediately
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*
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* Always returns immediately.
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*
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* ***Please note that spinlocks are dangerous if you don't know what you're
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* doing. Please be careful using any sort of spinlock!***
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*
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* \param lock a pointer to a lock variable
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AtomicLock
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* \sa SDL_AtomicTryLock
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* \param lock Points to the lock.
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*/
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extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
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@ -159,17 +137,17 @@ extern _inline void SDL_CompilerBarrier (void);
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* Memory barriers are designed to prevent reads and writes from being
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* reordered by the compiler and being seen out of order on multi-core CPUs.
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*
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* A typical pattern would be for thread A to write some data and a flag, and
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* for thread B to read the flag and get the data. In this case you would
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* insert a release barrier between writing the data and the flag,
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* A typical pattern would be for thread A to write some data and a flag,
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* and for thread B to read the flag and get the data. In this case you
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* would insert a release barrier between writing the data and the flag,
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* guaranteeing that the data write completes no later than the flag is
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* written, and you would insert an acquire barrier between reading the flag
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* and reading the data, to ensure that all the reads associated with the flag
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* have completed.
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* written, and you would insert an acquire barrier between reading the
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* flag and reading the data, to ensure that all the reads associated
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* with the flag have completed.
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*
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* In this pattern you should always see a release barrier paired with an
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* acquire barrier and you should gate the data reads/writes with a single
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* flag variable.
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* In this pattern you should always see a release barrier paired with
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* an acquire barrier and you should gate the data reads/writes with a
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* single flag variable.
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*
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* For more information on these semantics, take a look at the blog post:
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* http://preshing.com/20120913/acquire-and-release-semantics
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@ -238,67 +216,32 @@ typedef void (*SDL_KernelMemoryBarrierFunc)();
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typedef struct { int value; } SDL_atomic_t;
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/**
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* Set an atomic variable to a new value if it is currently an old value.
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* \brief Set an atomic variable to a new value if it is currently an old value.
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*
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* ***Note: If you don't know what this function is for, you shouldn't use
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* it!***
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* \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
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*
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* \param a a pointer to an SDL_atomic_t variable to be modified
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* \param oldval the old value
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* \param newval the new value
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* \returns SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AtomicCASPtr
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* \sa SDL_AtomicGet
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* \sa SDL_AtomicSet
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*/
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* \note If you don't know what this function is for, you shouldn't use it!
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval);
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/**
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* Set an atomic variable to a value.
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* \brief Set an atomic variable to a value.
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*
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* This function also acts as a full memory barrier.
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*
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* ***Note: If you don't know what this function is for, you shouldn't use
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* it!***
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*
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* \param a a pointer to an SDL_atomic_t variable to be modified
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* \param v the desired value
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* \returns the previous value of the atomic variable.
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*
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* \sa SDL_AtomicGet
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* \return The previous value of the atomic variable.
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*/
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extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
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/**
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* Get the value of an atomic variable.
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*
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* ***Note: If you don't know what this function is for, you shouldn't use
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* it!***
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*
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* \param a a pointer to an SDL_atomic_t variable
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* \returns the current value of an atomic variable.
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*
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* \sa SDL_AtomicSet
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* \brief Get the value of an atomic variable
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*/
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extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
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/**
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* Add to an atomic variable.
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* \brief Add to an atomic variable.
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*
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* This function also acts as a full memory barrier.
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* \return The previous value of the atomic variable.
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*
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* ***Note: If you don't know what this function is for, you shouldn't use
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* it!***
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*
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* \param a a pointer to an SDL_atomic_t variable to be modified
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* \param v the desired value to add
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* \returns the previous value of the atomic variable.
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*
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* \sa SDL_AtomicDecRef
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* \sa SDL_AtomicIncRef
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* \note This same style can be used for any number operation
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*/
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extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
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@ -320,50 +263,23 @@ extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
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#endif
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/**
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* Set a pointer to a new value if it is currently an old value.
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* \brief Set a pointer to a new value if it is currently an old value.
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*
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* ***Note: If you don't know what this function is for, you shouldn't use
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* it!***
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* \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
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*
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* \param a a pointer to a pointer
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* \param oldval the old pointer value
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* \param newval the new pointer value
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* \returns SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AtomicCAS
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* \sa SDL_AtomicGetPtr
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* \sa SDL_AtomicSetPtr
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*/
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* \note If you don't know what this function is for, you shouldn't use it!
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
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/**
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* Set a pointer to a value atomically.
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* \brief Set a pointer to a value atomically.
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*
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* ***Note: If you don't know what this function is for, you shouldn't use
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* it!***
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*
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* \param a a pointer to a pointer
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* \param v the desired pointer value
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* \returns the previous value of the pointer.
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*
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* \sa SDL_AtomicCASPtr
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* \sa SDL_AtomicGetPtr
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* \return The previous value of the pointer.
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*/
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extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
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/**
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* Get the value of a pointer atomically.
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*
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* ***Note: If you don't know what this function is for, you shouldn't use
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* it!***
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*
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* \param a a pointer to a pointer
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* \returns the current value of a pointer.
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*
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* \sa SDL_AtomicCASPtr
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* \sa SDL_AtomicSetPtr
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* \brief Get the value of a pointer atomically.
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*/
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extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
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