OpenGL2: Direct state access, part 1: Texture binds

This commit is contained in:
SmileTheory 2016-01-18 04:46:01 -08:00
parent 3089df0398
commit 275317fefb
16 changed files with 356 additions and 235 deletions

View file

@ -514,6 +514,7 @@ cscript.exe glsl_stringify.vbs ..\..\code\renderergl2\glsl\tonemap_vp.glsl ..\..
<ClCompile Include="..\..\code\renderergl2\tr_bsp.c" />
<ClCompile Include="..\..\code\renderergl2\tr_cmds.c" />
<ClCompile Include="..\..\code\renderergl2\tr_curve.c" />
<ClCompile Include="..\..\code\renderergl2\tr_dsa.c" />
<ClCompile Include="..\..\code\renderergl2\tr_extensions.c" />
<ClCompile Include="..\..\code\renderergl2\tr_extramath.c" />
<ClCompile Include="..\..\code\renderergl2\tr_fbo.c" />