OpenGL2: Direct state access, part 1: Texture binds

This commit is contained in:
SmileTheory 2016-01-18 04:46:01 -08:00
parent 3089df0398
commit 275317fefb
16 changed files with 356 additions and 235 deletions

View file

@ -283,6 +283,7 @@
<ClCompile Include="..\..\code\zlib\zutil.c">
<Filter>zlib</Filter>
</ClCompile>
<ClCompile Include="..\..\code\renderergl2\tr_dsa.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\code\cgame\tr_types.h" />